PFS Troubles in Otari with DM Deevor

Game Master Deevor

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Sovereign Court

Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) | || Current Map ||

With such a fine meal and rest after the fight with the boars, Albrecht is able to not only cook a fine roast, but has time to think. As he takes a look around, he finds a lot of boar tracks, but mainly the same two animals. There are times where another animal has been chased away, but it seems the larger of the boars had made this their territory. A place she could forage and keep her offspring safe, a territory she could defend.

Meanwhile, with Bonnie's head clearing of the fog of alcohol's haze, she starts to converse coherently with Mary about their times on board her ship, piracy and bat guano...

The mood is light, though the stomachs heavy as the group continue their journey through the forest of trees for an hour or so. The light gets lighter and the gentle sounds of water lapping against the land gets louder.

The thick forest begins to thin before the trail opens onto a long stretch of a coarse gravel beach, the shining blue waves of the Inner Sea rolling beyond to the south. A cliff rises along the beach’s northern edge. The largest building is a wooden house built on weathered stilts with a porch wrapping around the south and east and doors along the west, east, and south walls. A raised outbuilding to the east shares the main building’s porch, while three smaller outbuildings stand to the west. A drying rack and drying table stand near these western structures. Near the porch sits an old rowboat and weathered oar, pulled high to avoid the tide, and a pile of dirty fishing nets.

You have arrived at the abandoned Fishery, but it is late afternoon and soon the sun will start setting, going from twilight to darkness, lit only by the stars and the prospect of a waning moon.


Female | Fort +7, Ref+12, Will+7, | HP 47/56| AC 21 (23 with buckler) | Per (E)+8| Exploration-Search Swashbuckler 4

”We should probably make as much use of the sunlight as we can before night sets in and we can’t see. Us humans at least, where should we start?”

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory marvels at the rundown buildings. ”Like boles in an old oak, so cozy”, she says. ”Nesting time is come”

She approaches the main house, and tries to peer inside.


retired | NG female (she/her) undine human castle owner / part time pirate
Mylos Knaven wrote:
"Hey, I'm not one to judge. My past is less than spotless. Whatever skills you both learned are serving us well already." Mylos holds his hands up and smiles at the pair of them. Maybe I will tell them if they ask.

"Your magic is more innate, correct? You didn't study them from a book?"

---

DM Deevor wrote:
You have arrived at the abandoned Fishery, but it is late afternoon and soon the sun will start setting, going from twilight to darkness, lit only by the stars and the prospect of a waning moon.

Bonnie casts light on a small rock and hold it in her hand to light the way.

"Shall we see if one of these buildings could serve as adequate shelter, or should we rest in the open and tackle any threats in the morning?"

Bonnie will vote for peeking in to some buildings, but she's fine either way.


M Human | Investigator 4 | ◆◇↺ | HP 44/44 | AC 20[22 w /drakeheart)| F +7 R +10 W +10 | Perception +10 (+11 vs Traps) | Speed 25ft | Hero 1/3 | Active Conditions: | Advanced Alchemy: lesser Drakeheart Mutagen x2, 3/4 remaining| Leads: The Scar, Lamashtu cult

During lunch...

Bonnie Anne wrote:

"Welllll ..." Bonnie smirks, while giving Mary a sideways glance.

"We weren't pirate pirates, I guess. We'd offer transports - mostly bat guano transports - protection from pirate pirates. I mean, if people wanted a fight, we weren't going to shy away, but we didn't start nothin'."

She shares a look with Mary and laughs.

"Okay, maybe once or twice we started something. But they deserved it."

Albrecht chuckles. "Good to know. I'd hate to find I'm associating with people of questionable morality." Smiling, he gives Mylos an imperceptible nod.

Marysiel wrote:
Bonnie Anne wrote:
"Mary, you know they weren't using that bat guano for fertilizer."

Mary gives Bonnie a hard look. She whispers something to her old captain from the side of her mouth.

Then with a forced laugh, she says. "Ha ha. Well what else would they need it for if not to fertilize something eh? I'm no alchemist and I never ask questions that I don't need to know the answers to."

