Vomer Nosebone 
                
                
                
                
                  
                
                
              
              
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Vomer will take a 5-ft step to the right. Move the 2 balls of electricity onto the gaki (DC21 reflex negates). Damage electricity1: 3d6 ⇒ (2, 2, 4) = 8 electricity2: 3d6 ⇒ (5, 6, 1) = 12. Then Vomer will cast oppressive boredom on Jaohd (DC20)
Target one creature
Duration 1 round/level or until broken (see text)
Saving Throw Will negates (see text); Spell Resistance yes
Description
You fill your target with boredom. The target loses all interest in its current task and must make a Will save against the spell’s effect in order to perform its next action. If the target fails, it takes no action that round. The boredom lasts until the duration expires or the target breaks the spell’s effect with a successful Will save.
| Thralleon | 
Reflex: 1d20 + 7 ⇒ (9) + 7 = 16 
Reflex: 1d20 + 7 ⇒ (3) + 7 = 10 
Vomer's lightning courses through the gaki causing random twitches.
Jaohd steps forward and focuses.
Concentration, DC 19: 1d20 + 12 ⇒ (13) + 12 = 25 
A hole opens up in front of him, the ground beneath Wadley, Vomer, and Naevys disappearing. With nowhere else to go Jaohd simply tries to keep his balance, but still finds himself tumbling in.
Reflex: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7 
falling: 3d6 ⇒ (4, 5, 6) = 15 
30 ft deep pit, reflex saves from you three.
Round 3
Naevys {4 images}
Brie {blind}
Aluu-Nevka (-20)
Vomer
Wadley {blind} (-11)
Jaohd (-45)
Aaftaab (-25)
Parvaaz (2 WIS damage)
Allip (Y) {1 touch, dancing} (-25)
Allip (G) {1 touch, dancing} (-7)
| Thralleon | 
Vomer recognizes the floating undead as a gaki. Exposure to sunlight or moonlight harms them, they're weak to both fire and cold, and their unending hunger compels them to sample any snack presented to them. Try to keep your distance, she'll latch on and drain your blood. Not that you'll be able to if she decides to unleash a fine of fear. The only favor is this fearsome floater is no more resilient than any other undead.
| Parvaaz | 
As directed by Aaftaab the Roc, Parvaaz, attacks the skeleton creature to the left.
To hit bite with power attack and outflank +12: Amulet of Mighty Fist +1, BAB +4, Str +6, Outflank +4, -2 power attack, Size -1; Damage with power attack +11+d6: Str +6, Power Attack +4, Amulet of Mighty Fist +1, d6 Precise Strike : 1d20 + 12 ⇒ (16) + 12 = 281d6 + 11 + 1d6 ⇒ (4) + 11 + (4) = 19
Parvaaz screeches and uses his claws as well!
Claw 1: 1d20 + 12 ⇒ (3) + 12 = 151d6 + 11 + 1d6 ⇒ (5) + 11 + (3) = 19
Claw 2: 1d20 + 12 ⇒ (5) + 12 = 171d6 + 11 + 1d6 ⇒ (2) + 11 + (5) = 18
              
                
                
                   
                
                
                   Aaftaab 
                
                
                
                
                  
                
                
              
              
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”Should I do something special with this skeletal thing here?“ the grippli asks.
Aaftaab attacks the skeleton creature with his kukri.
Adamantine Kukri +1 with outflanking +14 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 , energy drain-2 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 14 ⇒ (8) + 14 = 221d3 + 6 + 3d6 ⇒ (2) + 6 + (4, 4, 6) = 22
| Thralleon | 
Reflex saves from Naevys, Vomer, and Wadley
Parvaaz bites down hard, but the tight confines prevent him from getting his claws anywhere close to the airborne undead. Aaftaab follows up with his own chop carving out another chunk.
Wadley's allips dive after Joahd after seeing him tumble into the pit.
double move due to the depth of the pit
Round 4
Naevys {4 images}
Brie {blind}
Aluu-Nevka (-61)
Vomer
Wadley {blind} (-11)
Jaohd (-45)
Aaftaab (-25)
Parvaaz (2 WIS damage)
Allip (Y) {1 touch, dancing} (-25)
Allip (G) {1 touch, dancing} (-7)
              
                
                
                   
                
                
                   Brie Magnum 
                
                
                
                
                  
                
                
              
              
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Despite having her magical protections still active, it availed her nothing for all Brie could see was darkness.
Will save 1d20 ⇒ 16 so close....
Left with no choice, she takes a defensive position as much as possible.
              
