[Outpost IV] GM Dinketry and The Pathfinder Trials [PFS2e] (02-11) (Inactive)

Game Master dinketry

Part of Outpost IV online PbP convention!

Slides


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Grand Lodge

The Mountain's Maw |

Hello and welcome to this level 1 evergreen scenario! I'm Dink, your GM. Please answer the following:

Player Name:
Character Name:
Character Level:
(must be 1st level)
PFS Number:
Faction:
Normal or Slow XP:
Downtime
(please go ahead and make your roll if you know what you want to do):

Special (please list anything special about your character that you want me as the GM, or other characters, to know - for example, "Everyone calls me Dubs" or "I deal non-lethal damage by default"):

Miscellaneous administrative stuff (ignore if you don't know what these are):

  • Are you new to RPGs, new to PF2, new to PFS2, or new to PbP?
  • Have you played or GMed this scenario before?:
  • GM Glyphs:
  • Mentor Boons offered:

    Thanks!

    -GM Dink

  • Grand Archive

    N m Kobold (spellscale) | sorcerer 4 | HP 30/30 | AC 18/19 (shield) | F +7, R +8, W +10 | Perc +8 (darkvis) | Stealth +8 | Resist Fire 5 speed 25' | Hero Pts. 1/1 | Focus: Claws 1/1 | Explore Mode: Avoid Notice +8 | Active Conditions:

    Player Name: C. Dragos (Roll4initiative)
    Character Name, Ancestry & Class: Drazzel, Kobold Sorcerer.
    Level: 1
    PFS Character Number: 17148-2006
    Faction: Grand Archive
    Normal speed

    Earn Income (Diplomacy): 1d20 + 7 ⇒ (3) + 7 = 10
    Drazzel helps Billikin the Merchant sell his tasty pretzels. His voice is squeaky and hoarse, though, which drives away some customers. :(

    Envoy's Alliance

    Player Name: AndrewW
    Character Name: Le Longshadow
    Character Level: (must be 1st level)
    PFS Number: 44523
    Faction: 2020
    Normal or Slow XP: Normal
    Downtime (please go ahead and make your roll if you know what you want to do): Herbalism Lore: 1d20 + 7 ⇒ (3) + 7 = 10

    Special (please list anything special about your character that you want me as the GM, or other characters, to know - for example, "Everyone calls me Dubs" or "I deal non-lethal damage by default"): He is brand new so not really yet. I may add some GM credit to hom by the time we actually start.

    Miscellaneous administrative stuff (ignore if you don't know what these are):

    Are you new to RPGs, new to PF2, new to PFS2, or new to PbP? No
    Have you played or GMed this scenario before?: No
    GM Glyphs: 4
    Mentor Boons offered: None

    Horizon Hunters

    None Leshy (Leaf) - HP: 18/18 Hero Pts: 1/1 Ki: 1/1 | AC: 17 F: +7 R: +7 W: +7 | Per: +5 Monk (Monastic Weapons) 1 | Spd: 25 | Low-light Vision

    Player Name: Eddv
    Character Name: Leaffi Turnippe
    Character Level: (must be 1st level)
    PFS Number: 133118 - 2003
    Faction: Vigilant Seal
    Normal or Slow XP: Normal
    Downtime : Leshy Lore: 1d20 + 2 ⇒ (17) + 2 = 19

    Special (please list anything special about your character that you want me as the GM, or other characters, to know - for example, "Everyone calls me Dubs" or "I deal non-lethal damage by default"): It's pronounced more like "Levi" than "leafy"

    Miscellaneous administrative stuff (ignore if you don't know what these are):

    Are you new to RPGs, new to PF2, new to PFS2, or new to PbP? N
    Have you played or GMed this scenario before?: N
    GM Glyphs: N
    Mentor Boons offered: N

    Vigilant Seal

    HP 34/34 | AC 20 | Fort +9, Ref +6, Will +5 | Perc +7 | Hero (3/3) | Exploration: Search for hazards

    Player: Mighty Glacier
    Character: Termia, fighter 1
    PFS# 150675-2004
    Faction: Vigilant Seal
    XP: Normal
    Downtime: Earn Income, Warfare Lore: 1d20 + 3 ⇒ (1) + 3 = 4

    No to all administrative questions.

    Good to play at your table again, Dink.

