GM Unsouled's Emerald Spire Campaign

Game Master SparkyDarren

A super dungeon that begins in ruins and ends in.....


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Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

As Mythandor searches the goblin's remains, and Kip sends Mr. Bigglesworth into the chamber after Suki and Tagagashi, Bamur backs down the hall to the double doors that Suki heard crying behind previously. He presses his ear to the door and listens for himself. Whether he hears anything or not he taps lightly on the door with his hammer and asks, Hello?


Fate, Chance and Destiny:

1st: 1d20 ⇒ 13
2nd: 1d20 ⇒ 19
3rd: 1d20 ⇒ 18
4th: 1d20 ⇒ 6

1st: 1d10 ⇒ 3
2nd: 1d10 ⇒ 3
3rd: 1d10 ⇒ 9
4th: 1d10 ⇒ 3

1st: 1d8 ⇒ 5

1st: 1d2 ⇒ 2
2nd: 1d2 ⇒ 2
3rd: 1d2 ⇒ 1
4th: 1d2 ⇒ 1

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (41)

Other than a few coins pouches (3 x 27 gp) Mythandors search reveals no items of value, neither magical nor mundane.

As Tagagashi enters with his lantern, and Kips sends in Mr. B, the group looks around the room. This room is full to bursting with a motley collection of cots and other furniture cobbled from scraps of wood and cloth. This room serves as the main barracks for the goblin tribe. A riot of broken bits of metal, glass, stone, and other things scavenged by the goblins from the ruins of the keep and the surrounding woods clutter the room. Goblins find value in practically everything, so this chamber looks as
much like a trash heap as it does a living area. The stench of rotting food is overpowering. There is only one additional door out of the room, leading to the east.

Ear to the door, Bamur can hear the soft sobbing coming from inside. He gently taps the door with his hammer, coaxing a response. The sobbing stops suddenly sniff..... Hearing the sudden change to silence, the dwarf knocks again and calls softly Hello? All that can be heard is a few long moments of silence before muffled scuffing draws close to the inside of the door. click!


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Bamur gets Mythandor's attention before opening the door cautiously.


After handing Zoogore's scythe back, Tagagashi looks around and notices that only half of the party has made it into the room. The samurai turns around and heads back the way he came to see what the hold-up is.
(Moves To P-6)


With the room cleared and nearly everybody outside, Suki quietly makes her way to the next undiscovered door. (Moves to 7W) Once again, the ninja checks for traps, tests the door handle and listens in for any noise on the other side.


Fate, Chance and Destiny:

1st: 1d20 ⇒ 12
2nd: 1d20 ⇒ 11
3rd: 1d20 ⇒ 3
4th: 1d20 ⇒ 3

1st: 1d10 ⇒ 5
2nd: 1d10 ⇒ 3
3rd: 1d10 ⇒ 6
4th: 1d10 ⇒ 8

1st: 1d8 ⇒ 8

1st: 1d2 ⇒ 2
2nd: 1d2 ⇒ 1
3rd: 1d2 ⇒ 1
4th: 1d2 ⇒ 2

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (42)

The door opens slowly, painfully dragging out the noise made by the hinges. Inches beyond the swing of the opening door Bamur finds himself face to face with what appears to be a young human female. Piercing blue eyes and flaming red hair, she moves excitedly. I knew it!! I heard them dying, and then I heard you talking, and that's when I knew you had to be good ones. Most people that come down here aren't. She peaks down the hall, past the dwarf. You are good ones, right?

She only gives the cleric enough time to nod before carrying right along in her one-sided conversation. Ya. I figured. From your voice, I thought you'd be a big barbarian type, but that's ok. Moving slightly to see past the dwarf again, she asks Where's the little guy that giggles to himself? She suddenly turns serious. .. Or the scary angry-sounding guy?

Suki:

You find the door to appear free of traps and when you pull up close to listen, you hear nothing but silence on the other side. Reaching to test the handle, you notice that the handle is about to fall off due to disrepair; it could not be locked.

Zoogore nods his appreciation to Tagagashi as he harnesses his items, keeping his scythe out and over his shoulder. He starts to follow his friend into the hallway (MA to N, 8) and pauses to call to Suki Leave it, for now, we'll come back to that one. Let's see where the others went first.


