Full Name |
Hadin Cassoren |
Race |
Human |
Classes/Levels |
Paladin 1 I AC 16 T10 FF 16 HP 12/12 F+ R+ W+ I Init+0 Per+3 |
Gender |
Male |
Size |
6'1", 195 pounds |
Age |
20 |
Alignment |
LG |
Deity |
Erastil |
Languages |
Common |
Strength |
14 |
Dexterity |
10 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
13 |
Charisma |
16 |
About Hadin "The Pale" Cassoren
Personality
Hadin Cassoren would never dare to think of himself of a Paladin. He's not a shiny knight in armor, there's not a trace of pure, noble blood in his vein. He's just a normal peasant's son, burly, sun tanned and wrinkled, with calloused hands from hard days of work, trying to do his best to help his fellows at home or around
Some of the people grins at him, calling him "Hadin the Pale", but it's a small trial for Cassoren temper, and not much harm is done: as long as the people at home know that whatever the name they call him, he 'll be by their side as soon as possible, its the only thing that really matters for him.
Hadin don't think too much of great things, like royalty, epic tales of chilvary, and dragon's hoards. He's a man a small, kind deeds done, like cutting wood for a widow when winter comes, giving some of his spare money to an hungry family, working in the fields to help a wounded farmer.
He's quite muscular for his 6-something feet frame and nearly two hundred pounds, but only from healthy, outdoor activities. He has a basic, down to earth attitude, and strive to be an example for the community.
Honest and kind, he's not naive, even if not particulary bright: what kind of shield let the venomous arrows of hate and treachery pass through and harm the people it's supposed to protect?
Hadin likes to hone his carpenting skills and is rarely seen without a piece of wood in his hands, trying to carve it with patience and dedication (actually, he's carving a small wood statue of Erastil as well as possible [taking 20])
Backstory
Hadin grew in a farm in Brevoy, of poor parents. His father was a hunter and farmer, his mother helped him in his chores. Maybe the soil was wasted, maybe they ran out of luck, but hunger striked hard in Hadin's young years.
They send him away, to be a carpenter's apprentice. For five long years, Hadin did his best ot master the craft, even if he wasn't the most dexterous child.
His apprenticeship finished, he came back to the farm where his family lived. His father has died recently, of illness, and his mother was ill too. But when she saw him coming back, she gave him the brightest smile she could.
He cared for his mother as long as he could, and noticed some of his neighbours were helping as much as possible. When his mother passed away, Hadin pledged himself to the community, serving it as a dutiful warrior and vigilant eye.
One night, some bandits attacked his village, and Hadin fought them, trying to protect his fellows,trying to give them time to flee. An arrow cut short his show of bravery, and the last of the Cassoren should have died. But in his feverish dreams, on his way to the Land of Pharasma, he saw an image of the god of his ancestors, the valorous Erastil, protector of the people.
Hadin wanted to serve him so much that he rises to his feet the next day.
The local church, after tending to his wounds, send him on a mission, having found on one of the bandit's cadaver a scroll asking for brave men to be send to secure new territory. Probably, the bandits came from theses lands...
Stats and stuff
Male Human Paladin Level 1
Worship Erastil
Favored Class Paladin (+1 Skill)
AC 16 T 10 FF 16 (+5 armor +1 shield +0 dex)
Initiative+0
HP 12
Bab +1 (Ranged +1; Melee +3)
Weapons
Dagger 1d4, 19-20/*2, range 10
Flail 1d8,crit*2
Hand axe 1d6, crit *3
Fort +3
Ref +0
Will +3
Special Powers:
Aura of Good
Detect Evil (at will)
Smite Evil (+3 to hit,+2 to dmg if Evil)
Skills (2+1 Int +1 Favored +1 Human=5/level)
Total =5
Diplomacy (+7)
Heal (+5/+7 with Self Sufficient)
Sense Motive (+5/+7 with Alertness)
Knowledge-Local (+5)
Survival +9 (Feat, Trait (Class skill))
Background skills (2/lev)
Profession Farmer +5
Craft Carpenter +5)
other skills of note
Perception +3 (Wisdom, Alertness Feat)
Feats
Alertness (+2 Perception and Sense Motive Rolls)
Self sufficient (+2 Heal and Survival rolls)
Traits
Social-Poverty striken (+1 Survival, Survival is a class skill)
Kingmaker: Rostlander (+1 on Fortitude roll)
Equipment
Scale mail
Light wood shield
Dagger
Flail
Hand axe
Msw Backpack
Paladin's kit
bedroll,
belt pouch,
cheap holy text,
flint and steel,
iron pot,
mess kit,
rope,
soap,
torches (10),
trail rations (5 days),
waterskin,
wooden holy symbol.
Msw Artisan's tool (carpenter)
(Total weight 81)
Encumbrance Medium
(light 0-66/Medium 67-133/Heavy 134-200)
Money (starting 300, spend 183)
PP
GP 117
SP
CP
Notes for future reference :
20 pt build: Str 14 Dex 10 Con 14 Int 12 Wis 13 Cha 14+2 (race bonus)=16
25 pt build: Str 15 dex 11 Con 14 Int 12 Wis 14 Cha 14+2=16