    Horizon Hunters

    Female Halfling (Gutsy) Swashbuckler (Battledancer) 4 | HP 50/50 | AC 21 | Hero Pts 1/3 | Per +9 (Keen Eyes) |Spd 30 ft | Fort +9 | Ref +11 | Will +9 | Exploration Activity: Scout | Active Conditions: None

    Player Name: Apoc Golem
    Character Name: Bina Sevencloaks
    Character Level: Swashbuckler (battledancer) 1
    PFS Number: 6269-2004
    Faction: Horizon Hunters
    Normal or Slow XP: Normal XP
    Downtime (please go ahead and make your roll if you know what you want to do): Performance: 1d20 + 6 ⇒ (2) + 6 = 8

    Special (please list anything special about your character that you want me as the GM, or other characters, to know - for example, "Everyone calls me Dubs" or "I deal non-lethal damage by default"): Nothing of note, aside from the fact that despite dancing being her "thing," the dice have consistently decided she's spectacularly bad at it. I haven't yet decided to lean into it, but I might later.

    I'm hoping second level is a little more uh... forgiving, to this class (Bina will level up after this, provided she survives). So far I'm not terribly impressed with the battledancer style swashbuckler. I've adjusted her ability score boosts slightly to make her less wise and more charismatic, hopefully it will help.

    EDIT: Not on her day job roll, of course, but maybe eventually. #facepalm

    Envoy's Alliance

    Halfling Bard (5)

    (first post!)

    Player: Nefreet
    Character: Tomble Stubbletoes
    Level: Bard (Warrior) 1
    PFS ID#: 66548-2012
    Faction: Envoy's Alliance
    Normal or Slow?: Normal
    Done this scenario before?: Nope!
    GM Glyphs: 1
    Downtime, Performance (T): 1d20 + 7 ⇒ (2) + 7 = 9

    (wow, nearly all of us are spectacularly bad at our day jobs!)

    Boons Slotted:
    ● Traveler of the Spirit Road [_][_][_]
    ● Hireling (Medicine, Cooking Lore)
    ● Promotional Vestments

    Tomble is a Jaric Halfling, the ethnicity of mountaineering halflings who live in the Barrier Wall mountains separating the Mwangi Expanse from the deserts to the north and east. Jarics are known for forming boisterous groups called "bill-bands" (aka stereotypical frat boys).

    I imagine his Day Job was just barely eking out a win at a game of beer pong ^_^

    Envoy's Alliance

    I have now prepped and run this. I will be dropping out to let someone else take my spot. GM, could you remove me from the game please.

    Vigilant Seal

    1 person marked this as a favorite.
    Male Human (Ifrit) Ranger 5 / HP 78/78, Perc +11, AC 23, Fort +12 Ref +10 Will +11 / Active conditions: Resist fire 1/2 lvl

    Player Name: J.G.
    Character Name: Drilwenwënas
    Character Level:
    (must be 1st level)
    PFS Number: 212081-2006
    Faction: Vigilant Seal
    Normal or Slow XP: Normal
    Downtime
    (please go ahead and make your roll if you know what you want to do): Academia Lore: 1d20 + 3 ⇒ (11) + 3 = 14

    Special (please list anything special about your character that you want me as the GM, or other characters, to know - for example, "Everyone calls me Dubs" or "I deal non-lethal damage by default"): He's bringing Catlyn, his fiery leopard with him.

    Miscellaneous administrative stuff (ignore if you don't know what these are):

  • Are you new to RPGs, new to PF2, new to PFS2, or new to PbP? Non
  • Have you played or GMed this scenario before?: Non
  • GM Glyphs: Not yet but soon
  • Mentor Boons offered: None

    Thanks to Leo for dropping out.

  • Grand Lodge

    The Mountain's Maw |

    Our Discord for this game. Come on in!

    Grand Lodge

    The Mountain's Maw |

    Ok, team.

    Here's our Slides for the adventure. I've also put this in my header, as well as the header for this page.

    Please go ahead and fill in the information listed on Slide 2. We will start in just under 2 days.

    Grand Lodge

    The Mountain's Maw |

    Hey y'all...unless you tell me otherwise, I will pull the icons associated with your character post here for your map icons.

    Also...has anyone tried the Discord link yet? I think I may have missed a button that allowed you to join the Discord server. The server is called GM Dinketry's Pathfinder Society Shack of Goodtimes. The channel is the name of our game.

