| Agatha Wytchlight |
Agatha stays in the entrance, baton out but by her side. She will stop anyone entering or leaving but otherwise will stand quiet. She notes with interest the flailing diplomacy of Dario. That could be the flashpoint.
perception: 1d20 + 3 ⇒ (17) + 3 = 20
| GM Catto |
Fight Order
Evindyl Star
Javor Durrandon
Agatha Wytchlight
The Elf
Dario Zuz
Felix Domblevoster
The Dwarf
The Halfling
The Cleric Human
Bold may go
| Agatha Wytchlight |
oops hadn't realised combat had started
Agatha moves forward, casts a spell at the dwarf
ray of enfeeblement: 1d20 + 7 ⇒ (20) + 7 = 27 DC 17 fort
Critical hit!
| GM Catto |
The combination of the two magics leaves the Dwarf looking rather sickly.
Fight Order, bold may go
Evindyl Star (Divine Lance)
Javor Durrandon
Agatha Wytchlight (Ray of Enfeeblment)
The Elf
Dario Zuz
Felix Domblevoster
The Dwarf (-5, Enfeebled 2)
The Halfling
The Cleric Human
| Javor Durrandon |
As soon as Javor hears "nuff talk" he shouts, "Bolar no! Get down!" and he rushes to grab the dwarf before he can draw a weapon. Unfortunately, he's a little too late, and the spellcasters have already struck!
Grapple (Athl. v. Fort.): 1d20 + 7 ⇒ (9) + 7 = 16
Ooh a real tweener!
Action 1: Step (Stride if I can't step around the corner of the table)
Action 2: Grapple
Action 3: Enter Mountain stance
| GM Catto |
"Let go of my you milk sop!" cries the dwarf as he is grappled.
The elf hands begin to glow as she begins to quickly cast a spell, "You dare insult me!" she says as suddenly the footing around Dario and Evin gets rather slick. She then rushes drunkenly to one side of the room.
Dario and Evindyl, please give me a DC: 16 Reflex save or fall prone on your turn. Anyone else that moves into the white squared section please do the same or fall prone.
Fight Order Round 1
Evindyl Star (Divine Lance)
Javor Durrandon (Moved, Mountain Stance, Grappled Dwarf)
Agatha Wytchlight (Ray of Enfeeblment)
The Elf (Casted Spell, Moved)
Dario Zuz
Felix Domblevoster
The Dwarf (-5, Enfeebled 2, Grappled by Javor)
The Halfling
The Cleric Human
Those bold go
| Dario Zuz |
Reflex: 1d20 + 8 ⇒ (2) + 8 = 10
The elven woman moves away from him, the ground underneath him beginning to give way as it slickens up. Dario tries to keep his footing but the surprising magic causes him to slip hard upon the ground.
"By the gods, this is a rough start..." Dario mutters to himself, picking himself up off of the ground before moving after the halfling on the side. Drawing his rapier, he stands before the halfling. "C'mon, do we really have to have a fight about this?" Dario pleads, readying himself for whatever trick may come.
Stand as an action. Stride as an action. Interact to draw my rapier as an Action. That's my turn.
| Felix Domblevoster |
"Next person who throws a punch or a spell is spending the night in jail," says Felix. "Everyone take a deep breath and relax!"
He tries to keep the dwarf from hurting Javor with a little charm he read about at the Forae Logos.
1 & 2. Cast Forbidding Ward on Dwarf and Javor.
3. Intimidation v. dwarf.
Intimidation (Demoralize): 1d20 + 7 ⇒ (14) + 7 = 21
JAVOR: You gain a +1 status bonus to Armor Class and saving throws against the dwarf's attacks, spells, and other effects.
| GM Catto |
Evin stands in place, eyes lighting up to shoot the dwarf
If he isn't moving at all, does he need to still be careful?
You make the save immediately if you are on a square with grease. If you move out of the square on your turn you do not make the save. If you move to another square effected by the grease you must make another save.
Fear grips the dwarf to a surprising degree, feeling like he was going to be suffocated, "I didn't leave the mountain to be crushed like this!"he blurts out, attempting to punch his way out and manages somehow with all that has been done to him to break free and drawing his axe of his back.
