GM PaleDim's Graves of Crystalmaw Pass [Tier 3-7] (Inactive)

Game Master PaleDim

Table type STANDARD | Sub-tier 6-7 | Slides | Spell & AoE Templates
Currently Success! Chronicle'd and reported.
Supplies wand of stone shape (4)


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Spell & AoE Templates | 4-10: Arclord's Abode

You know who you are :)

Please check in HERE here to ease the creation of chronicles later on.

Dot-and-delete in gameplay to ensure you get updates.

Finally, make any day-job rolls here in this thread.


Spell & AoE Templates | 4-10: Arclord's Abode

Slides are up for perception, initiative, and marching order.

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none

"HELLOOOO!"

Where is everyone?

"Hey, does anyone speak Tien? Did you know my family name 'Zhang' means 'Archer' in Taldane?"

Day Job: Game Hunting Lodge (survival): 1d20 + 9 ⇒ (2) + 9 = 11

"Do you do Board or Roleplaying?"

Liberty's Edge

Fighter 5 - HP 40/49, AC 21/T: 15/FF: 17 - Perception +8 - F: +7/ R: +6/ W: +5 - CMB: +6 - CMD: 20, Speed: 30, Init. +4

"Tien? No. But with all of these sewer adventures, we might as well learn aklo or sludge monster."

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Hi, so I’m level 6 with Eltran after all.

Forgot a GM credit from a module.

Can only level up in a week when I’m back from vacation.

But can start the briefing.


Spell & AoE Templates | 4-10: Arclord's Abode
Eltran Katsu wrote:

Hi, so I’m level 6 with Eltran after all.

Forgot a GM credit from a module.

Can only level up in a week when I’m back from vacation.

But can start the briefing.

Any objections to starting the briefing before that time? No pressure, just taking input.

The Concordance

M NG Undine Adept Druid 6 | HP 45 | AC 22 T 12 FF 20 | CMB +3, CMD 15 | F: +9, R: +6, W: +12 (+4 vs water) | Init: +2 | Perc: +18, SM: +14, Darkvision 60 ft | Speed 30ft, swim 30 ft | Spells: 1st 4/6 2nd 5/5 3rd 4/4 | Calming Touch 8/8 | Wild Shape: 2/2 | Amphibious | Active conditions: None

I likewise need to level up this character, but I see no reason to delay the briefing/kickoff.

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none

No problem with starting the briefing here.

Liberty's Edge

Fighter 5 - HP 40/49, AC 21/T: 15/FF: 17 - Perception +8 - F: +7/ R: +6/ W: +5 - CMB: +6 - CMD: 20, Speed: 30, Init. +4

I'm ok with what the group wants...


Spell & AoE Templates | 4-10: Arclord's Abode

I could use more info on the slides, but we have at least through the briefing for that :)

Liberty's Edge

Fighter 5 - HP 40/49, AC 21/T: 15/FF: 17 - Perception +8 - F: +7/ R: +6/ W: +5 - CMB: +6 - CMD: 20, Speed: 30, Init. +4

I just checked - thanks to whoever added Cade. His stats look good.

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Hello GM, just a couple of points regarding my character’s build:

He has four stacking archetypes:
CLASS ABILITIES - BARD 6 - Chronicler of Worlds, Speaker of the Palatine Eye, Voice of Brigh & Sound Striker Archetypes *

BARD CLASS DETAILS
BARD Archetype: CHRONICLER OF WORLDS
BARD Archetype: SOUND STRIKER
BARD Archetype: SPEAKER OF THE PALATINE EYE
BARD Archetype: VOICE OF BRIGH

~

I have VC confirmation that all archetypes stack.

~

Eltran casts psychic spells and uses int for all bard abilities.

