[SFS/Shifty] #2-21: Illegal Shipment (D) (Inactive)

Game Master Nik B.

Maps and images


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VC - Sydney, Australia

Happy to retcon that - Istil only took 8 damage, so he'd probably survive your grenade :p

Y 1d20 ⇒ 17
C 1d20 + 5 ⇒ (7) + 5 = 12
B 1d20 + 5 ⇒ (16) + 5 = 21

R3
Heiuxin

R4
Tik
Istilnar - acted
Alejandro - pending
Xoni - acted
ENEMY

R - Dead
O 2
Y 1
G
C 15 - sickened
B 1

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

@Alejandro, do it and use Inspiring Boost on him next round if Istilnar survives the Swarm's counterattack.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro sighs and moves back while drawing his explosive, ”After this is over, we’ll have to talk about the difference between a tactical retreat and fleeing. I think there is some confusion. FIRE IN THE HOLE!”

Move while drawing grenade, throw it 20 feet into Istilnar’s square to hit everyone inside the room.

AC 5: 1d20 + 4 ⇒ (20) + 4 = 24 for Piercing DC 12 for half: 1d6 ⇒ 6

”Tik, clear shot over here!”

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

@Alenjandro, that's a crit! You can roll extra damage for the closest creature to the intersection you threw the grenade at. Actually, that could be Istilnar!

Explode Rules:
If you score a critical hit, it applies only to the creature closest to the targeted intersection (you choose the creature if several are equally close). CRB p.181 if you have the updated edition. If not the rule is in the errata Starfinder Faq

Reflex Save: 1d20 ⇒ 11

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Oh sweet, I had no clue grenades could crit.

Extra Damage on blue: 1d6 ⇒ 2


VC - Sydney, Australia

Yeah explode crits were hotly debated for a while - it has now been clarified (which is great!)

Y 1d20 + 2 ⇒ (20) + 2 = 22
C 1d20 + 7 ⇒ (9) + 7 = 16
B 1d20 + 7 ⇒ (20) + 7 = 27

R3
Heiuxin

R4
Tik
Istilnar - acted
Alejandro - acted
Xoni - acted
ENEMY

R - Dead
O 2
Y 4
G
C 18 - sickened
B 5

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

Two natural 20's were not the rolls I was looking for there.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

On the bright side, those two 20’s aren’t attack rolls on their next action.

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

Tik steps up and stabs at Yellow, but can't navigate around the door frame.

Survival knife to Swarm: 1d20 + 4 ⇒ (6) + 4 = 10

I have had a lot of really pathetic rolls lately.


VC - Sydney, Australia

Tik has little luck...

Hei up


VC - Sydney, Australia

Fort 1d20 ⇒ 6

Hei swings at the creature.

Staggered & Sickened
Attack 1d20 + 4 - 2 - 2 ⇒ (17) + 4 - 2 - 2 = 17
Damage 1d6 + 3 - 2 ⇒ (4) + 3 - 2 = 5

Dropping the injured bug.

***

One remains on Heiuxin

Attack 1d20 + 3 ⇒ (6) + 3 = 9 vs KAC

On the other side, the swarm continues Istilnar.

The small one tries stabbing with a proboscis

Attack 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23 vs KAC
Damage 1d3 + 1 ⇒ (2) + 1 = 3
+DC10 Fort or be Sickened.

One tries clawing
Attack 1d20 + 9 + 2 - 2 ⇒ (6) + 9 + 2 - 2 = 15 vs KAC
Damage 1d6 + 5 - 2 ⇒ (1) + 5 - 2 = 4

Dropping Istilnar.

Then the two larger creatures pile out the door at Alejandro
The second through the door swipes at him.

Attack 1d20 + 9 ⇒ (14) + 9 = 23 vs KAC
Damage 1d6 + 5 ⇒ (6) + 5 = 11

Giving a nasty gouge.

R4
Heiuxin

R5
Tik
Istilnar
Alejandro
Xoni
ENEMY

R - Dead
O - Dead
Y 4
G
C 18 - sickened
B 5

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro yells to his allies, ”Isti is down and we got three injured bugs still over here, a little help on this one right now would really be appreciated!”

Get Em (+1 to hit) on blue and attack blue.

Glamered Cestus Battleglove vs. KAC + get em: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7 for Magic/Bludgeoning + W.S.: 1d4 + 3 ⇒ (1) + 3 = 4


VC - Sydney, Australia

Alejandro swings wide - the creature easily avoiding the blow.

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

Istilnar, spends 1 resolve point to stabilize. HE WILL HAVE HIS REVENGE SOON.

Everybody try to take out Cyan. That one is low on HP.

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

"On it!" Tik takes a quick step out and stabs at the blue enemy.

Stabbity blue, incl. get 'em: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Stealth check for trick attack: 1d20 + 14 ⇒ (10) + 14 = 24

Base stabbity damage: 1d4 ⇒ 2
Trick attack damage, if applicable (and it had better be): 1d4 ⇒ 1

Feh. At least I rolled better to hit.


VC - Sydney, Australia

Istilnar stabilises.

Tik stabs one of the creatures.

