[ACO] Beginner Box - Lower Level (P2) (Inactive)

Game Master UncleFroggy


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Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Kyra tries next.
climb: 1d20 + 1 ⇒ (18) + 1 = 19
climb: 1d20 + 1 ⇒ (13) + 1 = 14

"Piece of cake."

Radiant Oath

◆◇↺ | Spell Templates

Just shows how out of it I was last night... Ezren and Valeros are both down. For some reason I still had 15 in my head

Isolde is left on top.

Before I forget, starting from this point onwards, the lighting is total darkness unless you either light a torch or cast light. While in the warehouse you still had ambient light from the outside


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Isolde sees her new friends descend and attempts to follow Athletics: 1d20 + 3 ⇒ (5) + 3 = 8


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Sadly she slips off and lands with a thud.

Radiant Oath

◆◇↺ | Spell Templates

That's not a crit fail. Failing just means you don't move. Keep rolling until you succeed (or crit fail)


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Isolde tries to move slowly down the rockface.

Athletics: 1d20 + 3 ⇒ (17) + 3 = 20

Athletics: 1d20 + 3 ⇒ (19) + 3 = 22

Athletics: 1d20 + 3 ⇒ (14) + 3 = 17


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

"Right then, do you have lights or do I need to light a torch?"


Male Human Wizard 2 | Speed: 25' | HP: 24/24 | AC: 16 (+1 Mage Armor, +1 with Shield raised) | Perception (T): +5 | F: +6 R: +6 W: +7 | Exploration Activity: Search | Status: | Hero Points: 1 | Focus Spell Force Bolt | Prepared Spells Magic Missile (x2), Mage Armor | Prepared Cantrips Shield, Light, Daze, Acid Splash, Ray of Frost | Arcane Bond 1/1 | ◆ | ◆◆ |◆◆◆ | ◇ | ↺

Ezren has the Light spell already cast on his staff. I can transfer the spell to other object if needed.

Radiant Oath

◆◇↺ | Spell Templates

You all make it to the bottom safely. There is a passage to the north leading to some chamber.


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Kyra already cast a light spell on a rock and it is lying on the floor.


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Looking over his shoulder, and seeing nothing threatening, Valeros looks to the north. "This place is lit! Thanks guys. Anyone mind if I take point?"


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

"By all means. I can fight well enough but I've seen enough of what you do that I will gladly defer."

Kyra transfers her light spell to her shield.


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Isolde continues to Avoid Notice, just to the side, whilst also looking for traps and hazards.

Radiant Oath

◆◇↺ | Spell Templates

The tunnel continues deeper underground, eventually opening into a large chamber. Patches of glowing blue fungus cling to the ceiling and provide dim light. You can just barely make out vast strands of webbing across the floor and walls of this cavern, stretching between stalactites like shimmering curtains.

Each square with webs is difficult terrain. DC 15 Acrobatics to cross the room without touching the webs


Male Human Wizard 2 | Speed: 25' | HP: 24/24 | AC: 16 (+1 Mage Armor, +1 with Shield raised) | Perception (T): +5 | F: +6 R: +6 W: +7 | Exploration Activity: Search | Status: | Hero Points: 1 | Focus Spell Force Bolt | Prepared Spells Magic Missile (x2), Mage Armor | Prepared Cantrips Shield, Light, Daze, Acid Splash, Ray of Frost | Arcane Bond 1/1 | ◆ | ◆◆ |◆◆◆ | ◇ | ↺

Ezren takes the lead in crossing the webby chamber. He begins crossing the room, careful not to touch the web with any part of his body.

Acrobatics check: 1d20 + 5 ⇒ (14) + 5 = 19


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Kyra does not like the looks of the place, fully expecting awful spiders to come dashing out. She follows behind Valeros, shield raised, as promised. Before entering she casts a detect magic and gives the area around her a quick check.

acrobatics: 1d20 + 1 ⇒ (7) + 1 = 8


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

While Kyra is able to internalize the threat, Valeros is a bit more direct.
"Spiders. We should have fire ready for these webs if anyone has a hand free."