                
                
                   
                
                
                   Naevys Driltormidan 
                
                
                
                
                  
                
                
              
              
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Reflex: 1d20 + 10 ⇒ (1) + 10 = 11
Welp, using my reroll on that one...
Reflex + Stars: 1d20 + 10 + 4 ⇒ (13) + 10 + 4 = 27
Naevys almost falls in, but seems miraculously avoid the edge of the pit, takes another couple of steps, channels arcane energy into her pistol (making it flaming and frost) and then fires a Ray of Frost at the gaki.
+1 Ghost Touch, Flaming, Frost Pistol with Deadly Aim, Point Blank and Precise Shot: 1d20 + 9 - 2 + 3 + 1 ⇒ (9) + 9 - 2 + 3 + 1 = 20, Magic, P/B, fire, cold, cold: 1d8 + 3 + 4 + 1 + 1d6 + 1d6 + 1d3 ⇒ (2) + 3 + 4 + 1 + (4) + (3) + (2) = 19 23 if vulnerable to cold & fire
| Thralleon | 
Naevys scrambles wildly as the ground does it beneath her and barely makes it to safety. Stepping away from the lip of the precipice she puts her all into one bullet and sends three gaki onto the next world.
Round 4
Naevys {4 images}
Brie {blind}
Aluu-Nevka (-84)
Vomer
Wadley {blind} (-11)
Jaohd (-45)
Aaftaab (-25)
Parvaaz (2 WIS damage)
Allip (Y) {1 touch, dancing} (-25)
Allip (G) {1 touch, dancing} (-7)
              
                
                
                   
                
                
                   Vomer Nosebone 
                
                
                
                
                  
                
                
              
              
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Vomer will move the two balls of lightning to the square above Brie with a move action; then use a swift action to bring out a wand of infernal healing from a spring loaded wrist sheath. Vomer will use his standard action to cast hideous laughter on Jaohd (DC20 Will Save) before taking a 5ft step to the left away from the pit.
Casting
Casting Time 1 standard action
Components V, S, M (tiny fruit tarts and a feather)
Effect
Range close (25 ft. + 5 ft./2 levels)
Target one creature; see text
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes
Description
This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic laughter, falling prone. The subject can take no actions while laughing, but is not considered helpless. After the spell ends, it can act normally. On the creature's next turn, it may attempt a new saving throw to end the effect. This is a full round action that does not provoke attacks of opportunity. If this save is successful, the effect ends. If not, the creature continues laughing for the entire duration.
A creature with an Intelligence score of 2 or lower is not affected. A creature whose type is different from the caster's receives a +4 bonus on its saving throw, because humor doesn't “translate” well.
| Thralleon | 
Will: 1d20 + 8 ⇒ (6) + 8 = 14
Mad peals of haunting laughter begin to echo from the bottom if the pit as the paladin is unable to resist Vomer's spell. Something in the tone belies a truer insanity than the spell imbues.
Round 4
Naevys {4 images}
Brie {blind}
Aluu-Nevka (-84)
Vomer
Wadley {blind} (-11)
Jaohd {laughing} (-45)
Mysterious Enigma
Aaftaab (-25)
Parvaaz (2 WIS damage)
Allip (Y) {1 touch, dancing} (-25)
Allip (G) {1 touch, dancing} (-7)
              
                
                
                   
                
                
                   Aaftaab 
                
                
                
                
                  
                
                
              
              
