GM Michael's Reign of Winter

Game Master Dread

Reign of Winter roll 20 link

cold weather rules:
1. each hour below 40* DC15 (+1 per save current DC17) or 1d6 non-lethal.
1b. below 0* check every 10 min
1c. below -20* check every min or 1d4 non lethal + 1d6 lethal no save.
2. Once Lethal damage has been taken Frostbite is possible. Type hazard (exposure); Save Fortitude (DC 16 severe cold, DC 20 extreme cold, DC 24 supernatural cold); Onset failed save; Frequency Severe cold (1/10 minutes), extreme cold (1/minute), supernatural cold (1/rd.) Effect 1 Constitution drain
3. Snow halves movement
4. Falling snow reduces visibility and causes a loss of perception. 60'/-2 Light 40'/-4 medium 20'/-6 heavy

Loot

Experience: 2141/next level: 2000

Current date:16th Erastus 4013 AR current time: 1230 pm


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Tegan points and a globule of acid streaks out to strike the Wyrm on the brance holding the ant. Acid sizzled against the tough scales of the creature.

The Snakelike creature holding the ant breathes a puff of greenish vapor into the face of the ant, who chitters away through the process unaffected by the strength sapping poison of the Tatzlwym.

fort save vs poison DC 12: 1d20 + 5 ⇒ (19) + 5 = 24

The other Wyrm slithered forward attempting to bite the heavily armored Kandoo a second time, This time Kandoo blocked the head with a well placed shield avoiding any damage.

attack AC 20 damage grab cmd 16: 1d20 + 5 ⇒ (3) + 5 = 81d8 + 3 ⇒ (7) + 3 = 101d20 + 9 ⇒ (14) + 9 = 23

Ant-icipation has the Grappled Condition

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrms
14-Rorgar
11-Barnaby
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R2 cont:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Barnaby Bastien Bridge AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:15(FF:14/T:11)CMD:11(19 vs trip) HP:16/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan Ryker AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo Krom AC:20(FF:18/T:12)CMD:16 HP:1/12 Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:25/29,26/29 FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Gnome Mesmerist (Vexing Trickster) 1 AC 18 (T14FF15) CMD 12| hp 11/11| Saves Fort +2 Ref +5 Will +1| Low-Light Vision Perception +5 | Init: +3 | Status:

Round 2

Barnaby finishes his casting. Appearing next to the dragon-worm is a Stirge, looking quite bloody thirsty!
Melee touch: 1d20 + 7 ⇒ (3) + 7 = 10 plus attach
Perhaps, because it has Grappled Condition...?

Attach (Ex) :
When a stirge hits with a touch attack, its barbed legs latch onto the target, anchoring it in place. An attached stirge is effectively grappling its prey. The stirge loses its Dexterity bonus to AC and has an AC of 12, but holds on with great tenacity and inserts its proboscis into the grappled target’s flesh. A stirge has a +8 racial bonus to maintain its grapple on a foe once it is attached. An attached stirge can be struck with a weapon or grappled itself—if its prey manages to win a grapple check or Escape Artist check against it, the stirge is removed.

And

Blood Drain:
Blood Drain (Ex) A stirge drains blood at the end of its turn if it is attached to a foe, inflicting 1 point of Constitution damage. Once a stirge has dealt 4 points of Constitution damage, it detaches and flies off to digest the meal. If its victim dies before the stirge’s appetite has been sated, the stirge detaches and seeks a new target.

And

Diseased (Ex):
Due to the stagnant swamps in which they live and their contact with the blood of numerous creatures, stirges are harbingers of disease. Any creature subjected to a stirge’s blood drain attack has a 10% chance of being exposed to filth fever, blinding sickness, or a similar disease (Pathfinder RPG Core Rulebook 557). Once this check is made, the victim can no longer be infected by this particular stirge, though attacks by different stirges are resolved normally and may result in multiple illnesses.

Barnaby begins casting again...
Summon Nature's Ally-Another Stirge incoming...

Ant-iciapation reacts as any grappled Giant Ant would do!
melee bite: 1d20 + 2 ⇒ (15) + 2 = 171d4 ⇒ 4
Grab: 1d20 + 2 ⇒ (13) + 2 = 15

Barnaby swiftly grants Vermin Focus

Beetle:
The creature gains a +2 enhancement bonus to its natural armor bonus. This bonus increases to +4 at 8th level and +6 at 15th level. (A creature without natural armor has an effective natural armor bonus of +0.)
to Ant-iciapation.
AC 17


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

Rorgar takes his time to try and feather that wyrm

Attack: 1d20 + 0 + 2 + 1 - 4 ⇒ (2) + 0 + 2 + 1 - 4 = 1
BAB, DEX, FOCUS, MELEE
Damage: 1d8 ⇒ 8

Only to feather the tree again.

Sigh, I have horrid luck with the dice generator for the to hit rolls


Female CG Human Witch (Cartomancer) 1 | HP 6/7 | AC 14, touch 13, flat-footed 11 | CMB -1, CMD 12 | Fort +0, Ref +3, Will +2 (+1 vs enchantments) | Initiative +3 | Perception: +0 | Speed 30 ft. | Active Conditions: None
Prepared Spells:
(0) Daze, Detect Magic, Stabilize. (1) Burning Hands, Sleep

Ylena reaches for another card. The Waxworks. Someone paralyzed by their own fear. "Hit him now, Kandoo! He can't dodge your attacks!"

Will Save: 1d20 + 5 ⇒ (11) + 5 = 16

Evil Eye: The wyrm attacking Kandoo has -2 AC for one round.


Male Chaotic Good Snowcaster Elf Skald (Twilight Speaker) 6

Rimesong shifts closer, but circles wider around his chosen target, before loosing an arrow at it once again, only to be rewarded with a brief near-miss. I have truly let myself backslide. I shall be training more rigorously in the future.

Attack into Melee: 1d20 + 2 - 4 ⇒ (16) + 2 - 4 = 14


Paladin/6

Tegan calls out "Kandoo?!"