Punch 1 vs Javor: 1d20 + 2 - 1 ⇒ (19) + 2 - 1 = 20
Non Lethal Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Punch 2 Vs Javor: 1d20 + 2 - 1 - 5 ⇒ (15) + 2 - 1 - 5 = 11
Non Lethal Damage: 1d4 + 2 ⇒ (3) + 2 = 5
"O, wanna play a game luv?" says the halfling, drawing out a dagger and moving away to the back of the bar."You gonna haff to catch me. I ain't gon' back to no jail."
Taking another swig of his tankard the cleric that was very likely one of the faith of Cayden Cailean drunken says several lines, "Lets.. continue to mourn for dear.. old Runkles..," he says while clutching his holy symbol and letting divine energy heal the dwarf before he takes out a rapier from its sheath.
Heal v2 on Dwarf: 1d8 ⇒ 6
| GM Catto |
Fight Order Round 2; Bold may go
Evindyl Star
Javor Durrandon (-5 NL, MS)
Agatha Wytchlight
The Elf
Dario Zuz
Felix Domblevoster
The Dwarf (Enfeebled 2, Grappled by Javor)
The Halfling
The Cleric Human
Just realized the the dwarf hadn't actually been grappled.
| Agatha Wytchlight |
| GM Catto |
Will Save: 1d20 + 8 ⇒ (2) + 8 = 10
Poor bartender: 1d20 ⇒ 10
Both the cleric and the bartender are thrown into a soft sleep, falling down to the very new wooden floor.
| Evindyl |
Evindyl's righteous fury is clearly taking hold of him ...
"Did the LT really mean that whole 'don't kill anyone thing' or like was that maybe just a guideline?"
Evin raises the glowing symbol on his right palm
"Ketephys, Lord of the Hunt, has blessed each of you just as he blessed Runkles: the journey of our lives is a neverending hunt."
"Honor your friend, honor the sacrifice he made for you. End this."
DIPLO: 1d20 + 7 ⇒ (3) + 7 = 10 Invoke name of Fallen Friend
That role was like me being an Elven version of Dario ...
| Dario Zuz |
As the halfling skirts away, Dario moves with a surprising quickness to his human legs. He catches up fine enough, testing the small person's skill with the blade.
"A contest? I'd love to. Mind your innards, friend." Dario says with a grin, striking first at the inside of the halfling's elbow. He had learned how to fight in a non-lethal, but still painful, method. There were all kind of points on a person's body that hurt just that much more when struck.
Stride & then Strike.
Strike: 1d20 + 5 ⇒ (6) + 5 = 11Damage: 1d6 + 3 ⇒ (5) + 3 = 8
"The lieutenant made it quite clear, Evin! It would be a shame to besmirch ourselves more than I already have." Dario shouted to his companion, parrying a blow to the side and striking hard at the halfling.
Last action: Confident Finisher
Strike: 1d20 ⇒ 17Damage: 1d6 + 1 + 2d6 ⇒ (6) + 1 + (4, 3) = 14
| Javor Durrandon |
"No! No breaking bones!" Javor shouts. "Please stop! Bolar, I don't want to fight you, but I don't know these guys that well, and they seem pretty ready to knock you out. Please let me get you out of here."
Action 1: Diplomacy to Request the dwarf to stop fighting: 1d20 + 4 ⇒ (2) + 4 = 6
Probably a fail. Hopefully not another crit fail.
Action 2: Grapple: 1d20 + 7 ⇒ (13) + 7 = 20
Success!
Action 3: Draw Shield (not raised)
| GM Catto |
"Hey, get off me. I yield alright, damn it!" shouted the dwarf as he was grappled once again, less out of intimidation and more so from seeing the orchish woman down the cleric with a single spell.
Meanwhile with Dario and the roguish halfling, things were intense as rapier clashed with dagger, "Call that some swordplay there? As if," they say in response before Dario parried a thrust. The strike in return was also blocked but not the way the halfling wanted as her dagger escaped her hand and the pummel of the rapier pommel smashed into her face, knocking her cold.
"Skebs!" cried out the wizard as she rushed to her side, the halfling well on her way to a sore morning for the next day.
Combat Over
| Felix Domblevoster |
"Right," says Felix. "There's a fellow here with a bloody nose and that needs sorting out. Who wants to tell that story, eh?"
| Evindyl |
Evin is still struggling to determine if he is the "pretty elf"
He'd always wanted to be the pretty elf ...