    Less than 24hrs!

    Vigilant Seal

    HP 34/34 | AC 20 | Fort +9, Ref +6, Will +5 | Perc +7 | Hero (3/3) | Exploration: Search for hazards

    Permission to use this Paizo profile avatar as map icon granted.

    May I ask what is the purpose of the Discord channel? I was under the impression that all discussion can take place here in Gameplay and Discussion threads.

    Envoy's Alliance

    Halfling Bard (5)

    Do we get School items? Thematically, I could see why not.

    Horizon Hunters

    Female Halfling (Gutsy) Swashbuckler (Battledancer) 4 | HP 50/50 | AC 21 | Hero Pts 1/3 | Per +9 (Keen Eyes) |Spd 30 ft | Fort +9 | Ref +11 | Will +9 | Exploration Activity: Scout | Active Conditions: None

    I would assume that we still get School items unless the scenario specifically calls them out as not being available, since they're baked into the PFS rules.

    Grand Lodge

    The Mountain's Maw |

    You get School items.

    The Discord channel acts as more of a real-time chat. Access to these boards can be dubious, as anyone who has used them regularly can tell you. There be goblins in the works.

    If you'd like, the Discord channel is available. I use it regularly for games that I GM so that people can discuss things readily.

    We are awaiting your last team member posting in the Gameplay thread.

    Horizon Hunters

    None Leshy (Leaf) - HP: 18/18 Hero Pts: 1/1 Ki: 1/1 | AC: 17 F: +7 R: +7 W: +7 | Per: +5 Monk (Monastic Weapons) 1 | Spd: 25 | Low-light Vision

    Gonna take the minor healing potion as my school item.

    Vigilant Seal

    HP 34/34 | AC 20 | Fort +9, Ref +6, Will +5 | Perc +7 | Hero (3/3) | Exploration: Search for hazards

    As per the default, I choose the healing potion.

    Envoy's Alliance

    Halfling Bard (5)

    Oh yeah I guess we don't have a Cleric, so healing potion it is!

    Horizon Hunters

    Female Halfling (Gutsy) Swashbuckler (Battledancer) 4 | HP 50/50 | AC 21 | Hero Pts 1/3 | Per +9 (Keen Eyes) |Spd 30 ft | Fort +9 | Ref +11 | Will +9 | Exploration Activity: Scout | Active Conditions: None

    Bina will also take the healing potion. Does anyone have Medicine trained? I do not.

    Envoy's Alliance

    Halfling Bard (5)

    Tomble's Hireling, "Pledge", has Medicine, but only at +3.

    Vigilant Seal

    Male Human (Ifrit) Ranger 5 / HP 78/78, Perc +11, AC 23, Fort +12 Ref +10 Will +11 / Active conditions: Resist fire 1/2 lvl

    Well I've Medicine +7 and Healer's tools but no Heal spell.

    I also take a healing potion.

    Envoy's Alliance

    Halfling Bard (5)

    I'll use Pledge to attempt to heal Tomble during the 10 minutes between slots, unless Tomble doesn't need healing, in which case Pledge can go to the least injured person (so that a fail or crit fail doesn't leave someone really hurting).

    Grand Lodge

    The Mountain's Maw |

    We're awaiting Bina. I've sent them a private message. If we need to do so, I'll bot them by the end of the day to move us along.

    Vigilant Seal

    HP 34/34 | AC 20 | Fort +9, Ref +6, Will +5 | Perc +7 | Hero (3/3) | Exploration: Search for hazards
    Bina Sevencloaks wrote:

    Bina has nightmares about goats and high ledges.

    Fair warning, this is par for the course for Bina, sad to say.

    Season 1 scenario spoilers:
    Trailblazer's Bounty? Good times. My thief rogue maneuvered through that encounter with ease.
    Horizon Hunters

    Female Halfling (Gutsy) Swashbuckler (Battledancer) 4 | HP 50/50 | AC 21 | Hero Pts 1/3 | Per +9 (Keen Eyes) |Spd 30 ft | Fort +9 | Ref +11 | Will +9 | Exploration Activity: Scout | Active Conditions: None

    Ssn1 spoilers 2: electric boogaloo:

    Bina most definitely did NOT. She nailed the Athletics check to get up on the ledge and then a goat crit her right off again. She landed at the bottom of the ravine with 1 hp. She is now my second character with a fear of goats. O.o

    Grand Lodge

    The Mountain's Maw |

    We are going to move the scenario on in the Gameplay thread.