Male Tiefling Paladin (Soul Sentinel) 1 | HP 5/12 | AC 20 TO 12 FF 18 | F +4 (+5 Cold Weather) R +2 W +2; +1 Sp SLA Su from Evil Arcane; +2 Death | CMD 16 | Init +2 | Perc +2 DV | Cold 7 Elec 7 Fire 7 | Smite 1/1 | Corruption Resist 1/1 | Hero 1/3

Tegan: I rarely if ever post over weekends. Chill!

A little relieved to finally parry the enemy's attacks, the paladin thanks his goddess and insists with his weapon swings.

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 3 ⇒ (2) + 3 = 5


Rorgar fires another arrow which snaps when it hits a stout branch

Barnaby watches as Stirge flies near to the Wyrm and lands on it gripping its shoulder and plunged its probiscus into its scaly hide drawing blood out of the Arctic Dragon-Kin. He immediately begins to summon a second one know the first wont last long before it returns from where it came.

Ant-icipation once again bites it its mandibles and causes the wyrm to hiss with pain

Barnaby invokes a connection with his companion that hardens its armor.

Kandoo continues to fight through the wound slashing into the wyrm nearest him.

Rimesong fires an arrow that is lost in the foliage behind her target.

Ylena pulls another card which lessens the protectiveness of the creature Kandoo is engaged with.

Ant-icipation has the Grappled Condition

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrms
14-Rorgar
11-Barnaby
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R3:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2
Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Barnaby Bastien Bridge AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:16/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan Ryker AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo Krom AC:20(FF:18/T:12)CMD:16 HP:1/12 Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:18/29 (-1con), 21/29 (AC13 til Ylena) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Paladin/6

Round 3, Initiative 21

Tegan reaches down to touch the spellbook at her waist and stares up at grappled Ant-icipation. Assuming AOUS doesn't try to resist (Reflex 16), Tegan's spell covers Ant-icipation in a slippery coating of Grease! Then, Tegan moves to hide behind Rorgar. She'd expected the paladin to come to their aid - he was wearing the most armor, but Tegan was starting to worry the rest of the party had also been ambushed. It was difficult to see between the trees. At least Rorgar seems ok.
+10 circumstance bonus on Escape Artist and CMD to escape grapple

Combat Info:

Hero Points 2
Arcane Bond available Used to cast Grease
Prepared Cantrips Breeze, Dancing Lights, Detect Magic
Prepared Spells (2 1st level spells/rest) Mage Armor, Summon Monster I
Light Crossbow 1d20+BAB+Dex | 1d8 | 10 bolts
Acid Dart 1d20+BAB+Dex | 1d6 | 7/day 3 available
Alchemist's Fire 1d20+BAB+Dex | 1d6, 1 to adjacent | Reflex DC15 | 1 flask
Grease DC Reflex 16 (10 +1 Spell Level +4 Int +1 Spell Focus Conj)
Summon Monster I AC:15(FF:12/T:15)CMD:11 HP:6/6 Saves-FO:4 RE:5 WL:2 Celestial Hawk Defenses:None Abilities:Weapon Finesse Duration:2 Rounds 2 talons 1d20+5 1d4 For attacking and flanking.
Summon Monster I AC:15(FF:13/T:14)CMD:6(10 v. Trip) HP:6/6 Saves-FO:4 RE:4 WL:1 Celestial Weasel Defenses:None Abilities:Weapon Finesse Duration:2 rounds bite 1d20+4 1d3-2 Plus Attach For inconveniencing those bad at grappling and Escape Artist - forces Spellcasters to make Concentration checks.


Tegan begins to cast and a coating of grease appears all over Barnaby's ants body making it difficult to grapple him. The grease also began to get on the coils of the Wyrms Body, who looked to be having hard time staying in the tree. The Ant Companion slipped free of the wyrms grasp, who try as he may ouldnt get ahold of the tree brnces to avoid dropping to the ground. The ant fell the 10' down to the ground, bounced once and landed on his feet. ready....

Grapple Ant-icipation vs CMD21: 1d20 + 9 ⇒ (10) + 9 = 19

Ants climb check to avoid falling DC25: 1d20 + 1 ⇒ (14) + 1 = 15

damage from fall: 1d6 ⇒ 4

The Tazlwyrm in the tree, lost its grip of the sliipery branc because of the grese on both the tree and his body and his slight attention on the stirge sucking his blood. He fell also. right to the ground in front of the group. He quickly righted himself, but was not ready to attack.

climb dc 25: 1d20 + 14 ⇒ (4) + 14 = 18

damage: 1d6 ⇒ 3

The wyrm facing Kandoo flinched from the blade and tried to bite him again snapping into empty air as The Paladin avoided another bite.

attack Kandoo AC 20: 1d20 + 5 ⇒ (9) + 5 = 14

Grease active for 10R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrms
14-Rorgar
11-Barnaby
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R3 cont:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Barnaby Bastien Bridge AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan Ryker AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo Krom AC:20(FF:18/T:12)CMD:16 HP:1/12 Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:15/29 (-1con), 21/29 (AC13 til Ylena) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

Well, this isn't working

Rorgar drops his bow, and brings out his trusty axe.
After a moment it starts to drip with greenish blobs of liquid.

I guess it is time to axe it a question.

Move action to draw axe, Free to drop bow, standard to activate Acid Strike Blessing


Gnome Mesmerist (Vexing Trickster) 1 AC 18 (T14FF15) CMD 12| hp 11/11| Saves Fort +2 Ref +5 Will +1| Low-Light Vision Perception +5 | Init: +3 | Status:

Round 3 Out of the Frying Pan into the Fire...

Filth Fever 10% chance, low is good: 1d100 ⇒ 24 Sickened Condition

Barnaby watches in grateful surprise, as Tegan's spell allowed for Ant-iciaption to get free! A bit slippery with ice and grease, the Giant Ant falls gracelessly down to the snow covered ground!

The oringinal Stirge disappears, just as a second Stirge appears next to the grounded dragon-snake!
Attach, touch, prone: 1d20 + 7 + 4 ⇒ (18) + 7 + 4 = 29

Stirge stuff:
Attach (Ex) When a stirge hits with a touch attack, its barbed legs latch onto the target, anchoring it in place. An attached stirge is effectively grappling its prey. The stirge loses its Dexterity bonus to AC and has an AC of 12, but holds on with great tenacity and inserts its proboscis into the grappled target’s flesh. A stirge has a +8 racial bonus to maintain its grapple on a foe once it is attached. An attached stirge can be struck with a weapon or grappled itself—if its prey manages to win a grapple check or Escape Artist check against it, the stirge is removed.