The pretty elf is still furious, eyes blazing
"The rest of these officers are a LOT nicer than I am, you are all seriously on your way to being shot in the back and then healed so I can call you all liars with no one the wiser. Runkles has to be laughing his way across the Boneyard right now, with Pharasma trying to figure out what all the noise is about ...
Can we please just fine these ooze slimes and focus on helping the proprietor and the nose bleed? Oh - all of you, leave the district. We can let you stay in the City, the Festival not so much. You can attend next week."
| Javor Durrandon |
Javor unhanded the dwarf and huffed out a breathe, composing himself. He puts away his shield and makes sure the dwarf is okay. He had half a mind to shout at his companion's callous attitude, but he wanted to maintain a united front.
"Alright... You're alright then?" More as a statement than a question. "C'mon then. I'm going to take a look at your companion. " Javor said, taking out his medical kit. He brushed by Dario to take a look at the unconscious halfling. He raised an eyebrow at Dario as he did, she was probably less than half Dario's size. "Give me some room, I'm going to fix her. he said brusquely.
Javor took his medical bag and set to work.
Medicine for First Aid: 1d20 + 5 ⇒ (7) + 5 = 12
| Evindyl |
"Friend Javor, it's the end of the day and I may have had a touch less patience than I try to; that said their cleric is unconscious. Please tell me who you would like me to Heal, I would be glad to help. I will take a look at their cleric now, perhaps he can help us both when he is conscious."
Evin stands down finally ... nothing is glowing at all. He walks over the side of the bar where the cleric was put down to check if he was damaged or not.
"Please try to understand, Precipice is my home. My mother has worked for months with the team building the Fairground. This means more to the people of this neighborhood than you can imagine."
Sorry, I tried to keep up ... did anyone check on the dude with the nose?
Does he need magical healing or like just an ice pack?
Evin will also offer to conure ice for Javor's conventional medical treatments.
| Dario Zuz |
Dario has a little, pleased smile as he parries the attack away and crushes his pommel against the halfling woman's face. It catches her squarely off-guard, knocking her senseless and out cold onto the ground. Putting away the rapier, Dario gave a small shrug. "I really did try to end this peacefully." The elf's anger earned a concerned stare from the young human for a moment before he turned his attention to the elven and halfling woman before him. Javor quickly made his way over and gave him a look that earned a furrowed, questioning look. A dagger was a dagger, regardless of the size of those close by. "She'll be fine, no more than a bad headache and an ache in the joint. Nothing lethal." Dario said, straightening himself up.
I think the man with the broken nose was a customer, they own a fancier establishment I believe.
As Javor and Evindyl get to work, Dario handcuffs the dwarf and the unconscious guard before he takes out a bit of paper and ink. He pats them down looking for anything illegal on their person, while mentally figuring out the various fines and offenses this group would be charged with.
Perception (Checking Over The Dwarf): 1d20 + 5 ⇒ (18) + 5 = 23
Perception (Checking Over The Cleric): 1d20 + 5 ⇒ (9) + 5 = 14
Lore: Legal: 1d20 + 5 ⇒ (15) + 5 = 20
| GM Catto |
I assume you meant the unconscious cleric or the .
The Dwarf beyond being rather high strung was obviously carrying a well kept battle axe while the now handcuffed cleric, whom had been put to sleep by Agatha's spell, carried his own rapier. He'd mumble in his magically induced sleep, "fifteen more minutes mum... I ain't been drinking..." he spoke in his sleep..
"I'm up... headache," the halfling says, sporting a busted lip.
The halfling carried actually four daggers, one tucked away safely in her boot with the other two found resting at her hips. Various other illegal items could be found as well of dubious origin that could vary well have been stolen. The elf only had crossbow and a dagger to contend with beyond her small book of spells.
The bartender wakes up from Agatha's prodding, "Wha.. what I miss?" she says confused, checking herself.
| Dario Zuz |
Dario compiles the weapons and equipment from the drunken adventurers on a nearby table, nodding towards his comrades. "Make sure to get cuffs on the ladies. Use of spells and assaulting an officer means that you don't get to take a nice walk." After checking through his book for the damages done to the bar, the assault on their persons, and drunken tomfoolery, Dario gets an idea of the cost their actions have made.