R4
Heiuxin

R5
Tik - acted
Istilnar - acted
Alejandro - acted
Xoni
ENEMY

R - Dead
O - Dead
Y 4
G
C 18 - sickened
B 8

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Nice hit Tik. That’s my bad Istilnar, I could have sworn the blue one was more hurt. If I live I’ll evaluate targets better next round. We got this!


VC - Sydney, Australia

Xoni and Hei up

Exo-Guardians

LG Female Kasatha Mercenary Soldier 1 | SP 8/8 HP 11/11 RP 4/4 | EAC 15 KAC 17 | F +3 R +2 W +3 | Init +2 Perc +1 mercenary soldier 1

Xoni hustles through the door and around to where she has a clear shot on the swarmer attacking Heiuxin. She sets her feet and sends laser fire at the small fry.

Trailblazer Azimuth Laser Pistol vs EAC: 1d20 + 3 ⇒ (10) + 3 = 13
Damage, F: 1d4 ⇒ 3


VC - Sydney, Australia

Xoni injures a bug.

Hei swings at the creature.
Attack 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
Damage 1d6 + 3 ⇒ (3) + 3 = 6

Finishing it off.

***

One claws at Alejandro

Attack 1d20 + 9 ⇒ (8) + 9 = 17 vs KAC
Damage 1d6 + 5 ⇒ (6) + 5 = 11

The other lashes out at Tik

Attack 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22 vs KAC
Damage 1d6 + 5 - 2 ⇒ (3) + 5 - 2 = 6

R5
Heiuxin

R6
Tik
Istilnar
Alejandro
Xoni
ENEMY

R - Dead
O - Dead
Y - 4
G - Dead
C - 18
B - 8

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro swings wildly at the heavily injured one near him.

Attack cyan

Glamered Cestus Battleglove vs. KAC + get em: 1d20 + 2 ⇒ (3) + 2 = 5 for Magic/Bludgeoning + W.S.: 1d4 + 3 ⇒ (2) + 3 = 5

”Frack! Take the hurt one here out Tik, if you can!”

Get em on cyan, +1 to hit

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

Alejandro, if you take a guarded step to the south, Tik can take a guarded step SW and attack cyan without a cover penalty.

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

Did yellow do anything? Spending one resolve point to get back in the fight.

Istilnar, looks up and a sneer splits his lips. His hood has fallen away from his head to reveal a face topped with shockingly white hair, skin the color of gold, and eyes whose pupils are hourglass shaped. He crawls away from the swarm creature that is hovering near him. guarded step Then seeing that the more formidable Swarm creature cyan has its back turned to him he unleashes an assault on its mind.

Mind Thrust DC 12: 2d10 ⇒ (9, 2) = 11

Istilnar, is prone. When he went down does he drop the items he had in his hands and if so does he have to spend actions to pick them up?
Also, as a swift action Istilnar will deactivate his stench glands.


VC - Sydney, Australia

Alejandro falls back swinging - but hitting only air.

Istilnar gets his bearings and blasts the mind of one of the swarm.
Yellow is sitting right next to Istilnar, probably working out how to start turning him into bio-goop. He dropped what was in his hands where he fell, and it would be a move action to recover an item

Will 1d20 + 4 ⇒ (3) + 4 = 7

he rattles it - but it is still firmly in the battle.

R5
Heiuxin

R6
Tik
Istilnar
Alejandro
Xoni
ENEMY

R - Dead
O - Dead
Y - 4
G - Dead
C - 29
B - 8

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

I'll assume that Alejandro takes the guarded step.

Gasping in pain, the ysoki sidesteps around the blue Swarm creature and cuts at the cyan enemy.

Slash!: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Trick!: 1d20 + 14 ⇒ (15) + 14 = 29

Damage! (includes trick): 1d4 + 1d4 ⇒ (2) + (3) = 5

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

I moved Alejandro's and Tik's tokens to where I think they wanted to be on the battle map. Feel free to readjust them if they are not in the right positions.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Yeah, I can do a step instead of get em. Looks like you won’t need the +1 anyway, dang.


VC - Sydney, Australia

Tik and Alejandro do their dance, and Tik uses the distraction to knife the swarmer!

R5
Heiuxin

R6
Tik - acted
Istilnar - acted
Alejandro - acted
Xoni
ENEMY

R - Dead
O - Dead
Y - 4
G - Dead
C - 34
B - 8

Exo-Guardians

LG Female Kasatha Mercenary Soldier 1 | SP 8/8 HP 11/11 RP 4/4 | EAC 15 KAC 17 | F +3 R +2 W +3 | Init +2 Perc +1 mercenary soldier 1

Xoni nods at Heiuxin as the dragonkin drops the pesky swarmer. The kasathan merc advances through the room with the desk and takes a shot at another swarm flyer near a wounded Istillnar.

Trailblazer Azimuth Laser Pistol vs EAC: 1d20 + 3 ⇒ (16) + 3 = 19
Damage, F: 1d4 ⇒ 1


VC - Sydney, Australia

Heiuxin ambles towards the combat.

Xoni chips away at the small flier, but it remains in the combat - launching itself on Istlinar as though responding to a command from the others.

