[SFS_Aerondor] 04-04 Mission Not Found (level 5-6)
(Inactive)
Game Master
Aerondor
Map
chronciles
SFS 05-99 BftB
I'll be using rpgchronicles to fill these in, so please enter your information
"here
SFS 05-99 BftB
That said... I will need your day job checks in this thread.
Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:
Profession (electrician; take 10): 10 + 15 = 25
The link isn't letting me sign up for some reason.
SFS 05-99 BftB
You may need to click the "login" button first. Anyone else having similar issues?
Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6
Day job, culture w sidereal: 1d20 + 13 + 1d6 ⇒ (17) + 13 + (3) = 33
Ok data is filled to the rpgchronicles, I still need to select the revelation, but beside that Vecro is updated to lvl 6. I will most likely do some shopping.
Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none
No day job, currently signing up.
Just realized the last chronicle makes Sefel level 7. So, I suppose that disqualifies him for this?
SFS 05-99 BftB
Sadly yes. Max level of 6..
Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
I've dotted in. Just need to finalise some purchases and I'll fill out the form.
Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none
Darn, in that case hit me up if the next part can accept his level (and deactivate Sefel as a character).
SFS 05-99 BftB
Sadly that functionality seems broken at the moment. I'll try again later in case it is just a transitory issue.
Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.
I have a Mechanic 4/Operative 1 if there is still an open slot.
SFS 05-99 BftB
You are very welcome to join us Freeman.
I have three from my initial group, and another player who I couldn't fit in that table who is joining for this one with a pregen. That makes five, one spot free.
I only have information on rpgchronciles (see first post) for Vecro and Daata at the moment, if the others of you could add your details that it would be very helpful.
Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.
Thank you, sir. I will get that setup later today.
Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.
Basics are in. Going to figure out if I need/want to buy any equipment later, then throw in my starting credits.
Just checking in, I should have the pregen drawn up later this evening or early tomorrow, with the details into RPG Chronicles to follow shortly after.
SFS 05-99 BftB
Cool. Once you have details in there we will kick off. Or maybe I'll do that first just to get underway.
Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Finally entered details into RPG Chronicles!
Profession (Mercenary) w/toolkit: 1d20 + 15 ⇒ (10) + 15 = 25
Female Halfling (Corporate Agent) Operative 9 SP 81 / 81 | HP 56 / 56 | RP 9 / 9 EAC 21 KAC 21 | Fort +8; Ref +12; Will +8 (Evasion)| Invisibility 10 / 10 | Active conditions: none
@GM, now that you've started this one, when you get a chance, could you mark the 4-03 campaign as inactive, please.
Xenometric Android (Dragonkin) Evolutionist 4 HP 28/ 28 RES 6/ 6 SP 24/ 24| KAC 19 EAC 19| Fort 4 Ref 7 Will 2 | Perc +8 | Init +3 | Speed M: 30ft F: 30ft|
Just wrapping up shopping but otherwise should be set.
SFS 05-99 BftB
@Mahari. Sure can, just waiting for my last checkins to do so.
SFS 05-99 BftB
Looking at the infor in rpgchronicles we are
Mechanic 6
Prefen evolutionist 5
solarian 6
mech/operative 5
solider 6
giving an APL of 6.
So high tier with 5 characters.
Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6
Ok, since we are in the common decision crossroad, which is horrible to navigate through in PBP. We have two options
- We try to climb: but then everyone need to make Athletics check (which from what GM is hinting will be fairly high). Anyone who have flying: like N0ble would not have to roll.
- We walk around: one person does a survival check and everyone can aid.
Looking at peoples profiles:
Climb:
Vecro +13
Charlie +11
N0ble - flying
Freeman +8
Daata +10
I feel like we have a good chance with the climb, but I can't shake the feeling that falling down is a risk here ;)
With Survival, we rely upon Freeman with +8 and everyone else aiding.
I vote to try the climb, can others express their preference?
Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.
The climb sounds a tad dangerous but if we do it safely to add some bonuses and tie everyone off, I think we should be able to at least give it a try...
N0ble being able to fly can help anyone who is struggling as well.
