GM Spazmodeus presents Age of Worms in Golarion Table 1 (Inactive)

Game Master Spazmodeus

A tale in which our unwitting participants endeavor to improve their lot in life....and save the world perhaps?

Combat Map


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Borden and Dragomir watch over Mac as he braces himself and pushes the door open. At first there is some resistance, but then with a shove, the door moves aside some debris and stands open.

A dim cellar is revealed, it's south end piled with debris: old furniture, timber, an assortment of brick-a-brack. Some will have to be moved in order to move further into the room.

Mac can see, on the far side of the cellar, a wooden staircase ascending up into the building.

The air is musty and damp, and his nostrils twitch at the tell-tale scent of rotting flesh, coming from somewhere deep in the pile of junk.

He also notices that the scratching noise has stopped altogether.

Harran, Mia and Nomoe keep an eye on the front door.

Have we lost Harran as well ?

Map of cellar added.


M Half-Elf Shaman 1 (Life Spirit) HP 9/9**. AC 18, FF 16, T 12. Init +2. Saves: F +4, R+2, W+5, +2 vs ench. Att: +2 (+4 on movement AoO) vs ac, 1d8+3 P. Perc. +9. Immune: Sleep. **Conditions: 2 con damage.

After a few moments, Harran slowly moves down the stairs after the investigating party. "No movement on the ground floor. How are things down here?" he asks, his spear ready if needed.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Hold onto your hats... gonna try something, he whispers.

YAAAAAARGH!

Indimidation: 1d20 + 7 ⇒ (14) + 7 = 21, he yells aggressively, hoping to scare whatever is hiding into moving or revealing itself.


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Mac will draw his rapier and start poking through the debris. There sounds like there is something alive in this room, and something smells like it isn't


M Half-Elf Shaman 1 (Life Spirit) HP 9/9**. AC 18, FF 16, T 12. Init +2. Saves: F +4, R+2, W+5, +2 vs ench. Att: +2 (+4 on movement AoO) vs ac, 1d8+3 P. Perc. +9. Immune: Sleep. **Conditions: 2 con damage.

"Well... whatever it is now definitely knows we're here." Harran says after a quick chuckle.


Male Human (varisian)|HP: 12/12|AC: 18 (11 Tch, 17 Fl)|CMB: +3, CMD: 14|F +4, R +1, W +5| Init: +1|Smite Evil 1/1x/day Paladin|Speed 20ft (30ft)|Perc +1, SM +5, Diplo +7, Heal +5, Kn. (Religion) +5|Action Pts. 6/6

Dragomir, unsure what is happening, pointed his crossbow at where Borden was yelling, finger on the trigger.


At Borden's yell and Mac's prodding of the debris, a number of large rats emerge to see if Mac is as tasty as he looks.

Also, immediately after Borden's yell a loud thump could be heard from within the cabin.

GMs screen:

Borden: 1d20 + 4 ⇒ (1) + 4 = 5
Mac: 1d20 + 3 ⇒ (7) + 3 = 10
Harran: 1d20 + 2 ⇒ (7) + 2 = 9
Dragomir: 1d20 + 1 ⇒ (15) + 1 = 16
Rats: 1d20 + 3 ⇒ (6) + 3 = 9

Initiative Order

Dragomir
Mac
Rats
Harran
Borden

Round 1

Mac and Dragomir can act!


Male Human (varisian)|HP: 12/12|AC: 18 (11 Tch, 17 Fl)|CMB: +3, CMD: 14|F +4, R +1, W +5| Init: +1|Smite Evil 1/1x/day Paladin|Speed 20ft (30ft)|Perc +1, SM +5, Diplo +7, Heal +5, Kn. (Religion) +5|Action Pts. 6/6

Dragomir advances, hooking the crossbow back to his backpack, while drawing his longsword and shield. "Shall I go first?"


I'll allow Mac and Dragomir to switch spots ...


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Mac will yield to Dragomir and will ready an attack for the first rat that tries to take a bite out of him!

Attack Rapier: 1d20 + 1 ⇒ (8) + 1 = 9
Damage: 1d4 ⇒ 2


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Initiative: 1d20 + 3 ⇒ (3) + 3 = 6 Dang, looks like I'm after the rats.

Mia jumps out of her skin as she hears the sounds of fighting coming from inside the dilapidated building.

"What's happening in there?!"


Welcome back, Mia!

Round 1

With a quick shuffle of positions, Dragomir takes Mac's place at the door. The rats advance quickly, not detered by Dragomir's larger size.

Both scurry up and attempt to gnaw through Draomir's boots, but are either unsuccessful or are kicked away by the Paladin.

Gms Screen:

1d20 + 1 ⇒ (10) + 1 = 11
1d20 + 1 ⇒ (7) + 1 = 8

Harran and Borden can act!


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Can Mia take her turn as well?


