Adventurers of Gladden Vale (Inactive)

Game Master Syrus Terrigan

A reduced-crunch 'hardcore mode' 3.x/PF1 game in the spirit of the Dungeoncraft YouTube channel. Grim, gritty, chaotic, and unforgiving. High mortality rates expected. Aiming for excellent stories.


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I want to see a Charisma check from Clem to see if he can soothe the cheese-denied codger.

I also want either a Stealth check or Charisma check from Durr for the purpose of avoiding or deflecting a jealous husband's ire.

Sven:
I'm not going to leave a result like that to chance -- that degree of agency is entirely in your hands. Make a commitment one way or some other! :)

Growing ever more frustrated with the spiraling chaos about them, as well as their strange inability to grab just one young man, the smooth-talking guard changes his tactics: You should all be helping us, citizens! We are here on business for the Count's city guard! Grab that kid, that Daniel!!

Smooth-talking from Smooth Talker: 1d20 + 2 ⇒ (8) + 2 = 10

And he drops to the floor and scoots beneath the table, catching sight of Daniel's heels as the younger fellow squirms along the floor and then back into the throng.

Daniel's cries of innocence are beginning to have some sway with the crowd, and he begins to hear a murmur of assent. A handful of voices rise up: Let the boy finish the Trial, at least! and You're a long way from Three Waters! Got a writ from the court to chase that youngster all the way here? and A cheap shot, trying to get a collar at a Vale party! Got no class, huh?

Brel gets a confused look on his face when he finds his partner staring back at him from under the food-laden table instead of Daniel, so he whips his head back and forth quickly, scanning the hubbub for his mark.

Brel's Lookabout: 1d20 - 1 ⇒ (19) - 1 = 18

Ha! Not so fast, punk!! Gotcha on the run now! he crows, and bolts after Daniel, bulling his way through the throng.

Brel's Hard-Charging: 1d20 + 3 ⇒ (3) + 3 = 6

Alaros might be terrible at hiding (at the moment), but he can tell that it won't take much more to flip this from a crazed pursuit that will be the talk of the town for a few days into a brawl that will leave a mark on the Vale's memory for years. And he knows that Clem and Durr will be the ones that give it that last little . . . push.

Skill Challenge Scorecard:
Daniel: 2 -- The Law: 0

We're getting close to a 3-0 sweep, here!


Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19

sorry bout that cheese: 1d20 + 1 ⇒ (3) + 1 = 4
Young Clem looks at the old fella and then finally just shrugs and says hey sir, that guard has your cheese and then runs after the offending departing cheese like a maniac.

I never said your wife was good looking to begin with: 1d20 - 1 ⇒ (9) - 1 = 8. Meanwhile Durr looks at the manhandled woman and says ever heard of the bard Rodney of Dangerfield? He had the best one liner. Take my wife... No seriously will ya?

Grand Lodge

Noice


We're still waiting for Sven to confirm who he's going to help, if anyone at all. But it might be too late for that . . . .

Ye took m'cheese, you scabby lout! cries the old-timer, and with that, he hurls a table knife at the back of Clem's head:

Cheese-Thievers Oughta Be Shanked!: 1d20 - 4 ⇒ (4) - 4 = 0

And on the other side of the table, Durr turns to find himself face to face with a . . . well-fed . . . male citizen who looks close to hopping mad. And said big-fella does not try to hug the rascally Durr . . . .

Dat Dere Iz Mah Weef: 1d20 + 1 ⇒ (17) + 1 = 18 (grapple attempt)

. . . but Durr finds himself tangled up with a man near to twice his size.

And as the thrown knife ricochets harmlessly off of the floor at Clem's heel, it plows directly into an elaborate coiffure of an attending lady. Which then plops off her nearly-bare scalp into an oversize bowl of soup . . .

. . . and the ensuing eruption of broth douses a host of other persons, who take umbrage at the assault.

Hard-baked loaves are launched in fusillade. Bowls of salad, stew, and vegetables are cast spinning through the air, scattering their contents and bludgeoning no one in particular. The last aliments to be thrown aloft are the various steaks, chops, and rib portions, often with sighs of loss and resignation.

The Great Food Fight of Last Rest has begun.

And seizing upon the opportunity, Lord Mactus waves away his guards and roars over the din:

No blood, no foul!! Every Valer for themselves!!

And he flings himself over the table and into the fray.

