Kingmaker 1 of 6: Stolen Land (Inactive)

Game Master Nicolas Paradise

Slides:Map
Date: Wealday the 9th of Pharast 4710 AR
Location: The Narlmarches
Party average speed: 30ft. or 50ft. mounted
Weather: 70°F windy
XP:286/2000


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Male human exploiter wizard 1 | HP 7/7 | AC 14 T 14 FF 10 | CMB 0, CMD 14 | F+0 R+4 W+2 (+4 vs. mind-affecting, paralysis, poison, and stun) | Init +9 | Perc +3, SM -4; low-light vision | Speed 30ft | Arcane Reservoir: 3/4 | Spells 1st: mage armor, sleep | Nanite Surge 1/1 | Active conditions: none

Sirinus wonders if he can take a more measured evaluation of Tartuccio. He's certainly a nasty little gnome, and the timid pale man isn't going to try to talk with him.

Knowledge (arcana): 1d20 + 8 ⇒ (20) + 8 = 28 as he may be a spellcaster


F Human Warpriest 1 | HP 9/9 | AC 19 (T 11, FF 18, CMD 14) | F +3 R +1 W +4 | Mv 20' (Mounted 50') | Init +1 | Per +2 | Active: None

Emerald takes a look at the obvious psychopath in the room.
Knowledge (Religion) to identify Jaethal's holy symbol: 1d20 + 5 ⇒ (6) + 5 = 11
Surprisingly, she doesn't know this one.
Some demon lord, perhaps.
But she's not attempting to make conversation with Jaethal - that was just a roll to see if she recognizes the deity. Player has a pretty good guess.

Emerald will continue trying to befriend Valarie, seeing the similarities between them. Her own noble-bred diction is flawless.

"Indeed, Lady Valerie. While I may take a husband in time, I seek first to make a name for myself through my own accomplishments, bringing order to the Stolen Lands and setting an example of righteousness.
But I must confess, I am not sure what the Lord Mayor and the Swordlord are looking for in their issuing of Charters. I can certainly see entrusting such responsibility to a servant of the Inheritor. I would hope that as a servant of Torag I too might be so trusted; this mission, I believe, is about forging something.
But the... diversity... of those assembled here makes me wonder about their standards. I can see even inviting the barbarian if there are many foes to be fought, but the dark one with the scythe? Appearances may be deceiving, true, but we make a statement by how we choose to present ourselves, do we not?"

Diplomacy, Circumstance Bonus for LG holy symbol: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17


Female Human Female Human Oracle 1

Ludivine cocks her head slightly at the pretty lady's replay, which doesn't actually answer her question. She also seem less fun to talk to than Ludivine had expected so she wanders on. "Uh, okay, bye."

Looking around she decides to avoid the gnome, whom she is sure is awful, and likewise stays away for the scythe wielder. She's giving off plenty of bad vibes as well. The halfling woman with the book looks alright, so Ludivine begins drifting her way. But first she stops to ask the good looking older man about the crest on his sword.

"Hi I'm Ludivine. What do all the axes on your sword mean?"

K Nobility: 1d20 + 5 ⇒ (6) + 5 = 11


Male Human Paladin 1 I AC 16 T10 FF 16 HP 12/12 F+ R+ W+ I Init+0 Per+3

Perception on Harrim: 1d20 + 3 ⇒ (9) + 3 = 12

Hadin comes toward the dwarf, who carries an holy symbol

I'm sorry, I haven't seen too many dwarves so far. I don't want to sound rude, I'm just from a small human village, and worked into a farm from an early age. May I ask you what brings you on these lands? Do you have a specific purpose in your mind? An holy mission from your god, maybe?


Male Human Paladin 1 I AC 16 T10 FF 16 HP 12/12 F+ R+ W+ I Init+0 Per+3

knock knock; someone here?


I AM here, let us get this rolling. Please see the discussion post about the quick change to this influence scenario.

Linzi smiles at Acteaon. "He is arrogant, some people might cling to that in a leader but to me he is mostly a pompous buffoon.  I think he has a secret plan or something,  why else would he be so confident but not already be part of one of the groups with a bigger charter?" Linzi asks out loud. "I am happy just to be here, so I can draw and document and write songs!  I want to be on the front line of history with this, write the next big epic about the heroes who claim the stolen lands." Linzi rambles on a bit.

