
DM Luke |

WTF? I must have had too much grog last night, I have no idea what you just instructed us to do. You will have to help the virgin player along.....
I think Sari's gonna help a girl out over the phone tonight, but I'll respond here too for reference.
First of all, I would like your opening post (probably your opening several posts) behind a spoiler button. That way, only I know where you are as play begins - since Rafa doesn't actually know any of the other characters yet. So I need you to place yourself in the scene I just described. You can practice spoiler usage right here on the discussion thread like Chuck did above. Replacing angled braces for square, you type something like this...
<spoiler>Hide this behind the button</spoiler>
and you get this...
Second, what I asked for is for you to attempt to use one of your skills. There's a section among the skills for Knowledge types. You may or may not have developed Knowledge (local), and in this case I'm saying you can roll either way. You roll d20(the die with 20 sides) and add the bonus from Knowledge(local). If you don't have ranks, your bonus is just your Int bonus. If the total is greater or equal to the DC, you're allowed to press the 'Show' button and read the spoiler. Yer an adult, and ye can resist the dark side if ye fail the check.

DM Luke |

Alas for poor Rafa, the Elf you never knew. Rumor has it that he intended to come to the festival, but was mysteriously sidetracked.
Today he's that sweet, nauseating smell coming from the deep weeds next to the cart track. You know... the one attracting the large black birds...

Cha tuk |

Alas for poor Rafa, the Elf you never knew. Rumor has it that he intended to come to the festival, but was mysteriously sidetracked.
Today he's that sweet, nauseating smell coming from the deep weeds next to the cart track. You know... the one attracting the large black birds...
Ouch! I was wondering what had happened to the hermaphroditic elf. Shouldn't have been running with scissors.

DM Luke |

Chris - I probably forgot to tell you that this is the weekend we're all going camping at Ft Desoto, so don't look for anything much on these threads until probably Sunday evening at the earliest.
Go Gators!

Pamela |

Now that we're all back in the realm of computers, maybe we could get this game going! I must admit, I miss the table talk. Hey, Melissa, maybe you'll be more successful keeping your man in line in this game, rather than at the table. One can always hope. And Chris, when I type this: ^ it means I blew my whistle!

Chris C. |

Now that we're all back in the realm of computers, maybe we could get this game going! I must admit, I miss the table talk. Hey, Melissa, maybe you'll be more successful keeping your man in line in this game, rather than at the table. One can always hope. And Chris, when I type this: ^ it means I blew my whistle!
I'm ready. Let's go. What's with the whistle? Is that slang for tooting your own horn? Please explain.

Pamela |

Pamela wrote:Now that we're all back in the realm of computers, maybe we could get this game going! I must admit, I miss the table talk. Hey, Melissa, maybe you'll be more successful keeping your man in line in this game, rather than at the table. One can always hope. And Chris, when I type this: ^ it means I blew my whistle!I'm ready. Let's go. What's with the whistle? Is that slang for tooting your own horn? Please explain.
Nice avatar, by the way. You must have long-term memory loss. Maybe it was that tumor you had. My characters ALWAYS have a whistle, and it all started with the first MERP campaign we played. Oh, well, what can I expect when my friends get old and feeble-minded?

Chris C. |

Chris C. wrote:Pamela wrote:Now that we're all back in the realm of computers, maybe we could get this game going! I must admit, I miss the table talk. Hey, Melissa, maybe you'll be more successful keeping your man in line in this game, rather than at the table. One can always hope. And Chris, when I type this: ^ it means I blew my whistle!I'm ready. Let's go. What's with the whistle? Is that slang for tooting your own horn? Please explain.
Nice avatar, by the way. You must have long-term memory loss. Maybe it was that tumor you had. My characters ALWAYS have a whistle, and it all started with the first MERP campaign we played. Oh, well, what can I expect when my friends get old and feeble-minded?
Long-term memory loss...no, more like permanent short-term memory loss. Chalk it up to poor ventilation and a former roommate's pre-apartment cleaning ritual. The whistle's coming back to me now.

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Pam goes top shelf by invoking the tumor early in the game. Splendid. It's just like old times and you're all a bunch of sissies.
Chris - an initiative roll is d20 + init score.
I'll send you an email laying out some of how combat works so you know what your options are. There are many changes from 2nd edition...
All - watch for an email with a map and some illustrations.

