| GM Catto |
Once ready for the next day.
Whatever state of you were in, you'd wake up the next morning bright and early, reporting to the precinct.
"Alright, listen up everyone this is a big day so I want everyone one out there showing that Absalom's finest are among the finest law enforcement in the Inner Sea. Now lets get down patrol down," spoke Lavarus a large assemblage of officers in a larger room. A chalk board behind him with planned routes and names of officers and their corresponding IDs. You all stand surrounded by fellow officers, writing down assignments as Lavarus listed them off.
"Group 22, you'll be doing a circuit today. Keep the peace and watch for anything out of the ordinary. This won't be some drunks this time around, large crowds everywhere and plenty trying to use that for cover. You can either take it by starting with Grapetown street or St. Alban, don't matter which. Now get to it, don't waist good time, there be work to be down and Sgt. Ollo and me wont be able to get ya much help," he speaks, Sgt. Ollo, the dwarf from last evening, stands at the door handing out papers to officers and groups on their way out.
You are group 22
| Javor Durrandon |
Javor gives a crisp salute and asks, "Liutenant, any advice on the differences between the two streets? Obviously it doesn't matter to you which way we go, but if we can be more efficient I'd like to be able to figure that out."
Just want to see if it matters which street we start on. A Society check might also be appropriate though?
| GM Catto |
Lavarus sighs, "One goes clockwise, the other counter clockwise through the quarter. Now hop to it. It's a busy day today with the opening of the festival."
Roll a knowledge Society to learn more
| GM Catto |
| Javor Durrandon |
"I'll follow your lead, but we try not to break any bones, got it?" Javor says.
Start at St. Alban? I'm untrained in Society, so Javor's not gonna figure this out.
| Felix Domblevoster |
Society: 1d20 + 5 ⇒ (1) + 5 = 6
Felix's knowledge of the area is entirely academic and not based on learned experience. He follows the route, eager to learn about his beat.
| Dario Zuz |
--- That Night ---
Changing out of his uniform, Dario wears the colorful assemble one would commonly find the traveling Varisians wearing. Amidst the drinks and celebration at the Tipsy Tengu, Dario shares his family history here within the magnificent city of Absalom. The son of merchants in the Foreign Quarter, the multitude of different tongues he speaks comes out as he sings old dwarven drinking sons, a few sad elven ballads, an orcish battle chant, and even what would qualify as "goblin goobligook". He swears it was how it was described to him and won't be put off from it. He goes home, hopefully learning a few things even from his most taciturn of comrades, and meets them early in the morning with a few tonics that a gnomish couple that runs an alchemy shop nearby his own place offered to help clear the head after a good night spent drinking.
--- At The Precinct --
Dario studies the various routes planned for the day, rubbing shoulders with his fellow officers until he could join his group. They were given their assignments and were pushed to start their patrol for the day.
Society: 1d20 + 5 ⇒ (20) + 5 = 25
Bad things are certainly coming our way Agatha.
"I think we start with Grapetown Street, let the locals know the city's finest are on the case. That'll let us arrive at the expo when its probably at its busiest and can use the most eyes?" Dario offers to the group.
I'm fine with whichever we go with, seems like Grapetown Street is as good of a start as any.
| Javor Durrandon |
Javor holds his shield like a security blanket and huffs, "I swear to Irori and Torag and all that is holy if you break any bones I'm going to beat you both."
When Dario makes his suggestion, Javor follows. "Grapetown then? You seem to know your way around better than me.
That's as sound a reason as any. I'm not sure how much it will matter which way we go, but lets find out.
| Agatha Wytchlight |
Agatha for the first time seems to really pay attention to Javor. She stars at him coldly, long enough to make him uncomfortable. Then she smiles. This is the first time you have seen that, and it is...unnerving.
She says I like you human. You are funny. But a shield is not useful against what I have. As for breaking bones, no promises are made.
Then she turns away. It would be interesting to see how he reacts.
Agatha's version of light teasing
| Javor Durrandon |
Javor returns a sneer, baring his own teeth, and narrows his eyes. With rhakas, with orcs, one must be cautious, but firm, the Highstone masters used to warn him. They do not tolerate weakness. "You be very, very careful miss. We're here to serve, not terrorize. I don't care that you're an orc or a witch. You have a duty to the citizens of Absalom."