Sirinus steps away from the table and into some cover of noise and out of sight of Tartuccio and begins to detect magic.  With some focus tracing the lines of magic toward the Gnome Sirinus.  The Gnome didn't seem to be carrying any magical items that would mark him as a wizard like himself,  with some further focus Sirinus begins to see the shimmer of magic begin to create the lines following the veins of the body, with this Sirinus was certain that the Gnome was a sorcerer whos magic comes from their blood.

Valerie listens to Emerald with intent and processes her word before replying. "I feel we have much in common Emerald, but please just call me Valrie not Lady.  As you know Brevoy is a land of names and politics, no doubt Restov has has an agenda.  I assume that the important charters will go to groups of nobles they trust for important tasks and the ones they can afford to go to the first to succeed will be less important.  You seem smart in the was of tactics, it seems to me by being the benefactors in such an endeavor should the conflicts of ideals between Rostland and Issia come to blows the new Lords and Ladies of The Stolen Lands would owe allegiance to Restov and Rostland.  As for the divine's place in it all I honestly don't have much care for their involvement but I appreciate the adherence God's such as your place on Law, Duty and protection, as opposed to the ones who hold useless ideals and beliefs' like Shelyn."

"I hate to judge on looks but the one you speak of does seem odd.  While in safe company of Jamandi and her guards it may be good to learn about them to find out if they just look dark or are indeed dark.  But when you put out an open call for heroes you can't be picky when strange people answer.  Hopefully we will be given the floor to prove our merits and it won't matter who the rest are." Valerie offers as answer to Emerald.

The noble approached by Ludvine lets out a small chuckle at her informality, but composes himself and answers in turn. "I am Maegar Varn, a pleasure to make you acquaintance young lady.  The circle of axes is the coat of arms of the Varn family.  Varn isn't one of the big important houses and my Name carries less than that of other Varn's since I took up the mercenary life.  I am glad to see Jamandi's call has attracted young and eager folks like yourself.  While my carter is one that has been in arrangement for some time, I came here Eager to see who my future neighbors might be.  What drew you to answer the call?"

The dwarf turns to answer the farmboy. "I have no great ambition, truthfully I am here just because it is something to do while waiting for the end.  Also the stolen lands is an ancient place full of ruins and centuries of failed kingdoms.  Nothing is more reassuring than the sight of the world turning back into the dust from whence it arose.  I certainly have no foul intent but mayhaps by taking part in this venture I can see the rise and than inevitable fall of another kingdom, it would be glorious to be part of such history despite its frivolity."  The dwarf continues to ramble on about doom and gloom while twisting his fingers through his already tangled mess of whiskers.  It isn't clear if he cares if Hadin is still listening anymore.  Maybe Hadin should interject in his ramblings?  Or maybe he should walk away?

While without asking directly or referencing a text or asking an expert the Goddess Urgathoa comes to mind when seeing Jaethal's dark red and green clothing and choice of weaponry.

It is Clear that Harrim the Dwarf is a cleric but the symbols he wears are not of any of the major deities.  Although after his tangent you are sure if you would just ask he would be more than happy to tell you which divine it is that inspires such pessimism in him.


Male human exploiter wizard 1 | HP 7/7 | AC 14 T 14 FF 10 | CMB 0, CMD 14 | F+0 R+4 W+2 (+4 vs. mind-affecting, paralysis, poison, and stun) | Init +9 | Perc +3, SM -4; low-light vision | Speed 30ft | Arcane Reservoir: 3/4 | Spells 1st: mage armor, sleep | Nanite Surge 1/1 | Active conditions: none

Oh no! A sorcerer, a competing mage! My utility is less valuable with him around. He seems so assertive and confident too. On the other hand... he is also off-putting and if I could just work up the nerve to talk more, perhaps I would be favored in a forming party. I need to determine the source of his confidence...

Sirinus draws his cloak ever tighter and awkwardly sidles up to the gnome again. He continues as if they never stopped talking, which itself may seem awkward and abrupt to the gnome.

I sense you wield magic that flows from the blood. You mentioned before, that you would "make light work of claiming the stolen lands." What talent from amongst this room do you intend to recruit to help you in this? You look as one who keeps his hands clean. Perhaps you will recruit the burly Amiri to cut paths in front of you?