When the others had a chance, he would wave them over to him off to the side. He gave one last glance back at the drunken party before clearing his voice and speaking low to each of them.
"Now...it seems these folks lost somebody. While we could press them for fifty gold pieces, I'm feeling benevolent and think we should go for thirty plus restitutions to the Tipsy Tengu. The little one..." He said, referencing the halfling. ...had a strange assortment of goods on her. Little things that could potentially have been stolen. I say we bring them in, let the other officers work them a bit. It'll sober them up, get them a little appreciative, and may get us some good looks for being thorough. What do you all think?"
Dario's question will be after whatever everyone else is doing so don't feel rushed folks :)
| Felix Domblevoster |
"I think a night in the drunk tank is all these four need. They're not serious criminals."
"Our job is to establish order, not roust every lowlife we encounter," says Felix. "We may need these very people, or others in this establishment, to help us on our next assignment. Shake them down like this and you lose the chance to work the streets. We need to strike a balance here. Maybe we should see if the proprietor wants to press charges. And that man with the bloody nose."
| Dario Zuz |
"Just the drunk tank? They drew weapons. That lady tried to stab me." Dario says, shaking his head softly. "I'm no Kuthite but I don't think a little slap on the wrists is fine either."
| GM Catto |
The dandy elf and his half orc assistant seemed to have left after the broken nose incident.
"Just get them out of my bar. Serves me right for letting adventueres get discounts," says the bartender with a yawn.
The choice of what to do with the four is up to the group.
| Evindyl |
We haven't protected public safety until they are sober(ish): the middle path is the correct one, sober up + fine.
We could, however, once they are restrained, also just sit with them until we think they're good, versus taking them in.
@GM - to what extent would a Heal spell make them either less drunk or better able to function? I could certainly make that investment to move them forward functionally.
| Javor Durrandon |
"Glad you're up. Try not to move too much. Lucky for you, the barkeep won't be pressing charges as long as you leave, so let's get you out of the door." Javor says to the waking halfling. To the proprietor, he waves, "We'll be right outside."
Presuming they leave willingly, Javor ushers the adventurers out the door. He asks the party of adventurers, "Now what exactly happened? We'd need to take you downtown for booking normally, and hold you overnight at least, which is a fairly lenient punishment. But I can see there are extenuating circumstances. I'm willing to be a little more lenient if we can get some guarantees this wont happen again. Otherwise, Dario's right. You did assault an officer, which is a serious crime."
Based on Lt. Lavarus' orders, I was under the assumption we could assess fines, yeah.
| Evindyl |
You arrive inside the office where Lavarus motioned for one of you to close the door after you enter. He is an older man, fading blonde hair and gut. However, he seems relatively fit, still wearing his breastplate. The lieutenant rises from behind his desk, glaring out from beneath brooding brows as he silently studies his new agents. After a long moment, he shakes his head, muttering “unbelievable.” as he pulls his well-chewed cigar from his mouth and gestures disdainfully. “This year’s Radiant Festival is the most ambitious peacetime undertaking the city’s seen. The Edgewatch is responsible for the safety of thousands. I told the council I needed the best of the best. And instead they send me you—a bunch of rookies so green you’ve practically got gills. Did you pin those badges on yourself, or did Sergeant Ollo have to do it for you? The rejects as well it appears, pitiful.” He sighs and sits.
“Abadar only knows what sin I committed to deserve you. But we work with what we’re given. You do what you’re told, learn from the veterans, and maybe you’ll come out of this proper guards. But if I catch you shirking work or tarnishing the reputation of this precinct, I’ll bounce you out of here so hard you’ll land in Absalom Harbor. Clear?” He doesn’t wait for an answer, instead snatching up a scrap of paper from his desk and holding it out. “Here’s your first assignment. A bunch of dung-heeled wannabe adventurers are...
HERE - book 'em or 'fine 'em
| GM Catto |
| 1 person marked this as a favorite. |
It is a bit murky how fining someone in this AP. If you like you can write minor crimes up as tickets instead for ease. The alternative is just essentially leaving them naked on the street or taking their money outright, something that bade AP does which wierd. My idea of making up fines was a way to counteract that, as well to make anything available from a an enemy available to purchase from a quartermaster.
| Dario Zuz |
I appreciate it. It incentives us doing our job right. I also just think it adds well enough to being a guard.