Tagagashi stops beside Mythandor and waits a moment, Do you hear that? Before the wizard can even answer, the samurai realizes he hears a new voice and runs over to Bamur to see who it is.

Having no knowledge of the conversation he just joined, Tagagashi is greatly confused. He kneels down and waves to the child, My name is Tagagashi Yumio. Who would you be?


Suki nods and follows Zoogore out of the room. Hearing a conversation by the north door, and noticing her brother heading in that direction, Suki follows, watching from a distance. (Moves to 9N)


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

Mythandor joins the others gathering in the newly opened room. He nods in greeting. I am Mythandor and my Dwarven friend is Bamur.


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Bamur nods. Aye, we're goods one my dear. How did you come to be locked in here? Are you a prisoner?

Bamur motions to the others the all clear, and waves them over. The giggling one is Kip. He's around here somewhere.


Halfling Sorcerer (Fey) Level 2 Perception +5 AC: 17 Fort +5 Ref +7 Will +7

With the hallway getting crowded Kip remains where he is, slipping into the shadows and keeping an eye on the door Suki just examined for now.
(step tp P,4 and stealth +13


Fate, Chance and Destiny:

1st: 1d20 ⇒ 20
2nd: 1d20 ⇒ 1
3rd: 1d20 ⇒ 11
4th: 1d20 ⇒ 15

1st: 1d10 ⇒ 10
2nd: 1d10 ⇒ 4
3rd: 1d10 ⇒ 2
4th: 1d10 ⇒ 2

1st: 1d8 ⇒ 4

1st: 1d2 ⇒ 1
2nd: 1d2 ⇒ 2
3rd: 1d2 ⇒ 2
4th: 1d2 ⇒ 2

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (43)

As a portion of the group of adventurers gathers around the young stranger Bamur had discovered, the others hold positions to maintain the party's safety while remaining within earshot of the conversation within the room.

Pleased to meet you, I'm Ruby! Bowing slightly as she completes introductions, Ruby laughs as she answers Bamur's question. A prisoner? No! I'm too smart to be a goblin prisoner! Goblins aren't very smart. She beams with pride as she continues. I come in here to practice my adventuring!. When I get big I wanna adventure like my mom ... before she bought the Red Shield. Ruby pauses, thinking a moment, then snaps back to the conversation and points to the room's door. I can do the lock but the goblins can't; just the big furry guy has the key and he only came here once. I sneak in here, through my secret tunnel. It's right in the next room. So, I come into here and wait till it's quiet enough to go and adventure. This time there were WAY more goblins around so I hid here and waited but it never got quiet! Now I'm super late and my moms gonna be soo mad. She suddenly looks defeated, I'm not even supposed to be in here!

As they listen to Ruby's explanation the companions look around the interior of the previously locked room. Rows of wooden racks on the walls of this room hold a ramshackle collection of rusty blades, scraps of armor, and warped arrows. Unfortunately, goblins aren’t very good weapon smiths. Six Small dog-slicers and six Small horse-chopper are piled haphazardly around the room. The other items are unusable and worthless. A mental note is made to pick up the weapons on the way out. ((54gp (6x4gp)+(6x5gp))


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

Mythandor raises one eyebrow as he listens to Ruby's explanation...

How old is this Ruby?


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Gobbies may be stupid alright, but they can also be quite vicious. This is no place to play games young one. Eyeing the girl another question pops into the dwarf's mind. How is it that you can see in here?


Tagagashi listens as the conversation unfolds, but is still left with more questions than answers. The big furry guy? I beg your pardon?


Suki keeps quiet, only listening to the conversation for now. With most of the group now in the room, the ninja moves a bit closer. (Moves to 11N)


Fate, Chance and Destiny:

1st: 1d20 ⇒ 3
2nd: 1d20 ⇒ 5
3rd: 1d20 ⇒ 2
4th: 1d20 ⇒ 6

1st: 1d10 ⇒ 10
2nd: 1d10 ⇒ 3
3rd: 1d10 ⇒ 8
4th: 1d10 ⇒ 3

1st: 1d8 ⇒ 6

1st: 1d2 ⇒ 2
2nd: 1d2 ⇒ 2
3rd: 1d2 ⇒ 1
4th: 1d2 ⇒ 1

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (44)

Oh, my mom gave me this. Ruby reaches into her pocket and pulls out something balled up in her fist. She extends her hand out in front of her and opens her hand to reveal a small rock, bursting with radiance. Immediately, Mythandor recognizes this is a common use of a light spell.

