[Gameday X] PF2 Special 2-00 King in Thorns 5-6 GM Sedoriku (Inactive)

Game Master Sedoriku

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The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

I forgot to give the information that kitty does not burn at all to either Tapi or Pytor, but it's much more useful than the pounce. Carmelizzia would have been warned. You can retcon your turn.

Horizon Hunters

Female Varisian Human Monk 5 HP 68 AC 24 F +11 R+13 W+9 Perc +9 Speed 35' Hero Points 0 Active Conditions

So just switch from Rain of Ember Stance to Tiger Stance. It means no fire resistance and AC of 25 with shield.
To hit are the same, just different damage. Only one hit, so rolling damage once:
magic slashing, inspired: 2d8 + 3 + 1 ⇒ (4, 2) + 3 + 1 = 10

Grand Archive

N Male Human (Versatile) Sorceror 6 | HP 50 | AC 22/23 | F +9 R +11 W +11 | Perc +9 | Stealth +11 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:3| Active Conditions: ---

Delorn starts to cast, but instead of the familiar flames of his previous spells, a coruscating black beam lances out at the cat-creature.

Cast harm, Cast shield
Negative damage, Fort save DC 21: 3d8 ⇒ (7, 4, 7) = 18


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Carmelizzia slashes the elananx lightly as it yowls at her in annoyance.

Save: 1d20 ⇒ 12
It resists the worst of the harm spell, but can't shake off all of the effects of it.

The two pixies sprinkle powder on their arrows and give a wave of their hands, disappearing from sight.

Elananx bites after Carmelizzia.
Jaws vs. Carmelizzia: 1d20 + 16 - 1 ⇒ (16) + 16 - 1 = 31
Damage, piercing; fire: 2d6 + 8 ⇒ (6, 4) + 8 = 181d6 ⇒ 5

It then bats at the smaller sized Crunch, wanting to play with the smaller goblin.
Claws vs. Crunch, Agile: 1d20 + 16 - 4 - 1 ⇒ (5) + 16 - 4 - 1 = 16
Claws vs. Crunch, Agile: 1d20 + 16 - 8 - 1 ⇒ (8) + 16 - 8 - 1 = 15

It fails to catch ahold of the smaller prey and gives a small hiss at the goblin.

++++++++++++++++
Burning Kitty! Round 2
General Active Conditions: INSPIRE COURAGE

Elananx (grey) -19 Frightened 1
Pixies: Black (Invisible)
Cream (Invisible)

Crunch 53/71 (-18)
Tapi 68/68
Herondal 74/74
Pytor 53/53
Delorn 43/43
Carmelizza 23/68 (-45)

Bold are up!
++++++++++++++++
Current map

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

Tapi is going to wait to do these actions until after Crunch and Carmelizza go, so they can both get their attacks in.

Once the melee members finish up, Tapi ◆ continues dirge of doom and then ◆◆ casts gravity well.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

If forgot about the Dirge, and am editing my last post to account for it.

Tapi holds off for a moment on a spell and some more doomsaying.
Well, well Reflex, Grey, Black, Cream: 1d20 ⇒ 131d20 ⇒ 141d20 ⇒ 11
Tapi has a small premonition that most of the enemies will avoid the worst affects of his spell.

Effects to be settled after Crunch and Carmelizzia act

Grand Archive

N Male Human (Versatile) Sorceror 6 | HP 50 | AC 22/23 | F +9 R +11 W +11 | Perc +9 | Stealth +11 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:3| Active Conditions: ---

Delorn casts a spell, then glares at the cat he just hit.

Cast see invisibility, Demoralize (Intimidating Glare)

Intimidate: 1d20 + 11 ⇒ (10) + 11 = 21

Horizon Hunters

Bard (Maestro/Polymath) 7 - HP 56/85, AC 25 - Perception +14 +1 visual - F: +12 / R: +14 / W: +14 - Speed: 25 Male Gnome Fey-Touched Focus: 2/2 | Hero Points: 1/2 | Class DC: +25 (E) |

Herondal also casts See Invisibility. ◆◆

Then points out the hidden enemies. ◆

"There and there!"