Acrobatics: 1d20 + 5 ⇒ (5) + 5 = 10

"Ugh. Or maybe we just burn it now. Hate this stuff."

Valeros is struggling to traverse the webs with no free hand for balance. One hand locked in his raised shield and one hand gripping his sword.


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Isolde stealthily and delicately picks her way across. Acrobatics: 1d20 + 7 ⇒ (6) + 7 = 13


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

"It is awful, isn't it. If the spiders do appear, Sarenrae has gifted me with the ability to call fire and they will regret it."

Radiant Oath

◆◇↺ | Spell Templates

Ezren easily makes it across. Unfortunately, when Kyra tries to cross the room, she brushes against a thick web, causing it to vibrate. More unfortunately, the vibration attracts the attention of the web's owner, who immediately runs out and attacks.

Init:

Valeros, Defend: 1d20 + 5 ⇒ (15) + 5 = 20
Isolde, Avoid Notice: 1d20 + 7 ⇒ (2) + 7 = 9
Ezren, Detect Magic: 1d20 + 4 ⇒ (1) + 4 = 5
Kyra, Search: 1d20 + 7 ⇒ (15) + 7 = 22
Spidey: 1d20 + 7 ⇒ (4) + 7 = 11

------------------
COMBAT TRACKER
Round: 1
Tactical Map
------------------
Those with ** may go

**Kyra AC 16, 21/21
**Valeros AC 18 (20 w/shield), 24/25 (AC 20)
Spidey
Isolde AC 18, 17/17
Ezren AC 15, 16/16


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

"Spider! I called it! It's big too."

Acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23

longsword: 1d20 + 9 ⇒ (8) + 9 = 171d8 + 4 ⇒ (4) + 4 = 8

◆ stride (acrobatics)
◆ strike
◆ Raise shield

↺ shield block

Radiant Oath

◆◇↺ | Spell Templates

Valeros manages to avoid the webs as he hacks at the spider, severely wounding it.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
------------------
Those with ** may go

**Kyra AC 16, 21/21
Valeros AC 18 (20 w/shield), 24/25 (AC 20)
Spidey (-8)
Isolde AC 18, 17/17
Ezren AC 15, 16/16


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Since she is not close enough to help at the moment, she bulls her way through the webs and gets ready for combat.

◆ move 25'
◆ move 20'
◆ Raise Shield


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Valeros smiles grimly as ichor erupts from the spider. As he turns to look at Kyra move up beside him, his smile becomes much warmer.

Radiant Oath

◆◇↺ | Spell Templates

Spidey decides to bite the two humans in front of it.

Bite vs Valeros AC 20: 1d20 + 9 ⇒ (3) + 9 = 12
Bite vs Kyra AC 18, MAP: 1d20 + 4 ⇒ (12) + 4 = 16
Bite vs Kyra AC 18, MAP 2: 1d20 - 1 ⇒ (18) - 1 = 17

------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
------------------
Those with ** may go

-2-
**Kyra AC 16, 21/21 (AC 18)
**Valeros AC 18 (20 w/shield), 24/25 (AC 20)
Spidey (-8)

-1-
**Isolde AC 18, 17/17
**Ezren AC 15, 16/16


Male Human Wizard 2 | Speed: 25' | HP: 24/24 | AC: 16 (+1 Mage Armor, +1 with Shield raised) | Perception (T): +5 | F: +6 R: +6 W: +7 | Exploration Activity: Search | Status: | Hero Points: 1 | Focus Spell Force Bolt | Prepared Spells Magic Missile (x2), Mage Armor | Prepared Cantrips Shield, Light, Daze, Acid Splash, Ray of Frost | Arcane Bond 1/1 | ◆ | ◆◆ |◆◆◆ | ◇ | ↺

Ezren momentarily closes his eyes to contain his disappointment, like how hard could it possibly for the three of them to cross and avoid the spider webs? Seriously? But no, he isn't complaining now or they will be eaten alive, probably, by the spider if he thinks about it and dwells on it. He's about to face palm too but turns it into a quick swish of his hand to conjure an icy ray and blasts it onto the spider.