Oops....yes , Mia can act as well


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Mia turns to Tomoe. "I'm going to see what's going on." She jogs to the stares before seeing the pileup on them and looks down at Dragomir.

"Is everything alright?"

Double move and speak.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden hacks at one of the rats.

1d20 + 3 ⇒ (14) + 3 = 17 for 1d8 + 3 ⇒ (7) + 3 = 10


M Half-Elf Shaman 1 (Life Spirit) HP 9/9**. AC 18, FF 16, T 12. Init +2. Saves: F +4, R+2, W+5, +2 vs ench. Att: +2 (+4 on movement AoO) vs ac, 1d8+3 P. Perc. +9. Immune: Sleep. **Conditions: 2 con damage.
Mia Curseborn wrote:
"Is everything alright?"

Harran looks up with a pained smile. "Other than this huge sting wound from the bugs on my neck? It sounds like it's just some rats and that the other are handling it just fine. Thanks for your concern though, Mia."

Welcome back :) Harran can't do anything atm since there's no room for him to move in and no one i injured I believe. So He'll just talk to Mia this round.


Male Human (varisian)|HP: 12/12|AC: 18 (11 Tch, 17 Fl)|CMB: +3, CMD: 14|F +4, R +1, W +5| Init: +1|Smite Evil 1/1x/day Paladin|Speed 20ft (30ft)|Perc +1, SM +5, Diplo +7, Heal +5, Kn. (Religion) +5|Action Pts. 6/6

Dragomir hacks at one of the rats, but misses.
Longsword: 1d20 + 3 ⇒ (9) + 3 = 12
Dmg.: 1d8 + 2 ⇒ (2) + 2 = 4


Round 1

Borden reaches around the door frame and successfully skewers one of the rats on his sword.

Round 2
However, in doing so, he jostled Dragomir's elbow, turning the Paladin's strike. The rat struck by Borden totters and falls to the side, but is replaced by another rat!

The two rats scurry about Dragomir's feet, trying to chew through his tough boots. He feels a couple of pinches but they do no damage.

Gms screen:

1d20 + 1 ⇒ (16) + 1 = 17
1d20 + 1 ⇒ (16) + 1 = 17

Mac, Harran , Borden and Mia may do their actions for this round.

Initiative Order

Dragomir
Mac
Rats
Harran
Borden
Mia


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Can Mia see the rats from where she is?


Yes, but with ranged you'd be firing into melee ( -4 to attack ), and the rats have partial cover (+2 to AC, +1 to reflex )


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

That's why I have Precise Shot. :D

Mia nocks an arrow and takes aim.

"Dragomir, can you back up a bit?"

Attack(Longbow, Precise Shot) v. Rat(Partial Cover, +2 AC): 1d20 + 4 ⇒ (7) + 4 = 11 Thassamiss!

The arrow streaks down past the door, but Mia's poor luck with her bow continues and the arrow sinks into the floor instead of the rat.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden, lumbering a little, swings again, and in his own uniquely showy style.

1d20 + 3 ⇒ (18) + 3 = 21
For
1d8 + 3 ⇒ (2) + 3 = 5


M Half-Elf Shaman 1 (Life Spirit) HP 9/9**. AC 18, FF 16, T 12. Init +2. Saves: F +4, R+2, W+5, +2 vs ench. Att: +2 (+4 on movement AoO) vs ac, 1d8+3 P. Perc. +9. Immune: Sleep. **Conditions: 2 con damage.

Seeing Borden and Dragomir were holding the front, but not having a way to help them now, Harran looks up and sees Mia shoot with a bow.

"Well... might as well go back and do the same?" he thinks, and moves back up to her higher vantage point. Once there, he drops his spear and draws his crossbow. "Doesn't seem like I'd ever get past the three of them," he says to her, keeping his eyes on the fight below as he started reloading.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Check out upstairs!

If I remember correctly we're in the cellar but something is moving around upstairs on the ground floor of the house BUT could be wrong


You are not wrong, something was both seen and heard on the ground floor!

Round 2
Mia's volley misses the mark, but once again Borden's blade strikes true, mortally wounding the great rat! But, once again another emerges from the debris.

Mac watches as the two larger fighter take turns hacking at the rat infestation.

Round 3

Dragomir and Mac is up!


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Not be able to get at the rats, Mac will shoot his bow!

Attack: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
Damage: 1d4 ⇒ 1


Male Human (varisian)|HP: 12/12|AC: 18 (11 Tch, 17 Fl)|CMB: +3, CMD: 14|F +4, R +1, W +5| Init: +1|Smite Evil 1/1x/day Paladin|Speed 20ft (30ft)|Perc +1, SM +5, Diplo +7, Heal +5, Kn. (Religion) +5|Action Pts. 6/6

The paladin tries to step back to give other room to fire. 5 ft. step. Dragomir attacks again.
Longsword: 1d20 + 3 ⇒ (19) + 3 = 22
Confirming: 1d20 + 3 ⇒ (15) + 3 = 18
Dmg: 1d8 + 2 + 1d8 + 2 ⇒ (1) + 2 + (1) + 2 = 6 Uh..okay?!


