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Looks like W1 is still on the slide.
"Hmp." Stepping aside to get a better line of sight, Itka conjures greasy black tendrils to grasp a rock and slam it into the spellcaster's head.
Telekinetic Projectile (B) vs. U1: 1d20 + 11 ⇒ (13) + 11 = 243d6 + 4 ⇒ (3, 5, 3) + 4 = 15
If anyone else makes a ranged attack roll, she'll use her reaction to cast Shadow Projectile, hopefully rendering the target flat-footed to the ally's attack roll (and some other stuff).
Shadow Projectile (mental damage), if needed: 3d8 ⇒ (1, 4, 1) = 6
◆ Step, ◆◆ Cast a spell, ↺ (maybe) Shadow Projectile

GM MattMorris |

"You'll never stop us, Pathfinders!" one of the remaining agents states with unfounded optimism. He raises a shield and moves to flank Daphhnaie before attacking the eidolon.
dagger: 1d20 + 15 ⇒ (6) + 15 = 21 for piercing: 1d4 + 11 ⇒ (4) + 11 = 15
~+~Combat Round 3~+~
Itka
W2
Ungarz (-36)
Mandower (-52, +2 AC)
Drogo (-32)
U1 (-26)
Ortus
Phosporoo

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Drogo tosses some electricity at the two remaining agents, while Daphnaie laughs with glee as she lashes out on an the electrified opponent.
Electric Arc @W2 & U1, DC22: 3d4 + 4 ⇒ (3, 4, 3) + 4 = 14
Acidic Thorn: 1d20 + 15 ⇒ (13) + 15 = 28
Acid Damage: 2d6 + 3 ⇒ (1, 4) + 3 = 8
Slashing Vine: 1d20 + 15 - 4 ⇒ (20) + 15 - 4 = 31
Slashing Damage: 2d6 + 3 ⇒ (6, 6) + 3 = 15
◆◆ Act Together
- Drogo casts electric arc at w2 & u1, DC22
- Daphnaie strikes w2
◆ Daphnaie strikes w2 (u1 if dead)

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Presuming that the Aspis agent in the flank is still standing, Judge Ungarz reaches out to deliver a Shocking Grasp.
Sh. Grasp vs W2's FF AC: 1d20 + 11 ⇒ (1) + 11 = 122d12 ⇒ (6, 10) = 16
Should W2 already be down, he moves to deliver the touch to U1 instead.
...
He'll Hero Point that attack.
Sh. Grasp vs W2's FF AC: 1d20 + 11 ⇒ (10) + 11 = 212d12 ⇒ (9, 7) = 16

GM MattMorris |

Reflex W2: 1d20 + 12 ⇒ (1) + 12 = 13
Reflex U1: 1d20 + 13 ⇒ (10) + 13 = 23
W2 has a rough time, but he's still standing.
~+~Combat Round 3~+~
Itka
W2 (-82)
Ungarz (-36)
Mandower (-52, +2 AC)
Drogo (-32)
U1 (-33)
Ortus
Phosporoo

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attack number 2
hit: 1d20 + 15 ⇒ (7) + 15 = 22 dmg: 2d8 + 8 ⇒ (4, 8) + 8 = 20
hit: 1d20 + 10 ⇒ (5) + 10 = 15 dmg: 2d8 + 8 ⇒ (8, 8) + 8 = 24
hit: 1d20 + 5 ⇒ (9) + 5 = 14 dmg: 2d8 + 8 ⇒ (1, 5) + 8 = 14

GM MattMorris |

Mandower finishes off one of the remaining agents, but the last man standing refuses to quit.
He takes two attacks at Daphnaie, then backs off to get some breathing room.
dagger: 1d20 + 15 ⇒ (13) + 15 = 28 for piercing: 1d4 + 9 ⇒ (2) + 9 = 11
dagger: 1d20 + 15 - 4 ⇒ (8) + 15 - 4 = 19 for piercing: 1d4 + 9 ⇒ (1) + 9 = 10
~+~Combat Round 3~+~
Itka
Ungarz (-36)
Mandower (-52, +2 AC)
Drogo (-33)
U1 (-33)
Ortus
Phosporoo

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A bloody waste Ortus sighs.
He strides in pursuit of the mage, refflecting on his true nature. Then he throws his javelin - aiming for a muscle that will stop and slow him for capture but not kill.
Stride, Exploit Vulnerability, Strike w/ non-lethal penalty
Espteric Lore: 1d20 + 13 ⇒ (4) + 13 = 17
Attack: 1d20 + 14 - 2 ⇒ (20) + 14 - 2 = 32 for Piercing damage: 2d6 + 6 ⇒ (4, 6) + 6 = 16

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That's a ranged attack roll, which triggers Itka's reaction. Ortus's target needs to make a DC 21 Will save.

GM MattMorris |

Reflex: 1d20 + 13 ⇒ (4) + 13 = 17
The aagent falls on the slippery ground.
~+~Combat Round 4~+~
Itka
Ungarz (-36)
Mandower (-52)
Drogo (-33)
U1 (-33)
Ortus
Phosporoo

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As it seems our intent is to capture one of the Aspis agents, the Judge begins another Electric Arc but adds a bit of metamagic flair at the end, converting the spell into a non-lethal version.
NL ELec Arc Reflex DC 21: 3d4 + 4 ⇒ (4, 2, 1) + 4 = 11

GM MattMorris |

Did Ortus' Crit not work? Is the mage immune to nonlethal?
Sorry, I just missed updating the tracking. It was a crit!
Will: 1d20 + 12 ⇒ (3) + 12 = 15
Reflex: 1d20 + 13 ⇒ (13) + 13 = 26
With a flurry of sword and spell, you capture the last Aspis Agent.
Went down with the last spell there. Nice work!
You see that other groups of agents have been similarly successful! The Aspis Consortium will not be infiltrating the lost city of Raseri Kanton today.
See House GM Announcements for the rest of the wrap-up. I'll get chronicles out to you today.