SFS 2-15 - The Infernal Gallery (KS) (Inactive)

Game Master phaeton_nz

Slides
Tier 1-4
Subtier 3-4
Tags: Starship


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Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Even Altronus's strikes fail to dent the box. ((Hardness 10))

((Waiting on Schulka))

Acquisitives

Stellifera| Operative -4- Guard | SP=28, HP=26| EAC=17, KAC=18| F=1, R=8, W=5 Perception +11 (Darkvision 60) | Initiative=6

Schuka aims true to finish of this creepy madness
Arc Pistol, Static: 1d20 + 6 ⇒ (12) + 6 = 18
DMG, electric: 1d6 + 1 ⇒ (6) + 1 = 7
Trick: 1d20 + 15 ⇒ (8) + 15 = 23 dmg?=> Trick: 1d8 ⇒ 4

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

And the devil jack pops out from the box and slashes at Altronis

cutters: 1d20 + 12 ⇒ (14) + 12 = 26 slashing: 1d6 + 4 ⇒ (2) + 4 = 6v Altronus (KAC)

Everyone is back up.

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Assuming that Jack is still visible, Liftt opens fire!

attack vs EAC: 1d20 + 10 ⇒ (12) + 10 = 22
damage: 1d8 + 4 ⇒ (4) + 4 = 8

"g.g..grab the toys, and lets get out of here." he suggests.

"And don't forget that bird."

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

((Yellow -35))

Acquisitives

Stellifera| Operative -4- Guard | SP=28, HP=26| EAC=17, KAC=18| F=1, R=8, W=5 Perception +11 (Darkvision 60) | Initiative=6

Battery going low slowly, Shcuka almost start to panic, even at her watertank screan appears "LETS GET THE HELL OUT OF HERE!" ... still the brave stelifera continue shooting toys, limbs, dolls and other box jokers
Arc Pistol, Static: 1d20 + 6 ⇒ (2) + 6 = 8
DMG, electric: 1d6 + 1 ⇒ (5) + 1 = 6
Trick: 1d20 + 15 ⇒ (7) + 15 = 22 dmg?=> Trick: 1d8 ⇒ 3

Wayfinders

Male NG halfling mystic 4 | SP 32/32 HP 26/26 | RP 6/6 | EAC 16; KAC 16 | Fort +6; Ref +3; Will +9 | Init: +1 | Perc: +13, SM: +11 | Speed 30ft | Healing Touch 1/1 Starlight form 4/4 | Spells: L1 3/4 L2 3/3 | Active conditions: None.

We can finish this thing off. Just a few more hits.

Attack roll with Bruiser Decoupler versus Yellow EAC: 1d20 + 4 ⇒ (9) + 4 = 13
Acid Damage, Crit Demoralize: 1d4 + 2 ⇒ (3) + 2 = 5

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Unfortunately, not with those shots

That high pitched giggling starts up again

Oh Come on ... it's just there the voice says mockingly.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Of course, when Twila-5 finally hits the thing, nothing happens. And then there's that mocking voice! The tiny hairs on the back of her neck stand up. "Ultronus! Kick it into the Drift!" That ought to take care of the minor threat, leaving the group to focus on the hidden one. She strains her senses to discern the source of the voice.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Dataphiles

Human Witchwarper 4 EAC 15, KAC 15 | Stamina 13/28, Hit Points 24/24, Resolve Points 7/7

Springs and screws go flying everywhere as the jack-in-the-box suffers some internal mishap!

Using the last of my second level spell slots for another slice reality. It'll take 5 damage (DC 18 Fort for half; if failed the save, it is staggered for 4 rounds too).

Slice Reality: 2d6 ⇒ (2, 3) = 5

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

fort: 1d20 + 3 ⇒ (4) + 3 = 7

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

And that takes the jack-in-the box out.

There is clapping from something invisble then the voice says,

Oh well done. Now ...... GET OUT! MUAHAHAHAHAHAHAHA!

Anyone who knows Morvruul the Merchant or Dr Seggas Yaken would recognise that as a really good evil laugh.

I was really hoping someone would punt the box, with the devil jack inside, into the Drift, during the previous round

You have the art objects you sought so, leaving seems to be a really good idea.

You make it to your ship with the sound of mocking laughter ringing in your ears.

Wayfinders

Male NG halfling mystic 4 | SP 32/32 HP 26/26 | RP 6/6 | EAC 16; KAC 16 | Fort +6; Ref +3; Will +9 | Init: +1 | Perc: +13, SM: +11 | Speed 30ft | Healing Touch 1/1 Starlight form 4/4 | Spells: L1 3/4 L2 3/3 | Active conditions: None.

I have never been so glad to leave a house!

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Liftt is all too happy to grab the birdcage and depart the cursed structure.

"What was that voice?" he asks, checking nervously over this shoulder.