Blood Drain (Ex) A stirge drains blood at the end of its turn if it is attached to a foe, inflicting 1 point of Constitution damage. Once a stirge has dealt 4 points of Constitution damage, it detaches and flies off to digest the meal. If its victim dies before the stirge’s appetite has been sated, the stirge detaches and seeks a new target.

Diseased (Ex) Due to the stagnant swamps in which they live and their contact with the blood of numerous creatures, stirges are harbingers of disease. Any creature subjected to a stirge’s blood drain attack has a 10% chance of being exposed to filth fever, blinding sickness, or a similar disease (Pathfinder RPG Core Rulebook 557). Once this check is made, the victim can no longer be infected by this particular stirge, though attacks by different stirges are resolved normally and may result in multiple illnesses.

Barnaby trudges through the snow to provide a Flank for his Giant Ant. The gnome takes out his machete!
Provoking with movement.

He orders Ant-iciaption to get up and finish it!
Handle Animal DC10: 1d20 + 8 ⇒ (1) + 8 = 9

The Giant Ant then stands up; biting at the grounded dragon-snake!
Bite, Flank, prone: 1d20 + 2 + 2 + 4 ⇒ (7) + 2 + 2 + 4 = 151d4 ⇒ 2

AC 17

....and decides that retreating seems a better idea! The Giant Ant skitters over to a different tree. He looks like he is about to climb up it!

Barnaby just looks at everyone and he shrugs.
Don't really blame him.


Female CG Human Witch (Cartomancer) 1 | HP 6/7 | AC 14, touch 13, flat-footed 11 | CMB -1, CMD 12 | Fort +0, Ref +3, Will +2 (+1 vs enchantments) | Initiative +3 | Perception: +0 | Speed 30 ft. | Active Conditions: None
Prepared Spells:
(0) Daze, Detect Magic, Stabilize. (1) Burning Hands, Sleep

Seeing that Ant-icipation has left Barnaby alone, Ylena twists around and reaches again for the Rabbit Prince. While she certainly isn't equipped to help in melee combat, she can still help in her own way. "Don't you dare hurt him! The cards won't let you!"

Will Save DC15: 1d20 + 5 ⇒ (9) + 5 = 14

Evil Eye: The wyrm next to Barnaby has -2 to his attack rolls for 7 rounds.


Male Tiefling Paladin (Soul Sentinel) 1 | HP 5/12 | AC 20 TO 12 FF 18 | F +4 (+5 Cold Weather) R +2 W +2; +1 Sp SLA Su from Evil Arcane; +2 Death | CMD 16 | Init +2 | Perc +2 DV | Cold 7 Elec 7 Fire 7 | Smite 1/1 | Corruption Resist 1/1 | Hero 1/3

Kandoo feels once again blessed by his defenses, and tries to push a new attack with his longsword to finish the enemy.

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

If the enemy drops, he will use his move action to go around towards the other group; otherwise, he will five-foot-step in that direction and hope for the best!


Rorgar changes weapons and causes his axe to start dripping acid, preparing for combat.

Barnaby moves to get flank with his ant, the wyrm snaps at him as he moves past, but the Halfling avoids the snapping jaws. As he tries to encourage his companion to come help, the Ant has other ideas and flees chittering frantically.

One stirge pops out of this plan, while another flies through a small gate and lands on the Dragonkin sucking another pint of blood out of it.

attack bite: 1d20 + 5 ⇒ (11) + 5 = 161d8 + 3 ⇒ (6) + 3 = 9

Kandoo swings his blade and it slices through the scales of the Wyrm.

Rimesong glances over his shoulder as he hears something in the snow behind himself and not seeing anything spins and fires the bow again. It went into the snow at Kandoo's feet.

bow attack: 1d20 + 2 - 4 ⇒ (1) + 2 - 4 = -11d8 ⇒ 1

Ylena causes the Wyrm near Barnaby to be unlucky.

Tatzlwyrm 1 -2 attack for 7R
Grease active for 9R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrms
14-Rorgar
11-Barnaby
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R4:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Barnaby Bastien Bridge AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan Ryker AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo Krom AC:20(FF:18/T:12)CMD:16 HP:1/12 Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:15/29 (-2con), 11/29 (AC13 til Ylena) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Paladin/6

Round 4, Initiative 21

Tegan points at the wyrm and traces her thumb along the top of her index finger. Another green jet emerges from the tip of her finger.

To hit (Acid Dart): 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d6 ⇒ 3

Combat Info:

Hero Points 2
Arcane Bond available
Prepared Cantrips Breeze, Dancing Lights, Detect Magic
Prepared Spells (2 1st level spells/rest) Mage Armor, Summon Monster I
Light Crossbow 1d20+BAB+Dex | 1d8 | 10 bolts
Acid Dart 1d20+BAB+Dex | 1d6 | 7/day 2 available
Alchemist's Fire 1d20+BAB+Dex | 1d6, 1 to adjacent | Reflex DC15 | 1 flask
Grease DC Reflex 16 (10 +1 Spell Level +4 Int +1 Spell Focus Conj)
Summon Monster I AC:15(FF:12/T:15)CMD:11 HP:6/6 Saves-FO:4 RE:5 WL:2 Celestial Hawk Defenses:None Abilities:Weapon Finesse Duration:2 Rounds 2 talons 1d20+5 1d4 For attacking and flanking.
Summon Monster I AC:15(FF:13/T:14)CMD:6(10 v. Trip) HP:6/6 Saves-FO:4 RE:4 WL:1 Celestial Weasel Defenses:None Abilities:Weapon Finesse Duration:2 rounds bite 1d20+4 1d3-2 Plus Attach For inconveniencing those bad at grappling and Escape Artist - forces Spellcasters to make Concentration checks.


Tegan looses another acid dart at the creature that sizzles against its scales.