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Aaftaab attacks the Allip creature in yellow with his kukri.
Adamantine Kukri +1 with outflanking +14 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 , energy drain-2 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 14 ⇒ (6) + 14 = 201d3 + 6 + 3d6 ⇒ (3) + 6 + (5, 1, 4) = 19
| Parvaaz | 
As directed by Aaftaab the Roc, Parvaaz, attacks the Allip to the right in yellow.
To hit bite with power attack and outflank +12: Amulet of Mighty Fist +1, BAB +4, Str +6, Outflank +4, -2 power attack, Size -1; Damage with power attack +11+d6: Str +6, Power Attack +4, Amulet of Mighty Fist +1, d6 Precise Strike : 1d20 + 12 ⇒ (7) + 12 = 191d6 + 11 + 1d6 ⇒ (5) + 11 + (6) = 22
Parvaaz screeches and uses his claws as well!
Claw 1: 1d20 + 12 ⇒ (18) + 12 = 301d6 + 11 + 1d6 ⇒ (2) + 11 + (2) = 15
Claw 2: 1d20 + 12 ⇒ (13) + 12 = 251d6 + 11 + 1d6 ⇒ (6) + 11 + (3) = 20
| Thralleon | 
Aaftaab and Parvaaz fly into the pit of despair to rend and bite and claw. In spite of their inability to find any particularly vulnerable points they manage to tear one of Wadley's playthings to shreds, leaving them alone with a paladin and two foggy forms.
The remaining allip claws at Jaohd.
touch: 1d20 + 4 ⇒ (2) + 4 = 6
wisdom damage: 1d4 ⇒ 2
But the buffets of Parvaaz's wings make it too unsteady in the air.
Round 5
Naevys {4 images}
Brie {blind}
Aluu-Nevka (-84)
Vomer
Wadley {blind} (-11)
Jaohd {laughing} (-45)
Mysterious Enigma
Aaftaab (-25)
Parvaaz (2 WIS damage)
Allip (Y)  (-43)
Allip (G) {1 touch, dancing} (-7)
              
                
                
                   
                
                
                   Brie Magnum 
                
                
                
                
                  
                
                
              
              
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Brie continues rubbing her eyes to regain her sight.
Will save 1d20 ⇒ 12
              
                
                
                   
                
                
                   Naevys Driltormidan 
                
                
                
                
                  
                
                
              
              
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Good luck down there!
unwilling to risk falling into the pit, Naevys will stand back from the edge and ready to shoot a ray of frost through her pistol if an enemy appears.
| Thralleon | 
As Aaftaab watches, waiting for a chance to strike, the mysterious shade fades from his view leaving only the paladin and allip beneath him.
The paladin curls into a ball, hysterical laughter pouring from him.
Round 5
Naevys {4 images}
Brie {blind}
Aluu-Nevka (-84)
Vomer
Wadley {spoiler} (-11)
Jaohd {laughing} (-45)
Mysterious Enigma
Aaftaab (-25)
Parvaaz (2 WIS damage)
Allip (Y) (-43)
Allip (G) {1 touch, dancing} (-7)
              
                
                
                   
                
                
                   Aaftaab 
                
                
                
                
                  
                
                
              
              
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Aaftaab looks at his companions and shrugs.
”Any suggestions?!“
Delay.
| Thralleon | 
The remaining allip continues scratching at Jaohd.
touch: 1d20 + 4 ⇒ (11) + 4 = 15 
wisdom damage: 1d4 ⇒ 2 
Aaftaab hovers above the action, waiting for a clear target.
Round 6
Naevys {4 images}
Brie {blind}
Vomer
Wadley {spoiler} (-11)
Jaohd {laughing} (-45) [2 WIS damage]
Mysterious Enigma
Aaftaab (-25) {delay}
Parvaaz (2 WIS damage) {delay}
Allip (G) {1 touch, dancing} (-7)
              
                
                
                   
                
                
                   Vomer Nosebone 
                
                
                
                
                  
                
                
              
              
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As there is one casting of see invisibility left on his scroll. Vomer will put it away and draw out a wand of infernal healing.(2 move actions) Vomer looks around and sees that some of his fellow pathfinders have been injured but.... flying above a pit?.?.. how to get to them. He quickly uses a swift action to pop a potion into one hand from a speed sheath. Vomer calls out loudly I have a healing potion, infernal healing and gloves of healing. Come to me and I can heal you!" Vomer will then 5' step to the left.
              