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

↺ Retributive Strike on the Elananx when it hits Carmelizzia
Reduce the damage by 7, then...
1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 30 for 2d8 + 4 + 1 ⇒ (1, 2) + 4 + 1 = 8 bludgeoning

After dealing out a little retribution, Crunch lines up their swings for more punishment. Hearing a word of warning from Tapi, they decide against moving into a more advantageous position... and instead channel some of Torag's healing power into their ally.

◆ Strike Warwammer 1: 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31 for 2d8 + 4 + 1 ⇒ (5, 4) + 4 + 1 = 14 bludgeoning
◆ Strike Warwammer 2: 1d20 + 14 + 1 - 5 ⇒ (7) + 14 + 1 - 5 = 17 for 2d8 + 4 + 1 ⇒ (6, 6) + 4 + 1 = 17 bludgeoning
◆ Lay on Hands heal 18 hit points and +2 status bonus to AC for one round

Horizon Hunters

Female Varisian Human Monk 5 HP 68 AC 24 F +11 R+13 W+9 Perc +9 Speed 35' Hero Points 0 Active Conditions

Carmelizzia attacks the cat, trying to put it down before he does that on her before being beaten down.

Flurry of Blows ◆
Inspired Tiger Slash: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28 for inspired S: 2d8 + 3 + 1 ⇒ (3, 5) + 3 + 1 = 12
Inspired Tiger Slash 2: 1d20 + 14 + 1 - 4 ⇒ (14) + 14 + 1 - 4 = 25 for inspired S: 2d8 + 3 + 1 ⇒ (6, 4) + 3 + 1 = 14
Strike ◆
Inspired Tiger Slash 3: 1d20 + 14 + 1 - 8 ⇒ (9) + 14 + 1 - 8 = 16 for inspired S: 2d8 + 3 + 1 ⇒ (3, 3) + 3 + 1 = 10
Cast Shield
Use Shield reaction on the next attack that hits to absorb 10 damage.

Envoy's Alliance

N Male Human (Ulfen) Bard 5 | HP 50/53 | AC 21 | F +8, R +10, W +9 | Resist Cold 1 | Perception +9 (+2 initiative) | Hero Points 0/3 | Focus 1/2 | Familiar Focus 1/1 | Spells: 1st 3/3, 2nd 0/3, 3rd 1/2 | Conditions: Sanctuary (DC 21)| Speed: 25 | Exploration Mode: Detect Magic

With the enemies gone, or so it seems, Pyotr sees to injuries and layers his defenses in a similar manner.

◆◆ 3rd-level Soothe @ Carmelizzia: 3d10 + 12 ⇒ (3, 6, 9) + 12 = 30
◆ Shield


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Delorn casts a spell to see the invisible pixies and then glares at the kitty. It seems to shake some at the glare, but no worse than it had been shaking at Tapi's doom saying.
Barely a success but already frightened 1 so no change

Herondal also casts a spell to see the enemy and delays until after Tapi casts his spell and points out the pixies after that. Delaying those actions until after Tapi's spell so you don't waste pointing them out.

Crunch slams the cat in retribution for hurting Carmelizzia and then slams it again with a hammer once after that. They then start to heal up the battered monk.

Carmelizzia slashes out at the kitty three times, hitting with her flurry twice, but fails to hit on her last strike. Popping up her shield she feels fairly tanky.

Tapis then casts his spell, drawing the three enemies just a few feet closer to its center but not really messing up combat at all.
Added a sprite for each pointed out pixie.

Pytor starts to heal up Carmelizzia giving her back more hit points than she needed but topping her off nonetheless. He then tosses up a shield of force to keep himself safe.

Pixie Cream and Pixie Black both fire off an arrow each, one at Crunch and another at Pytor.
Longbow vs. Crunch: 1d20 + 13 ⇒ (13) + 13 = 26
The arrow deals no damage and instead please make a DC 21 basic Will save or lose your memories of the last five minutes.
Longbow vs. Pytor: 1d20 + 13 ⇒ (14) + 13 = 27
The arrow deals no damage and instead please make a DC 21 basic Will save or lose your memories of the last five minutes.

They then, still invisible, sneak in a little closer, surrounding Crunch and trying to flank the armored goblin in a way to help their cat companion to attack even more deadly.

Pixie seems to then re-sprinkle their weapon with dust.

The elananx unhappy about being battered by Crunch and Carmelizzia pounces on Crunch with a single motion biting at the hard armor of the goblin.