If you haven't rolled initiative, do so! As soon as we have numbers for the turn sequence, we're going to find out that throwing food is nowhere near as fun as punching somebody in the nose. So whether you want to run away from the tumult or prove your mettle by demonstrating your eye-blacking skills, you can assume that it's unlikely you won't have bruises and filthy clothing before it comes to a halt . . . .


sven:
Sven tries to duck under the incoming food and cutlery with little avail. Wood didn't often fight back you see, and a plate full of pie slams into his face.

initiative: 1d20 + 3 ⇒ (3) + 3 = 6

He stands wiping half of it away, and eating the rest. He doesn't move to instigate any brawl, but doesn't try to get out of anyone's way either. He does also manage to grab a steak, waste not want not after all.

Daniel:

initiative: 1d20 - 1 ⇒ (2) - 1 = 1 For Daniel's part, the poor lad is caught amidst the worst of the roaring crowd turned mosh pit and is jostled around for a good few seconds before he can make any progress.

Eventually, he continues trying to make his way to the door.

Scuse me madam, pardon me, Apologies madam didn't mean to do that.
push through: 1d20 + 2 ⇒ (9) + 2 = 11

However, as he does he eventually notices the lawman coming for him and he flings the plate of pie directly at their face.

Pie fling!: 1d20 - 1 ⇒ (19) - 1 = 18


Alaros:

Alaros tries to make himself as small as possible under his table.
initiative: 1d20 ⇒ 8
stealth: 1d20 ⇒ 10


Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19

Fitz init: 1d20 ⇒ 16

Clem init: 1d20 - 2 ⇒ (19) - 2 = 17

Durr init: 1d20 + 1 ⇒ (13) + 1 = 14


Blizzard: 1d20 - 2 ⇒ (1) - 2 = -1
Blizzard is clearly talking to his old ommrades and not paying attention.
Purity: 1d20 + 1 ⇒ (13) + 1 = 14
Purity is giggling and thinking rubbing food into someone's puss would be hilarious
Albion: 1d20 + 2 ⇒ (10) + 2 = 12
Albion isn't caught flat footed but definitely surprised at Lord Mactus. Then he remembers he's the very low peg on a tall pole AND not a lot of friends nearby... he readies himself to receive some degree of punishment.


Daenara: 1d20 ⇒ 9
Daenara had fulfilled her part of the contract by pointing out Daniel, but she didn't expect the brawl that erupted from the pursuit, and was not prepared for it in the least.

Allvin: 1d20 - 2 ⇒ (14) - 2 = 12
Allvin had been watching the goings-on with concern, so he wasn't entirely caught off-guard. However, Lord Mactus waving off the guards and joining in was rather surprising.

Caraya: 1d20 + 1 ⇒ (1) + 1 = 2
Caraya wasn't paying any attention to the proceedings at all, so she didn't notice what was happening until a bowl of soup splashed over her. She stood, stock still, staring at the carnage, unsure of what was going to happen.


Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19

Fitz grabs the first guy he can find who laughed at him when he was making his introduction and punches him like he was chopping down a tree!

punch: 1d20 + 3 ⇒ (15) + 3 = 18

damage: 1d4 + 3 ⇒ (2) + 3 = 5


Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19

Young Clem continues running for his life and does a drive by grab and pie to some unsuspecting guards face!

pie to the face: 1d20 ⇒ 6

Durr meanwhile gets grabbed and tries to weasel his way out!

let go: 1d20 ⇒ 16


Clem's thrown pie falls to the floor, totally missing any possible target, but adding to the gathering residues that will soon make footing precarious.

Fitz's quick-step jab completely levels a snooty-looking intermediary who had been sitting at the masters' table. Fitz feels a deep sense of satisfaction as the fellow's overconfidence turns into unconsciousness.

Durr begins to strain against his captor, but doesn't make any real progress toward escape. The burly man reacts by trying to turn the grapple into a rib-cracking bear-hug: Bear Hug!: 1d20 + 1 ⇒ (11) + 1 = 12

Purity's giggling fit may feel fun, but the poor girl's drunkenness is doing her no favors in the realm of 'danger awareness'. Make a Reflex save versus "Friendly Food Fire"!

Albion tries to brace himself versus the oncoming tide of bodies, hoping that he can just stay upright and not be trampled as the former dance floor becomes a mosh pit. Fortitude save for Albion!

Allvin's surprise increases as the Lord of Last Rest himself wades into the brawl, and the middle-aged man aims a left hook at his jaw! Hello there, kid! Best of luck tomorrow! Mactus' Left Hook: 1d20 + 6 ⇒ (14) + 6 = 20

What had been a pleasant evening of conversation turns into a madhouse of shouting, flying food, and random attacks -- this was the worst behavior Daenara had ever seen! Shock upon shock!! Reflex save for our mountaineering Daenara!