The First wyrm snaps at the stirge on its back, and the stirge gets crunched in its maw before it disappears in a slight puff of green smoke.

attack: 1d20 + 5 - 2 ⇒ (15) + 5 - 2 = 181d8 + 3 ⇒ (7) + 3 = 10

The second continues its attack on Kandoo, this time sinking its fangs into the Paladins arm, Causing him to falter and fall, blood streaming out of the wound on his arm and as the Paldin falls to the snow, the arctic wyrm wrapns its sinewy coils around his body.

bite vs AC 20 damage grab: 1d20 + 5 ⇒ (20) + 5 = 251d8 + 3 ⇒ (1) + 3 = 41d20 + 9 ⇒ (18) + 9 = 27

crit confirm: 1d20 + 5 ⇒ (11) + 5 = 16

Tatzlwyrm 1 -2 attack for 7R
Grease active for 9R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrms
14-Rorgar
11-Barnaby
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R4 cont:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Barnaby Bastien Bridge AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan Ryker AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo Krom AC:20(FF:18/T:12)CMD:16 HP:-3/12 (11R) Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:12/29 (-2con), 11/29 (AC13 til Ylena) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Male Tiefling Paladin (Soul Sentinel) 1 | HP 5/12 | AC 20 TO 12 FF 18 | F +4 (+5 Cold Weather) R +2 W +2; +1 Sp SLA Su from Evil Arcane; +2 Death | CMD 16 | Init +2 | Perc +2 DV | Cold 7 Elec 7 Fire 7 | Smite 1/1 | Corruption Resist 1/1 | Hero 1/3

Constitution: 1d20 + 2 ⇒ (3) + 2 = 5 Stabilize

Kandoo continues to bleed, embraced with the creature.


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

Die you fiend

Rodger wades in with a heavy towards swing at the worm.

Choppy Choppy: 1d20 + 0 + 2 + 2 ⇒ (8) + 0 + 2 + 2 = 12
BAB, STR, FLANK

Sigh.:(


Female CG Human Witch (Cartomancer) 1 | HP 6/7 | AC 14, touch 13, flat-footed 11 | CMB -1, CMD 12 | Fort +0, Ref +3, Will +2 (+1 vs enchantments) | Initiative +3 | Perception: +0 | Speed 30 ft. | Active Conditions: None
Prepared Spells:
(0) Daze, Detect Magic, Stabilize. (1) Burning Hands, Sleep

Ylena bites her lip as Kandoo falls. The cards were helping, but were they doing enough?

They had to be. Between the thick brush and her fear of hitting an ally, her crossbow seemed useless here. The Waxworks once again direct a small sliver of ill luck to one of the Tatzlwyrms while Ylena backs up a few steps.

Will Save: 1d20 + 5 ⇒ (1) + 5 = 6

Evil Eye: The wyrm between Barnaby and Kandoo has -2 AC for 7 rounds.


Gnome Mesmerist (Vexing Trickster) 1 AC 18 (T14FF15) CMD 12| hp 11/11| Saves Fort +2 Ref +5 Will +1| Low-Light Vision Perception +5 | Init: +3 | Status:

Round 4

Filth Fever 10% low is good: 1d100 ⇒ 14 Sickened Condition

Barnaby watches all the commotion around him unfilding, as if in slow motion.
Snow and ice, blood and acid, screams, yells, and sighs vibrate off the wintery pines and ashes.
The gnome decides that there is strength in numbers. He retreats back through the foliage counted 1 square as Difficult Terrain that he went through toward the sounds of the other battle. He comes out of the bushes to see Kandoo on the ground with a dragon-snake giving him a rough time!
Hey you, snake-s@!#! Over here!

The Hunter then casts Stablize on the Paladin.

He then calls out to Ant-iciapation.
Get over here; ya big scardy...errr...ant!

Handle Animal DC10: 1d20 + 8 ⇒ (14) + 8 = 22


earlier today---Mike:
Mike had stumbled out of the taproom in the wee hours of the morning. The Tavern had been called 'The Easy Come Easy Go Inn' in Kaer Maga. She had been a member of a merchant caravan leaving Janderhoff with a supply of ore for the ancient city. It had been a good journey, with good results for trading and of course some drinking after had ensued. Who knew leaving the tap room and heading back to the caravan would result in this. Not for the first time she cursed her fate and curiosity for wanting to check out the lit alleyway. Passing through the archway had landed her here in the frosty land. Where here was, is still unknown. She had found a cave to shelter in for the night, after marking the two bent tress that had formed an arcway the gate had opened between. and then started looking around. She knew she wasnt in the northern realms, because the trees and the animals were of a more temperate to tropical climate. So why this freak storm. She had hidden from a few white skinned fey creatures as they flew by talking in their strange language. she had heard 'Izoze' as if that was the name of someone in authority. A few seconds ago she had heard the noise of combat and headed in the direction of the noise to come upon this combat going on. two strange arctic wyrms were fighting a group of 'adventurers'? by the look of the strange assemblage....Theyd know where she was.

Rorgar advanced on the Wyrm and swung an axe dripping acid which sizzled in the snow, his axe missed the wyrm as it ducked underneath his swing, hissing at him.

Barnaby heard Ylena and Rimesongs gasps and moved towards Kndoo and saw him bleeding out in the snow. He quickly used a minor magic he had studied to halt the bleeding and then calling his Ant to him, the seriousness of his voice wasnt ignored this time, he tried to Taunt the Dragon-Kin.

A female dwarf moved through the foliage at the end of the battlefield and surveyed the situation.

Kandoo lay in the snow, breathing but unconscious, wrapped in the coils of the creature.

Rimesong fired another arrow at the beast. The arrow sailed past and went into a nearby tree.

attack: 1d20 + 2 - 4 ⇒ (10) + 2 - 4 = 81d8 ⇒ 7

Tatzlwym 2 -2 ac for 7r---AC 14
Tatzlwyrm 1 -2 attack for 6R +3 to hit
Grease active for 9R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrms
14-Rorgar
11-Barnaby
11-Mike
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R5:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Mike AC:18 (FF:17/T:11) CMD:12 HP: 13/13 Saves-FO:+5 RE:+1 WL:+6
1st Cleric Female Dwarf Defenses:
limited abilities: Channel 3/3 DC 10 Str Surge (+1) 1/1, Agile feet 6/6 spells:1st: Bless, Endure Elements, Domain: Enlarge Person HeroPoints:2

Barnaby Bastien Bridge AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan Ryker AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo Krom AC:20(FF:18/T:12)CMD:16 HP:-3/12 (11R) Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:12/29 (-2con), 11/29 (AC13 til Ylena) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep

Initiative addition:

Mike: 1d20 + 1 ⇒ (10) + 1 = 11


Paladin/6

Round 5, Initiative 21

What's going on with the rest of the group?! Tegan struggles to see past the foliage separating the two paths. She calls out again, "Kandoo?!"

