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- I don't know the language... But there's always a way that a strong woman can help you all, guys...
She puts one foot up and starts pulling with her hands, trying to open the porthole.
STR: 1d20 + 2 ⇒ (13) + 2 = 15

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Ceolor, not the strongest akitonian, much less hylki, nevertheless tries to help with pushing the door open.
Strength aid: 1d20 + 0 ⇒ (2) + 0 = 2
He puts his back to the door and tries to push, but ultimately slips and falls flat on his back. "Owwww..."

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Between Z data Z and Yarameh, the door is wrenched open. Inside ...
The air inside this domed chamber ripples with waves of energy, emanating from a 30-foot long column of brightly glowing golden metal. A platinum rod penetrates this pulsing core along its length and suspends it above the ground like a vertical skewer. A series of thick, 10-foot-wide metal panels shaped like rose petals with hexagonal, energy-trapping plates encircle the core along four concentric tracks, clearly designed to interlock around the volatile core but now pried back to deflect radiation toward the porthole entrance. A heavily reinforced machine terminal stands on the opposite side from the porthole, its screen flashing red with Izalguun symbols overlapping lines of code that rapidly rerun their unknown sequences.
Four jinsul warriors, tougher looking than the ones outside, and a jinsul mystic are in here, deliberately causing and maintaining the radiation leak. They are prepared for your entrance.
New slide set up
Initiatives:
purple: 1d20 + 4 ⇒ (14) + 4 = 18 mystic
red: 1d20 + 4 ⇒ (7) + 4 = 11
cyan: 1d20 + 4 ⇒ (1) + 4 = 5
green: 1d20 + 4 ⇒ (15) + 4 = 19
yellow: 1d20 + 4 ⇒ (10) + 4 = 14
Yamareh: 1d20 + 9 ⇒ (19) + 9 = 28
Z Data Z: 1d20 + 2 ⇒ (6) + 2 = 8
Second-1: 1d20 + 8 ⇒ (19) + 8 = 27
DuQuesne: 1d20 + 6 ⇒ (10) + 6 = 16
Morvius: 1d20 + 1 ⇒ (7) + 1 = 8
Ceolor: 1d20 + 4 ⇒ (11) + 4 = 15
Yarameh and Second-1 are up.

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"Figures it wouldn't be that easy. Alright, reinforcements incoming. Time to earn your keep, get out there!" Second-1 flicks the back of one of his hands and a cloud of tiny robots fly into the room.
Standard: Microbot Assault (red box on map)
Spending 1 RP to cast using Cache Concentration

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Shout Projector + Deadly Aim: 1d20 + 8 ⇒ (1) + 8 = 91d6 + 7 ⇒ (1) + 7 = 8 to hit yellow and blue; DC ref 16 to half
Intimidate: 1d20 + 13 ⇒ (7) + 13 = 20 spend 1 RP to demoralize both
Wow )) I didn't hit the floor! What happens in this case? Hit the random square, like bombs in PF1? Or it's just wasted?

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Yellow is being harrassed by the microbots
As far as the sound projector, since sound doesn't 'splash' I would say it is just wasted.
Green moves, jumping over Red in the process, and shoots at Yamareh with a vector graviton pistol.
vgp: 1d20 + 9 ⇒ (1) + 9 = 10. If it hits, you arte pulled 15ft into the room.
Meanwhile the mystic (purple), who has gone into starlight form, casts a spell and scuttles up the wall and onto the ceiling.
DuQuesne and Ceolor are up.

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DuQuesne clever attacks green:
Bluff to Feint as part of Clever attack: 1d20 + 12 + 1d6 + 1 ⇒ (5) + 12 + (3) + 1 = 21
DC: 10 + your opponent’s Sense Motive, or 15 + 1-1/2 × the opponent’s CR
If successful, he’s flat-footed to everyone’s attacks, otherwise, only to DuQuesne’s
Liquidator Disintegrator Rifle vs. Green's flat-footed EAC: 1d20 + 11 ⇒ (15) + 11 = 26
Acid damage: 1d20 + 6 ⇒ (13) + 6 = 19

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Ceolor grabs ahold of the black mote of almost showing the depths of space and rushes into the room. As he moves the mote stretches and extends out into what almost looks like a laser rifle shaped window to the depths of space punched into reality. He comes up to a good targetting spot and fires on the mystic looking jinsul, eyes aflame.
Solar Flare, Heat drain: 1d20 + 8 ⇒ (2) + 8 = 10
Photon Aligned, d4+5 Cold, d2 Electric damage: 1d4 + 5 + 1d2 ⇒ (2) + 5 + (1) = 8

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(Green: -19)
Red leapfrogs over Green on it's way towards the entrance. It them tries to pull Z Data Z towards it to get him into legblade range.
vgp: 1d20 + 9 ⇒ (13) + 9 = 22. If it hits, you are pulled 15ft into the room.
Meanwhile Yellow attempts to get away from the nanobots and slashes at Ceolor.
legblade: 1d20 + 6 ⇒ (15) + 6 = 21 slashing: 1d6 + 3 ⇒ (4) + 3 = 7
Z Data Z and Morbius are up.

