Rappan Athuk - The Dungeon of Graves

Game Master JoshB

Maps


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M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

He wasn't on the map at all when Lefty acted. I presumed he just hadn't been put there yet.


Lothorian Sativa wrote:
He wasn't on the map at all when Lefty acted. I presumed he just hadn't been put there yet.

I know, me too. I just assumed the ogre was moving up the hallway the whole time so I said that ting would wait until he came around the corner.

If the GM moves the ogre up a bit ting will race down the hallway at him, if not ting will wait with a readied action.

Actually, if DMoG doesn't chime in before I head to bed I'll go ahead and do a readied action for ting. But I figured it couldn't hurt to ask him about it :)


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

I could help you get a flank if you don't drop him. The guy with him is probably trouble, too.


Human bloodrager 1/transmuter (enhancement) 5 - HP 50/50, AC 13 (21 w/ shield and Mage Armor) - Perception +10; F: +6/ R: 2/ W: 5- Speed: 40, Active Conditions: n/a

Friends, I’ve very badly injured my hand today and can’t move it. I’ve had many stitches. I’m typing this with only one hand.

I’m going to step away from my games for several days to a week. If I am a player, please bot me. If I am the GM, I’ll see you in a few days.


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

Sorry to hear that. Take care of your hand, and we'll see you when you're feeling better.

I think Garados is about to kick some major @$$, so we might bot you.


Really sorry to hear about your injury Garados - wish you a fast and full recovery. All the best!

------

On another note, I get the sense our game is slowing down dramatically...

Dark Archive

Agreed. I think if some people stealth off that will happen often.


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M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

I played with this GM for 4 years before joining this game. It was a slow game, but we got it done.


I apologize for the slow pace of posting since the start of the year.

I've fallen below the goals I set for myself hen I started this game.

Life is returning to normal and I'll be correcting my absence.

If Lefty wanted to wait until the ogre was closer before blasting it, that's an option.


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

That would have been his choice, yes.


Good to hear from you DMofGraves! ;)


So who are we waiting on?


Garados did not post, but that was expected as per his message to us on the 15th January.

So I think we are waiting for DMofGraves.


U-Monk 1/Serendipity (Heavens) Shaman 5 | HP 47/47 | AC 19/23 T:19/23 FF:10/14 (Second # w/Mage Armor) | Init:+6 | Perc +16 (+20 to notice enemy before surprise round) | F:+6 R:+8 W:+10 | Sense Motive:+18 Stealth:+16 | Defiant Luck: 1/1 | Stardust: 5/5 | Current Wandering Spirit: Life: Channel 3/3

Nobody has a fireball that they could lob into the room with all the zombies? Great way to start a big melee like that!

Dark Archive

Yeah, I think we are waiting on the GM. I am here though.


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Wyran Zuranan wrote:
Nobody has a fireball that they could lob into the room with all the zombies? Great way to start a big melee like that!

I do, in fact. Just one, though.


Just posted.

Life has leveled out.

Will be more regular from hear out.


Human bloodrager 1/transmuter (enhancement) 5 - HP 50/50, AC 13 (21 w/ shield and Mage Armor) - Perception +10; F: +6/ R: 2/ W: 5- Speed: 40, Active Conditions: n/a

I am back. Hand still a bit messed up, but stitches are ready to come out.


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

Garados needs to cast Haste, and get prepped for a fight.


Human bloodrager 1/transmuter (enhancement) 5 - HP 50/50, AC 13 (21 w/ shield and Mage Armor) - Perception +10; F: +6/ R: 2/ W: 5- Speed: 40, Active Conditions: n/a

Sure.


Human bloodrager 1/transmuter (enhancement) 5 - HP 50/50, AC 13 (21 w/ shield and Mage Armor) - Perception +10; F: +6/ R: 2/ W: 5- Speed: 40, Active Conditions: n/a

Hello. I've been unable to log in for several days. If you've had the same problem, try clearing the cookies in your browser.

I'll get to this game (and all my others) ASAP.


Welcome back Garados!

On a different note, and apologies for getting back to this - we are moving so sloooooow….. DMofGraves posted on Monday, and it seems it will take us a week to complete one round?


I was shaving difficulty as well.


And here I was really enjoying this character… Oh well… See you on the other side, I guess.


Well that's ominous...


They have been setting the terrain and spells to their advantage for a long time now - you are not expecting an easy fight, are you?


Nope, not at all, especially after the room upstairs. But I was surprised when we didn't immediately rush in.

If I had known the ogre was that tough, I'd have had ting retreat to the stairs. but I heard ogre, not ogre on steroids. Didn't feel it was metagaming since ting, he's a character I had played to sixth level as a 'pathfinder,' had fought ogres before.

My concern is not about buffs or darkness, but with the smell of brimstone, my concern is what they may have been summoning this whole time.


Why would we rush in, if they hadn't yet noticed us at all?

For Tessai, the first order of business was to free those prisoners we found before being detected. If we just rush and die, what use are us to those people who are being held captive?

For me the error of engaging the ogre was the risk of raising an alarm, which it did. Now they are ready for us. And we have gained absolutely nothing from this exchange, quite the contrary actually.

If I was playing any other character than a Paladin, I would not go in that room - I would grab the prisoners and get the hell out of here to come back the next day. But Tessai will do the paladin thing to do, and probably bite the bullet because of it.


I'm good with grabbing the prisoners and going. I'm not sure that a paladin "must attack" instead of taking the innocent and leaving.

