[PbP Gameday X] GM Ladile's Bounties (Inactive)

Game Master Lady Ladile

Maps & Handouts | Skill Macros


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Season of Ghosts

@Dennis - Is there a specific character number you'd like for me to report to for you?

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None

Changed Scary Gourd to be more Strength based at the cost of Wisdom.

Found I have to be much more careful about using templates. The original header had some wrong information.

I have also updated the macros spreadsheet.


"Dae" (they/them) | Pahtra icon solarian | hp 68/68; Hero Points 1/3 | AC 22; F+11E R+12E W+9E (+1 vs blind/dazzled) | Perception +9E; darkvision | Speed 30ft, Cat Fall | Current Attunement Graviton | Current conditions: | ◆◇↺
GM Ladile wrote:
@Dennis - Is there a specific character number you'd like for me to report to for you?

Yeah, sorry, I forgot to update. 215589-2019 Radiant Oath, please.


Season of Ghosts

Okay folks, the game has been reported and you can find your chronicles --> here. Please let me know if everything is correct; if any changes need to be made I'll do them ASAP.

I'm planning to go ahead and get us rolling on The Tireless Path later this evening but if anyone still needs to make some character adjustments (or swaps) we can make it a slow start until everyone's good and ready :)


M Human

Those last days were busy I suppose, Gm Ladile?


2 people marked this as a favorite.
Season of Ghosts
dragonvan wrote:
Those last days were busy I suppose, Gm Ladile?

Hey folks, just checking in - I've been in a bit of a funk for the last few days but I'm hoping things are starting to shift back to normal. This unfortunately happens to me sometimes when the days start getting shorter and there's less daylight to be had.

I've got to get some sleep but I'll try and move things along later this evening. Thank you for your patience.

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None
GM Ladile wrote:

Only doing this because Scary already indicated they'd use a Hero Point on a failed check and it'll save a little time; otherwise I would not be this presumptuous.

Sorry, I should have said go ahead and bot the roll.

I am fine with you rolling for my character, especially if it speeds up play.

Envoy's Alliance

1 person marked this as a favorite.
NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache

Watches?

Sebasti
Abella
Parnel
Isder
Scary
Ezren


M Human

Good for me for the watch (Isder)!


"Dae" (they/them) | Pahtra icon solarian | hp 68/68; Hero Points 1/3 | AC 22; F+11E R+12E W+9E (+1 vs blind/dazzled) | Perception +9E; darkvision | Speed 30ft, Cat Fall | Current Attunement Graviton | Current conditions: | ◆◇↺

Fine with me.

Verdant Wheel

Female human (skilled) druid 3 | HP 41/41 | AC 19 | F +9 R +6 W +11 | Perc +11 | Stealth +1 | Speed:25 ft | Active Conditions: ---

Fine with me!

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None

So bridge is out.

Crafting is the obvious skill.

Nature or maybe Survival to find materials to help fix things.

Probably some Athletics to get things put in place, Acrobatics if the bank is steep so that balance is important.

Architecture lore for how a bridge should be built?

Any other suggestions for possible skills?

Of the above, my character would be able to do (from best to worst) Nature, Survival, Athletics,
Crafting.

Envoy's Alliance

NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache

Sebasti's good at Acrobatics and technically trained in Athletics.

He may be better off using his +10 to Aid via Diplomacy with One for All. I.e., cheerleading.


M Human

Isder is good in Acrobatics, not so bad Athletics and lore of the Warfare, which may link to bridge.

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None

Re: One for All It depends on if number of successes is important. If we need number of successes, we are probably better if you make a skill attempt.

I suppose you could try diplomacy to coordinate our efforts?

Re: Warfare lore Lot of troups have needed a way across a river and sometimes with horses and wagons. I think our GM would have to comment on which of those options your character thinks would work best.

Verdant Wheel

Female human (skilled) druid 3 | HP 41/41 | AC 19 | F +9 R +6 W +11 | Perc +11 | Stealth +1 | Speed:25 ft | Active Conditions: ---

I could try Survival to find a better place to cross.


"Dae" (they/them) | Pahtra icon solarian | hp 68/68; Hero Points 1/3 | AC 22; F+11E R+12E W+9E (+1 vs blind/dazzled) | Perception +9E; darkvision | Speed 30ft, Cat Fall | Current Attunement Graviton | Current conditions: | ◆◇↺

Ezren is pretty solid at Crafting. He wouldn't be doing the physical labor himself, of course, but would be glad to supervise :P

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None

So it sounds like:

Sebasti tries to organize us using Diplomacy if the GM is alright with that, otherwise uses Acrobatics to get into all the places needing good balance.

