Saving Throws: Fort: T(+7), Refl:E (+12), Will: E(+8)
Skills:
Acrobatics E +13 (+1 from broach)
Athletics T 8
Crafting T +6
Diplomacy E +11 (+1 from glasses)
Intimidation T 8
Lore: Mercantile: +6
Society T 6
Thievery T +10
Weapons: All simple, all martial, unarmed
Armor: Trained in unarmored, light, and medium
Tools:
Languages: Common, Sylven