Jaws vs. Crunch: 1d20 + 16 ⇒ (17) + 16 = 33
Damage, piercing; fire: 2d6 + 8 ⇒ (6, 6) + 8 = 201d6 ⇒ 2
Pack tactics: 1d6 ⇒ 6
Are there any rules about losing memories making a character Flat-footed? Because that might be a crit.

It then batters at Carmelizzia for the fun of it.
Claws vs. Carmelizzia, Agile: 1d20 + 16 - 4 ⇒ (10) + 16 - 4 = 22
Claws vs. Carmelizzia, Agile: 1d20 + 16 - 8 ⇒ (17) + 16 - 8 = 25

It misses, yoweling with displeasure.

++++++++++++++++
Burning Kitty! Round 3
General Active Conditions:Inspire Courage

Elananx (grey) -67
Pixies: Black (Invisible)
Cream (Invisible)

Crunch 25/71 (-46) DC 21 will save or lose some memory
Tapi 68/68
Herondal 74/74 See invisibility
Pytor 53/53 DC 21 will save or lose some memory
Delorn 43/43 See invisibility
Carmelizza 68/68

Bold are up!
++++++++++++++++
Current map

Horizon Hunters

Bard (Maestro/Polymath) 7 - HP 56/85, AC 25 - Perception +14 +1 visual - F: +12 / R: +14 / W: +14 - Speed: 25 Male Gnome Fey-Touched Focus: 2/2 | Hero Points: 1/2 | Class DC: +25 (E) |

"They moved next to you Crunch."

Herondal steps back. ◆

Then 2 arcs of electricity move near Crunch. ◆◆

Electric Arc DC 22 simple save from both pixies: 3d4 + 4 + 1 ⇒ (4, 3, 4) + 4 + 1 = 16

Envoy's Alliance

N Male Human (Ulfen) Bard 5 | HP 50/53 | AC 21 | F +8, R +10, W +9 | Resist Cold 1 | Perception +9 (+2 initiative) | Hero Points 0/3 | Focus 1/2 | Familiar Focus 1/1 | Spells: 1st 3/3, 2nd 0/3, 3rd 1/2 | Conditions: Sanctuary (DC 21)| Speed: 25 | Exploration Mode: Detect Magic

Will: 1d20 + 9 ⇒ (13) + 9 = 22

It's easier to forget something when you're thinking too hard about it, and Pyotr avoids that all the time. "I could fix my lack of sight if I could see. For the nonce, though...it's not like they can hit you, Crunch."

◆◆ 2nd-level Soothe @ Crunch: 2d10 + 8 ⇒ (5, 4) + 8 = 17
◆ Shield

Horizon Hunters

Female Varisian Human Monk 5 HP 68 AC 24 F +11 R+13 W+9 Perc +9 Speed 35' Hero Points 0 Active Conditions

That 25 missed thanks to Crunch’s lay on hands!

Carmelizzia gives a thanks when she sees her gaping wounds close, then gets into a flanking position, before slashing at the cat.

Step ◆ 10 feet thanks to Tiger Stance.

Flury of Blows ◆
Vs Flat-Footed, maybe not if Crunch lost his memory.
Tiger Claw, inspired vs FF: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32 for magic slashing, inspired: 2d8 + 3 + 1 ⇒ (8, 8) + 3 + 1 = 20
Tiger Claw, inspired vs FF, agile: 1d20 + 14 + 1 - 4 ⇒ (19) + 14 + 1 - 4 = 30 for magic slashing, inspired: 2d8 + 3 + 1 ⇒ (1, 4) + 3 + 1 = 9

Cast Shield

Grand Archive

N Male Human (Versatile) Sorceror 6 | HP 50 | AC 22/23 | F +9 R +11 W +11 | Perc +9 | Stealth +11 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:3| Active Conditions: ---

Delorn casts a spell, engulfing the pixies in flames. However, rather than incinerating them, he makes their profiles glow. One of them looks at him sourly, and he returns the favor.

Cast faerie fire, Demoralize the pixie due west of him

Intimidate: 1d20 + 11 ⇒ (11) + 11 = 22

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

Since folks are Demoralizing I guess there's no point in keeping Dirge going.