Keeping the stone out in front of her, Ruby cuts straight through both Mythandor and Tagagashi on her route out of the room. Common, this way. I'll show you where I get in and ... She is intercepted at the door by a large hand, attached to an even larger half-orc, closing around her own with the light stone. Where are you going? Grinds Zoogore's gravely voice. Goblins need no light to see. Your light only serves to warn them of your approach. He stares at the child a moment, taking her measure, before kneeling to speak to her more on her level. When adventuring in places like this you need to stick with someone like me; I can see in the dark.

In an instant, Ruby visibly changes from startled, to scared, to thoughtful. Really?!? I will! She stammers, taking her hand back and tucking the stone away. It probably would be bad for the furry guy to see me. She looks to Tagagashi, answering his question. I don't know. I only seen him once. She chuckles while continuing And the goblins were acting weird, they were scared of him and he kicked at them a lot. She turns back to Zoogore He was even bigger than you!

Tagagashi:

When Ruby heads to the door you notice a small chest or box laying on the floor. It was previously blocked behind the child's cloak.

Sorry Suki, I could only get you to (N,10).


The samurai realizes that the little girl is no less confused about this furry fella than he is, and nearly chuckles aloud as he thinks of gobbies flying off the end of the big man's feet.

As the party prepares to move forward, Tagagashi's eye is caught by a small box at the back of the room. He stands back up and walks towards the box, calling to Ruby. Hey, do you happen to know what this would be?


Oh, that. Yeah, that's what the big guy brought in when I saw him. He locked it and kept the key to himself. As soon as he left, the goblins tried to get into it and couldn't. I tried too but it's way harder than the door was. Plus, I'm not too good at reading those marks all over the outside of it. Ruby's attention is on to something else as she clearly holds no value in the object she could not open.


Tagagashi gives a friendly nod to Ruby, and motions for Mythandor, Can you translate this for us, or maybe tell us what this even is?


Mythandor:

You look at the box Tagagashi has discovered and realize that you have no idea what the marking on the box are. You are not even sure if it is a language, arcane markings, or something else entirely. When sensing for magical auras you can detect strong wardings on the box itself but are unable to penetrate any further.


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Bamur listens to the girl with healthy skepticism.
Sense Motive +8 please


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

I know not what the markings are but the box is protected by magic. I advise caution.


Well; I say we come back to it once we have the key. Let us push onwards. Tagagashi brandishes his blade and marches back to the bedroom.
(Moves to V-5)


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

Mythnador looks at Tagagashi, then to the young girl, and then back to Tagagashi.


Suki quietly listens in on the conversation and brushes past her brother as he leaves the room. She walks to the back of the room and crouches down to examine the box, intending to try the lock if it appears untrapped. (Moves to K12)
Attempt to open lock: 1d20 + 7 ⇒ (11) + 7 = 18


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Bamur looks at Suki, then at Mythandor, and then back at Suki again.


Fate, Chance and Destiny:

1st: 1d20 ⇒ 5
2nd: 1d20 ⇒ 1
3rd: 1d20 ⇒ 4
4th: 1d20 ⇒ 13

1st: 1d10 ⇒ 1
2nd: 1d10 ⇒ 2
3rd: 1d10 ⇒ 10
4th: 1d10 ⇒ 2

1st: 1d8 ⇒ 5

1st: 1d2 ⇒ 2
2nd: 1d2 ⇒ 2
3rd: 1d2 ⇒ 2
4th: 1d2 ⇒ 1

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (45)

Bamur:

The longer you scrutinize the child the more comfortable you are with her presence. With a snort, you mentally force down the hackles that had instinctually lifted in the manner that had saved your ass so many times before.

Tagagashi pauses just outside the room as his sister brushes past him, on her way in. Suki heads straight to the box, which her brother had moved on from so quickly, and picks it up to take a closer inspection.