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Xenometric Android (Dragonkin) Evolutionist 4 HP 28/ 28 RES 6/ 6 SP 24/ 24| KAC 19 EAC 19| Fort 4 Ref 7 Will 2 | Perc +8 | Init +3 | Speed M: 30ft F: 30ft|
I don't think we have the EP to make a week, assuming that was an accurate estimate so I'm all for cutting time off.
That said, N0ble doesn't need to do the climb so don't want to leave anyone hanging (or worse, falling)
Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6
N0ble wrote: I don't think we have the EP to make a week, assuming that was an accurate estimate so I'm all for cutting time off.
That said, N0ble doesn't need to do the climb so don't want to leave anyone hanging (or worse, falling)
I appreciate your consideration, keep in mind that if the weather will be really bad, GM may ask you for Acrobatics check Fly rules check the section: 'Fly in Dangerous Wind Conditions' ;)
I don't want to scare you off ;) But there could be danger for N0ble as well
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Xenometric Android (Dragonkin) Evolutionist 4 HP 28/ 28 RES 6/ 6 SP 24/ 24| KAC 19 EAC 19| Fort 4 Ref 7 Will 2 | Perc +8 | Init +3 | Speed M: 30ft F: 30ft|
Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6
N0ble wrote: Be cool! Don't tell him! No worries, GM will not learn it from me!
Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:
Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:
Bot me if necessary, today got away from me. Will post tomorrow.
Xenometric Android (Dragonkin) Evolutionist 4 HP 28/ 28 RES 6/ 6 SP 24/ 24| KAC 19 EAC 19| Fort 4 Ref 7 Will 2 | Perc +8 | Init +3 | Speed M: 30ft F: 30ft|
Sorry, had a bit of a drive yesterday. Back today and catching up.
SFS 05-99 BftB
No worries. This bit is a little more freeform.
SFS 05-99 BftB
We are coming up to an optional encounter. I'm happy to either run or skip. I know with GD-X starting in a few days, many of you will have a whole heap of games starting up, so I'm tempted to skip, but if you would mostly like to play it, I'm more than happy to run it. There is no effect on treasure or credits.
Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.
Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6
I like optional encounters. I would like to play it if others are indifferent...
Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
I'm good to go with it if no one's against doing it.
Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:
SFS 05-99 BftB
Sounds like we'll do it then. Normally I don't check, but with GD making life a little busier than normal, I thought it worthwhile.
SFS 05-99 BftB
I'm looking at continuing my season meta-plot series by running A haven for scourged machines. That is a 7-10 scenario.
Are any of you level 6s likely to level up to 7 at the end of this scenario, and if so, would you be interested?
-Mostly I'm asking to work out whether I should hold off starting it until after this scenario, to give some continuity to the characters working through the metaplot. But if none of you will be level 7 at the end of this, there is not a lot of point in waiting.
Of course with the gameday in full swing, there might not be enough high level characters free anyway...
Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Thanks for the invite, but Chk'tarlsh will only be 6.2.
Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6
Yeah, Vecro will be 6.1 after this scenario so not even close :( You could reach out to the bunch that dropped from the previous game, but I think they signed up for gameplay
Btw. I think all those scenarios from metaplot are intended to be played with different PC's the level ranges are to far from each other to be played with one PC
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SFS 05-99 BftB
Yeah, I know. They jump around a lot. But where there is overlap, I figured it is worth trying to get some consistency.
Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.
Freeman won't be 7th. I have an 8th level but she is in another game for this convention so... If you decide to wait, she'll be available at some point.
Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:
Daata will be 7th and interested in participating.
My actual character will be 6.2 I believe, so no go here either :(
Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:
Just a heads up, with my work schedule it'll be tough to post on Mondays and Wednesdays going forward. I'll do my best but don't wait up for me. I'll also be at an event this Friday through Sunday, so bot me if necessary over that weekend.
SFS 05-99 BftB
It doesn't take someone with Legendary training in medicine (oopse, sorry, wrong game system) to realize that Vecro is in a very bad way.
A medicine check (dc 14) would give him an extra +4 on the save chance.
Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:
Bot me if needed, can’t do a full post today. Work is really crazy this week.
Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6
Hey, I might not be able to post tomorrow. Please bot me if needed
SFS 05-99 BftB
@Daata, if you want to check in to the next bit of the meta-plot
here. I'll hold off starting until we finish up here.
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