Iron Gods: Deus Ex Machina

Game Master Vanulf Wulfson

Beneath the mountains of Numeria a strange new consciousness grows seeking the spark of divinity. Can our heroes stop it before it gains accession and Numeria and the whole inner sea region fall under the rule of a God of Iron?

Initiative:

[dice=Eska]1d20+1[/dice]
[dice=Frankie]1d20+7[/dice]
[dice=Molly]1d20+3[/dice]
[dice=Rovaan]1d20+1[/dice]
[dice=Serinda]1d20+3[/dice]

Perception:

[dice=Eska]1d20[/dice]
[dice=Frankie]1d20+2[/dice
[dice=Molly]1d20+8[/dice]
[dice=Rovaan]1d20+5[/dice]
[dice=Serinda]1d20+6[/dice]

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HP: 68/68 | AC 21 (T11, FF 20) | Electricity Resistance 10| CMB: +11 CMD: 22 | F:+8 R:+3 W:+3 (+2 vs. emotion, pain, continuing effects) | Init +1 | Perc +12, SM +8, Intimidate +20, Bluff/Diplo +1 | Speed 20 ft.* | Hero Points: 3/3 | Active Conditions: None

Eska shuffles her feet impatiently...


Serinda shouts "FUS RO DAH!" at Eska to help her along.


Male Dwarf Iron Priest 1

"Nor would it be in mine wee one" He winks and nods at her to move with him down the corridor. "Ye'd be surprised wha' ye can grow in caves" He shores up behind his automated companion.


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1
Gimrund Anvilmar wrote:
"Nor would it be in mine wee one" He winks and nods at her to move with him down the corridor. "Ye'd be surprised wha' ye can grow in caves" He shores up behind his automated companion.

"I've seen what grows in caves," the halfling whispers back.

"No thanks."


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

Leaving the frost filled cave behind you return to the fork in the passageway and soon find yourself at the top of a ramp overlooking another cavern. The ceiling of the cave soars to almost 30' overhead while a 5 foot wide ramp slopes gently along the western wall to the cavern floor 10 feet below. Four ramshackle huts, made from strips of metal and plant material are scattered across the floor, while a dark pit yawns along the southern wall. From your vantage point on the ledge you can just barely make the strange curving wall on the eastern edge of the chamber, from here it appears to made of metal.
You can either take the ramp down to the cavern floor or attempt to climb down from the ledge with a successful DC:10 Climb check.


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1

"Wow," Molly whispers quietly.

At the sight of the huts, she readies her musket.


HP: 68/68 | AC 21 (T11, FF 20) | Electricity Resistance 10| CMB: +11 CMD: 22 | F:+8 R:+3 W:+3 (+2 vs. emotion, pain, continuing effects) | Init +1 | Perc +12, SM +8, Intimidate +20, Bluff/Diplo +1 | Speed 20 ft.* | Hero Points: 3/3 | Active Conditions: None

Eska surveys the room warily...

Huts? Who lives down here..?

I've a bad feeling about this...

Begrudgingly, she draws and drinks a potion from her belt pouch, causing her wounds to heal.

Healing: 1d8 + 1 ⇒ (4) + 1 = 5 Back up to full health.

With her ancestral mace clutched firmly in her hand, she proceeds down the ramp to the room with the huts.

At the bottom of the ramp she listens, straining to hear the sounds of breathing, or movement...

Perception: 1d20 ⇒ 19 Or 21 vs. constructs.


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1

As the others begin moving down the ramp, Molly moves instead to the left to take a spot overlooking the cavern.

making assumptions regarding everyone else's movement. token moved.


Male Dwarf Iron Priest 1

"Th're are many things grow outta caves, if yer meaning Dwarves, we spring outta holes" he lets one chuckle out and advances with the group.

This looks like a smaller village Gimrund stops just at the edge of the depression leading to the village. He grips his hammer a little tighter and makes sure his shield is fixed tightly.


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Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1
Gimrund Anvilmar wrote:
"Th're are many things grow outta caves, if yer meaning Dwarves, we spring outta holes" he lets one chuckle out and advances with the group.

"Now you're being silly," Molly whispers back. "Nobody just appears out of a ... "

Her eyes go wide.

The halfling quickly turns her face away from Gimrund, but not before he can see her cheeks turn beet red.


Female Human Fighter (Cyber-Soldier) 1 | HP [16/16] | AC 19, Touch 13, Flat-Footed 16 (ALL +1 vs Robots) | Fort +4, Ref +2, Will +1 (ALL +2 vs Fear Effects) | Perception +2, Sense Motive +1 | Initiative +7

"I've got a bad feeling about this," Frankie mutters under her breath as she eyes the huts.

"Everyone: wits about you. Call me judgmental, but I don't expect much hospitality from anything that calls these caves home."

Carefully, Frankie makes her way down the slope in front of her. It's less a climb and more of a guided slide, extending her weapon behind her into the surface of the slope to mitigate the speed of her descent.

Climb: 1d20 - 3 ⇒ (15) - 3 = 12

Reaching the bottom, she immediately adopts a defensive posture and carefully scans the area.

Perception: 1d20 + 2 ⇒ (20) + 2 = 22

Hahaha, I'd have rather had it on something else, but can't really complain about a 20.


Perception: 1d20 + 6 ⇒ (15) + 6 = 21

Serinda followed the group in. But as soon as she saw the huts, she tilted her head and pondered. She kept the bomb vial ready, intending to mix and throw it as soon as she can, and waited for some sign of what would come next.

"Maybe those markings back there were made by the natives."

Readied action to throw bomb vial as soon as a target appears.

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