Tapi swaps compositions to ◆◆ hymn of healing on Crunch (6 temp hp on cast and sustain, 6 healing at the beginning of Crunch's turn). He'll then Step to provide flanking on the south-most pixie.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Saves pixie Black; Cream: 1d20 ⇒ 61d20 ⇒ 14
The pixie in black clothes isn't ready for a jolt of electricity and takes full damage from the shocking cantrip, while the cream one, sticks an arrow into the ground and funnels the worst of the jolt away from anything important on their body.

Pytor gathers more evidence for a working theory that thinking really hard about something all the time makes forgetting it hard. He then heals up Crunch and keeping the goblin from going down.

Carmelizzia gets into position and flurries at the flanked kitty, and scoring a deep cut into the flank of the kitty, the cat seems to start puffing into a cloud of cinders laughing at the foolish human, but before it can fully disappear, Carmelizzia slashes through its heart and the fires that made up the embers die out.
It was going to use its reaction to become a cloud of cinders, but 40 damage from the crit killed it.

With a cry, both pixies scream in anguish. "You killed our cat!" "You'll pay for that!"

Before they can react, however, Delorn deliniates their forms with magic and then glares the closest one into quiet submission. It shakes a little in fear of the bigger pathfinder.

Tapi stops his doomsaying and instead focuses on keeping Crunch alive and helping take down the last of the enemies.

++++++++++++++++
Burning Kitty! Round 3
General Active Conditions:Inspire Courage

Elananx (grey) -107 dispersed into cloud of dead cinders
Pixies: Black (Concealed) -22
Cream (Concealed) -11 Frightened 1

Crunch 48/71 (-23) 6 temp DC 21 Will save or lose memories
Tapi 68/68
Herondal 74/74 See invisibility
Pytor 53/53 Shield
Delorn 43/43 See invisibility
Carmelizza 68/68

Bold are up!
++++++++++++++++
Current map

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Will Save: 1d20 + 10 ⇒ (12) + 10 = 22
Crunch shakes off the magic of the faeries and is able to lock in the thought that the groups needs to have a talk about redundant efforts and magics.
At least, I'm guessing the overheal from the 3rd level spell and excess demoralizing is unintended

Noting the tactical advantage on the black-favoring pixie, they swing mightily at the tiny creature. But both swings go wide. Uttering an oath to Torag, they raise their shield in resolve.
Flat check 1: 1d20 ⇒ 2
Flat check 2: 1d20 ⇒ 4

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

Looks like the overheal was only by 3 points. Probably just wanted to be sure there wasn't a turn of bad luck with rolls.

Grand Archive

N Male Human (Versatile) Sorceror 6 | HP 50 | AC 22/23 | F +9 R +11 W +11 | Perc +9 | Stealth +11 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:3| Active Conditions: ---

My apologies, I completely missed the dirge somehow


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Actually the healing happened to be 10 over what she needed, she had 7 hit points more than what was listed earlier due to Crunch's reaction. But with swingy d10s a higher level spell would be better than a lower one.

Crunch keeps their memories and tries to swing at the marked fey around them, but fails to distinguish glittering plant from glittering pixie and swings wildly twice.

The fey, realizing they are in danger, both flit backwards a few paces and sprinkle their arrows again before focusing on the woman that took down their precious kitty, Carmelizzia.

Cream Longbow vs. Carmelizzia: 1d20 + 13 ⇒ (3) + 13 = 16
Black Longbow vs. Carmelizzia, Frightened: 1d20 + 13 - 1 ⇒ (11) + 13 - 1 = 23

They both miss her as tears start to well up in their eyes.

"FINE THEN! JUST KILL US!"

++++++++++++++++
Burning Kitty! Round 4
General Active Conditions:Inspire Courage

Pixies: Black (Concealed) -22
Cream (Concealed) -11

Crunch 48/71 (-23) 6 temp
Tapi 68/68
Herondal 74/74 See invisibility
Pytor 53/53
Delorn 43/43 See invisibility
Carmelizza 68/68

Bold are up!
++++++++++++++++
Current map

Horizon Hunters

Bard (Maestro/Polymath) 7 - HP 56/85, AC 25 - Perception +14 +1 visual - F: +12 / R: +14 / W: +14 - Speed: 25 Male Gnome Fey-Touched Focus: 2/2 | Hero Points: 1/2 | Class DC: +25 (E) |

"Since you asked so nicely."