Tegan decides it's best to continue focusing her efforts on the creature who grappled AOUS. She keeps her index pointed and traces her thumb along the top. More green erupts from the tip.

To hit (Acid Dart): 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 ⇒ 3

Combat Info:

Hero Points 2
Arcane Bond available
Prepared Cantrips Breeze, Dancing Lights, Detect Magic
Prepared Spells (2 1st level spells/rest) Mage Armor, Summon Monster I
Light Crossbow 1d20+BAB+Dex | 1d8 | 10 bolts
Acid Dart 1d20+BAB+Dex | 1d6 | 7/day 1 available
Alchemist's Fire 1d20+BAB+Dex | 1d6, 1 to adjacent | Reflex DC15 | 1 flask
Grease DC Reflex 16 (10 +1 Spell Level +4 Int +1 Spell Focus Conj)
Summon Monster I AC:15(FF:12/T:15)CMD:11 HP:6/6 Saves-FO:4 RE:5 WL:2 Celestial Hawk Defenses:None Abilities:Weapon Finesse Duration:2 Rounds 2 talons 1d20+5 1d4 For attacking and flanking.
Summon Monster I AC:15(FF:13/T:14)CMD:6(10 v. Trip) HP:6/6 Saves-FO:4 RE:4 WL:1 Celestial Weasel Defenses:None Abilities:Weapon Finesse Duration:2 rounds bite 1d20+4 1d3-2 Plus Attach For inconveniencing those bad at grappling and Escape Artist - forces Spellcasters to make Concentration checks.


Tegan blasts the Wyrm with another blast of acid.

The wyrm engaged with Rorgar tries to bite him. Its dragonlike mouth snapped at the dwarf, missing by a large degree. Only air was near its bite.

attack AC16 damage grab CMD14: 1d20 + 3 ⇒ (2) + 3 = 51d8 + 3 ⇒ (5) + 3 = 81d20 + 9 ⇒ (13) + 9 = 22

The other Wyrm, moved towards the nearest tree, and climbed up it taking the Paladins unconscious body with it to feed. Glacning up you can see the skeletal remains of a human in the tree the Dragon just climbed into...obviously what left the blood...Ylena glances up and see' another tell tale sign of the remains of a bandit in the tree behind her.

Tatzlwym 2 -2 ac for 7r---AC 14
Tatzlwyrm 1 -2 attack for 6R +3 to hit
Grease active for 8R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrms
[B]14-Rorgar
11-Barnaby
11-Mike
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R5cont:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Mike AC:18 (FF:17/T:11) CMD:12 HP: 13/13 Saves-FO:+5 RE:+1 WL:+6
1st Cleric Female Dwarf Defenses:
limited abilities: Channel 3/3 DC 10 Str Surge (+1) 1/1, Agile feet 6/6 spells:1st: Bless, Endure Elements, Domain: Enlarge Person HeroPoints:2

Barnaby AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo AC:20(FF:18/T:12)CMD:16 HP:-3/12 (11R) Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:9/29 (-2con), 11/29 (AC13) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Gnome Mesmerist (Vexing Trickster) 1 AC 18 (T14FF15) CMD 12| hp 11/11| Saves Fort +2 Ref +5 Will +1| Low-Light Vision Perception +5 | Init: +3 | Status:

I am having a difficult time making my decision....

Round 5...Sigh

Barnaby with a sadden countenance decides to return to the dragon-snake; flanking with Rorgar. The heart-sickened gnome attempts to cut the foul dragon-snake!
Melee: Machete, flank: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 261d4 + 1 ⇒ (4) + 1 = 5

He swiftly changes Ant-icaption Vermin ability to an Ant +2 Str
He then commands his Giant Ant to attack the same dragon-snake!
Handle Animal DC10: 1d20 + 8 ⇒ (19) + 8 = 27

A beefy Ant-icipation lumbers over to the ugly dragon-snake; taking a bite!
Bite: 1d20 + 3 ⇒ (12) + 3 = 151d4 + 1 ⇒ (2) + 1 = 3
Grab: 1d20 + 3 ⇒ (11) + 3 = 14

Crit? Melee: Machete, flank: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 171d4 + 1 ⇒ (2) + 1 = 3


that will kill the one between Rorgar and Barnaby


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

The dwarf wears the tan and silver vestments of Cayden Cailean. At her hip is a warhammer and a rapier in her left hand she holds a heavy wooden shield and the metallic jangling of her scale mail echoes across the snowy landscape. The tips of her long golden and braided hair has become frost-rimed as it drags through the deep snow. Mike knows these people are in danger and that her patron would not hesitate.

She yells, ”Cayden Cailean grant me swiftness!” She rushes into the fray her feet stepping up onto the upper crust of snow not sinking at all.

Assuming difficult terrain all over the place. Activating agile feet to ignore difficult terrain for one round and then double move towards Kandoo.

Sadly I can’t get close enough to channel this round. I don’t like healing in combat but it seems the Tatzlwyrm is set on killing Kandoo.


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

Can you grab my bow please

Rorgar addresses rimesong, as he starts to run towards the other side to give a hand.


Female CG Human Witch (Cartomancer) 1 | HP 6/7 | AC 14, touch 13, flat-footed 11 | CMB -1, CMD 12 | Fort +0, Ref +3, Will +2 (+1 vs enchantments) | Initiative +3 | Perception: +0 | Speed 30 ft. | Active Conditions: None
Prepared Spells:
(0) Daze, Detect Magic, Stabilize. (1) Burning Hands, Sleep

Ylena continues brandishing cards at the wyrm, hoping to enable the others to kill it swiftly. She barely pays attention to the newcomer except to register her as an ally.

"Just die already!" Her scream is one of frustration as The Waxworks appear again in her hands.