~

He also has a magic item ‘three reasons to live’ via a chronicle sheet that increases levels for bardic performance. If a bard uses the horn to start a bardic performance, all effects of that performance are calculated as if the bard were 6 levels higher. This doesn’t grant the bard access to new bardic performances; it only enhances those to which the bard already has access.
______________

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Oh and I forgot that some of his bardic performances can affect constructs.

Silver Crusade

male human educator 9 / gamer 3 / gunslinger 1

Hello everyone! If there is still an open seat for this game, I would like to join. Luisila said to mention that I was her online friend that she mentioned. I have two characters I could bring. I have a level 6 negative channelling cleric who focuses on throwing fireballs, and who also is good at bluff and diplomacy. I have a level 7 two weapon fighting slayer who is good at finding traps and has a little diplomacy. Which would be better for your current group of characters?


Hi PAZ!

Great to have the chance to game with you again!

Our frontline at the moment are both level 5s, so it'd be cool if you could bring Dusk.

He will do wonders for our damage output, and allow Chunhua to hang back to shoot arrows and protect the casters.

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none
Cade Greenleaf wrote:
I just checked - thanks to whoever added Cade. His stats look good.

Anytime, bud. I know you'd do the same for me ;)

Silver Crusade

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Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

Excellent! If the GM approves a spot for me, I'll bring Dusk.


Spell & AoE Templates | 4-10: Arclord's Abode

My approval is pretty light. Assuming you have a valid PFS character the open spot is here. Whoever fills that in gets it :)


Spell & AoE Templates | 4-10: Arclord's Abode
Eltran Katsu wrote:
Hello GM, just a couple of points regarding my character’s build:

Digesting this... I'm familiar with how archetypes that replace mutually exclusive features can be taken together. The clarification on replacing mutually exclusive sub-features is helpful (never thought of that).

Four archetypes is a neat trick :) Yeah wow, they truly replace different bard features and specific performances. You've gutted the bard class with four archetypes.

Seriously though, thanks for the heads up :)

A planar-themed bard going to the Plane of Earth makes a lot of sense.

Now for the Three Reasons to Live item... this makes sense. This is the most wild bard build I've encountered. I'm looking forward to seeing him in action.

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Yeah, sorry for making it complex. :-/

But that’s the beauty of Pathfinder 1st edition… even veteran players find ways to do things they’re new to but it is really nerve wracking to wrap one’s head around it in case you’re the GM. So I already apologize!!


Spell & AoE Templates | 4-10: Arclord's Abode

No worries. The explanation post did the trick :)

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12
GM PaleDim wrote:
My approval is pretty light. Assuming you have a valid PFS character the open spot is here. Whoever fills that in gets it :)

Thank you! I put my information into RPGchronicles.

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none

@GM PaleDim, if the Diplo roll isn't high enough after stating our intention to help/roleplay bonus ;) Eltran could roll with a +15 and we could attempt to aid him.


Spell & AoE Templates | 4-10: Arclord's Abode

Nah, it was enough. These guys really are not hostile to start with. They just want to keep finding gems to nom.

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

GM, I like to take 10 when possible, so I may frequently ask if you allow this. I'll post a roll as well to keep things moving, unless you have a different way you would prefer me to use.


Spell & AoE Templates | 4-10: Arclord's Abode

That's totally cool. The only issue that might arise from that (I suppose) is if your roll is not great but I can't take the 10. I guess that was actually the case here (but overall the team beat the DC, so no issue).

Diplomacy in the moment is generally never going to be the situation for a taken 10.

The Concordance

M NG Undine Adept Druid 6 | HP 45 | AC 22 T 12 FF 20 | CMB +3, CMD 15 | F: +9, R: +6, W: +12 (+4 vs water) | Init: +2 | Perc: +18, SM: +14, Darkvision 60 ft | Speed 30ft, swim 30 ft | Spells: 1st 4/6 2nd 5/5 3rd 4/4 | Calming Touch 8/8 | Wild Shape: 2/2 | Amphibious | Active conditions: None

Interesting. Disable Device vs locks has been one of the more common uses of Take 10 I’ve seen (excluding attempts made under pressure like in the middle of an active combat encounter), possibly because there’s no penalty for failure other than having to spend the time to try again.