Suki:

As you lift the box you notice it feels unnaturally light. Rotating it around, you can see that the locked band around the box was placed over the marks Mythandor could not identify. Noticing this, you realize that the band was added, in a manner you've seen used before, by traders, to keep the transporter from attempting to look at the wares he was transporting. Having found no traps and knowing this first band was just the outer layer of the onion, you try to release the locking mechanism holding it in place.

Suki spins the box around a couple of times before setting to work on the lock. CLICK! The sound precedes the lock and banding falling to the floor. As the banding makes its impact at the ninja's feet there is a momentary flash of green light from the unidentified symbols on the box as they start to move across, and around, the surface, constantly changing shape.

Ruby's eyes shine green, completely obscuring the piercing blue normally present. Her head snaps backward and she is staring directly up at the ceiling. All those present can suddenly hear a voice but none can identify the source.Do not be alarmed, no harm is intended and the young one is merely a temporary conduit, she will remain unharmed. The companions look back and forth at each other, all of them realizing that they are sharing the experience. Assuming that you still hold the box because you are listening, I will continue.

Over the next several minutes the voice explains that the five entities contained within are, although shells of their former selves, all that remains of their race. Trapped, from their home plane, thousands of years ago by a cult of wizards, their essence was locked here to be sold off as an arcane power source; ending with their destruction once depleted. The cult delved into many dark corners including attempting a summoning that they could not hope to control. They were eliminated to a man, leaving the five imprisoned with no entity knowing of their existence or imprisonment. By the nature of the magic containing them, they had three chances to be released, if the third attempt failed, all contents of the box would be wiped from existence. This was that third attempt.

It was further explained that they could not merely be released. As a fraction of their former selves, the entities could not live in the atmosphere of this plain and so required a symbiotic relationship with a creature, local to this plane, to share the operations of its organs. This conjoined existence would not damage the host's internal systems and, in trade, the symbiotes would extend an aspect of their power into the host. Their prime objective seemed to be much like the adventurer's own; if they were the last of their kind they would drive to survive and not be wiped out completely.

Not a damned chance! Zoogore's voice boomed, snapping the others out of their internalized conversations. My organs are mine alone. I don't care what the rest of you do, I'm not interested.

That is an understandable reaction, Your races are primarily superstitious and not enlightened so you are not able to perceive concepts beyond your experiences. That is my largest obstacle on this plane.

I will give you all the time you need to consider my offer but please consider that your rejection will exterminate my entire species. The vice goes silent and, although they cannot explain how, each can tell that the consciousness from the box had left their minds.


Tagagashi quickly sheaths his sword, and his eyes grow wide as he listens to what the entity has to say.

Once the voice could be heard no longer the samurai steps back into the room, with a look of shock still on his face, as he tries to comprehend what has just happened. The swordsman clears his throat and looks around the room, snapping back into reality. We all know what Zoogore thinks, but what does everybody else have to say? I for one think that we should invite them to join us. After all, if we don't they will be wiped from existence, and if anything goes wrong I presume there would be some way to rid ourselves of them. With that said, it would be wise to find out more about these strange beings before we let them into us.


Suki's eyes widen as the banding of the box falls to the floor with a bright flash. She jumps back and carefully listens to the voice's message. After the voice goes quiet, the ninja looks around at her companions, who don't seem to be processing things any better than she is. After Zoogore and her brother speak, Suki replies, I agree with Tagagashi, I'm not saying I trust them, but I don't believe that we should just let them die. Anyways, I also don't think it'd be very hard to eliminate them if things get out of control.


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

My question would be, what is the long term plan? If we merge with you, when and how do you separate yourself from us?


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

I would be inclined to help, but yes, more information would be helpful.


