Svirfneblin

Drogo and Daphnaie's page

60 posts. Organized Play character for dohjoe295.


Full Name

Drogo

Race

Gnome

Classes/Levels

Summoner 10| HP 141/158 | S: 27AC | E: 28AC | F+19 , R+19, W+17 | P+16 | Exploration: Search | Spells: F=1/1, L2=1/1, L4=1/2, L5=1/2, Staff=5/5| Hero 1 | Conditions: None

Gender

M

Size

33"

Age

33

Alignment

CN

Deity

Green Faith

Languages

Common, Gnomish, Sylvan

Strength 8
Dexterity 18
Constitution 19
Intelligence 12
Wisdom 14
Charisma 20

About Drogo and Daphnaie

A bald fey-touched gnome with a waist length beard, Drogo is always accompanied by his wood nymph eidolon Daphnaie and his squirrel familiar Mr. Nibbles.

Drogo attunes with the philosophy of the Green Faith, and has been bonded to Daphnaie by the power of a Green Man.

Unarmored, and wielding just his walking staff, Drogo is able to blend arcane enchantments with primal power due to the magic of his Eidolon.

As part of his daily preparations, he casts Summoner's Precaution and Long Strider from L2 wands.

Play Basics
Initiative[Perception]: +16
Battle Cry[Intimidation]: +23
Default Tactic: Searching
HP: 158
Size: Small
Speed: 25
AC: 27
Sight: Low Light Vision

Spells
Primal
- +19 attack
- DC29

Cantrips(L5):
- Electric Arc
- Guidance
- Disrupt Undead
- Scatter Scree
- Ray of Frost
- Protect Companion [Innate]
- Daze [staff]

Innate :
- Protect Companion
- L2 Invisibility x1
- L2 Faerie Fire x1
- L1 Grease x1 [Aeon Stone]
- Innate Surge x1

L4(x2):
- Thundering Dominance w/+2 status to Intimidate
- Invisibility

L5(x2):
- Command w/10 targets
- Heal
- Wall of Stone

Spell Battery
- 1x L2 Spell Slot

Greater Demon Mask
- 1x L3 Fear w/5 targets DC29

Staff of Enchantment(x5):
Cantrip - Daze
L1 - Charm, Command
L2 - Hideous Laughter, Touch of Idiocy

Focus(L5)
Cantrips:
- Boost Eidolon
Spells(x1):
- Evolution Surge

Abilities
STR: -1
DEX: +4
CON: +4
INT: +1
WIS: +2
CHA: +5

Saves
Fort[e]: +19
Reflex[e]: +19
Will[e]: +17
Perception[e]: +16

Skills
Acrobatics[t]: +16
Arcana[u]: +1
Athletics[t]: +12
Crafting[u]: +1
Deception[t]: +17
Diplomacy[e]: +20
Intimidation[m]: +23
Lore-Herbalism[t]: +13
Lore-Warefare[t]: +13
Medicine[e]: +16
Nature[t]: +14
Occultism[u]: +1
Performance[u]: +5
Religion[u]: +2
Society[u]: +1
Stealth[u]: +4
Survival[u]: +2
Thievery[u]: +4

Eidolon Attacks:
+2 striking Slashing Vine [m] - +21 2d6+6 Slashing, Deadly D8, Finesse, Trip; 1d6 Fire; 1d6 Positive [Undead] w/Knockdown
+2 striking Bludgeoning Branch [m]- +21 2d6+6 Bludgeoning, Agile, Finesse; 1d6 Fire; 1d6 Positive [Undead] w/Knockdown
+2 striking Shocking Petal [r]- +21 2d4+4 Electricity, Propulsive; 1d6 Fire

Summoner Attacks:
+2 striking Fist - +18 2d4-1, Bludgeoning, Non-Lethal, Agile, Finesse; 1d6 Fire; 1d6 Positive [Undead]
- disrupting rune
- flaming rune

Equipment:
Adventurers Pack
Mirror
Healer's tools x2
+2 striking Handwraps of Mighty Blows
Wand of Summoner's Precaution
Wand of Long Strider L2
Scroll of L1 Disrupting Weapons
Scroll of L2 Shape Wood
Scroll of L3 Ghostly Weapon
Staff of Enchantment
+1 Resilient Explorer's Clothing
Polished Pebble Aeon Stone
Greater Demon Mask
Lifting Belt
Diplomat's Badge
Wayfinder
Dagger

Build:
Class: Summoner (w/Fey Eidolon)
Background: Field Medic
Ancestry: Fey-Touched Gnome
Ancestry Feats:
- Animal Accomplice
- Burrow Elocutionist
- Animal Elocutionist
- First World Adept
General Feats:
- Ancestral Paragon
- Toughness
Skill Feats:
- Assurance (Medicine)
- Battle Cry
- Battle Medicine
- Bon Mot
- Continual Recovery
- Intimidating Glare
- Terrified Retreat
Class Feats:
- Advanced Weaponry (Trip)
- Ranged Combatant
- Magical Understudy*
- Tandem Movement
- Eidolon's Opportunity
- Magical Adept*
- Skilled Partner
- Weighty Impact

PFS - School of Spells
- Lore: Herbalism
- Skill: Assurance (Medicine)
- Consumable: Scroll of Air Walk (L4)