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Dr. Morvius cranes his neck to see into the room, taking note of the jinsul attacking Z Data Z.
"That jinsul there! GET 'EM!!"
move action for get 'em on red.
Dr. Morvius also takes aim with his injector pistol (also at red)
Attack roll, injector pistol, medic, with get 'em: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17
piercing damage: 1d6 + 2 ⇒ (5) + 2 = 7
If hit, the target is affected by a basic inhibitor, giving it -2 to Ac for 7 rounds.

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Ceolor gives a laugh in a manner he hopes convey his feelings as he just barely dodges the leg blades of red.

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Is that injector pistol v KAC or EAC?
Waiting on Z Data Z

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Any level of piercing likely makes that a KAC targeting weapon. I think only the Vanguard's entropic strike can do physical damage while targeting EAC but I could be missing something.

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In that case, it just misses

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(Green: -19; Yellow: -6)
Cyan steps up and slashes Ceolor with its leg blades.
legblade: 1d20 + 6 ⇒ (5) + 6 = 11 slashing: 1d6 + 3 ⇒ (6) + 3 = 9
Yarameh and Second-1 are up.

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"Alright, after them!" Second-1's bot swarm splits and starts pursuing individual targets. He then steps up to the door and fires at Yellow
Move: Guarded Step
Standard: Double Tap Handcannon v Yellow KAC: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
Dmg(P): 1d12 + 5 ⇒ (1) + 5 = 6
Yay, min damage. Bots grant harrying fire against their respective targets.

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Ceolor dodges out of the second jinsul trying to attack him and contemplates his next actions. Should he back up and try hitting the people in front of him, or does he just risk them hitting him and focus on doing more damage? Decisions, Decisions...

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(Green: -19; Yellow: -12)
((Waiting on Yarameh))

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- Die, you beast! - under the heavy metal spilling over the hall, Yarameh goes into the room.
Shout Projector + Deadly Aim: 1d20 + 8 ⇒ (2) + 8 = 101d6 + 7 ⇒ (4) + 7 = 11 yellow
- Come on, shoot me, you weaklings!

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Green, although badly hurt, moves close to the entrance and uses its weapon to try and pull Morvius right up next to it.
vgp: 1d20 + 9 ⇒ (2) + 9 = 11. If it hits, you are pulled 15ft towards Green.
The mystic (purple) fires shooting stars at Yamareh from the ceiling.
ss: 3d4 + 4 ⇒ (1, 3, 1) + 4 = 9
DuQuesne and Ceolor are up.

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DuQuesne uses the rare combo of clean shot and short distance to full attack the green jinsul:
Liquidator Disintegrator Rifle vs. Green's EAC: 1d20 + 11 - 2 ⇒ (6) + 11 - 2 = 15
Acid damage: 1d20 + 6 ⇒ (3) + 6 = 9
Liquidator Disintegrator Rifle vs. Green's EAC: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27
Acid damage: 1d20 + 6 ⇒ (12) + 6 = 18

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And Green dies from it.

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Ceolor finishes his contemplation and decides to ignore the fat he's standing next to two enemies and extend the burning aura from his eyes to the rifle shape thing in his hands.
He raises the gun and fires a point blank shot at the one with one with cyan leg blades.
Solar Flare, Heat drain: 1d20 + 8 ⇒ (20) + 8 = 28
Plasma Sheath, Photon, Fire damage: 1d4 + 1d2 + 7 ⇒ (4) + (2) + 7 = 13
OHH Crit!
Plasma Sheath, Photon, Fire damage: 1d4 + 1d2 + 7 ⇒ (2) + (2) + 7 = 11
The two get AoO on Ceolor. He don't care

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Cyan is obliterated although it and Yellow still get their AOOs.
legblade: 1d20 + 6 ⇒ (12) + 6 = 18 slashing: 1d6 + 3 ⇒ (3) + 3 = 6 cyan
legblade: 1d20 + 6 ⇒ (6) + 6 = 12 slashing: 1d6 + 3 ⇒ (3) + 3 = 6 yellow
((yellow: -12))
Yellow takes another slash at Ceolor
legblade: 1d20 + 6 ⇒ (4) + 6 = 10 slashing: 1d6 + 3 ⇒ (5) + 3 = 8 yellow
Red jumps over the cloud of nanobots and slashes at Yarameh
legblade: 1d20 + 6 ⇒ (4) + 6 = 10 slashing: 1d6 + 3 ⇒ (3) + 3 = 6 red
((If a jinsul full attacks - how many attacks does it get?))
Z Data Z and Morbius are up

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Yellow: -12; Red: -15

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Morvius calls out "get 'em!"
while pointing at red.
He also shoots his injector pistol at the same jinsul.
Attack roll, injector pistol, medic with get 'em: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17
piercing damage: 1d6 + 2 ⇒ (4) + 2 = 6
If hit, the target is affected by a basic inhibitor, giving it -2 to Ac for 7 rounds.