EDIT: I also think it has been misconstrued a bit, now that I'm reading it. Dario isn't suggesting they pay now, to them. He is suggesting that a fine be written and delivered. They'd pay to the city, I assume.
| Felix Domblevoster |
I'm just suggesting we start in the shallow end. If we come across as hardasses in our debut, that stigma could linger, for good and for ill. A little neighborhood cop leniency might serve us well in the future.
| GM Catto |
What is group concences, book em and let central handle it?
| Agatha Wytchlight |
Fine them. If no money, throw them in lock-up. Kick them out of bar. Simple. Follows orders. The chief wants no problems. None of us hurt, so discretion on assault allowed. 40gp each, 30 plus 10 for attacking us. Within guidelines.
Agatha eyes the halfling.
Throw this one in for possible theft, if items not accountable
She looks at the others. This was the most Agatha has said to this point.
Well? Chop, chop!
| Evindyl |
Fine them. If no money, throw them in lock-up. Kick them out of bar. Simple. Follows orders. The chief wants no problems. None of us hurt, so discretion on assault allowed. 40gp each, 30 plus 10 for attacking us. Within guidelines.
Agatha eyes the halfling.
Throw this one in for possible theft, if items not accountable
She looks at the others. This was the most Agatha has said to this point.
Well? Chop, chop!
Just because it's Pathfinder doesn't mean this doesn't work like life; these are aspiring adventurers who shouldn't want their reputations ruined. We ask them what they have with them, take a fair offer like Agatha outlined, and let it go. We write it up as drunk & disorderly resolved semi-peaceably and call it a night.
| Dario Zuz |
"Sounds fair Agatha." Dario says, the majority seeming to be in agreement about taking them in and fining the drunkards. Helping the slurring cleric along, Dario would head out with the first one and bring them back to headquarters to get them in the drunk tank, fined, and all taken care of.
| Felix Domblevoster |
Felix is unhappy with this particular take on the law, but doesn't make a further point of arguing. He helps with the arrest and transportation.
Let's move on.
| GM Catto |
Escorting the drunken four adventurers back to the precinct, you all returned relatively easily without any further incident for the night. You arrive in the reception area where a waiting Lt. Lavarus is discussing matters with a Dwarf in the same light blue uniform as other members of the Edgewatch. He chuckles with the dwarf before he spots you rather quickly, waving him off before greeting you.
"Well well. Looks like the the new blood wrangled some troublemakers. Good work tonight, I think you've all earned a good rest for the night," he says scratching his chin before he began to go on a lecture almost to the adventurers, "Too drink too much is sin you know, something you should all take heed to learn. A night in the slammer should do you some good in the morning."
| Dario Zuz |
--Earlier--
The wet and stale alcohol that had soaked into his uniform magically dried away as the uniform became crisp and clean. Dirt, debris, and other markings on him faded away until the crisp, clean, young man appeared out from underneath. Looking himself over, he would give a nod and a wide grin.
"Everyone gets a rough day here and there, right? Tomorrow will be better. Thank goodness we've got you spellcasters on our side, I'd hate to see how that would've gone down otherwise." The sincerity in his voice was obvious and earnest, Dario didn't wear the mistakes of the past on his sleeves for long.
--Currently--
"Thank you sir. You have a good night." Dario says to his commanding officer, turning towards his comrades. With a big smile, he leaned in close to speak. "Could I tempt any of you into a drink tonight? It was a messy situation today but we didn't come out looking like fools either. I'd appreciate the company."
| Evindyl |
"I doubt we would get overcharged at the Tipsy Tengu.
Evindyl smiles the 'pretty elf' smile he learned from his mom ...
"I would love a drink, and the company, and possibly a 2nd drink."
"I'm sure I can change this outfit so we don't look like The Law either."
Evin heads towards the locker room: the outfit he could work with, carrying a bow, not so much.
Nothing says you want to fight like carrying a weapon.
| Javor Durrandon |
Javor looks apologetically at the adventurers, but he lets them know they'll be released in the morning.
When discussion of drinks arose, Javor furtively replies, "Well ought to be getting to bed for work in the morning but... I could be convinced to have a little nip. I should be glad to share the fellowship regardless."
Javor also changes out of his clothes as he's off the clock.