Dramatic stare to intimidate Black: 1d20 + 16 ⇒ (17) + 16 = 33

Electric Arc on both DC 22 reflex simple save: 3d4 + 4 + 1 ⇒ (4, 2, 4) + 4 + 1 = 15 ◆◆

Envoy's Alliance

N Male Human (Ulfen) Bard 5 | HP 50/53 | AC 21 | F +8, R +10, W +9 | Resist Cold 1 | Perception +9 (+2 initiative) | Hero Points 0/3 | Focus 1/2 | Familiar Focus 1/1 | Spells: 1st 3/3, 2nd 0/3, 3rd 1/2 | Conditions: Sanctuary (DC 21)| Speed: 25 | Exploration Mode: Detect Magic

"It could be arranged, but surely you have better options?" Even as he talks however, now that he can see his foes again, Pyotr is picking up another stick. "Ah, that's who you've been sparring with."

◆◆ TK Projectile vs. Cream: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25
Concealment: 1d20 ⇒ 3
Bludgeoning: 3d6 + 4 + 1 ⇒ (3, 3, 2) + 4 + 1 = 13

◆ Shield

But even with the highlighting, he might not have fully noticed them.

Horizon Hunters

Female Varisian Human Monk 5 HP 68 AC 24 F +11 R+13 W+9 Perc +9 Speed 35' Hero Points 0 Active Conditions

Carmelizzia closes on the pixies, try several move to slash one, intent on rendering her foe unconscious before saying a word that activates her arcane tattoo, making a shield of force visible around her.

Step ◆ 10 feet
Flurry of Blows ◆ on pixie with cream border
Concealment: 1d20 ⇒ 14
Tiger Claw, inspired: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26 for magic slashing non-lethal, inspired: 2d8 + 3 + 1 ⇒ (5, 6) + 3 + 1 = 15
Concealment 2: 1d20 ⇒ 14
Tiger Claw 2, inspired: 1d20 + 14 + 1 - 4 ⇒ (16) + 14 + 1 - 4 = 27 for magic slashing non-lethal, inspired: 2d8 + 3 + 1 ⇒ (1, 5) + 3 + 1 = 10

Cast Shield ◆ 25 AC
Use reaction to reduce damage if hit.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Black starts to cower in fear of the scary gnome with the electric spells, right before the bolts of lightning hit.
Crit success on the intimidate.

Saves vs. Electric arc, Cream; Black: 1d20 ⇒ 171d20 ⇒ 2
Cream very nearly avoids all of the bolt of electrcity but black-clothes fails to avoid it at all and takes full damage from the shocking power. It seems to barely be able to support itself on its wings.

Pytor mixes up the covered pixie and a pixie shaped growth on a tree and sends a very accurate stick slamming into the tree. He then raises his shield.

Carmelizzia steps into and slashes out the cream colored pixie with two quick swipes, it gives a gurgling curse and then disappears, bound back for the First World. She then readies herself against getting hit again.

The last pixie seems to be cowering and bleeding profusely, it won't last much longer.

++++++++++++++++
Burning Kitty! Round 4
General Active Conditions:Inspire Courage

Pixies: Black (Concealed) -37 Frightened 2
Cream (Concealed)

Crunch 48/71 (-23) 6 temp
Tapi 68/68
Herondal 74/74 See invisibility
Pytor 53/53
Delorn 43/43 See invisibility
Carmelizza 68/68

Bold are up!
++++++++++++++++
Current map

Grand Archive

N Male Human (Versatile) Sorceror 6 | HP 50 | AC 22/23 | F +9 R +11 W +11 | Perc +9 | Stealth +11 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:3| Active Conditions: ---

Delorn snickers at Herondal’s response, as he sends another bolt of fire at the remaining pixie.

Cast produce flame, Cast shield
Attack: 1d20 + 12 ⇒ (7) + 12 = 19
Damage: 3d4 + 8 ⇒ (3, 3, 4) + 8 = 18
Flat check: 1d20 ⇒ 7


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Delorn fires off a bolt of fire at the last pixie, but misses by inches.
That's just a regular miss, given See Invisibility, you don't need to roll for concealment.