                
                
                   
                
                
                   Brie Magnum 
                
                
                
                
                  
                
                
              
              
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"Huh?"
Brie stumbles along feeling for a wall....
BLind blind blind 1d20 + 0 ⇒ (3) + 0 = 3 
Still blind
              
                
                
                   
                
                
                   Naevys Driltormidan 
                
                
                
                
                  
                
                
              
              
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I don't see any enemies here other than the hostile paladin in the pit and the undead things Wadley controls right now. Is there anything else?
Naevys continues looking around nervously, waiting for something to shoot.
Readied action to Ray of Frost and shoot any enemies that appear.
| Thralleon | 
Wadley looks at his bloody cuff, disappointed in the unkempt appearance. He strolls past Aaftaab and Naevys to climb up the pile of bodies and points at Aaftaab.
It's too late.
Magic Missile: 3d4 + 3 ⇒ (3, 2, 4) + 3 = 12
Wadley cackles before calling out to his undead minion.
Eliminate the bird!
Jaohd's unhinged laughter continues unabated.
Naevys can take her readied action
Round 6
Naevys {4 images}
Brie {blind}
Vomer
Wadley {spoiler} (-11)
Jaohd {laughing} (-45) [2 WIS damage]
Mysterious Enigma
Aaftaab (-37) {delay}
Parvaaz (2 WIS damage) {delay}
Allip (G) {1 touch, dancing} (-7)
              
                
                
                   
                
                
                   Aaftaab 
                
                
                
                
                  
                
                
              
              
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”I will take care of whatever that is!?!“ the grippli cries out in pain in again.
Aaftaab moves on Parvaaz and flies down. He attacks the Paladin creature with his kukri.
Adamantine Kukri +1 with outflanking +14 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 16 ⇒ (13) + 16 = 291d3 + 6 + 3d6 ⇒ (3) + 6 + (1, 3, 4) = 17
| Parvaaz | 
As directed by Aaftaab the Roc, Parvaaz, flies down to attack the Paladin as well although he is quite confused.
To hit bite with power attack and outflank +12: Amulet of Mighty Fist +1, BAB +4, Str +6, Outflank +4, -2 power attack, Size -1; Damage with power attack +11+d6: Str +6, Power Attack +4, Amulet of Mighty Fist +1, d6 Precise Strike : 1d20 + 12 ⇒ (7) + 12 = 191d6 + 11 + 1d6 ⇒ (6) + 11 + (6) = 23
| Thralleon | 
Aaftaab and Parvaaz drift down to slaughter the defenseless paladin. Aaftaab's cut strikes true, but Parvaaz's beak bounces off his plate.
Readied action available for Naevys
Heeding its new instructions the allip claws at Parvaaz's soft belly.
touch: 1d20 + 4 ⇒ (17) + 4 = 21 
wisdom damage: 1d4 ⇒ 4 
Round 7 
Naevys {4 images}
Brie {blind}
Vomer
Wadley {spoiler} (-11)
Jaohd {laughing} (-62) [2 WIS damage]
Mysterious Enigma
Aaftaab (-37) {delay}
Parvaaz (6 WIS damage) {delay}
Allip (G) {2 touch, dancing} (-7)
              
                
                
                   
                
                
                   Brie Magnum 
                
                
                
                
                  
                
                
              
              
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Brie presses herself close to the wall while keeping the feel of the curtain in front of her.
Remove Blindness! 1d20 + 0 ⇒ (14) + 0 = 14
GDI 
              
                
                
                   
                
                
                   Vomer Nosebone 
                
                
                
                
                  
                
                
              
              
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Opps? Vomer will drop the wand and potion (hope it doesn't break). Draw a scroll of dispel magic and target Wadley. I will name the effect I am trying to dispel dispel greater possession on Wadley . The caster level will be the level of whomever cast the scroll - - in this case the lowest level possible, level 5. Turn Done. caster level check: 1d20 + 5 ⇒ (3) + 5 = 8
Target or Area one spellcaster, creature, or object
Duration instantaneous
Saving Throw none; Spell Resistance no
Description
You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster's spell. A dispelled spell ends as if its duration had expired. Some spells, as detailed in their descriptions, can't be defeated by dispel magic. Dispel magic can dispel (but not counter) spell-like effects just as it does spells. The effect of a spell with an instantaneous duration can't be dispelled, because the magical effect is already over before the dispel magic can take effect.
You can also use a targeted dispel to specifically end one spell affecting the target or one spell affecting an area (such as a wall of fire). You must name the specific spell effect to be targeted in this way. If your caster level check is equal to or higher than the DC of that spell, it ends. No other spells or effects on the target are dispelled if your check is not high enough to end the targeted effect.
              