Fate, Chance and Destiny:

1st: 1d20 ⇒ 12
2nd: 1d20 ⇒ 16
3rd: 1d20 ⇒ 16
4th: 1d20 ⇒ 4

1st: 1d10 ⇒ 2
2nd: 1d10 ⇒ 9
3rd: 1d10 ⇒ 7
4th: 1d10 ⇒ 3

1st: 1d8 ⇒ 6

1st: 1d2 ⇒ 2
2nd: 1d2 ⇒ 1
3rd: 1d2 ⇒ 2
4th: 1d2 ⇒ 2

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (46)

Ruby stands motionless, her green-eyed stare remains aimed directly above her head. Fair questions. Unfortunately, those of us remaining here are unable to produce offspring so we are aiming to live out the rest of our existence, on this plane, not in a box. Our lifespans are many times longer than yours but we are a fraction of our former selves so we are not certain of our remaining time. we are essentially pledging to value your lives as much as our own to lengthen both of our lifelines. The voice quiets a moment, allowing the companions to digest the information given. My influence from this position grows weak and I cannot maintain the child as a conduit without harming her. I will break the connection but know that to accept our offer you need to each drop a single drop of your blood onto the top of our prison. Once the last drop is applied, speak the words "daemones dimittere" and brace yourself.

With its last word spoken, the adventurers can feel the entity's link detach from their minds. At the same moment, Ruby's eyes return to their natural, sparkling blue and she slumps toward the floor. A moment before she crumples at her own feet, Zoogore reacts, faster than his size should allow, and catches her gently, scooping her into a protective cradled position. I can see most of you are at least considering this offer. I am not. The hulking half-orc was having trouble getting his nerves to calm while in the presence of whatever was in that box. Do as you will but I'm taking Ruby back to her mother at the Red Shield. I'm not worried about dealing with a few goblins, if I have to, on the way back. I'll meet back up with you when you return to town before descending any further. Don't you dare go on without me!


The samurai shivers, from neither cold nor fear, and takes a deep breath as he makes up his mind. I don't know about anybody else, but I have drawn my conclusion; I will let these beings take refuge with me. Without another word, Tagagashi walks up to his sister, takes the box from her, and places it gently on the floor, kneeling beside it.

The blade-master very carefully draws his ceremonial dagger from its sheath, and just holds it, sitting idle for a moment. The samurai looks at the box, then to his dearest friend Zoogore, then back to the box. Shlink! The swordsman extends his arm out over the box and squeezes his freshly sliced hand into a fist. As one large drop of blood lands dead center on the top of the chest, Tagagashi's face scrunches up.

As the swordsman stands back up, he pulls a long piece of cloth from his pocket, and wraps his hand up. Synching the wrap tight, the samurai nearly lets out a groan. Anyone else?


After witnessing her brother play his part, Suki steps forward without a word. She kneels down before the bloodstained box and glances at Tagagashi. Suki pulls out a nearly identical ceremonial dagger and holds it above her hand. Examining the dagger with only a moment of hesitation, the ninja quickly slashes the dagger across the tip of her finger, holding it above the box. Blip! A small drop of blood falls from her finger and onto the box before she stands back up beside her brother.


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

Mythandor nods before drawing his own blood and depositing it upon the box along with the others.


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Bamur likewise offers a drop of his life's blood to the cause.


Halfling Sorcerer (Fey) Level 2 Perception +5 AC: 17 Fort +5 Ref +7 Will +7

Kip suddenly appears in the doorway. I heard everything, including the voice inside my head. Sounds interesting, he adds with a laugh. I wonder what my new friend will be like? I hope they know some good jokes!


Fate, Chance and Destiny:

1st: 1d20 ⇒ 8
2nd: 1d20 ⇒ 8
3rd: 1d20 ⇒ 17
4th: 1d20 ⇒ 11

1st: 1d10 ⇒ 2
2nd: 1d10 ⇒ 9
3rd: 1d10 ⇒ 1
4th: 1d10 ⇒ 1

1st: 1d8 ⇒ 2

1st: 1d2 ⇒ 1
2nd: 1d2 ⇒ 1
3rd: 1d2 ⇒ 2
4th: 1d2 ⇒ 2

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (47)

Zoogore makes eye contact with his two long-time friends, knowing in an instant their intentions. Nodding briefly, the big man turns with hiscargo and heads back the way they had come.

The siblings lead the others in leaving their samples. After Kip steps back from the chest, Suki speaks the activating words, and they all tense, watching for any sign of what was happening.

The ever-moving symbols flared for a moment and then slowly faded until they could no longer be seen. A few quiet seconds pass before there was an audible shattering sound from within the box. The companions look at each other as Suki reaches down and opens the lid.