    I am happy to constructively discuss the use of Hero Points in PbP games here if y'all wish. In the Discussion thread.

    Horizon Hunters

    1 person marked this as a favorite.
    None Leshy (Leaf) - HP: 18/18 Hero Pts: 1/1 Ki: 1/1 | AC: 17 F: +7 R: +7 W: +7 | Per: +5 Monk (Monastic Weapons) 1 | Spd: 25 | Low-light Vision

    So to be clear you want me to roll only one d20 per post if I want to be able to use hero points?

    Envoy's Alliance

    Halfling Bard (5)

    Yeah I'm curious what problem this is trying to address.

    Everyone has different posting styles. Just like at a table, it's valid to preview your attacks one at a time (to gauge how successful your attacks are going) or all at once (during activities like Flurry of Blows).

    If someone is crafting their post one attack at a time, their reroll will happen before the next roll. If someone is crafting their post all at once, their reroll will happen afterwards.

    If you want to mandate that everyone post in a certain way, that's your prerogative, but it's something you should probably state up front, going forward.

    Envoy's Alliance

    Halfling Bard (5)

    Welp, so, our GM has "warned" me not to call out their decisions, so in the interest of maintaining low blood pressure I'll be dropping from this game.

    Good luck, everyone. Hopefully Tomble crosses your paths again some day.

    Grand Lodge

    The Mountain's Maw |

    It's a tough one. Allow me to make the case.

    PF2 is the first Paizo-related RPG (PACS excluded) where reroll mechanisms are part of regular organised play. It also introduces the mechanic for iterative attacks for all levels.

    In a RL game, if you rolled a d20 and got a sub-optimal result, you would immediately spend a hero point to reroll, even if you rolled multiple d20s at once.

    In the PbP game, your rolls are never done at the same time; they are always done serially, regardless of whether you typed in separate lines, or even if you type '2d20'. You can see what your rolls are going to be (via 'preview' when you're writing your post prior to submitting your post). This could allow you to be able to select which rolls you reroll after you've rerolled all of them, which I think is a bit too 'game-changing'.

    I'm happy to put this into a question to the wiser minds within PbP Land. I'm probably being a bit too touchy with it, granted, as Hero Points are few and far between, but for issues like saving throws and critical hits/critical fails, I think clarification would be helpful.

    Thanks for listening.

    Grand Lodge

    The Mountain's Maw |
    Tomble Stubbletoes wrote:

    Welp, so, our GM has "warned" me not to call out their decisions, so in the interest of maintaining low blood pressure I'll be dropping from this game.

    Good luck, everyone. Hopefully Tomble crosses your paths again some day.

    I'm sorry to hear that Tomble took my private message as a warning against questioning my decisions. For purposes of clarity, I warned him against language use, not calling out my ruling.

    *sigh*

    Let's press on with the game.

    Grand Archive

    N m Kobold (spellscale) | sorcerer 4 | HP 30/30 | AC 18/19 (shield) | F +7, R +8, W +10 | Perc +8 (darkvis) | Stealth +8 | Resist Fire 5 speed 25' | Hero Pts. 1/1 | Focus: Claws 1/1 | Explore Mode: Avoid Notice +8 | Active Conditions:
    GM Dinketry wrote:

    In a RL game, if you rolled a d20 and got a sub-optimal result, you would immediately spend a hero point to reroll, even if you rolled multiple d20s at once.

    In the PbP game, your rolls are never done at the same time; they are always done serially, regardless of whether you typed in separate lines, or even if you type '2d20'.

    It sounds like the same thing. I could just be interpreting it wrong. I would like to hear others' input, though.

    In other tier 1-2 games, it was never an issue if it was game-changing or not. We just "rolled with it".

    Just my 2 coppers.