Aella uses survival to find the best place for us to cross, so we can do the work from both sides. Might also find something in the terrain that we can take advantage of.

Scary Gourd uses Nature to find materials to use in the repair.

Ezren uses the materials with his crafting.

Isder uses Acrobatics to get into all the places that require good balance.

Parnel let’s us know how he fits in this.

Does the above sound like a plan? Please speak up if you’ve alternatives that you think would work better, even if it is something like your character wanting a different job. Sounds like this is a pretty open challenge, just need to relate the skill to repairing the bridge.


Season of Ghosts
Scary Gourd wrote:

Re: One for All It depends on if number of successes is important. If we need number of successes, we are probably better if you make a skill attempt.

I suppose you could try diplomacy to coordinate our efforts?

Re: Warfare lore Lot of troups have needed a way across a river and sometimes with horses and wagons. I think our GM would have to comment on which of those options your character thinks would work best.

Re: One for All - I'm happy to allow that but if it helps, you do need a certain # of successes on this task.

Re: Warfare Lore - Hmm...I could see a case for using this to help reverse-engineer a fix for the bridge. After all, the destruction of enemy structures and supply routes is a thing that happens during war and to do that efficiently you'd need at least a basic understanding of their construction and where the weakest points are.
______________

Looks like you've got a pretty good plan in the works! I'll give you guys a bit longer to make sure Parnel and everyone else has a chance to chime in with any other suggestions or ideas before I nudge you to put your plan into action.


Season of Ghosts

Work and outside commitments have been nuts this week but I'm going to go ahead and nudge things along. Having checked into his other games it looks like Parnel's player has similarly been swamped with RL so I'm going to go ahead and bot them for the moment until they're hopefully able to check in again.

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None

Environmental Conditions: Severe Fog - Creatures between 10 and 20 feet away are Concealed (DC 5 flat check to target; this includes allies). Greater than that, they are Hidden (DC 11 flat check to target).

———

I believe you generally need to be able to see something or have a good description of it in order to identify it. So far Scary Gourd has not spent an action to Point Out the big one so I don’t think others can identify or target it.

He is sort of busy proving skeletons aren’t immune to piercing damage. :)

Envoy's Alliance

NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache

Recall knowledge is also a 1-action activity in PF2.


Season of Ghosts

Wrapped up the PF1 special for which I was House GM earlier today, so here's to a little more time back to devote to my other games! :)

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None

Are the squares with trees difficult terrain? It didn’t matter for movement last round, but now it does.


Season of Ghosts

Yes, the squares with trees are difficult terrain.

Envoy's Alliance

NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache
Quote:
If 5' step still a thing?

Yes, but it is not "free" (i.e., it costs one of your three actions) nor does it prohibit taking a separate Stride action during the turn (e.g., you could Stride then Step to move adjacent to a creature with 10 ft reach or Step then Stride to escape from a creature you suspect has an AOO or other reaction to a Move action.


Season of Ghosts

^Yes, what Sebasti said. No longer a 'free' action but you have much more flexibility in how you use it.
______________

Now that you've finished off the last two skeletons I imagine the rest of this battle won't take too terribly long. I know we're very close to the end of Gameday; is everyone still down to play Somewhere Below after this? While we won't finish before convention's end, I can still report it under the Gameday umbrella as long as we at least get started before November 15th.

If you'd rather *not* continue on to Somewhere Below after this, I completely understand! I know we're creeping up on holiday busyness (at least here in the US) and things tend to slow down from now until after the new year.

For folks who *do* want to continue on, I'm happy to run since I promised 3 bounties. If need be, I can put out a call for additional players :)

Envoy's Alliance

NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache

I'm happy to continue. :)


"Dae" (they/them) | Pahtra icon solarian | hp 68/68; Hero Points 1/3 | AC 22; F+11E R+12E W+9E (+1 vs blind/dazzled) | Perception +9E; darkvision | Speed 30ft, Cat Fall | Current Attunement Graviton | Current conditions: | ◆◇↺

I'm happy to continue.

Verdant Wheel

Poly Gourd Leshy Druid 3 | 25’ | HP 30/38 | Shield 12/12 | AC 18 (20 w/shield raised) | F +8 R +5 W +10 | Hero Points 1 | Exploration: Detect Magic | Spells 1st 1/2 2nd 1/2 | Conditions: None

I was wondering if we would attempt the third.