Inside, the chest was lined in the blackest silk, pulled tightly across the interior faces. Inlaid throughout the ebony fabric was fine gold stitching sewn into shapes matching those on the outside of the box. The gold thread reflected the colors from the five glowing rings that were rotating clockwise in the center of the enclosure. White, blue, red, yellow, and clear; the colors were only an approximation as each ring was a moving substance that looked to be contained within the confines of an invisible ring.

The red ring brightened and dimmed like ever-burning coals while the white looked like light snow trapped in a glass ring. the yellow seemed to be the same glass ring but it contained a single, slow-moving spark of lightning that traveled around and around, bouncing back and forth from side to side. Again within the confines of an invisible glass ring, a slow stream of water circled continuously, rippling slightly as it moved along. The fifth ring was difficult to see until it altered the light around it or was near enough to a light object that would be moved slightly. With no discernable form of containment, it was literally a current of air pushing itself in an unending circle.

They all felt the mental connection a split second before they felt the voice. We are grateful that some among you were willing to answer our plea. More so because there were 5 of you. Thank you. We have analyzed your blood and chosen the best-matched pairings. Please be seated as we would not like to have you fall to the floor.

The party does as asked and seats themselves around the small room with the chest of rings open in the center. As a rotating circle, the rings rise a foot above the chest and start to drift apart, outward toward each of the seated companions. As the rings stop and hover, a foot from each of them, the voice commands Choose a finger and place it through the ring in front of you. Moving as one, they raise their finger and place it through the center of the rings. In an instant, the rings snap tightly, perfectly adjusting to the finger inside.

Again, as one, everyone gasps, or cries out, and reaches for the impossibly unremovable ring on their hand.

Bamur's finger is the first to show. every time the spark in his ring deflects back across the width of the ring, it leaves a fresh burn line on the skin which starts to trickle blood. Under his ring, Tagagashi's finger turns first red, then blue, and finally black as the skin quickly freezes solid. With the opposite effect, Mythandor's finger blisters, cracks, fries, and blackens from severe heat rather than cold. Both the ring of water on Kip's finger and the wreath of wind around Suki's leave a red rash-looking mark which starts to bleed as the skin continues to wear down as though being eroded by the ring's path.

I apologize for the discomfort but it is both temporary and necessary for proper symbiotic bonding. Once our systems have aligned you will be augmented with skills or abilities reflective of your matched pair. The imparted abilities will also each reflect an element from your pane; cryo, pyro, hydro, electro, and anemo. As your bond strengthens you will see those abilities will also grow and develop or even expose new ones. Growth is individual and largely based on the amount of time spent coexisting.


Tagagashi tries his best to keep his composure as the anticipation of what's to come builds inside him. As the voice instructs the group to choose a finger, the samurai hesitates for a moment, then decides he will choose the third finger of his right hand to symbolize his dedication to this pact, saving the paired finger for his future spouse.

The very instant the ring had made contact with the swordsman's finger, his posture dropped, and his eyes close tightly in agony. It was the greatest pain he had ever experienced in his life, as he has had no prior experience with a great cold such as this. His jaw clenched and his teeth grated on one another, but that was the only sound that came from his body. He managed to keep his voice silent not uttering a single sound.

After what felt like hours of unbearable pain, numbness claimed his finger, starting at the ring and ending at the tip of his finger. Once he no longer felt anything, Tagagashi opened his eyes and was shocked to see the finger completely darkened. Not that his skin tone had changed, but dead black. As though he was an old corpse left to rot on a battlefield.

He prodded the frozen finger lightly with his left index finger but felt nothing. He tried to move it and to his surprise it did. Well I'll be damned!

As the voice speaks once more, explaining what had just happened, the samurai realizes all will be fine. He quickly takes to his feet and bows, hoping the entities would notice and accept this show of respect. Tagagashi doesn't bother messing around with his finger anymore, as another wave of fear washes over him. Is everybody alright?


As the voice further explains the situation, Suki examines her right pointer finger as the blood slowly seeps from the eroded skin. Once the ring of wind slows, Suki looks back up to her companions and her brother. I think so.


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

Mythandor watches the ring blacken the pinky finger of his left hand. Fascinating, is his only remark as he turns his hand over, examining the ring from every angle. Calling upon his arcane knowledge and using his spells he tries to determine anything he can about his new symbiote.