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Ya. Eberk is going to be a killing machine in this game. Gas powered sharp thing ain't in it.
No worries on the pace thing. Our first several adventures were clunkers before we got to the point where I could effectively run the 3rd edition mechanics. Then they up and changed it to 3.5 about 3 years ago to really confuse me. The system is better now - more like rolemaster with the skills and all, but still D & D at its heart.
And on top of that, I'm throwing the Spell point variant on you. My rules are actually much like the old rolemaster spell points system too (hmmm. Dragar and Go'Gorn didn't have spells did they?). So I don't blame you for being confused. But with this medium...what's the hurry, right?
One of these days you guys are going to have to come down here and you can get in on the table game we run. Or I can run a one-off. Either way, you'll get the game super-quick in that format.

DM Luke |

Chris, I think your attack should be +0 with the dagger and you get a -4 to hit the goblin because it is in melee combat with Eberk. As to your damage, it should be 1d4 + 1 (your strength). Future reference and all that...

Chris C. |

Chris, I think your attack should be +0 with the dagger and you get a -4 to hit the goblin because it is in melee combat with Eberk. As to your damage, it should be 1d4 + 1 (your strength). Future reference and all that...
Looked at the wrong attack bonus...+1 is for dagger, punch, 0 for thrown. Roll 18 -4 = 14, Damage should be 4(roll)+1=5. Got it. Made those changes on my sheet.

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Order stays the same throughout combat. That way, everyone's turn lasts the same amount of time (round by round effects expire on the turn of the caster, etc). Some things like readied actions can change the order of combat, though.
The third goblin is still at J15. See map update inbound.
I'm in G'ville for the game on Saturday - but I'm probably going over to visit my parents until I need to leave for the game. Where are y'all gonna be?

Chris C. |

Order stays the same throughout combat. That way, everyone's turn lasts the same amount of time (round by round effects expire on the turn of the caster, etc). Some things like readied actions can change the order of combat, though.
The third goblin is still at J15. See map update inbound.
I'm in G'ville for the game on Saturday - but I'm probably going over to visit my parents until I need to leave for the game. Where are y'all gonna be?
Okay, seeing the map, everything got clearer. I thought Eberk killed the goblin at J15, and that I attacked the goblin at J13 which was my intent. Couldn't figure out how I barely missed the dwarf. For future reference, unless I'm feeling really lucky I won't be intentionally tossing a ranged weapon through friendly-occupied squares.
Spending the weekend working on the house. We're remodeling the back porch, fixing some long over due things and in general preparing for a party for next weekend.
Rough night for the Gators. First half was pretty bad. On a good note, Kayla scored three goals in soccer today. Scored one in two seasons last year. Maybe there's a chance she's not cursed with my athletic skills.

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Yeah. You receive a -4 any time you attack an enemy that's engaged in melee combat with an ally.
The Gator game sucked. We shot our own asses off with all those stupid penalties. Oh well, time for those guys to focus on LSU. If they drop that game, we're going to have a hell of a time getting to the SEC championship game.

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Chris, I was looking over that last post and should have said a -4 to ranged attacks to foes engaged with allies in combat. You actually get a +2 to melee attacks against an already engaged opponent, as long as you are directly opposite your ally. This is called flanking.

Chris C. |

Well, he has perfected that cool run-up golf swing with a kick like in Happy Gilmore. That's pretty athletic if you ask me.
And I can do it without pulling a muscle or injuring myself...mostly, sometimes. I once tackled someone so hard I got a brain tumor. Might have been from his shoe on my forehead though.
Is it my turn yet? What's that goblin slaying dwarf doing?

Melissa Damel |
Chris thanks for not getting me with your ranged weapon, I prefer to worry only about the bad guys.
You and I should try the flanking thing if we can manage it. It may be hard to do but we can try. It gives us both a plus 1 on our attack.
Oh yea, I am waiting for it to be my turn again and when I get a spare minute I will pick an avatar.

Chris C. |

Chris thanks for not getting me with your ranged weapon, I prefer to worry only about the bad guys.
Yeah, misunderstood the layout. I even checked the map to make sure you weren't in my line of fire. Didn't know about the -4 thing though...was pretty disappointed when I rolled an 18 and missed. Starting to think I need a few more sides on this die.
You and I should try the flanking thing if we can manage it. It may be hard to do but we can try. It gives us both a plus 1 on our attack.
I saw this after I posted. I should have opted to move five feet to the left to put us in better position.
Oh yea, I am waiting for it to be my turn again and when I get a spare minute I will pick an avatar.
I lucked up and picked a blue guy that was almost the death of Pam...if my dagger skills don't improve, might be the death of her yet.
I just posted my attack...tried a trip and an attack. We'll see what happens.