Will Save: 1d20 + 5 ⇒ (4) + 5 = 9

Evil Eye: The remaining wyrm has -2 AC for 7 rounds.


Male Tiefling Paladin (Soul Sentinel) 1 | HP 5/12 | AC 20 TO 12 FF 18 | F +4 (+5 Cold Weather) R +2 W +2; +1 Sp SLA Su from Evil Arcane; +2 Death | CMD 16 | Init +2 | Perc +2 DV | Cold 7 Elec 7 Fire 7 | Smite 1/1 | Corruption Resist 1/1 | Hero 1/3

Constitution: 1d20 + 2 ⇒ (3) + 2 = 5 Stabilize

Kandoo is still not stable, so he bleeds a little more.


Rorgar sees Barnaby and his ant turning to head to the Wyrm seriously injured to his front and he withdrew away with a nod to him moving towards where Kandoo was held in the tree.

Barnaby spins and charges the Dragon-Kin Rorgar had just left, and hacked into its back with his machete, slicing deep into it, exposing spine and ribs. His ant companion ran up and bit it pulling a scale loose. The Wyrm dropped to the snow, oozing a white ichor out onto the snow covered ground.

Mike came running up, on top the snow, leaving no impressions. It was quite obvious she was coming to help.

Kandoo lay unconscious on a tree branch, the Wyrms tail coiled around him.

Rimesong, Fired his bow once again, and mooved to recover Rorgars bow and bring it to him. The arrow nicking the Dragon-kin

attack: 1d20 + 2 ⇒ (18) + 2 = 201d8 ⇒ 1

Ylena prolongs the time the wyrm has a lessened ability to dodge with a hex.

Tatzlwym 2 -2 ac for 7r---AC 14
Grease active for 7R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrm
14-Rorgar
11-Barnaby
11-Mike
9-Kandoo
7-Rimesong
7-Ylena

combat stat block R6:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments
limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2
Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Mike AC:18 (FF:17/T:11) CMD:12 HP: 13/13 Saves-FO:+5 RE:+1 WL:+6
1st Cleric Female Dwarf Defenses:
limited abilities: Channel 3/3 DC 10 Str Surge (+1) 1/1, Agile feet 6/6 spells:1st: Bless, Endure Elements, Domain: Enlarge Person HeroPoints:2

Barnaby AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo AC:20(FF:18/T:12)CMD:16 HP:-3/12 (11R) Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:Dead, 10/29 (AC13) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Paladin/6

Round 6, Initiative 21

Tegan summons the last bit of magic she has the runs her thumb along her pointed index finger. A jet of acid appears from the tip.

To hit (Acid Dart): 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 ⇒ 1

Combat Info:

Hero Points 2
Arcane Bond available
Prepared Cantrips Breeze, Dancing Lights, Detect Magic
Prepared Spells (2 1st level spells/rest) Mage Armor, Summon Monster I
Light Crossbow 1d20+BAB+Dex | 1d8 | 10 bolts
Acid Dart 1d20+BAB+Dex | 1d6 | 7/day
Alchemist's Fire 1d20+BAB+Dex | 1d6, 1 to adjacent | Reflex DC15 | 1 flask
Grease DC Reflex 16 (10 +1 Spell Level +4 Int +1 Spell Focus Conj)
Summon Monster I AC:15(FF:12/T:15)CMD:11 HP:6/6 Saves-FO:4 RE:5 WL:2 Celestial Hawk Defenses:None Abilities:Weapon Finesse Duration:2 Rounds 2 talons 1d20+5 1d4 For attacking and flanking.
Summon Monster I AC:15(FF:13/T:14)CMD:6(10 v. Trip) HP:6/6 Saves-FO:4 RE:4 WL:1 Celestial Weasel Defenses:None Abilities:Weapon Finesse Duration:2 rounds bite 1d20+4 1d3-2 Plus Attach For inconveniencing those bad at grappling and Escape Artist - forces Spellcasters to make Concentration checks.


Tegan hit the Dragon Kin with a small dart of acid, part of it hitting the leaves and branches charring them with acid as it past.

The Wyrm was just getting ready to bite into Kandoo when it got hit with the acid dart and it hisses in pain and instead of biting it climbed up another 10 feet trying to get away from the danger of presented by the group.

Tatzlwym 2 -2 ac for 6r---AC 14
Grease active for 7R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrm
14-Rorgar
11-Barnaby
11-Mike
9-Kandoo
7-Rimesong
7-Ylena

[spoiler-combat stat block R6cont]

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Mike AC:18 (FF:17/T:11) CMD:12 HP: 13/13 Saves-FO:+5 RE:+1 WL:+6
1st Cleric Female Dwarf Defenses:
limited abilities: Channel 3/3 DC 10 Str Surge (+1) 1/1, Agile feet 6/6 spells:1st: Bless, Endure Elements, Domain: Enlarge Person HeroPoints:2

Barnaby AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo AC:20(FF:18/T:12)CMD:16 HP:-3/12 (11R) Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:Dead, 9/29 (AC13) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep[/spoiler]


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

Rorgar moves to the base of the tree, and he scabbards his axe, and draws his boarding axe.

Well, I guess he aint coming down, so I got to go up.

20' move to get to the tree, not sure how far I would get climbing


Gnome Mesmerist (Vexing Trickster) 1 AC 18 (T14FF15) CMD 12| hp 11/11| Saves Fort +2 Ref +5 Will +1| Low-Light Vision Perception +5 | Init: +3 | Status:

Climb Skill

Round 6

Barnaby trudges through the snowy foliage with a determination bordering on desperation. The gnome gets to the dragon-snake tree, looks upward, and views the serious, long distanced position that Kandoo is now in!
I wish I was a little taller...

The gnome smiles at the new dwarf standing on top of the snow.
Ready Action attack if the gnome gets taller...