    Horizon Hunters

    1 person marked this as a favorite.
    Female Halfling (Gutsy) Swashbuckler (Battledancer) 4 | HP 50/50 | AC 21 | Hero Pts 1/3 | Per +9 (Keen Eyes) |Spd 30 ft | Fort +9 | Ref +11 | Will +9 | Exploration Activity: Scout | Active Conditions: None

    Re-reading the rules for Hero Points on p.467 of the CRB, it doesn't say anywhere that you can't know the outcome of the roll before spending the point, only that you have to take the second result, even if it's worse, and that you can't spend more than 1 hero point on the same check. So I'm not sure what the problem with rolling an earlier roll in the same post is? Especially if the results haven't even been posted yet by the GM. Like, if it was the next turn (or even after somebody else had posted after you) I could absolutely see the argument that you can't go back and spend the hero point to reroll. But using it in the same post, before anyone else has even posted, I don't see the issue.

    Grand Archive

    N m Kobold (spellscale) | sorcerer 4 | HP 30/30 | AC 18/19 (shield) | F +7, R +8, W +10 | Perc +8 (darkvis) | Stealth +8 | Resist Fire 5 speed 25' | Hero Pts. 1/1 | Focus: Claws 1/1 | Explore Mode: Avoid Notice +8 | Active Conditions:
    Drilwenwënas wrote:
    Wait to know if the arsonist is still standing up

    I have no idea what this means, but, I am waiting to take my turn.

    I was thinking "Am I the 'arsonist' since Drazzel is a fire dragon sorcerer? Was Drazzel knocked down and had to get up?

    I'm confused.

    Grand Lodge

    1 person marked this as a favorite.
    The Mountain's Maw |

    I think it refers to the fey creature that fired off two bolts at others (i.e. the one that attacked). I don’t think it’s still up, but I need to check. I’ll do that in about 30min.

    Vigilant Seal

    HP 34/34 | AC 20 | Fort +9, Ref +6, Will +5 | Perc +7 | Hero (3/3) | Exploration: Search for hazards
    GM Dinketry wrote:
    Between Termia and Leafi's blows, the attacking fey creature snuffs out!

    Bit vague. I'd like to know if the fey survived both my attacks and still needed Leafi's actions. I'm assuming both 20 and 23 hit, so the fey would have 23+ hit points if that's the case.

    Grand Lodge

    1 person marked this as a favorite.
    The Mountain's Maw |

    It's passed on. It is no more. It has ceased to be. It has expired and gone to meet its maker. It's a stiff. Bereft of life, it rests in peace. If you and Leafi hadn't cleaved and pommeled it to dust, it'd be pushing up the daisies. Its metabolic processes are now history. It has kicked the bucket, it has shuffled off this mortal coil, run down the curtain, and joined the choir invisible. It IS AN EX-FAIRY!!

    And yes, it is vague, isn't it Termia?? It's almost like you don't have the GM notes on this particular creature that you've not identified, so you don't know what special abilities this thing has (or had). Oh wait, it's EXACTLY that.

    *hee hee*

    Vigilant Seal

    HP 34/34 | AC 20 | Fort +9, Ref +6, Will +5 | Perc +7 | Hero (3/3) | Exploration: Search for hazards

    So based on your answer I assume I did two Strikes and therefore didn't Stride. Fair enough. But what I would like to know is, did Leafi waste any actions?

    Am I not entitled to know the results of my Strikes? Is Leafi not entitled to know the results of their Strikes? Combined, we made four Strikes; which were successful, and which weren't? (Hopefully you can see that these questions have nothing to do with the creature's abilities, at least not from the player's point of view. Please correct me if the enemy has a special ability that prevents players from knowing whether they hit or not.)

    This is especially important if, for example, the enemy died before Leafi's second Strike. In an IRL game, the player wouldn't attack a downed enemy; in a PbP game, it is customary to inform the player that they can retcon some of their posted actions.

    Grand Lodge

    The Mountain's Maw |

    Termia hit twice. Leafi hit once and missed once. Between the three successful hits, you defeated the creature.

    You have not done any identify creature actions, so you are not privileged to know any of their special abilities.

    Vigilant Seal

    HP 34/34 | AC 20 | Fort +9, Ref +6, Will +5 | Perc +7 | Hero (3/3) | Exploration: Search for hazards

    Thank you, that was what I wanted to confirm.

    Grand Lodge

    The Mountain's Maw |

    Leafi, I wanted to commend you on your last full attack in the fey battle where you used your Hero Point reroll. That is EXACTLY as I imagine that it should be posted, though I recognise that it's a bit awkward.

    Thanks.