                
                
                   
                
                
                   Naevys Driltormidan 
                
                
                
                
                  
                
                
              
              
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So, I guess we're taking Wadley out now?
Wadley - what the heck man?
Naevys steps up to Wadley, draws her sword and smacks him with the flat of the blade.
Longsword, non-lethal: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16 for 1d8 + 1 ⇒ (7) + 1 = 8
| Thralleon | 
Not wanting to injure her companion Naevys pulls her swing and leaves enough space for "Wadley" to twist out of the way.
Backing away from the gunslinger he asks,
What do you mean? There's nothing wrong.
Even as he points at Naevys and sends three more arrows her way.
missiles: 3d4 + 3 ⇒ (3, 2, 2) + 3 = 10
Round 7
Naevys (-10) {4 images}
Brie {blind}
Vomer
Wadley {spoiler} (-11)
Jaohd {laughing} (-62) [2 WIS damage]
Mysterious Enigma [possessing Wadley]
Aaftaab (-37) {delay}
Parvaaz (6 WIS damage) {delay}
Allip (G) {2 touch, dancing} (-7)
              
                
                
                   
                
                
                   Aaftaab 
                
                
                
                
                  
                
                
              
              
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”I am coming back!?!“ the grippli cries out confused.
Aaftaab moves on Parvaaz and flies up to reach Wadley.
Double move and provokes AoO.
He attacks the necromancer with his kukri to do nonlethal damage.
Adamantine Kukri +1 with outflanking +14 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 16 ⇒ (18) + 16 = 341d3 + 6 + 3d6 ⇒ (3) + 6 + (5, 5, 6) = 25
| Thralleon | 
The allip claws at Parvaaz as he flies away.
AoO, touch: 1d20 + 4 ⇒ (10) + 4 = 14
wis damage: 1d4 ⇒ 3
The large bird's sanity leaks away further.
Unwilling to give up its prey the shadowy figure rushes past Naevys in pursuit. double move
Aaftaab, don't forget to roll to confirm. Also, if you're swinging for nonlethal damage it's a -4 penalty on the attack and you can't apply sneak attack. Barring specific abilities a rogue cannot apply sneak attack to a nonlethal attack with a lethal weapon.
Round 8
Naevys (-10) {4 images}
Brie {blind}
Vomer
Wadley {spoiler} (-11)
Jaohd {laughing} (-62) [2 WIS damage]
Mysterious Enigma [possessing Wadley]
Aaftaab (-37)
Parvaaz (9 WIS damage)
Allip (G) {2 touch, dancing} (-7)
              
                
                
                   
                
                
                   Brie Magnum 
                
                
                
                
                  
                
                
              
              
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"What??!?! What?!?!" Brie exclaims blindly.
Blind? 1d20 + 0 ⇒ (4) + 0 = 4 Yes. inserts Puns.
              
                
                
                   
                
                
                   Aaftaab 
                
                
                
                
                  
                
                
              
              
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Thanks! Forget 3d6 then. ;-) -4 in now.
Confirmation Adamantine Kukri +1 with outflanking +14 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 / Damage: 1d3+ 6 Dex Finesse : 1d20 - 4 + 16 ⇒ (8) - 4 + 16 = 201d3 + 6 ⇒ (3) + 6 = 9
| Thralleon | 
Crit confirmed. max damage. nice
Wadley wobbles on his feet as the spine of Aaftaab's blade slams into his temple.
Round 8
Naevys (-10) {4 images}
Brie {blind}
Vomer
Wadley {possessed} (-29)
Jaohd {laughing} (-62) [2 WIS damage]
Mysterious Enigma [possessing Wadley]
Aaftaab (-37)
Parvaaz (9 WIS damage)
Allip (G) {2 touch, dancing} (-7)