Alaros tries to curl up into an even smaller space next to the legs of the trestle table he's under, and is safe . . . but only for a moment. Too many people are hitting the floor for someone to not notice him hiding away under there. Hiding isn't going to do much good: in the next round, any Stealth check to avoid notice is going to have to be higher than a 10!

Sven's sloppy opportunism may be rewarding him with some tasty treats, but having your hands full and trying to eat while standing in the thick of an ongoing battle (no matter how friendly) isn't such a good idea . . . . Fortitude and Reflex saves for Sven!

Caraya's clothes were absolutely covered with . . . barley broth? Is that what it was? It was going to a true bother trying to get it out in the wash . . . . But in the moment, other things were more pressing! Fortitude save for Caraya!

And in the midst of all this, Daniel, still seeking to evade the Three Waters Guard, can't make good progress through the crowd, but does manage to catch Brel full in the face with what may be the best-thrown pie of the night!

Blizzard's only advantage in all of this furor is that he'd only just gotten back from visiting his old comrades, and was on the edges of the scene as it went from mildly funny to absolutely hilarious. It's a good thing, too, because his reactions weren't up to speed . . . .

FOLLOW-UP POST TOMORROW! DON'T POST ANYTHING ELSE YET!!


sven saves:

fort: 1d20 + 2 ⇒ (12) + 2 = 14
ref: 1d20 + 3 ⇒ (6) + 3 = 9


Purity Ref: 1d20 + 1 - 2 ⇒ (10) + 1 - 2 = 9... penalty for drunk.

Abion Fort: 1d20 + 1 ⇒ (2) + 1 = 3


Daenara Reflex: 1d20 ⇒ 17

Caraya Fort: 1d20 + 1 ⇒ (18) + 1 = 19


As the madness continues, the two guardsmen attempting to bring in Daniel do their utmost to wend their way through the crowd. Brel attempts to wipe the muck of pie from his face while blundering in the direction he last saw his quarry, and his partner tries to dash along the festhall perimeter after climbing out from under the tables.

Wipe Mah Faaaaaace!: 1d20 + 2 ⇒ (10) + 2 = 12
Can I Get Through?: 1d20 + 3 ⇒ (14) + 3 = 17

Unnamed Guard's Dex: 1d20 - 1 ⇒ (8) - 1 = 7
Unnamed Guard's Con: 1d20 + 1 ⇒ (13) + 1 = 14

Brel's vision is still clouded by crust and filling, but only barely. Even so, he still manages to shove past no few of the now-marauding partygoers.

It seems that the Three Waters duo divided their responsibilities based upon their own personal strengths, and for good reason. Though he's a fair hand at speaking politely and winning folks over (usually the "good cop" in their work), the spokesman-constable isn't so deft on his feet, and he slips to the floor, and barely manages not to join the Regurgitation Regiment after he notices what caused the slip.

Meanwhile, Allvin's jaw has been introduced to Lord Mactus's fist in the most incredible of ways . . .

This is gonna hurt: 1d4 + 2 ⇒ (4) + 2 = 6 nonlethal

. . . and the young carpenter drops like a rock to the wood floor.

Skill Challenge Scorecard:
Daniel: 2 -- The Law: -1

Since Daniel didn't quite make it out of the festhall yet, and Brel could still theoretically grab him after just a couple of good rolls, we've got one more round of the Food Fight, at least (and then good and done with it, thank heavens!). So carry on, gamers! Let's finish this!


Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19

Fitz has a wolfish expression now on his face smiling from ear to ear as he looks for another target among those who found it funny to laugh at him.

punch: 1d20 + 3 ⇒ (14) + 3 = 17

damage: 1d6 + 3 ⇒ (2) + 3 = 5

Clem continues to run right for the door and jump outside to escape the puke smell and food all mixed together not up for a fight.

Durr still keeps on trying to escape!

get out of the grab: 1d20 + 1 ⇒ (5) + 1 = 6


Blizzard is blind sided and hit in the back of the head with a thrown drinking horn, covering him in beer.

Purity is unable to dodge thrown food and a grope from an assailant as she wipes cake from her eyes.

Albion is in all sorts of trouble! He is trampled by overweight womenfolk escaping the melee and goes down... only to be pinned by a hefty dowager who starts trying to drunkenly make out with the young man, only feet away from her husband who is gleefully throwing food into the throng.


Ultimately, through the uproar and salvos of foodstuffs, Daniel manages to give the Three Waters guardsmen the slip. As he races off into the growing twilight, he passes the outer ring of wardposts and approaches the canyon.

Well, what now? he asks himself.

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