    Grand Archive

    N m Kobold (spellscale) | sorcerer 4 | HP 30/30 | AC 18/19 (shield) | F +7, R +8, W +10 | Perc +8 (darkvis) | Stealth +8 | Resist Fire 5 speed 25' | Hero Pts. 1/1 | Focus: Claws 1/1 | Explore Mode: Avoid Notice +8 | Active Conditions:

    Regarding the dragon thingy, there aren't "5 foot steps" for free actions anymore. A "step" is an action. So, if it gets 4 actions, it can step as an action, then strike 3 times. Unless it has some special attack ability, of course.

    (The 5-ft step and full attack terminology is throwing me off since those are first edition terms.)

    Horizon Hunters

    None Leshy (Leaf) - HP: 18/18 Hero Pts: 1/1 Ki: 1/1 | AC: 17 F: +7 R: +7 W: +7 | Per: +5 Monk (Monastic Weapons) 1 | Spd: 25 | Low-light Vision

    I think the gm made a mistake and had it attack one time more than it should have. But it doesnt matter since the extra attack missed.

    Grand Lodge

    1 person marked this as a favorite.
    The Mountain's Maw |

    It is my fault - the 5 foot step is no longer a thing and I made a mistake.

    Regardless, the last attack against Termia missed, and that’s the attack that was negated by the move.

    Apologies. Playing 1st Ed and 2nd Ed Pathfinder Society games at the same time can befuddle at times.

    Grand Lodge

    The Mountain's Maw |

    Catlyn is going to be the single toughest bit to pass this challenge. The rolls are for Drilwenwënas to make. Sorry, Leafi.

    That being said, we are waiting on Drilwenwënas as well as Bina to make rolls.

    Grand Archive

    N m Kobold (spellscale) | sorcerer 4 | HP 30/30 | AC 18/19 (shield) | F +7, R +8, W +10 | Perc +8 (darkvis) | Stealth +8 | Resist Fire 5 speed 25' | Hero Pts. 1/1 | Focus: Claws 1/1 | Explore Mode: Avoid Notice +8 | Active Conditions:
    GM Dinketry wrote:

    I'll need a plan and - most importantly - someone to make some d20 rolls for Drilwenwënas, Bina, and Catlyn in order to move us forward. We are otherwise stuck.

    Do you want any of us to bot anyone? Leafi already did, but, you mentioned Catlyn's rolls didn't count.

    I'd like to get this game moving forward as well.

    Grand Lodge

    1 person marked this as a favorite.
    The Mountain's Maw |

    I’ll private message Bina and Drilwenwënas.

    Grand Lodge

    1 person marked this as a favorite.
    The Mountain's Maw |

    It seems that there has been some confusion. For my part, I apologise.

    Catlyn can't use the bottled air. This sets up difficulties upon difficulties. You've tried to come up with some solutions, but there are flaws in how you think Catlyn might move through the underwater passage.

    Pulling a cat through 100 feet of an underwater hallway via a rope is some Thor-level type of strength check. In other words, nigh-impossible. Similarly, pulling anything or anyone 100 feet through water isn't going to work. Use a deep-sea fishing analogy for comparison: a single or even paired persons using just their bulk strength to try to haul a swordfish in is going to get their biceps separated, or themselves pulled into the water.

    Add on to this the fact that you're having the cat (or Bina, or Drilwenwënas) swim. That's going to work against someone pulling them in half of the time: in other words, it isn't going to work.

    But most importantly, I'm not asking anyone else to make anyone else's rolls. I didn't realise that Leafi was making pulling checks - I thought that they were making Catlyn's swim checks because we hadn't received any rolls for Catlyn.

    So let's just move past this particular obstacle. I'll wave my GM wand and say that you all made it through because I'd like to move this game along.

    And last but not least, please make your own rolls, and in a timely fashion. Thank you.

    Grand Archive

    N m Kobold (spellscale) | sorcerer 4 | HP 30/30 | AC 18/19 (shield) | F +7, R +8, W +10 | Perc +8 (darkvis) | Stealth +8 | Resist Fire 5 speed 25' | Hero Pts. 1/1 | Focus: Claws 1/1 | Explore Mode: Avoid Notice +8 | Active Conditions:

    There's been a new announcement regarding this scenario. It's been reworked and the new version is available.

    Link to announcement.

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