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Bamur offers the thumb of his right hand. As the ring snaps down the stoic dwarf gives no reaction. Flexing the finger a few times he then looks up at the others without a word.


Halfling Sorcerer (Fey) Level 2 Perception +5 AC: 17 Fort +5 Ref +7 Will +7

As the ring melds with the middle finger of his left hand Kip lets out a surprised expletive. Regaining some composure, he says, Stings more than a little huh? as he looks over the others. Back to his own ring he seems to speak directly to it. Water? Huh. I'm a very poor swimmer, but I do like the rain, he says with a shrug. More importantly, does each ring have a voice? Can I hear only my ring? Do they have names? So many questions!


Fate, Chance and Destiny:

1st: 1d20 ⇒ 11
2nd: 1d20 ⇒ 2
3rd: 1d20 ⇒ 12
4th: 1d20 ⇒ 4

1st: 1d10 ⇒ 1
2nd: 1d10 ⇒ 4
3rd: 1d10 ⇒ 3
4th: 1d10 ⇒ 1

1st: 1d8 ⇒ 2

1st: 1d2 ⇒ 1
2nd: 1d2 ⇒ 1
3rd: 1d2 ⇒ 2
4th: 1d2 ⇒ 2

Available Maps

Fort Inevitable Map
Fort Inevitable Locations
The Red Shield Tavern
Emerald Spire Level 1 (47)

One by one, the companions drop out of the conversation and fall into their thoughts, concentrating hard.

Mythandor:

The intelligent voice, the one that had been speaking to him all along, spoke to him now (Think Prof X meets Morgan freeman. intelligent and well-spoken, some big words but not like a scientist). Mythandor, call me Ignis. I now speak to you and you alone, As explained, I will make use of your body's systems but I will also use your sensory systems, augmented by my own; I can see, hear, feel, taste, and smell what you do. I can hear the words you speak as well as the ones you think. While I do not have full access to your mind, if you are thinking of it, assume I am as well. As your intelligence far exceeds that of your companions we can communicate freely very early in our coexistence. This will not be the case for all of the others, although it will develop. The element you will be receiving the benefits from is fire. It can both consume and heal; over time you will see both of those aspects reflected.


You have gained the knowledge and understanding of two new abilities:

1) Lob Fire - (2/day) With a source to pull heat from, you can create a molten ball of fire that can be lobbed at a target. This is an area of effect that covers 1-5' square. Anything in the square takes 1d6+int fire damage and catches on fire. A successful reflex save halves the damage and prevents catching on fire.

2) Heatshield - (2/day) As a swift action you can create a wall of heat in an unoccupied 5' square within 5'+5'/2 levels. This shield lasts 1 round per level and can block 5 damage from any cold or water source as well as burn up any single, flammable projectile if it is non-magical.

Tagagashi:

The sound of two giant icebergs colliding and grinding together fills your mind. Ice. Rend. Dismember. Deflect. Freeze. Burst. Bleed. You are overwhelmed with the primal rage emanating from deep inside of you as a cascade of images fills your mind, leaving no uncertainty of the voice's dark intent. Low rumbling sounds again. Absolla.

Suki:

You can hear a woman's soft whisper as vivid scenes play out in your mind. You see yourself raising your hand upward as you are lifted toward an unseen goal. Throughout the vision, you can feel the sensation of the power you now possess that allows you to do this. Tickling your ear, she gently whispers instructions to your mind with your ear barely being able to process the soft sounds it hears. Delivered in the same fashion, the scene changes to one where there is a swirling vortex of wind pulling four different colors into it. The colors mix in and change the color of the spinning central mass. with this image, you can feel the power but the voice is not present with its instructions; you can feel what seems to be the slight, exhaled breath of something still close to your ear. With the feeling of that exhaled breath, you hear a single word. Ventus.


You have gained the knowledge and understanding of one new ability.

1) Spiral Lift - (2/day) As a move action, you can use the element of wind to lift you straight upward up to 20'+5'/2 levels. Knowing the movements of the whirlwind that sent you up allows you to exit as you wish and use the propulsion to move 5' horizontally upon exit.