Barnaby calls Ant-iciapation to guard Kandoo.
Handle Animal DC12: 1d20 + 8 ⇒ (16) + 8 = 24

The Giant Ant skitters through the snow and up the tree to look the dragon-snake in the eye.
Climb speed 20
AC 17


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

That tree is going to get crowded. :)


Female CG Human Witch (Cartomancer) 1 | HP 6/7 | AC 14, touch 13, flat-footed 11 | CMB -1, CMD 12 | Fort +0, Ref +3, Will +2 (+1 vs enchantments) | Initiative +3 | Perception: +0 | Speed 30 ft. | Active Conditions: None
Prepared Spells:
(0) Daze, Detect Magic, Stabilize. (1) Burning Hands, Sleep

Ylena takes a step closer to the tree. She's cursed the wyrm as much as she thinks might be helpful, and now that it's dropped Kandoo she feels a bit more confident about trying to shoot it.

She quickly loads her crossbow and looses a bolt up into the tree.

Light Crossbow, PBS: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16 P. Damage, PBS: 1d8 + 1 ⇒ (1) + 1 = 2

-4 for shooting into melee if anyone has climbed up far enough to be in melee with the wyrm.


1 person marked this as a favorite.
Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Mike holds up a wooden tankard, it seemingly fills with a golden liquid and she takes a long draft of it. She begins offering a prayer, "I will never shrink from an honest challenge!"

I will start casting enlarge person.


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

Reading that, I don't even get my height into the tree for climbing.


remember at enlarge person increases the size to the next size category...a small gnome would become medium. a medium dwarf, human or elf would become large and would be able to hit with a weapon that had reach.

Rorgar moved to the base of the tree and putting up his battleaxe, he drew his boarding axe, and gradually started climbing. moving up to the lower branches of the tree, just shy of where Kandoo is laying on a branch.

Barnaby stands at the base of the tree and scowls up at the creature.

He commands his ant to guard Kandoo and the ant scurries up the tree to stand on top the unconscious paladin.

The newcomer moves up behind Barnaby and drinks from her tankard, and begins to pray to the drunken hero, Caidean

Kandoo lay draped across a lower branch as the wyrm tried to flee the hurting heroes.

Rimesong fires another arrow up at the creature and once again the arrow travels through the tree, losing some of its velicty in the branches and nicked the wyrm.

bow attack: 1d20 + 2 ⇒ (14) + 2 = 161d8 ⇒ 1

Ylena fires her crossbow, sinking a bolt into its scaly body.

Tatzlwym 2 -2 ac for 6r---AC 14
Grease active for 6R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrm---+20'
14-Rorgar---+5'
11-Barnaby (ant-icipation +10')
11-Mike
9-Kandoo---+10'
7-Rimesong
7-Ylena

combat stat block R7:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Mike AC:18 (FF:17/T:11) CMD:12 HP: 13/13 Saves-FO:+5 RE:+1 WL:+6
1st Cleric Female Dwarf Defenses:
limited abilities: Channel 3/3 DC 10 Str Surge (+1) 1/1, Agile feet 6/6 spells:1st: Bless, Endure Elements, Domain: Enlarge Person HeroPoints:2

Barnaby AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:1517(FF:14/T:11)CMD:11(19 vs trip) HP:12/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo AC:20(FF:18/T:12)CMD:16 HP:-3/12 (11R) Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:Dead, 6/29 (AC13) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Paladin/6

Round 7, Initiative 21

Tegan, out of acid magic, returns her second hand to her light crossbow, moves closer to the tree, and fires the pre-loaded bolt.

To hit: 1d20 + 2 ⇒ (10) + 2 = 12
Light Crossbow: 1d8 ⇒ 1

Combat Info:

Hero Points 2
Arcane Bond available
Prepared Cantrips Breeze, Dancing Lights, Detect Magic
Prepared Spells (2 1st level spells/rest) Mage Armor, Summon Monster I
Light Crossbow 1d20+BAB+Dex | 1d8 | 10 9 bolts
Acid Dart 1d20+BAB+Dex | 1d6 | 7/day
Alchemist's Fire 1d20+BAB+Dex | 1d6, 1 to adjacent | Reflex DC15 | 1 flask
Grease DC Reflex 16 (10 +1 Spell Level +4 Int +1 Spell Focus Conj)
Summon Monster I AC:15(FF:12/T:15)CMD:11 HP:6/6 Saves-FO:4 RE:5 WL:2 Celestial Hawk Defenses:None Abilities:Weapon Finesse Duration:2 Rounds 2 talons 1d20+5 1d4 For attacking and flanking.
Summon Monster I AC:15(FF:13/T:14)CMD:6(10 v. Trip) HP:6/6 Saves-FO:4 RE:4 WL:1 Celestial Weasel Defenses:None Abilities:Weapon Finesse Duration:2 rounds bite 1d20+4 1d3-2 Plus Attach For inconveniencing those bad at grappling and Escape Artist - forces Spellcasters to make Concentration checks.


Gnome Mesmerist (Vexing Trickster) 1 AC 18 (T14FF15) CMD 12| hp 11/11| Saves Fort +2 Ref +5 Will +1| Low-Light Vision Perception +5 | Init: +3 | Status:

Totally forgot that I am playing a small race! Not used to that!


Tegan fired a crossbow bolt into the tree as well. the bolt getting lost in the branches.

The Wyrm seeing the ant standing over the body of its meal, charged down the branches at Ant-icipation. Its fangs crunched into the chitin, a sharp 'scree' came from the ant.

bite: 1d20 + 5 ⇒ (13) + 5 = 181d8 + 3 ⇒ (5) + 3 = 8

Tatzlwym 2 -2 ac for 5r---AC 14
Grease active for 6R

Initiative Order Bold May Go
21-Tegan
15-Tatzlwyrm---+10'
14-Rorgar---+5'
11-Barnaby (ant-icipation +10')
11-Mike
9-Kandoo---+10'
7-Rimesong
7-Ylena

combat stat block R7cont:

Ylena AC:14(FF:11/T:13) Mage Armor AC:17(FF:14/T:13)CMD:12 HP:7/7 Saves-FO:0 RE:3 WL:2
1st Witch (Cartomancer) Female Human (Varisian) Defenses: +1 vs Enchantments limited abilities: 3 0 level spells 2 1st level spells HeroPoints:2

Rimesong AC:14 (FF:12/T:12)CMD:12 HP: 8/8 Saves-FO:+1 RE:+2 WL:+4
1st Skald (Twilight Speaker) Male Snowcaster Elf Defenses: Resist Cold 5 Fort: +5 (total) vs. fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, and hot or cold environments; Will: +6 (total) vs. charm, compulsion, and fear by non-elven humanoids; All: +1 vs. evil-aligned arcane spellcasters' spell-like abilities, supernatural abilities, and spells5
limited abilities: Raging Song 12/12 HeroPoints:2