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And Morvius just misses Red ... again.
Since Cyan is dead, Yamarah and Second-1 are up.

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"You, cover our friend, the rest keep on your marks!" Second-1 commands the bot swarms again. 3 of them keep on the jinsul while the 4th envelops Ceolor.
Then the android braces and fires at red.
Double Tap Handcannon v Yellow KAC: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Dmg(P): 1d12 + 5 ⇒ (4) + 5 = 9
Ceolor has covering fire
Jinsul all have harrying fire against them

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Plasma Bolter + Deadly Aim: 1d20 + 8 + 1 + 2 ⇒ (14) + 8 + 1 + 2 = 252d8 + 7 ⇒ (5, 7) + 7 = 19 (E&F; red)

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Red is completely obliterated. Only yellow and the purple mystic are left.
The mystic scuttles along the ceiling to get a good view of the Starfinders still in the doorway. It then casts Irradiate on them.
Everyone except Yamarah and Ceolor need to make a DC 20 fort save versus a burst of medium radiation. Failure is 1d4 Con drain.
DuQuesne and Ceolor are up.

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DuQuesne approaches the mystic just enough to avoid range increment penalties and clever attacks.
Bluff to Feint as part of Clever attack: 1d20 + 12 + 1d6 + 1 ⇒ (6) + 12 + (4) + 1 = 23
DC: 10 + your opponent’s Sense Motive, or 15 + 1-1/2 × the opponent’s CR
If successful, he’s flat-footed to everyone’s attacks, otherwise, only to DuQuesne’s
Liquidator Disintegrator Rifle vs. Mystics's flat-footed EAC: 1d20 + 11 ⇒ (14) + 11 = 25
Acid damage: 1d20 + 6 ⇒ (15) + 6 = 21
Fortitude against radiation: 1d20 + 16 ⇒ (8) + 16 = 24

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Because the mystic is in starlight form, there is a 20% miss chance.
hit>20: 1d100 ⇒ 24
It also has an ability to negate trick attacks.
Unshakeable Belief (Ex) Whenever Dvimnix is the target of a trick attack, she can attempt a Bluff or Sense Motive check in response. If her result equals or exceeds that of the trick attack skill check, the trick attack is unsuccessful. If her check exceeds the trick attack check by 5 or more, the creature performing the trick attack gains the off-target condition until the end of their next turn.
Mystic's DC = 24.
It still hits though, (-21) but it is flatfooted only to you.

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fort save vs. irradiate: 1d20 + 5 ⇒ (4) + 5 = 9
Dr. Morvius begins glowing.
con drain: 1d4 ⇒ 2
Edit to add even with radiation buffer and bonuses from armor he would fail this save.

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Ceolor contemplates going after the mystic or the single enemy left in front of him. Frowning for a moment he decides to target the last regular jinsul and then turn his attentions to the mystic. He lifts a hand and forms a dagger of shadow, before lodging it into a weak point on the jinsul's form. He then aims at it with his 'rifle.'
Solar Flare, Heat drain, EAC: 1d20 + 8 ⇒ (7) + 8 = 15
Blade in the Night, Plasma Sheath, Photon, Fire damage: 1d4 + 1d2 + 9 ⇒ (4) + (2) + 9 = 15
Again taking an AoO for this!

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AOO: legblade: 1d20 + 6 ⇒ (10) + 6 = 16 slashing: 1d6 + 3 ⇒ (2) + 3 = 5
And Ceolor's attack just misses.
Yellow: -12; Purple: -21
Yellow takes another slash at Ceolor
legblade: 1d20 + 6 ⇒ (3) + 6 = 9 slashing: 1d6 + 3 ⇒ (1) + 3 = 4
Z Data Z and Morvius are up

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I missed the harrying fire bonus. Ceolor had a 17 to hit. I keep missing that.
Also, how high are the ceilings in this room? Just planning out Ceolor's next turn. Would going supernova be a bad idea next to the reactor?

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In that case, Ceolor's attack just hits and Yellow is out of the picture
Yamarah and Second-1 are also up.
I think you'd be okay going supernova with the reactor in its current state although it should be possible now to make it safe without being too annoyed by jinsuls

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Purple: -31
It hisses in anger.

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Second-1 motions and moves his nanobots again. 1 moving toward the remaining jinsul. The android then takes a step forward and fires again.
Double Tap Handcannon v Pink KAC: 1d20 + 9 ⇒ (17) + 9 = 26
Dmg(P): 1d12 + 5 ⇒ (5) + 5 = 10
Ceolor, Yamarah, and DuQuesne all have covering fire. The remainder is chasing.

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Remember the Jinsul Mystic has 20% miss chance
hit>20: 1d100 ⇒ 53
Purple: -41.

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- Let's finish this! Die.
Plasma Bolter + Deadly Aim: 1d20 + 8 ⇒ (17) + 8 = 252d8 + 7 ⇒ (7, 6) + 7 = 20