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

Tapi will ◆ Sustain his song, then shout a ◆◆ haunting hymn, covering the area between him and Carmelizza, since he can't see the thing she's swinging at.
Sonic Damage: 1d6 + 4 ⇒ (4) + 4 = 8


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Tapi keeps shoring up Crunch's health, as he then sings out a deadly sounding note.
Fort: 1d20 ⇒ 20
The pixie just barely avoids certain death by song.
Literally the only roll that could save it. Additionally, I think the faerie fire stays with the enemies, even if they move but I might be wrong about that.

Crunch is up!

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

Oh I thought people were only seeing it with see invisibility, my bad. Still, nat20 means it wouldn't have changed any results.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

The 2 wasn't a crit-fail on the electric arc?

Crunch moves into position and delivers another pair of shattering blows.
Flat Check: 1d20 ⇒ 3 Bah

Flat Check: 1d20 ⇒ 18
Warwammer: 1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16 for 2d8 + 4 + 1 ⇒ (7, 2) + 4 + 1 = 14 bludgeoning.
Of course. PoS


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Nope these things have stellar reflex saves, as in better than anyone in the party stellar. Even frightened 2, only the automatic reduction of a nat 1 would mean crit failure.

Crunch tries to get into a good position to shatter some pixie bones, but mistakes that dang tree knob for their target once and then fails to swing effectively once they realize their mistake.

The pixie gives a sigh of annoyance and raises a shaking bow to take aim at the enemy that scared them the most. "Thorned Monarch's ****ing rage, you are worse about playing with your prey than our kitty was! JUST KILL ME OR GO AWAY AND DIE YOURSELVES!" They sprinkle some powder on their arrows and fire at Herondal.

Longbow vs. Herondal: 1d20 + 13 - 2 ⇒ (9) + 13 - 2 = 20

The shaking throws off their aim and they start to loudly curse the party, their mothers and their ancestors.

Seriously one light tap and this thing will die.

++++++++++++++++
Burning Kitty! Round 5
General Active Conditions:Inspire Courage

Pixies: Black (Concealed) -37

Crunch 54/71 (-17) 6 temp
Tapi 68/68
Herondal 74/74 See invisibility
Pytor 53/53
Delorn 43/43 See invisibility
Carmelizza 68/68

Bold are up!
++++++++++++++++
Current map

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

Excellent work, Pathfinders! We have repelled the Thorned Monarch’s advance forces.

GMs, the Advance Repelled condition on page 19 is in effect.


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

The Advance Repelled gives everyone 15 temp HP in Part 3, which will be starting soon. Also means any further defense fights are blocked off from being started. Additionally we still ahve yet to boost and pass out last two tokens. Why don't we try boosting both of them now? We can then pass one immediately and the second as soon as part 3 starts.

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

I'm not good for attack rolls or medicine checks so I'll leave the boosting to someone else.
Tapi ◆ continues his hymn of healing and ◆◆ Casts daze on the fey.
Mental damage: 1d6 + 4 ⇒ (2) + 4 = 6


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Can it crit this save?: 1d20 ⇒ 14
No it cannot

Whumped on the head by a powerful psyche the pixie goes down.
3 damage is exactly what it had left.

Envoy's Alliance

N Male Human (Ulfen) Bard 5 | HP 50/53 | AC 21 | F +8, R +10, W +9 | Resist Cold 1 | Perception +9 (+2 initiative) | Hero Points 0/3 | Focus 1/2 | Familiar Focus 1/1 | Spells: 1st 3/3, 2nd 0/3, 3rd 1/2 | Conditions: Sanctuary (DC 21)| Speed: 25 | Exploration Mode: Detect Magic

Now that it's finally staying still and not shrieking, Pyotr prods the pixie with his foot. "Let it not be said the fey aren't masters of negotiation and tact. And I would know, I was raised by gnomes!"

Horizon Hunters

Bard (Maestro/Polymath) 7 - HP 56/85, AC 25 - Perception +14 +1 visual - F: +12 / R: +14 / W: +14 - Speed: 25 Male Gnome Fey-Touched Focus: 2/2 | Hero Points: 1/2 | Class DC: +25 (E) |

Performance DC 22 to boost Timely Insperation aid token: 1d20 + 16 ⇒ (12) + 16 = 28

"Good going everyone. Lets heal up real quick."