He holds his shield up, "And this? This is a reminder of what we should be."
Javor storms off toward their patrol route.
Off to a great start he thought to himself.
| Felix Domblevoster |
Felix is quiet. Is this what I've gotten myself into? We will fracture like a sparrow's egg the first time we meet a delicate situation. Lady Kols, send us only dangerous belligerents, I pray you, so we can focus on them instead of each other.
| Evindyl |
THAT NIGHT
Evindyl transformed his outfit as they left the locker room, and he looked rather striking as they hit the street. He was glad to unwind, and glad they would do it with a touch more grace & style than those they apprehended. He enjoyed their company, but decided to be the first to leave: he wanted to be able to visit with his mother who he knew was excited about Opening Day. It was a wonderful visit, and she reiterated how proud she was.
THAT MORNING
He knows he left early, he knows he could have had a great deal more to drink, he knows he isn't enchanted (yet) ... but Evin can NOT keep up with this morning. It's like being the drunk, who looked totally perfect last night when they were all out, but not having nearly as much fun as him, and then arriving to work more messed up. Today Evin thought maybe Dario had it all figured out ... today Evin also thought he was incredibly excited to see Agatha in action again (even with Javor)
"The neat thing is ... arrows don't break bones. So I don't really know what's happening with all of us today, I just know I don't have to promise anything because I'm not going to beat anyone. This is a GREAT route btw, we are going to meet some fantastic folx today!"
| Javor Durrandon |
THAT NIGHT
Evindyl transformed his outfit as they left the locker room, and he looked rather striking as they hit the street. He was glad to unwind, and glad they would do it with a touch more grace & style than those they apprehended. He enjoyed their company, but decided to be the first to leave: he wanted to be able to visit with his mother who he knew was excited about Opening Day. It was a wonderful visit, and she reiterated how proud she was.
THAT MORNING
He knows he left early, he knows he could have had a great deal more to drink, he knows he isn't enchanted (yet) ... but Evin can NOT keep up with this morning. It's like being the drunk, who looked totally perfect last night when they were all out, but not having nearly as much fun as him, and then arriving to work more messed up. Today Evin thought maybe Dario had it all figured out ... today Evin also thought he was incredibly excited to see Agatha in action again (even with Javor)
"The neat thing is ... arrows don't break bones. So I don't really know what's happening with all of us today, I just know I don't have to promise anything because I'm not going to beat anyone. This is a GREAT route btw, we are going to meet some fantastic folx today!"
Giving him the benefit of the doubt, Javor responds, "No hurting people unless we absolutely have to. Evin, in case this needs explaining, filling people with arrows is decidedly as bad as or worse than breaking bones."
"Let's get moving." He waves everybody forward to head toward the beginning of the Grapetown route.
| Dario Zuz |
"Absolutely. We don't need to fight unless they make it a fight. If they do, aim for joints, pressure points, and the ouchy parts of a person." Dario says with a smile, whistling along as he watch his mismatched squad make their way out. There was always bumps putting new people together, it was certain that they'd learn out on the field.
| Evindyl |
Still bemused by the morning's odd banter, Evin looks at his cohorts
"You guys remember this is my home ... right?"
"and no, I don't mean Absalom, I mean Precipice itself."
"My family has lived here since before The Decimation."
"Did you even know we had a special name for it here? That the pain of the people here is greater than they ever share!?"
"I'm here to HELP people, my people, people who need this Festival more than you can possibly know."
"You all get that I can HEAL people ... right? That I love to? That I want to heal my home and all the people in it as a reminder to them that we will never forget what we lost?
"If I need to apologize to all of you for getting angry at the lost souls last night, I am happy to. Yes, I would happily have 'expended' the out of town rabble rousers ruining that bar, sorry. It's not that I'm not a nice person, it's that I'm good with handling not nice situations. My instincts say we will be presented with several as the weeks go on, I hope all of us are ready."
| GM Catto |
The sight of a group of five officers arguing with each other seemingly about the nature of using violence to solve their issues as guards of the city would startle and or appease some passerby on the crowded streets of the Precipice Quarter. It was after all the first day of the Radiant Festival and people from all across the world of every nation had come to see it in all of its splendor and many could not have asked for such a picture perfect day.