Chris C. |

Melissa has a hard time with numbers higher than 1. Flanking actually gives you a +2 to your attack.
Thought I had read that. I was quite confused about the -4 to all attacks so I hunted down and saw the flanking on melee. Made more sense.
On the IT attack, what happens if I fail the Touch Attack? If I fail the trip attack, he has the chance to try and trip me, and if he succeeds it means I must drop my weapon or be tripped. Very complicated this rule.

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If you miss the touch attack, there is no trip attempt and your standard action is wasted.
If you fail the opposed Str check, your opponent can trip you (unless your attempt is armed, and you decide to drop the weapon).
I think the -4 you're referencing is the reduction in armor class that a prone character gets vs melee. Paradoxically, the same prone character gets a bonus to AC vs missile weapons when prone.
Or are you back to the -4 to attack (or +4 to opponent's AC if you wish) when your opponent is already engaged with an ally? This rule is reflecting the cover they get from your ally, since melee combat is a chaotic thing. Also, it only applies to ranged attacks.

Pamela |

Are we bringing the home schooling fight to the message boards? I'll have you know that all both of my kids are just as weird as all ya'lls put together. And Dnd is actually a part of the curriculum, instead of being something that gets you suspended. Here's a question....if you get suspended in home school, where do you go? School?

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Are we bringing the home schooling fight to the message boards? I'll have you know that all both of my kids are just as weird as all ya'lls put together. And Dnd is actually a part of the curriculum, instead of being something that gets you suspended. Here's a question....if you get suspended in home school, where do you go? School?
Duck tape them to the ceiling fan? If you resort to this, please make sure you keep the fan balanced or it will come down when you turn it on.

Sari |

Do any of the figures you've placed on the map (besides the goblins) represent anything other than just ordinary citizenry(did I spell that right, cuz it sure looks wrong) such as militia?
Who's the English major? Where did you say your degree was from? I'm sure you learned to spell that in chemistry class.

Chris C. |

Chris C. wrote:Do any of the figures you've placed on the map (besides the goblins) represent anything other than just ordinary citizenry(did I spell that right, cuz it sure looks wrong) such as militia?Who's the English major? Where did you say your degree was from? I'm sure you learned to spell that in chemistry class.
If I did, it would have been the only thing I learned...were you in my chemistry class...you look familiar.

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Casting question...
Cure Light Wounds requires a Standard Action and is Instaneous.
On my next turn...Can I automatically cast it, or do I prepare next turn and cast it the following round?
Preparation happens when you memorize the spell. It's just a standard action to cast and will cost you 2 spell points.

Pamela |

When casting in combat, pay attention to where you are. For a healing spell you have to be able to touch the person, but you don't want to be in range of an attack of opportunity from a goblin if you can help it. Make strategic use of your 5 foot movement. However, looking at the latest map, if you move you'll take an attack of opportunity because you will be moving more than 5 feet away from an enemy. Your call......how attached are you to the dwarf?

Chris C. |

Chris C. wrote:Preparation happens when you memorize the spell. It's just a standard action to cast and will cost you 2 spell points.Casting question...
Cure Light Wounds requires a Standard Action and is Instaneous.
On my next turn...Can I automatically cast it, or do I prepare next turn and cast it the following round?
Got it. Thanks.

Chris C. |

When casting in combat, pay attention to where you are. For a healing spell you have to be able to touch the person, but you don't want to be in range of an attack of opportunity from a goblin if you can help it. Make strategic use of your 5 foot movement. However, looking at the latest map, if you move you'll take an attack of opportunity because you will be moving more than 5 feet away from an enemy. Your call......how attached are you to the dwarf?
Well, I already have one small furry friend, so how many do I really need? I'm going to consider myself pretty lucky for slaying two and not taking a hit. I'm not doing anything at this point to provoke an AoO if I can help it.

Chris C. |

More casting questions...
I have a shield in one hand a sickle in the other. Say I want to cast Magic Stone, again a Standard Action. I assume this means I must move the sickle to the shield hand, draw out the stones, cast the spell and throw them. Where do all of these motions fall in the range of actions and can I opt only to throw one or two and retain the rest for the next round?