I disagree with the idea that they hadn't noticed us. I thought one of the survivor's rushed downstairs, he would have notified them. Also when we saw the location of the zombies in the room, they were set in a defensive position around the casters. So, they knew we were coming.

My concern is that we've given them enough time to finish their summons.


I guess we can agree to disagree then.

We had no alternative but to give them time, because the group was stretched all over the corridor.

Also Tessai's concern is that leaving now will allow them time to regroup and entrench. While the little girl is still in there. I am just pondering if she would consider a parley or not.


I'm not sure what we're agreeing to disagree on.

They clearly were may have been made aware of our existence before we ever came down the stairs, and we only got spread out in the corridor after we decided to not attack the defended position in the temple and attempt to free the prisoners.

I agree with you that attacking them now is probably a suicide mission, not just because they have had ample time to prepare but also because of what I fear they have summoned (I assume that from the sulfuric smell mentioned in the game thread.)

I understand the desire to not fight them entrenched but if they have summoned a BBEG. Then better to come back after they have wasted their recourses.

Anyway, agreeing or disagreeing, I'm glad we talked tactics a little. I think communicating earlier would have helped a lot more. For instance, in character we were all communicating with 'Lefty' not with each other and out of character I thought everyone knew that one of the cultists fled downstairs, assumably giving the alarm (which the defensive posture in the temple supports).

I'm good with whatever the group wants to do, flee, talk or go down in a blaze of glory.

Edit:Hmmm, started reading through the game thread. It looks like the only priest we saw escape used the potion and went down the hall. So, my belief that they were in a defensive position due to being warned was an assumption.

Again, probably would have been good to talk strategy before the attack, not after it. Hopefully we will survive to learn from our mistakes.


I think it is possible they were not aware of our presence. That is what we are agreeing on disagreeing.

And based on that assumption, I think it was a mistake to attack the ogre. I am not sure when/why we abandoned what we were doing at the time (getting the prisoners out of there), to simply engage in a fight which completely stalled our actions, and split the group.

I dislike too much OOC talk as it can get out of hand, so I prefer to go with Gameplay posts whenever possible. And since we are in a dungeon, trying to remain unnoticed, it makes sense to use the Message spell.

In any case, it is irrelevant now. Game on!


Yeah, if they weren't aware of our presence then attacking the ogre was a huge mistake. And yes the message spell makes sense, but puts the onus of communication on the one who cast it.

I don't like a lot of OOC either, but we need to communicate, and we didn't.

With the two of us having opposite opinions on the 'Temple priests' awareness of our presence' we were both acting on our beliefs not sure why the other was doing the opposite of what we thought was sound tactics.

Yes, irrelevant now, but a good reminder of what happens sometimes...

For what it's worth, I'm glad we chatted and I hope ting and Tessai live to see the actual RA dungeon...


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

I was sure the ogre would be easier to kill than it was, and that he was going to kill the prisoners.

Maybe we can evacuate the prisoners while we can and come back fully charged? I'm pretty much down to cantrips.

If we attack, we might disrupt their summoning, if that's what they're doing.

Dark Archive

At this point we need to take them. They may have been summoning. They may have not. But leaving without the girl does not seem to be a good option.


Human bloodrager 1/transmuter (enhancement) 5 - HP 50/50, AC 13 (21 w/ shield and Mage Armor) - Perception +10; F: +6/ R: 2/ W: 5- Speed: 40, Active Conditions: n/a

Agreed.


An ogre with a few unchained barbarian levels did turn out tougher than I thought.


you and me both!


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

LOL! I should have guessed he'd be way nastier than a regular one. Sorry I got you in that predicament, Ting.


It's cool, That's the direction ting would have headed, it was just an ogre. Next time wait until he's about ready to come around the corner so ting could try to hit him flat footed :)


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

I totally missed that. You're so right. Lefty's a sneak attack sort of guy, too.

I'll try to flank you, here. We've got enough speed from the Haste to position pretty well. I'm not that likely to hit, but you are. If I get lucky, I'll get 2d6 on top, too.


Tings a round behind you heading into the temple room. Possibly two because of the distance. Just keep telling people what you see and hear.


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

We're all Hasted, for a couple more rounds, at least. You can get there quick.


Apologies for the lack of posting - I started with the symptoms on Wednesday, and have been fighting off Covid for the past few days. I will try to post as soon as I am feeling better, since I am not doing much more beyond lying in bed resting anyway…


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

Oh, no! Take care.


Wow, Get feeling better!


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

Tessai won't be posting soon. I suggest we bot her. This whole scenario is her time to shine.
Let's all look at what she can do, and play her right.

She's a paladin. Somebody get her to full hit points and we'll let her rip.


I'm glad Tessai posted, I really don't like botting folks unless they ask us to.

Ok, does anyone know the speed moving through the darkness, would it be the same as being blind? Ting looked in the room so he's familiar with the lay out, but I don't know how far he can move into the room.


M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|

Same here. Glad Tessai is posting.

We're rooting for ya! Get well soon!

Ting: Darkness won't change your speed. You can run straight into the room, or straight into a creature, if it's in the way. lol

Get in there and jack up some priests. We could use a channel.


Human bloodrager 1/transmuter (enhancement) 5 - HP 50/50, AC 13 (21 w/ shield and Mage Armor) - Perception +10; F: +6/ R: 2/ W: 5- Speed: 40, Active Conditions: n/a

I'd like to understand our situation. The babau is something Garados (who uses natural attacks) doesn't want to deal with. The other guys are priests, right?

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