F Human Warpriest 1 | HP 9/9 | AC 19 (T 11, FF 18, CMD 14) | F +3 R +1 W +4 | Mv 20' (Mounted 50') | Init +1 | Per +2 | Active: None

"Good fortune, Valerie. Let us talk again before we depart."

Emerald moves around the room a bit. She takes a look at Harrim's holy symbol.
Knowledge (Religion): 1d20 + 5 ⇒ (6) + 5 = 11
Another mystery.

Emerald has no interest in talking to Amiri (the savage), Harrim (the lunatic), Jaethal (the obvious psychopath), or Tartuccio (rude and insulting). What a pathetic group...

She might look to talk to Maegar Varn, but Ludvine is talking to him at the moment.

She might look to talk to Linzi, but Actaeon is talking to her at the moment. Well, making a point to avoid interrupting too much, she will move over to Linzi and Actaeon, sipping her ale. At an appropriate pause in the conversation, she will offer a quick "Emerald Garess, pleased to meet you," before letting the conversation continue.

If this is about finding potential NPCs to work with - as might be at the beginning of a video game - then the only ones that Emerald would like in-character would be Valarie, Maegar Varn, and Linzi; and it seems Maegar Varn already has a charter of his own.


Male human exploiter wizard 1 | HP 7/7 | AC 14 T 14 FF 10 | CMB 0, CMD 14 | F+0 R+4 W+2 (+4 vs. mind-affecting, paralysis, poison, and stun) | Init +9 | Perc +3, SM -4; low-light vision | Speed 30ft | Arcane Reservoir: 3/4 | Spells 1st: mage armor, sleep | Nanite Surge 1/1 | Active conditions: none

Lol, I wonder what happens if our actual group doesn't re-form in this setting :P


F Human Warpriest 1 | HP 9/9 | AC 19 (T 11, FF 18, CMD 14) | F +3 R +1 W +4 | Mv 20' (Mounted 50') | Init +1 | Per +2 | Active: None

Oh, right, we don't really know each other... with first restarting the game and then the long hiatus I lost track.


That would be really funny. But yes this prequel is to introduce and potentially recruit the part from the video game and to give a bit more context to the campaign. When the AP was written back in '09 there was a big clamor for a sandbox adventure which Kingmaker very much is but the video game shined a light on some bits that could use smoothing or context. The jew Anniversary 2E version is still closer to the original with the best parts of the video game added in.


Need Hadin, Actaeon and Ludi to make a posts before I can push forward.


Male Human Paladin 1 I AC 16 T10 FF 16 HP 12/12 F+ R+ W+ I Init+0 Per+3

Will do my best to post this saturday, sorry.


No big deal just wanted to be clear why I hadn't respoded yet.


Male Human Paladin 1 I AC 16 T10 FF 16 HP 12/12 F+ R+ W+ I Init+0 Per+3

Hadin looks at the strange, gloomy dwarf

Why so serious?

Listening to you, I can't help but wondering... Do you really feel all is doomed? Is that your personal opinion or is it a tenet of your faith? I'm afraid I must confess I have never seen the holy symbol of your deity before...

Diplomacy?: 1d20 + 7 ⇒ (19) + 7 = 26


Female Human Female Human Oracle 1

It hadn't occurred to Ludivine that she might possibly be conversing with a nobleman. The realization startles her. Maegar Varn being rather handsome, even if he is a bit old, doesn't help things. She suddenly feels befuddled at how to respond except for taking a step back and offering a retroactive and janky curtsy, which doesn't really have the proper effect when one isn't even wearing a dress.

"I beg your pardon my Lord, I didn't realize... I, um... I am going because I belong there. I mean, I know I haven't been there before, but the place is familiar to me. It feels like I remember it. It's hard to explain. I made my brother come along too. Anyway, I don't want to waste any more of your time. I wish you well my Lord."

Ludivine scampers off and when she is self-possessed enough to try talking to anyone else she chooses the halfling woman as the safest looking option. She has never heard of a powerful, dangerous, or rude halfling.

"Hello, I'm Ludivine. Are you going, or are you with Lady Jamandi?"

Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12


Male Human Paladin 1 I AC 16 T10 FF 16 HP 12/12 F+ R+ W+ I Init+0 Per+3

*bump*

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