Mac, I moved you up with the other archers :)

Round 3
Mac's arrow thuds into the wall not one foot from Borden's hip, but Dragomir finally finds his range, skewering on of the verimin on the tip of his sword!

Another rat comes scuttling from across the room! Both remaining rats again attempt to get at the warm flesh under Dragomir's boots but are unsucessful.

GM's screen:

1d20 + 1 ⇒ (14) + 1 = 15
1d20 + 1 ⇒ (1) + 1 = 2

Initiative Order

Dragomir
Mac
Rats
Harran
Borden
Mia

Harran, Border and Mia. Your round 3 actions please.


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

"R-right! I'm on it," Mia says before running to the door and shouldering her bow. Along the way, she pulls out her longsword.

Double moving to get to the door. Can I do a perception check to see what's inside? I have darkvision.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden swings again at one of the rats...

1d20 + 3 ⇒ (13) + 3 = 16 for 1d8 + 3 ⇒ (2) + 3 = 5


In general, when in doubt, go ahead and roll!

I'll give Harran a bit more time...


M Half-Elf Shaman 1 (Life Spirit) HP 9/9**. AC 18, FF 16, T 12. Init +2. Saves: F +4, R+2, W+5, +2 vs ench. Att: +2 (+4 on movement AoO) vs ac, 1d8+3 P. Perc. +9. Immune: Sleep. **Conditions: 2 con damage.

Harran attempts to shoot, but hitting in between Borden and Dragomir proves very difficult!

attack, crossbow, -4 melee, -4 cover from ally: 1d20 - 6 ⇒ (8) - 6 = 2
damage: 1d8 ⇒ 6

"Sorry about that!" Harran replies, as the arrow just barely flies by Dragomir's head. "If you could pull back slightly, it'd open the line of fire!"

Dragomir posted that he moved back after attacking, but since everything appears the same on the map I assume that didn't work and that the rats still have cover from him.


Yeah, sorry meant to mention that. Dragomir doesn't have enough room for a 5ft step anywhere.

Round 3

Borden begins to earn a new title: Rat-Killer, as he once again fatally stabs one of the rats!

Harran's ranged attempts are thwarted by Dragomir's presence.

Round 4

Dragomir and Mac, your Round 4 actions please!


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5
GM Spazmodeus wrote:

Yeah, sorry meant to mention that. Dragomir doesn't have enough room for a 5ft step anywhere.

Round 3

Borden begins to earn a new title: Rat-Killer, as he once again fatally stabs one of the rats!

Harran's ranged attempts are thwarted by Dragomir's presence.

Round 4

Dragomir and Mac, your Round 4 actions please!

ACHIEVEMENT: Rat Killer!


Male Human (varisian)|HP: 12/12|AC: 18 (11 Tch, 17 Fl)|CMB: +3, CMD: 14|F +4, R +1, W +5| Init: +1|Smite Evil 1/1x/day Paladin|Speed 20ft (30ft)|Perc +1, SM +5, Diplo +7, Heal +5, Kn. (Religion) +5|Action Pts. 6/6

Round 4
Longsword: 1d20 + 3 ⇒ (19) + 3 = 22
Confirming: 1d20 + 3 ⇒ (9) + 3 = 12
Dmg.: 1d8 + 2 ⇒ (8) + 2 = 10
Despite the arrows flying by his head, Dragomir holds his resolve and downward stabs the last rat squarely in the spine.


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Perception: 1d20 + 7 ⇒ (8) + 7 = 15


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Mac will launch an arrow!

Attack: 1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6
Damage: 1d4 ⇒ 3


Round 4...Combat over.
Dragomir joins Borden in rat-killing glory, skewering the last rat to the sandy floor. For a moment, nerves are still sharp as more rats are expected to emerge, but none do. Mac's arrow joins the other few that hang, embedded in the nearby wall.

In the sudden quiet, only Mia's footsteps on the porch above can be heard. As well as the crunch of Tomoe's boots as she moves to back up the Ranger.

Taking a longer look inside the cellar, the dim interior reveals a couple large piles of debris, pieces of the building as well as pieces of furniture and other household items.

Mia:

Where the windows are still whole, they are quite dirty both inside and out. Where they are broken, only a bit of the dim interior can be seen. You see nothing that moves.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden starts gingerly sorting through the cellar using his sword to move things around carefully.

Anything upstairs?


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

I can go and check! Mac says heading to the stairs.


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

"I don't see anything from outside. I'm going in."