And then suddenly smoke and profanities rise up from a cluster of food stalls near a small street overlooking Absalom Harbor. The commotion centers on two particularly decrepit booths positioned across from each other, each little more than piles of haphazardly nailed boards, their peripheries scorched and smoldering. Suddenly a clay pot flies across the intervening space, smashing against one of the scorched stalls and splattering flaming oil across several others. One stall clearly reads "Everything Fried" while the other clearly reading "Pelmo's Pickle Hut."
They are clearly two goblin stalls as one, wearing a chef hat slings a jar over at the other, also manned by a goblin before the two come at each other to brawl out on the street, "You steal pickle idea. You no good!" shouts out one.
"It my idea, you bad one!" the other replies as they duke it out in the street.
Initiative
Dario Zuz: 1d20 + 5 ⇒ (13) + 5 = 18
Agatha Wytchlight: 1d20 + 3 ⇒ (17) + 3 = 20
Evindyl Star: 1d20 + 4 ⇒ (7) + 4 = 11
Javor Durrandon: 1d20 + 5 ⇒ (10) + 5 = 15
Felix Domblevoster: 1d20 + 4 ⇒ (7) + 4 = 11
Grunka and Pelmo: 1d20 + 2 ⇒ (1) + 2 = 3
| GM Catto |
::Action Order::
Party go first
| Felix Domblevoster |
Felix looks around for something he can use to smother the fire. Sand or earth, preferably. NOT water.
Perception +4
| GM Catto |
Grunka Will against Sleep: 1d20 + 3 ⇒ (14) + 3 = 17
Pelmo Will against Sleep: 1d20 + 3 ⇒ (12) + 3 = 15
Pelmo falls asleep from the magic while Grunka shakes themselves off, mostly unaffected as they swat in an odd dance of sorts the magic away.
| GM Catto |
Felix looks around for something he can use to smother the fire. Sand or earth, preferably. NOT water.
Perception +4
Felix: 1d20 + 4 ⇒ (9) + 4 = 13
| Javor Durrandon |
Still bemused by the morning's odd banter, Evin looks at his cohorts
"You guys remember this is my home ... right?"
"and no, I don't mean Absalom, I mean Precipice itself."
"My family has lived here since before The Decimation."
"Did you even know we had a special name for it here? That the pain of the people here is greater than they ever share!?"
"I'm here to HELP people, my people, people who need this Festival more than you can possibly know.""You all get that I can HEAL people ... right? That I love to? That I want to heal my home and all the people in it as a reminder to them that we will never forget what we lost?
"If I need to apologize to all of you for getting angry at the lost souls last night, I am happy to. Yes, I would happily have 'expended' the out of town rabble rousers ruining that bar, sorry. It's not that I'm not a nice person, it's that I'm good with handling not nice situations. My instincts say we will be presented with several as the weeks go on, I hope all of us are ready."
Javor looks at Evindyl and down at the ground. Evindyl was from here, he understood what life was like here. Javor was an outsider pushing his lofty idealism borne of his comfortable life. "Evin, I'm sorry for judging you earlier. But I'm
still not hurting anyone until we're sure we need to."
"You steal pickle idea. You no good!" shouts out one.
"It my idea, you bad one!" the other replies as they duke it out in the street.
Javor shouts, "Everyone back away from the fire!"
He flips over his shield and runs over to smother the grease fire with it.
Survival: 1d20 + 5 ⇒ (5) + 5 = 10
"Help me put this thing out! The barrel is going to explode if it burns through!"
Move action
Interact action (survival check)
Perception check
He can't put it out, the surface isn't flat enough for him to use his shield. He looks around, "There have got to be some sandbags around here."
Perception, looking for sandbags: 1d20 + 5 ⇒ (17) + 5 = 22
| Dario Zuz |
As Javor rushes up to the burning barrel and one of the goblins falls asleep, Dario moves up to the one that is still swaying on his feet. Dario grabs the little creature by the shoulders, looking down at him.
"<My little green friend, I need your help. That barrel is about to blow. Do you have anything that can stop it?>" Dario had lived his whole life in the city, survival tricks were not up his sleeve at all. He did try to think of the area though and where, close by, they could potentially get the barrel where it'd do the least damage. Carrying it would be too slow but rolling it? There was a possibility there.