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Maybe there was a trap involved?


Spell & AoE Templates | 4-10: Arclord's Abode
Disable Device wrote:
The DC depends on how tricky the device is. If the check succeeds, you disable the device. If it fails by 4 or less, you have failed but can try again. If you fail by 5 or more, something goes wrong. If the device is a trap, you trigger it. If you’re attempting some sort of sabotage, you think the device is disabled, but it still works normally.

The emphasized text isn't specific to traps. It isn't specific about what goes wrong, but I suppose it could be something like jamming the lock with broken-off bits of lock picks.

I might have this wrong, but I've always read this as the penalty being no retry on sufficiently severe failure.

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none
GM PaleDim wrote:
Unless I'm mistaken, it sounds like Chunhua would like input from all. So that leaves Dhovahk.

I suppose input from Dhovahk would be OK, as long as he agrees with me :D :) ;)

But knowing Hawthwile as virtually as I do, I suspect he wouldn't want to slow the game down if you are ready to move us on, GM.


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Spell & AoE Templates | 4-10: Arclord's Abode

I will move us forward tomorrow. I'm quickly fading :)

The Concordance

M NG Undine Adept Druid 6 | HP 45 | AC 22 T 12 FF 20 | CMB +3, CMD 15 | F: +9, R: +6, W: +12 (+4 vs water) | Init: +2 | Perc: +18, SM: +14, Darkvision 60 ft | Speed 30ft, swim 30 ft | Spells: 1st 4/6 2nd 5/5 3rd 4/4 | Calming Touch 8/8 | Wild Shape: 2/2 | Amphibious | Active conditions: None

Dhovahk is a “go with the flow” kind of guy. XD


Spell & AoE Templates | 4-10: Arclord's Abode

Very good :)


Spell & AoE Templates | 4-10: Arclord's Abode
Cade Greenleaf wrote:
Does Stone Shape make noise? Creating a tunnel just below them to listen in would be amazing. Otherwise I think we need to find a way for Eltran to move closer and be discreet. At least there's plenty of stalagmites to provide cover.

Yeah, but it's stone shape, not stone consuming, so where is the stone that previously occupied the tunnel going? It would have to be just above the surface and would look kind of like the ruts of dirt in your back yard that moles make (but even more obvious here, I think).


Spell & AoE Templates | 4-10: Arclord's Abode
Dhovahk wrote:
Shape stone looks like it’d do 15 cubic feet from the wand. It would take 125 cubic feet to clear just one grid-square on an encounter map, so I don’t think the tunnel would work. As an imperfect solution, Dhovahk can use Wild Shape to turn into an earth elemental and gain the Earth Glide ability. I do not know how hearing while underground would function though.

In addition to the above, this is right too. A full tunnel at that distance isn't possible in 4 charges.

Finally there is the bridge to cross, so you'd have to either cross the bridge with stealth and start the tunnel on the floor on the other side, OR descend into the ravine (which doesn't seem easy/safe), and start the tunnel in the opposite face of the ravine just below the surface. Overall it doesn't seem practical.

I scanned some past threads for this scenario and couldn't find much usage of the wand, but I imagine it could be used to creatively build obstacles on the field of battle, or for stealth cover before?

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none

I like the KISS principle (Keep It Simple Stoopid) when hatching Pathfinder plans.

But of course, I’m happy to go along with whatever plan is decided upon :)

If stealth/diplomacy doesn’t work – hey, we’ve still got cold steel to fall back on.

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Yeah!! ;-)

So Hawthwile’s plan to use earth glide and listen is great. If we then have the feeling we can negotiate then Dusk and I can step forward to negotiate but if they are hostile then we do a surprise attack.

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

Sounds good. Let's go with earth glide and listen, then proceed to diplomacy or combat, depending on what we learn from their conversation.