He then steps back to provide a space for anyone that will go near the space he is into

Spell Attack vs Spidey: 1d20 + 7 ⇒ (11) + 7 = 18
Spell Damage: 1d4 + 4 ⇒ (4) + 4 = 8 cold damage

◆◆ Cast a Spell, Ray of Frost
◆ Step

Radiant Oath

◆◇↺ | Spell Templates

Ezren sends a snowball at Spidey and hits it right in the face. Spidey trembles before collapsing.

Combat Over

What now, Pathfinders?


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

"I wonder if spidey has had any other visitors recently that wasn't as awesome as us?"

Perception: 1d20 + 5 ⇒ (14) + 5 = 19


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Kyra gasps at the idea.

"Someone could even be alive, wrapped up to be eaten later. We really need to check!"

Kyra pushes through the webs with determination, looking for victims.

"Though it probably lived off those giant rats. If they weren't rats, I might feel sorry for them."


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Valeros looks confused for The briefest of moments. "Yeah, possible survivers. That's what I was saying. You could save them!"


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Isolde will also look for other victims and loot.

Radiant Oath

◆◇↺ | Spell Templates

Valeros searches the spiderweb and finds a wrapped up bundle of bones and dried skin that looks like it was some sort of small, reptilian creature. He also finds a minor healing potion and a fine looking shortsword with a gem in the pommel.

I created a file linked above called "loot". Should make it easier to keep track of what you find down here


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

"Ooh. This potions is labeled, 'heal.' That's convenient. Take a look at this sword. I wonder if it's magical. I've heard stories of swords like this being found within giant spider's lairs. It's probably named, 'Fang', or 'Venom', or something." Valeros holds the items out for the others to examine as he picks his way out of the webbing.

Horizon Hunters

N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90(9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +13, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: Raging, Banner (+1 will and fear)

"Ezra would be better at this than me, but I can check it out."

Kyra casts a detect magic spell and starts seeking magic as well as victims.

Radiant Oath

◆◇↺ | Spell Templates

The sword isn't magical. Apart from the bundle you found, there's nothing else. Ezren's light reveals a passage leading from the cave.

After the web-infested cave, the passageway leading deeper underneath the streets of Otari appears to be mostly natural, but someone, or something, has worked to open the cavern and level out the floor, making the passage easily traveled. A crude barricade made from old wooden planks and part of a barrel blocks the entrance to a side tunnel, while the main passage
continues off into the gloom.


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Dang Chrome extension forgot I was playing Kyra.

"Well, how about that. Someone lives down here. Think they might invite us in for tea?"


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

"Call me foolhardy, but any barrier makes me want to check out what lies on the other side."


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Looking both left and the right, at the barricaded tunnel, Valeros nods his head. "Yeah, is that to keep someone or something in or out? Might be someone is trying to block off those rats from getting to them. But if we think that they came through the wall, then one of us is definitely missing something. Hmm. Other side of the wall first?"

Velaros tries to peer down both passages to see if anything present itself.


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Kyra moves close to the barrier and peers over or through it.

"Anyone there?"

Radiant Oath

◆◇↺ | Spell Templates

GM Screen:

Valeros's Perception (T): 1d20 + 5 ⇒ (19) + 5 = 24
Isolde's Perception (E): 1d20 + 6 ⇒ (18) + 6 = 24
Ezren's Perception (T): 1d20 + 4 ⇒ (13) + 4 = 17
Kyra's Perception (T): 1d20 + 7 ⇒ (11) + 7 = 18

Kyra peers over the barrier and hears some clattering noises coming from somewhere ahead. Valeros looks in the opposite direction but doesn't really hear much, the corridor just goes into darkness.