"You know, I'm a bit of an alchemist myself and I can assure you guano is far more interesting than you may think. It's useful for many applications, fertilizer, spell components, even explosives. My cousin Ludwig utilized guano in several of his more interesting contrivances."


M Human | Investigator 4 | ◆◇↺ | HP 44/44 | AC 20[22 w /drakeheart)| F +7 R +10 W +10 | Perception +10 (+11 vs Traps) | Speed 25ft | Hero 1/3 | Active Conditions: | Advanced Alchemy: lesser Drakeheart Mutagen x2, 3/4 remaining| Leads: The Scar, Lamashtu cult
Bonnie Anne wrote:

Bonnie casts light on a small rock and holds it in her hand to light the way.

"Shall we see if one of these buildings could serve as adequate shelter, or should we rest in the open and tackle any threats in the morning?"

"An excellent suggestion. Perhaps we should investigate the two smaller buildings to the south?"


CG Human Sorcerer 4 | AC 20 | HP 36/36 | P +8 F +7 R +8 W +8 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |
Bonnie Anne wrote:


"Your magic is more innate, correct? You didn't study them from a book?"

"I didn't, but I'm not sure I'd call it innate. Before 4719, I had no magical talents whatsoever. Then I was in Vigil when the Whispering Tyrant, Tar-Baphon, obliterated the city. My powers started to develop afterwards. I'm told more than eight thousand people died that day." he pauses "Maybe I'll say more about that another time. With wine."

To Albrecht, "Clearing out the outbuildings seems like a sensible precaution."


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

Mary surveys the area and notices the large outbuilding to the east (I guess east is up), the three smaller outbuildings to the west, the old rowboat to the south, and the pile of dirty fishing nets to the southeast. "How about we secure the perimeter before we tackle the main building?"

Clockwise: Large outbuilding (1), fishing nets (2), boat (3), three smaller outbuildings (4, 5, 6). 1d6 ⇒ 5

"Excellent idea Albrecht. Let's take care of the two smaller buildings to the west first, then the larger one next to them."


M Human | Investigator 4 | ◆◇↺ | HP 44/44 | AC 20[22 w /drakeheart)| F +7 R +10 W +10 | Perception +10 (+11 vs Traps) | Speed 25ft | Hero 1/3 | Active Conditions: | Advanced Alchemy: lesser Drakeheart Mutagen x2, 3/4 remaining| Leads: The Scar, Lamashtu cult

"The west you say?" Albrecht looks around before nodding his head. "It appears you are correct. I must be more tired than I thought. Let's take a look at those buildings to the west and see if they will be suitable for us to spend the night."


retired | NG female (she/her) undine human castle owner / part time pirate

"Or, we could drink until the bare ground is suitable for us to spend the night ..."


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:
Bonnie Anne wrote:
"Or, we could drink until the bare ground is suitable for us to spend the night ..."

Mary gives Bonnie a long-suffering look. "After last night I'd've thought you'd've had enough of drinking for a while." She then looks at the hard ground. "And anyway, I'm not sure we brought enough drink with us to ever make this ground suitable to sleep on. Some of us aren't as young as we used to be."

For the record, it appears that Marysiel is 128 years old, give or take.


retired | NG female (she/her) undine human castle owner / part time pirate

Will: 1d20 + 6 ⇒ (13) + 6 = 19

"Oh, fine. I suppose y'all don't subscribe to the 'hair of the dog that bit you' philosophy."

Bonnie puts her hip flask away.


Female | Fort +7, Ref+12, Will+7, | HP 47/56| AC 21 (23 with buckler) | Per (E)+8| Exploration-Search Swashbuckler 4

I’m fine with whichever. I could rough it for the night.


retired | NG female (she/her) undine human castle owner / part time pirate

"Well, I think Mary has a point. We didn't bring enough alcohol to sleep on the ground comfortably, so we should ration it."

Did Mary really say that?:
"Oh, I can't remember what Mary said, but I'm very certain of what I heard."

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