Mia carefully makes her way inside after stowing her bow and drawing her sword.

Perception (Traps, Hiding critters, and other bits of assorted nastiness): 1d20 + 7 ⇒ (17) + 7 = 24


Mac, since you're on stairs already, I'm going to assume you meant the stairs up to the porch...

Seeing Mac run up to join Mia in the investigation of the upper floor, Tomoe steps back and keep an eye out for more stirges.

Upstairs:

The door squeaks some and rocks on it's decrepit hinges as it swings open. Revealed is what was a living room, small piles of debris lay everywhere. Grime covers virtually every surface. Paintings must have once adorned the place as indicated by the particular stain patterns marring the walls. The only light come from thin shafts sneaking in from outside illuminating clouds of dust dancing through the stale air.

Looking around Mia and see that the dust on the floor has been recently disturbed, with scuff marks and the occasional small footprint leading to a closed door on her right and another across the room.

She hears a slight sound of something beyond the door the the right, but that is quickly masked by the sound of falling junk from down in the cellar.

Cellar:

Borden moves in and moves some of the junk out of the way, causing a cascade of the stuff to fall away from him with a loud rattle and racket. Having cleared a path, he can see beneath the tallest pile of chair legs and pieces of drawers, a pile of upholstery and straw that is tight up against a fairly large box or chest, bound in iron bands.

Both he and Dragomir can see what seems to be the remains of a wine rack at the foot of the stairs that lead upward.


M Half-Elf Shaman 1 (Life Spirit) HP 9/9**. AC 18, FF 16, T 12. Init +2. Saves: F +4, R+2, W+5, +2 vs ench. Att: +2 (+4 on movement AoO) vs ac, 1d8+3 P. Perc. +9. Immune: Sleep. **Conditions: 2 con damage.

Harran moves up in the rear, still feeling unwell from the blood loss and sting earlier. "If either of you sees something, call out right away. Don't fight on your own, and don't run without shouting. Too many things can paralyze or stun you, and we've alreayd faced much more trouble than we were told to expect."


Male Human (varisian)|HP: 12/12|AC: 18 (11 Tch, 17 Fl)|CMB: +3, CMD: 14|F +4, R +1, W +5| Init: +1|Smite Evil 1/1x/day Paladin|Speed 20ft (30ft)|Perc +1, SM +5, Diplo +7, Heal +5, Kn. (Religion) +5|Action Pts. 6/6

Dragomir kneels down to inspect the wine rack. Perception: 1d20 + 1 ⇒ (18) + 1 = 19


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Mac draws his rapier and says to Mia, Do you want to open it or do you want me to? I am sure the others will call out if they need help.


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Not wanting to spook whatever may be behind the door by shouting back to Harran, Mia still makes note of his advice. "I'll do it. Call out if I wind up getting myself killed," she tells Mac and makes her way to the door she heard the noise coming from, moving as silently as she can. She listens at the door, hoping to hear any ambushes waiting beyond before she opens it and brings it on her own head.

Stealth: 1d20 + 7 ⇒ (17) + 7 = 24


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5
Dragomir Venchev wrote:
Dragomir kneels down to inspect the wine rack. [dice=Perception]1d20 + 1

Oooo... Good call mate. See anything good?


When characters are separated, please spoiler your posts so that it's easier for everyone to separate what they can see and experience from the other group. Mia and Mac are upstairs, Dragomir, Borden and Harran are downstairs in the cellar . Thnx :)

Upstairs:

Mia slowly pulls the door open toward her, peeking around the edge. She sees the remains of an office or study. Bookcases line the wall, covered with the remains of books and tomes, moldering and ruined.

Not 10 ft away though, two goblins crouch, with their backs to the door. One has his ear pressed against the floor, obviously trying to hear what Borden and the others are doing.

They are oblivious to Mia's presence.

Cellar:

Dragomir finds that most of the bottles were smashed when the shelves they were one collapsed. He does find 3 lucky bottles intact, seals whole and contents untarnished.

At the same instant, both Borden and Dragomir hear a noise from beyond the door at the top of the nearby stairs.

GMs screen:

1d20 + 5 ⇒ (18) + 5 = 23
1d20 + 1 ⇒ (20) + 1 = 21


Female Changeling Magus (Bladebound/Hexcrafter) 1 HP: -2/12, NL:0 | AC: 17/12/15 | R: +2, F: +2, W: +2 (+2 v. Death Effects) | Perc: +0 (Darkvision 60ft.), Init: +2 | Arrows: 18 | Vulnerabilities: Cold Iron (+1 to damage rolls)

Mia holds out a hand to those behind her in a signal to be quiet as she listens to the goblins to figure out what they are about.

Perception to listen in: 1d20 + 7 ⇒ (20) + 7 = 27
Stealth in case it's needed.: 1d20 + 7 ⇒ (9) + 7 = 16

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