I am going to do a Diplomacy check to try and calm down Grunka and see if they can help us. Then my crazy plan is to try and roll the barrel on its side and running on it to get it out of here and away from the crowded streets. I'll wait on that plan though till next round, see what else people find and if there is a safer/less ridiculous plan to try.
Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16
| GM Catto |
If someone would also please confirm the introduction of the "barrel" I cannot find a reference to it. GM's post mentions flaming oil on surfaces ...
I didn't on purpose. Your compatriots saw the barrels that are on fire. It was part of the perception check for the start of this enounter. There is enough fire to quickly begin to burn through the top.
| GM Catto |
The Goblin Grunka was just about to kick Zuz in the shin before he managed to partially calm hostile actions, "What you mean. Pelmo stand on fire, mine all good. No need to help," the Goblin says. The other, Pelmo soundly asleep.
Evindyl's turn to go still
| GM Catto |
Too big to mage hand and on fire from an COOKING OIL fire
| Evindyl |
UNDERSTOOD
Evin rips off his shirt, and immediately makes it damp & cold, casting Presitigation which he keeps active to continue to cool the shirt and his hands.
Evindyl moves to the largest area of fire and wraps his cold, damp shirt around them, moving to try to get the oil into the shirt, which he can keep from igniting with care (and magic). He takes his mind to a place of stoic resolve; he knows he is going to get burned.
Unbidden, Evindyl's halo ignites all around him: this is NOT something he would choose, but his spirit may know that he will need to heal himself ... soon.
Go to KITCHEN FIRES
Smother the fire with a wet towel or other large wet cloth.
| Evindyl |
Free action talky?
"Get the baking soda! Use it to douse the flames." He says pointing at the bag.
In fact, if you were to go behind Evin, and cover the areas he has extinguished with baking soda (the oil will still be sticky), this will make it almost impossible for it to re-ignite
FULL DISCLOSURE: irl, I am not in fact, a detective. I have managed a restaurant/club for many many moons. This is exactly what I would do if my kitchen staff f'd something like this up. (irl I would probably leave my shirt on though)
| GM Catto |
Talking to someone I always say is a free action unless needing to roll. Evindyl please roll with Survival to put out the fire.
| GM Catto |
::Round 2::
Party goes
Agatha goes to pull away the soundly asleep goblin while baking soda is used to try and help mitigate the fire. The clock is ticking.
| Dario Zuz |
"<You need to go. Fire on oil. Oil goes boom. Big boom.>" Dario says to the goblin chef before hearing Javor's shout. Running over, he grabs the baking soda and brings it over towards the man.
"Here! Take the baking soda. You got this Javor, I know you can do it." The young man's earnest support is somehow endearing and Javor feels the lightest bit of confidence from Dario's surefire grin.
One For All: 1d20 + 5 ⇒ (20) + 5 = 25
Of course, there is the natural 20. Javor gets a +2 to his next action and I bring him the baking soda. If I still have an action left, I'll try to smother it out. If not, I'll make sure Javor gets the chance with an additional +6 on his roll. I also get panache, just in case it matters this scene.
Maybe Smother?: 1d20 + 4 ⇒ (7) + 4 = 11
| Javor Durrandon |
Presuming I can use the baking soda...
"Thanks!" Javor replies as he catches the bag from Dario and pours it over the fire to snuff it out.
Survival! Once more, with feeling!: 1d20 + 9 ⇒ (5) + 9 = 14
"It's not working! We need to clear the civilians away from here!"
| GM Catto |
So another survival roll?
Yes. DC is 16 now
The fire is partially smothered out by combined efforts and clever use of common household cooking supplies. A little bit more however needs to be done to stop them.
| Evindyl |
What about actually using the barrel itself to smother its own fire? Evin isn't exactly strong, but all we would need to do is get it on its side and roll it in the dirt. He could actually ice the sides to lower the oil below its flashpoint too. We could then have control of the barrel versus the people, and move the danger away from them.
SURVIVAL: 1d20 + 1 ⇒ (7) + 1 = 8 Damp & Icey Fire Smothering.
| GM Catto |
Ouch. Well it is up to Felix. At this point, start thinking about rolling it into the harbor potentially for round 3. XD
Even with the works most of the group, it appears still not enough.