Liberty's Edge

Fighter 5 - HP 40/49, AC 21/T: 15/FF: 17 - Perception +8 - F: +7/ R: +6/ W: +5 - CMB: +6 - CMD: 20, Speed: 30, Init. +4

Ok, so I posted first in the main thread and then read here... so please see that for my comments. But essentially yes, Cade is on board with the earth glide plan...


Spell & AoE Templates | 4-10: Arclord's Abode

Looks like we're cooking with a plan. Just some detail questions on Dhovahk's earth glide and then we can see how this goes.

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none
Eltran Katsu wrote:
Dhovahk should decide himself how to proceed! And it is great that you are doing a broader retcon! ;-)

Agreed! We are not there and Dhovahk is, so I haven't clicked the spoiler.

Besides all that, I trust Hawthwile to make the decision, and if Dhovahk then needs some help, no worries!

I am confident he will do what he thinks is best.

Dark Archive

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Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none

Have been caught up with some VTT PFS GMing and admin today.

I plan to get a post up within the next 14 hours or so.


Spell & AoE Templates | 4-10: Arclord's Abode

No worries. Our pace right now is pretty good, but hopefully not too aggressive. If somebody feels like they're being left behind, absolutely let me know.

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

Looking ahead to next round, would Dusk know if disabling the altar provokes an attack of opportunity? If it does, can he "disable defensively?"

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none

Very cool ability, Eltran. I'm hoping there is some way we can co-operate to make it work.


Spell & AoE Templates | 4-10: Arclord's Abode

Yeah, Dusk would know that it doesn't.

The scenario doesn't exhaustively describe the mechanics of how the activity works within combat (only that you can do it once per round). It also doesn't give a stat block for Grave Treader :/ (bleh).

Based on the vagueness of that I'm ruling that those at the alter keep their DEX AC, are not defenseless, do no provoke, etc.


Spell & AoE Templates | 4-10: Arclord's Abode

Now to Fascinate in the midst of an already-ongoing battle.

Fascinate (Su) wrote:

...The distraction of a nearby combat or other dangers prevents this ability from working...

...Any potential threat to the target allows the target to make a new saving throw against the effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect.

So, purely RAW:

- any further drawing of weapons-not-already-drawn would break the effect for both of them (because it does not specifying "at target" or anything about specific targets).
- any aiming at (including attack) would break the effect for the specific target only (because that trigger does state this, weirdly inconsistent).

Honestly the first line in the quote above would suggest it should simply be impossible in the general combat/threat situation, but then it goes on to specify conditions within battle. Specific beats general, yada yada.

Interesting that the general text and overriding specific text appear in the same ability. The Internet debates I could find did not help. There are many passionate opinions that it should just never work in combat at all (I read as: in initiative), and seemingly equally many that it should work early in combat or until one of the conditions above pops off.

Brigh’s Soothing (Su) wrote:
A Voice of Brigh can use Brigh’s calming voice to pacify constructs. This functions as the fascinate bardic performance except it can target only constructs...

The archetype replacement performance ability doesn't seem to undo any of those constraints, so we keep the above.

So there you have it. I rule that it works but will very likely be quickly broken with hostile actions.

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Totally makes sense!! Sorry for creating work for you!!


Spell & AoE Templates | 4-10: Arclord's Abode

No worries. Interesting problem :) The archetype didn't even create the problem. Most of the debates and threads I found were just about Fascinate itself.

Dark Archive

Female LG Human (Tian-Shu) Fighter 9 | HP 94/94 | AC 24, T 15, F 20 | CMB +13, CMD 28 | F +15, R +12, W +15 (+2 vs fear, +3 vs one spell) | Init +5 | Percep +2, Sense Motive +2 | Speed 30ft | Active Conditions: none

Hi all, I'm travelling for the next 24 hours or so, and will not be able to post.

See you on the other side ;)

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