Bamur:

You are washed over with a feeling of energization. Your muscles seem to be flexed and tense while at rest and your mind is racing through thoughts put there by your other; each for just fractions of a second before you are looking at a new image. Being unable to process all the imagery so fast leaves you with pronounced feelings or sensations from the ones you can keep in your mind. large explosions with massive concussive force, widespread damage at alarming rates. Most pronounced, as the imagery fades, is the feeling of leaving your discarded wastes for fire. In a scratchy, high, strained voice you hear one clear word. Fulgur. You then feel the odd sensation of enormous static electricity lance from your chest armor to your steel-capped boots. This effect is both continuous and at random intervals, between different metal surfaces on your body.

Kip:

You can hear a soft, soothing woman's voice in your head, an odd combination of motherly and seductive. Kip is it? I am Ceanus. Please allow me to teach you something. You immediately feel calm and clear of mind, the pain from your finger leaves as well as any tiredness you had felt. That is but a fraction. I will also help you topple your enemies. The voice leaves you standing, picturing in your mind a gigantic tidal wave crushing a castle full of defenders. When the voice speaks again, it is light and joyful. First things first, where can we find an ocean with no water? The voice pauses, clearly waiting for the answer you do not possess. On a map!


You have gained the knowledge and understanding of one new ability.

Healing Waters - (2/day) As a standard action, you can touch any source of water, regardless of its condition, and channel the healing properties into a target that you touch at the same time, including yourself. Each continuous round, after the first, that both contacts are maintained heals the target for 5 points of damage.


Tagagashi closes his eyes and leans onto the wall, entering a deep concentration.

At the sound of the crash, the samurai shows no reaction. However, as the voice's words become more deranged the swordsman can't help but shiver as he ponders what it could mean. Soon, he can feel an icy rage building up inside of him as images of the cold undead, of villages aflame, of both warriors and commoners burning alive, of those same people brutally dismembered or torn to pieces flash before his eyes. These visions almost felt like memories. Everything had a blue hue to it. Yet, the strangest part of all of this is not that all of it was in Tagagashi's mind in the first place, but that all of the flames were blue; cold and unforgiving, not warm and inviting, like a hearth warming an inn. Something, equally strange was that no motive could be discovered for all of the carnage. Only sheer rage and malicious intent.

The samurai was starting to regret his decision to save whatever demons were inside of that box. This had shaken the blades-man to his core, as he had no way of telling if this was a look into his future, or his true nature unlocked by the entity. Either way, Tagagashi was starting to question everything. Absolla. Is that your name? Why do you make me feel this way? Are these images predictions of the future? What are your intentions? What will you do with me? Am I safe? Do the others feel this way? Are they safe? I WANT ANSWERS!

As more questions were asked and concern built, the samurai became as angry as the rage sensed earlier, and only grew more concerned as he wondered if the others could see him in this state. The very opposite of what he prides himself in being. Calm, composed, strong, a leader. None of those traits could be seen in Tagagashi. Only that same primal rage from earlier.


Human/Elf Magus (Sparkling Targe) Level 2 Perception +5 AC: 17 (19 w/ shield raised) Fort +8 Ref +5 Will +7

GM:
Pleased to make your acquaintance Ignis. This arrangement will take some time to get accustomed to. Can you take full control of my body or mental state?


Dwarf Cleric (Warpriest of Torag) Level 2 Perception +7 AC: 18 (20 w/ shield raised) Fort +9 Ref +4 Will +9

Bamur endures his experience silently.


Halfling Sorcerer (Fey) Level 2 Perception +5 AC: 17 Fort +5 Ref +7 Will +7

GM:
Oh! Not entirely what I expected! I like the sound of your voice Ceanus! Now I don't think I have any enemies. None that I know of anyhow. The healing trick will be very handy indeed! More into riddles than jokes I take it? That is ok. I like a good riddle too.


Ventus? Its- no, Her name? Suki shivers and opens her eyes, carefully looks around. The first thing she notices was her brother. He was surprisingly shaken and Suki wasn't sure if the memories she was recalling were as calm as they were supposed to be. The ninja closes her eyes once more and focuses. The only memories she could recollect were light whispers and hazy colors flowing and mixing, the entity had spoken little to no distinguishable words. The ninja opened her eyes once more and looked down to her ring.

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