Acquisitives

Stellifera| Operative -4- Guard | SP=28, HP=26| EAC=17, KAC=18| F=1, R=8, W=5 Perception +11 (Darkvision 60) | Initiative=6

Schuka feels no relief until team gets out to the ship, and if the voices follows the Starfinders, she suggests with perosnal a Telepathic Messages to scan the ship for additional quests signature abroad (who many life signature do we have now, including the bird)

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

You return to your starship and leave the Drift Bog behind, flying back to Absalom Station. Throughout the journey you hear child-like giggling, sudden inexplicable screams, and footsteps down an otherwise empty corridor, and you occasionally have a nagging feeling that you’re being watched. The effects wane after only 2 days of travel through the Drift. Scans of the ship keep being inconclusive.

And who let Iffelby out of the cage?

Dataphiles

Human Witchwarper 4 EAC 15, KAC 15 | Stamina 13/28, Hit Points 24/24, Resolve Points 7/7

Zemir paces nervously throughout much of the voyage back to Absalom Station. "I've never much been one for pharmaceuticals. But after that, I might just start!"

Acquisitives

Stellifera| Operative -4- Guard | SP=28, HP=26| EAC=17, KAC=18| F=1, R=8, W=5 Perception +11 (Darkvision 60) | Initiative=6

Schuka want to ask the bird where it/she wish to go after set free? And if she also hears all this child-like gigglin.

Once again - the stellifera wont let the bird free without most of the team decision. She'd prefer to reach Absalom... without paranoia

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

I'm not sure that bird is who it claims to be. We should turn it over to one of the churches, or someone who knows more than us in the Society to check it out, before releasing it on Absalom station. And I do hope that chuckling isn't another of the toys...

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Twila-5, suspicious of the bird and paranoid due to the creepy lingering effects of the Palace of Delusion, surreptitiously tries to scan the bird in the cage with the ship's sensors.

Computers: 1d20 + 7 ⇒ (11) + 7 = 18

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Twila-5 again gets conflicting readings. Some of those readings make no sense.

It all becomes clear upon arrival at Absalom Station. As you get off, Iffelby flies out of the hatch then turns into what you all recognise as an imp.

It grins at you, gives you a mocking salute and says Thanks a lot - suckers before flying off and turning invisible. A second imp also materialises and gives you a maniacal laugh before it too, turns invisible and flies away. You recognise that voice as being the one that was mocking you while you were dealing with the devil in the box.

The nearby citizens look shocked and dismayed, some even horrified, except for one. A dour looking tiefling witnessing the sight, bursts out into hysterical laughter.

You report your findings to Venture-Captain Arvin and hand over the null-space chamber full of art objects. Arvin is shocked and intrigued by your harrowing tales and wonders aloud if the spoils will be worth the potential repercussions of angering the mysterious ‘Duke’ and the Devil’s Talon. With a shake of his head, Arvin assures you that you have no need to worry—although you should get cleaned up. He offers to take you for a complimentary trip to the spa to thoroughly wash away the lingering stench (and experience) of the infernal bog, followed by a fancy dinner.

Liftt's CAAMC eagerly accepts. She had been muttering about seeing another counselor on the trip back to get over all of this. In her words I NEVER signed up for THAT

That concludes the adventure. You gain both the Primary and Secondary conditions for your Faction.

Day Job rolls please if you haven't already. Looks like I have all the Day Job rolls so Chronicles should be out today or tomorrow, Reporting will occur momentarily.

It was a pleasure terrorising GMing for you all.

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Liftt almost sighs as the CAAMC gets to experience some of the grief of being on the Front Line.

"Think you could put in a good word for me now?" he asks, hopefully.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

I think I can put in several good words for you now she replies And I'm quite sure I'm not qualified enough to be your counselor. Maybe you should see ..... one that is in your Society ... and that's NOT me

I think I'm going to lie down and have a stiff drink ..... or maybe several.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

And here are your Chronicles

Acquisitives

Soldier-7: SP 57/70; HP 54/54; RP 8/8; mk 1 healing serum 2/2; reroll(@+2) 1/1 Shirren EAC 19; KAC 19; F+7;R +7; W +7; Per +3;

Looks good. Many thanks GM and my fellow venturers.

Acquisitives

Stellifera| Operative -4- Guard | SP=28, HP=26| EAC=17, KAC=18| F=1, R=8, W=5 Perception +11 (Darkvision 60) | Initiative=6

Schuka will remember this paranoid experience and imp's in da house.

Thanks for running this, really nice scenario and good GM approach.

Dataphiles

Human Witchwarper 4 EAC 15, KAC 15 | Stamina 13/28, Hit Points 24/24, Resolve Points 7/7

Thanks everyone!


Chk Chk | Shirren Mystic | HP 20/20 | AC 17 | F +5 R +5 W +9 | Perc +7 (+2 init)

Thank you all for this cool game!

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Chronicle looks good. Thanks for a fun, creepy game everyone!

Wayfinders

Male NG halfling mystic 4 | SP 32/32 HP 26/26 | RP 6/6 | EAC 16; KAC 16 | Fort +6; Ref +3; Will +9 | Init: +1 | Perc: +13, SM: +11 | Speed 30ft | Healing Touch 1/1 Starlight form 4/4 | Spells: L1 3/4 L2 3/3 | Active conditions: None.

This was a fun game. The creepiness really came through. My chronicle looks good.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Cool. Thank you. Will now close this campaign.

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