Crafting or Thievery to quietly dismantle the barrier. Or you can kick it down or smash it with your weapons


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

"I'm going to carefully dismantle it."

Thievery: 1d20 + 7 ⇒ (10) + 7 = 17


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Kyra nods and steps aside. Offering to take pieces and gently stack them.

aid althetics: 1d20 + 1 ⇒ (20) + 1 = 21

OMG, it worked! Frankly I totally expected to fail.

Radiant Oath

◆◇↺ | Spell Templates

Isolde successfully dismantles the barricade. Kyra stacks the boards and other materials neatly.

Beyond the barricade, an old cavern corridor winds down into the earth, ending in an ancient burial vault lit by a strange torch with a blue flame. Alcoves line the walls, each one containing a rotten wooden coffin, while the center of the room has a raised platform holding a stone sarcophagus.


male Human Fighter/2 Speed 25' | HP: 36/36 | AC: 19 (21 with shield raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: Defend | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Looking around the vault, Valeros gives an involuntary shiver. "This is not what I expected. At all. More dire rats. Mutated turtles. But a burial crypt? Anyone else expecting some kind of evil undead to jump out of that stone cask thing?"

Valeros, with shield and sword at the ready, will accompany anyone wanting to investigate.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

Radiant Oath

◆◇↺ | Spell Templates

GM Screen:

Valeros, Defend: 1d20 + 5 ⇒ (8) + 5 = 13
Isolde, Avoid Notice: 1d20 + 7 ⇒ (19) + 7 = 26
Ezren, Detect Magic: 1d20 + 4 ⇒ (11) + 4 = 15
Kyra, Search: 1d20 + 7 ⇒ (14) + 7 = 21
Red Dress Init: 1d20 + 2 ⇒ (12) + 2 = 14
Blue Trousers Init: 1d20 + 2 ⇒ (19) + 2 = 21
Purple Robe Init: 1d20 + 2 ⇒ (11) + 2 = 13
Gold Earrings Init: 1d20 + 2 ⇒ (18) + 2 = 20
Smelly Breath Init: 1d20 ⇒ 9

Valeros enters the crypt, looking nervously at the stone sarcophagus, wondering if an undead monster will jump out. His fears seem to have been realized as the unmistakable grating sound of stone moving is heard, along with the lids of five sarcophagi moving to reveal the contents.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
------------------
Those with ** may go

**Isolde AC 18, 17/17
Blue Trousers
Kyra AC 16, 21/21 (AC 18)
Gold Earrings
Ezren AC 15, 16/16
Red Dress
Valeros AC 18 (20 w/shield), 24/25 (AC 20)
Purple Robe
Smelly Breath


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

"I was about to say how unlikely that would be, but those definitely look like walking dead."

religion: 1d20 + 7 ⇒ (17) + 7 = 24 for more info on them.


CG Human Rogue 1 | AC 18 | HP 26/26| P +7 F +5 R +10 W +7| Def. Expl.: Avoid Notice & Looking for Traps!| Hero Points: 1/3 | Active conditions: none | ◆ | ◇ ◈ | ↺ |

Isolde looks at the undead at decides that poking them with a rapier might not work, so she draws her short sword instead shouting "Can anyone banish these things?"

She readies an action to slash at the first one to get near her.


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

"Banish? If by banish you mean destroy, then yes. But you probably don't need magic to banish them. Most undead can be banished by smashing them to bits. It may seem a bit irreverent, but under the circumstances..."

Radiant Oath

◆◇↺ | Spell Templates

Kyra, which are you trying to RK on?


Female NG Human Cleric 2 | Init: +7 | Speed 25 fr | HP: 25/30 | AC17, 19 if shield raised | F/R/W: +7/5/10 | Dipl +6, Perc +7, Medicine +8, Nature +4, Religion +8, Surv +8 | Active conditions: none

Smelly seems like the most dangerous so how about him. Does this take an action or is it a reaction and can she identify more than one group?

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