Mike AC:18 (FF:17/T:11) CMD:12 HP: 13/13 Saves-FO:+5 RE:+1 WL:+6
1st Cleric Female Dwarf Defenses:
limited abilities: Channel 3/3 DC 10 Str Surge (+1) 1/1, Agile feet 6/6 spells:1st: Bless, Endure Elements, Domain: Enlarge Person HeroPoints:2

Barnaby AC:19(FF:16/T:14)CMD:13 HP:11/11 Saves-FO:4 RE:5 WL:1
1st Hunter Male Gnome Defenses:+4 AC vs Giants, +2 vs Illusions, +2 to death effects.
limited abilities: Spells: 0:4 1:2+1, Spell-Like:MH-1/OC-1/P-1/US-1 Animal Focus 1/1 HeroPoints:2

Ant-icipation AC:15 17(FF:14/T:11)CMD:11(19 vs trip) HP:4/23 Saves-FO:+5 RE:+4 WL:+1
Animal Companion M Small Giant Ant Defenses: None
limited abilities: None HeroPoints:0

Tegan AC:1713(FF:11/T:12)CMD:11 HP:8/8 Saves-FO:2 RE:2 WL:2
1st Wizard (Conjuror) F Human (Taldan) Defenses: None
limited abilities: Arcane Bond 1xd, Acid Dart 7xday, 0:3 1:2+1 HeroPoints:2

Rorgar AC:16 FF:15/T:11)CMD:14 HP:9/9 Saves-FO:4 RE:2 WL:4
1st Class-Warpriest Sex-Male Race-Dwarf Defenses: Cold Resist 2
limited abilities: N Blessings 3/Day-DC 12, Cannot be surprised (Trait Defensive Strategist), Sacred Weapon 1 Round/Day, +4 vs all spells, and SLA (Steel Soul) +2 vs poison, HeroPoints:2

Kandoo AC:20(FF:18/T:12)CMD:16 HP:-3/12 (11R) Saves-FO:+4 RE:+2 WL:+2
1st Class-Paladin (Soul Sentinel) Sex-Male Race-Tiefling Defenses: Cold 7 Elec 7 Fire 7
limited abilities: Smite 1/1 Corruption Resistance 1/1 HeroPoints:2
Fort +4 (+5 circumstance bonus vs. cold weather), Ref +2, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death

vs

Arctic Tatzlwyrm (x2) AC:15(FF:13/T:12)CMD:17 (cant be tripped) HP:Dead, 6/29 (AC13) FO:+4 RE:+5 WL:+5
3HD Dragon. Defenses: Immune to Paralysis and Sleep


Gnome Mesmerist (Vexing Trickster) 1 AC 18 (T14FF15) CMD 12| hp 11/11| Saves Fort +2 Ref +5 Will +1| Low-Light Vision Perception +5 | Init: +3 | Status:

Round 7

Barnaby remembers that he still wouldn't be tall enough to reach the mean dragon-snake. He watches horrified at the crunch of chitinous sound reverberated down through the branches.

Use it on yourself, Madam dwarf!

The Hunter then reaches for his sling, aiming for the dragon-snake.
sling : 1d20 + 4 ⇒ (14) + 4 = 181d4 + 1 ⇒ (4) + 1 = 5

He then orders his Giant Ant to bite back!!
Handle Animal DC12: 1d20 + 8 ⇒ (8) + 8 = 16

Ant-iciapation does seem a bit motivated!
Bite: 1d20 + 2 ⇒ (8) + 2 = 101d4 ⇒ 4
Grab: 1d20 + 2 ⇒ (5) + 2 = 7

AC 17


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

The madam dwarf corrected the gnome as she grew to ogreish size, "Call me Mike! Don't worry fiend-spawn we will save you!" She proceeds to draw her warhammer and strike the ground directly in front of Barnaby.

Warhammer: 1d20 + 1 ⇒ (1) + 1 = 2


Female CG Human Witch (Cartomancer) 1 | HP 6/7 | AC 14, touch 13, flat-footed 11 | CMB -1, CMD 12 | Fort +0, Ref +3, Will +2 (+1 vs enchantments) | Initiative +3 | Perception: +0 | Speed 30 ft. | Active Conditions: None
Prepared Spells:
(0) Daze, Detect Magic, Stabilize. (1) Burning Hands, Sleep

Ylena carefully aims her crossbow into the tree. Surely the creature is almost dead by now, if she can just-

A giant warhammer hits the ground with a very loud thud. Startled, Ylena's hand jerks and the bolt flies off into the distance, never to be seen again.

Light Crossbow, PBS, Melee: 1d20 + 3 + 1 - 4 ⇒ (1) + 3 + 1 - 4 = 1

Nat 1 buddies?


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

lol, I feel like I'm making a bad first impression.


Male (Blessings 4/4 per day DC 13 Acid Strike, Increased Defence), (Sacred Weapon 2Round/Day D6 dmg), (Fevor 3/3 per day)2 Hero Points Dwarf Warpriest 2 (HP16/16), (AC 16, T11, FF15)+4 vs Giant Subtype,(CMB 3, CMD 15), (Saves F5, R2, W5, +4 vs Spell / SLA, +2 vs Poison), Init 2, Perception 4 +2 vs Stonework

climb: 1d20 - 4 ⇒ (20) - 4 = 16

Once he gets to Kanadoo's body, Rorgar brings his light axe around in a wild swing.

Leave us alone you overgrown worm.

attack: 1d20 + 0 + 2 ⇒ (16) + 0 + 2 = 18
BAB, STR
damage: 1d6 + 2 ⇒ (3) + 2 = 5


Paladin/6

In the midst of combat, Tegan calls out "it's good to have you here, Mike!"


Barnaby's sling stone took out an eye of the Dragon-Kin. And Rorgar cut through an artery on it's neck spraying white ichor over Kandoo, the aAnt, and Rorgar, as he clung to a branch after the wyrm fell into adjoining branches.

combats over

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