Kandoo Krom
Male demon-spawn tiefling paladin (soul sentinel) 1 (Pathfinder Player Companion: Blood of Fiends 20, Pathfinder RPG Bestiary 264, Pathfinder RPG Horror Adventures 65)
LG Medium outsider (native)
Hero Points 2
Init +2;
Senses darkvision 60 ft.; Perception +2
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Defense
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield)
hp 12 (1d10+2)
Fort +4 (+5 circumstance bonus vs. cold weather),
Ref +2,
Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters., +2 vs. death
Resist cold 7, electricity 7, fire 7
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee heavy shield bash +4 (1d4+3) or
. . longsword +4 (1d8+3/19-20) or
. . scimitar +4 (1d6+3/18-20) or
. . unarmed strike +4 (1d3+3 nonlethal)
Ranged sling +3 (1d4+3)
Special Attacks smite evil 1/day (+3 attack and AC, +1 damage)
Spell-Like Abilities (CL 1st; concentration +4)
. . 1—
corruption resistance (vs evil hr/lvl on self)[APG] (DC 15)
Paladin Spell-Like Abilities (CL 1st; concentration +4)
. . At will—detect evil
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Statistics
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Str 16,
Dex 14,
Con 14,
Int 8,
Wis 10,
Cha 16
Base Atk +1;
CMB +4;
CMD 16
Feats Fey Foundling[ISWG]
Traits blessed touch, unscathed, warded against witchery
Skills Acrobatics -3 (-7 to jump), Handle Animal +7, Linguistics +0, Perception +2;
Racial Modifiers +2 Perception
Languages Common, Infernal, Sylvan
SQ hero points, light from darkness, prehensile tail[ARG], tiefling paladin
Other Gear breastplate, heavy wooden shield, longsword, scimitar, sling, bedroll, belt pouch, cold weather outfit, flint and steel, hemp rope (50 ft.), holy text (Sarenrae)[UE], masterwork backpack[APG], mess kit[UE], trail rations (5), waterskin, weapon cord[APG], wooden holy symbol of Sarenrae, 4 gp, 8 sp, 1 cp
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Tracked Resources
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Corruption Resistance (vs evil, 1 hr/lvl on self, 1) - 0/1
Detect Evil (At will) (Sp) - 0/0
Smite Evil (1/day) (Su) - 0/1
Trail rations - 0/5
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Special Abilities
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+1 when using Lay on hands for yourself. Add +1 to the amount of damage the paladin heals with lay on hands, but only when the paladin uses that ability on herself.
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Cold (7) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (7) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (7) You have the specified Energy Resistance against Fire attacks.
Fey Foundling Magical healing works better on you
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Light From Darkness Gain incorruptable ART as long as you are not evil.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Smite Evil (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used.
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Blessed Touch Heal 1 additional HP when casting
cure spells, channeling or using lay on hands.
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Some Planned Feats: Armor of the Pit, Word of Healing, Sunblade, Smite Evil Magic