Herondal will regain focus if we are spending 10 minutes. But he still has 1.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Let's send off the fightey one - Crunch can boost that.
Strike!: 1d20 + 14 ⇒ (16) + 14 = 30
Ninja'ed!

Crunch spends some time praying to Torag and cleaning their gear.
Refocus

Do we need to potion-up or do we have 30 minutes again?


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

We sent off our timely aid token in Part 1, we don't have another to give, so I'll take Crunch's roll for that.

You sadly only have 10 minutes to heal after this mission, so you can recover a point, but will have to use potions if you want to heal more. Don't forget you have supplies from the Introduction

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

I have 12 more healing left in my hymn for Crunch, then I need to Refocus.

Envoy's Alliance

N Male Human (Ulfen) Bard 5 | HP 50/53 | AC 21 | F +8, R +10, W +9 | Resist Cold 1 | Perception +9 (+2 initiative) | Hero Points 0/3 | Focus 1/2 | Familiar Focus 1/1 | Spells: 1st 3/3, 2nd 0/3, 3rd 1/2 | Conditions: Sanctuary (DC 21)| Speed: 25 | Exploration Mode: Detect Magic

Pyotr isn't able to concentrate very well, but has mundane healing available for any who somehow trust his facility.

Can't Refocus, but I'll Treat Wounds on Crunch to take them the rest of the way back.

Medicine: 1d20 + 7 ⇒ (14) + 7 = 21
Healing: 2d8 ⇒ (6, 2) = 8

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Looks we're all back to full, then! Woot

Horizon Hunters

Female Varisian Human Monk 5 HP 68 AC 24 F +11 R+13 W+9 Perc +9 Speed 35' Hero Points 0 Active Conditions

Carmelizzia grabs her sling, intend on using those sling cold iron bullets she was given.

They are not magical, so that’s probably going to do less damage that any of her unarmed attack…


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

Not magical but you might hit a weakness and they might not stay close ranged.

Pytor patches up Crunch as the rest of the group refocuses or readies themselves for a fight with powerful fey.

There's a sound of something breaching the plane, giving the group a little time to form up ranks.

We could try starting another fight, but the group is one ritual success away from moving on, so instead I'm putting up the map for the next fight and allowing you to position yourselves. Otherwise enjoy the slow day but be prepared to plow forward soon?

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

The ritual is a success and Gregaro Voth is free! The demiplane can’t control him any longer.

GMs, the Gregaro Voth Free condition on page 18 is in effect.

**HOUSE GM ANNOUNCEMENT**

Suddenly, there is a strange shaking, like an earthquake rippling through the ground and air alike. The plants in the demiplane begin to grow and change. Oraiah Tolal calls out, “They’re here! The Thorned Monarch has arrived in the demiplane! And they’re not alone. We have an invasion to fight!”

GMs, this is your 1-day warning. Please wrap up your current encounters and prepare to move to Part 3.

Grand Archive

N Male Human (Versatile) Sorceror 6 | HP 50 | AC 22/23 | F +9 R +11 W +11 | Perc +9 | Stealth +11 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:3| Active Conditions: ---

Delorn’s brow furrows at the announcement. He conjures a magical shield, and his eyes glow a now-familiar red.

”Then let’s make them regret it!”, he declares.

Horizon Hunters

Male Chameleon Gnome Bard [Polymath + Enigma] HP 68 | AC 24 | F10 R13 W9 | Perception 9 (+2 Init) | 25 speed | Spell DC 22 Hero 1 | Focus 1 | Exploration: Investigate (Bardic Lore +12)

If we have the time, I'd like to cast share lore from my wand to give 3 people Bardic Lore for 10 minutes. It takes 1 minute to cast. I figure me and Pytor will still be doing Recalls in combat, but I figure why not get it out there for spare actions.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

As the last of the fey attackers fall, a sudden, eerie silence descends over the demiplane. A vision of a green moth—their body composed of thorny vines and their eyes burning with alien malevolence—clouds the eyes of each Pathfinder, and a sinister
voice rings in every ear.

“You have stolen my crown and invaded my domain. I have destroyed civilizations for lesser slights. None of you shall leave this place alive!”

GMs, please end any remaining encounters from Part 2 and begin Part 3.

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