I am happy to continue, but will need to apply it to a new character. I already have it on Scary Gourd and just recently leveled my last 1st level character to 2nd yesterday.

Anyone have a request for what class I should bring?

Envoy's Alliance

Male Elf Investigator 1

I would love to, but I had better drop out. RL if kicking my rear right now and I don't want everyone having to pick up my slack. I really appreciate the game and the patience you have shown! Thank you!


M Human

Isder can stay and do the bounty.

Verdant Wheel

Female human (skilled) druid 3 | HP 41/41 | AC 19 | F +9 R +6 W +11 | Perc +11 | Stealth +1 | Speed:25 ft | Active Conditions: ---

I'll stay on for another!


Season of Ghosts

Alrighty, that's it for The Tireless Path! The game has been reported and you can find your chronicles --> here. Please look them over and let me know if any changes need to be made :)
______________

It sounds like everyone but Parnel is game to continue on to Somewhere Below (albeit with some character swaps). Fantastic! I'll put out a call shortly for a 6th person and I'll aim to hopefully get us rolling (or at least the intro post posted) tomorrow afternoon/evening.


"Dae" (they/them) | Pahtra icon solarian | hp 68/68; Hero Points 1/3 | AC 22; F+11E R+12E W+9E (+1 vs blind/dazzled) | Perception +9E; darkvision | Speed 30ft, Cat Fall | Current Attunement Graviton | Current conditions: | ◆◇↺

I think we'd be fine to continue with 5 if that's easier, too.

Envoy's Alliance

NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache

Me too.


Season of Ghosts

Actually, I did already have a new 6th wrangled but was only able to get them dotted into the campaign this morning. I also didn't have time to get a post up last night like I wanted *BUT* I'm about to rectify that. Please stand by :)


Season of Ghosts

Post is up! For the new player (Bubba) and new character (Scary Gourd's replacement), please be sure to post/update your information on Slide #2 and place yourselves where you want in the marching order on Slide #3.

Envoy's Alliance

NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache

Handouts are currently permission locked. :)


Season of Ghosts

D'oh! Try it now!

Envoy's Alliance

Still working out the details, but I think I will build a Kobold Inventor Summoner.

Oops…Inventor isn’t sanctioned yet.

Please mark Scary Gourd and Entropy as inactive.

Envoy's Alliance

Sorry, getting late. I’ve added tokens but still have work to do before the summoner is complete. It will have to wait until tomorrow.


Season of Ghosts

^No worries! I did get Scary Gourd & Entropy marked as inactive for you :)

Envoy's Alliance

Thanks!

Still need to work out some details and figure out equipment but I should be able to finish that today.

Envoy's Alliance

So one of the things that Summoners can do is have the summoner take one exploration activity while the Eidolon takes a different one. The skills sheet doesn’t really provide for that.

I also think I need to break off the Eidolon to its own character sheet.

Verdant Wheel

Female human (skilled) druid 3 | HP 41/41 | AC 19 | F +9 R +6 W +11 | Perc +11 | Stealth +1 | Speed:25 ft | Active Conditions: ---

Does playing twice to get a free Wayfinder include bounties? If so, Aella can have a Wayfinder now.

Envoy's Alliance

Aella, who is not a witch wrote:
Does playing twice to get a free Wayfinder include bounties? If so, Aella can have a Wayfinder now.

I’ve never been in a position to try it. Go to the boon page and let us know if it works!

Envoy's Alliance

NG Male Human (Varisian) Swashbuckler 1 | HP 16/20 | AC 18 | F +4 R +9 W +5 | Perc +5 | Stealth +7 | 25 ft | Hero 0/3 | ◆ ◇ ↺ | Active Conditions: toughness, panache

The last bounty hasn't posted yet, so I couldn't make it work for Sebasti. However, I'm pretty sure it worked on other characters.


"Dae" (they/them) | Pahtra icon solarian | hp 68/68; Hero Points 1/3 | AC 22; F+11E R+12E W+9E (+1 vs blind/dazzled) | Perception +9E; darkvision | Speed 30ft, Cat Fall | Current Attunement Graviton | Current conditions: | ◆◇↺

Yeah, I think the system just looks to whether you have two reported games, regardless of type.


Season of Ghosts

Looks like Tireless Path got posted sometime yesterday evening and I just submitted the report for this bounty a few minutes ago. I expect there to be another big surge of reported games as today officially marks the last day/end of Gameday, so this one should post pretty soon!

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