The flier attempts to stop Istilnar
vs Prone
Attack 1d20 + 3 ⇒ (18) + 3 = 21 vs prone KAC
Damage 1d3 + 1 ⇒ (3) + 1 = 4
+DC10 Fort or be Sickened.

Putting Istilnar down again.

One claws at Alejandro

Attack 1d20 + 9 ⇒ (18) + 9 = 27 vs KAC
Damage 1d6 + 5 ⇒ (5) + 5 = 10

The other lashes out at Tik

Attack 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26 vs KAC
Damage 1d6 + 5 - 2 ⇒ (4) + 5 - 2 = 7

R6
Heiuxin

R7
Tik
Istilnar
Alejandro
Xoni
ENEMY

R - Dead
O - Dead
Y - 5
G - Dead
C - 34
B - 8

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

The ysoki goes down hard.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro pops back and whips his pistol into position, "Dammit, these things are freaking insane!"

Guarded Step, Shoot Cyan.

Anchoring Semi-Auto Pistol vs. KAC: 1d20 + 5 ⇒ (8) + 5 = 13 for Magic/Piercing + W.S.: 1d6 + 1 ⇒ (5) + 1 = 6

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

Istilnar, spends a resolve point to stabilize.

Exo-Guardians

Female Dragonkin Cyberborn Mechanic (Prototype Weapon) 3 | SP 21/21HP 24/24 RP 3/3| KAC 17 EAC 15 | Saves F+4 R+3 W+1 | Initiative +0; Perception +4 (+5 vision-based) DV 60ft, LLV | Hail Pistol rounds: 20/20 |
Status:
Sluggish, Stiffened, Staggered

With another swarm in her reach, Hei swings her doshko. "Ah, I love a target-rich environment," she sighs through the pain and sickness coursing through her.

Flame doshko, sickened: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8
Damage, sick: 1d8 + 3 - 2 ⇒ (5) + 3 - 2 = 6

That's what I get for finally coming back and making my own attack!

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

Tik also spends a Resolve Point to stabilize.


VC - Sydney, Australia

Hei swings and misses.

Tik and Istilnar try recovering from the blows.

R6
Heiuxin - attacked

R7
Tik - stabilise
Istilnar - stabilise
Alejandro - acted
Xoni
ENEMY

R - Dead
O - Dead
Y - 5
G - Dead
C - 34
B - 8

Exo-Guardians

LG Female Kasatha Mercenary Soldier 1 | SP 8/8 HP 11/11 RP 4/4 | EAC 15 KAC 17 | F +3 R +2 W +3 | Init +2 Perc +1 mercenary soldier 1

Xoni steps toward the swarm flyer that attacked Istilnar. She raises her doshko and tries to take it out.

Tactical Doshko vs KAC: 1d20 + 4 ⇒ (8) + 4 = 12
Damage, P: 1d12 + 4 ⇒ (12) + 4 = 16

The Opening Volley feat specifies it only works on the opening round, but she did hit the creature with a ranged attack last turn, so perhaps it could also work in this case. If so, add +2 to her attack result.


VC - Sydney, Australia

Zoni flattens the flier with a beefy hit.

One claws at Alejandro

Attack 1d20 + 9 ⇒ (1) + 9 = 10 vs KAC
Damage 1d6 + 5 ⇒ (1) + 5 = 6

The other lashes out at Heiuxin

Attack 1d20 + 9 ⇒ (20) + 9 = 29 vs KAC
Damage 2d6 + 10 ⇒ (4, 5) + 10 = 19

R7
Heiuxin

R8
Tik - stable
Istilnar - stable
Alejandro
Xoni
ENEMY

R - Dead
O - Dead
Y - Dead
G - Dead
C - 34
B - 8

One solid hit on Cyan should drop it...

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

Spending a resolve point to get back in the fight.

Istilnar, crawls along the ground to where he dropped his spell gem of lesser confusion and picks it up.

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro looks down at the little pistol and then turns to Hei, ”It’s not really, oh crap that looks horr... I mean, uh, you got this!”

”Xoni, take out that one!”

Inspiring boost on Heiuxun, 10 SP back. Get em on cyan, +1 to hit it.

Exo-Guardians

LG Female Kasatha Mercenary Soldier 1 | SP 8/8 HP 11/11 RP 4/4 | EAC 15 KAC 17 | F +3 R +2 W +3 | Init +2 Perc +1 mercenary soldier 1

Xoni's confidence surges as she is able to take out a threat. She repositions her doshko as she closes on the swarm critter in the door, threatening her comrades outside.

Tactical Doshko vs KAC: 1d20 + 4 ⇒ (20) + 4 = 24
Damage, P: 1d12 + 4 ⇒ (1) + 4 = 5
Critical Damage, P: 1d12 + 4 ⇒ (10) + 4 = 14

She catches the enemy unawares and plants the blade of the doshko deep into its back.

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

Since Heiuxin is staggered by the poison, can he reach cyan and still attack this round? Hei acts first, so give him the chance to clear the doorway, and if he does Xoni can move out and attack cyan.

Second Seekers (Ehu Hadif)

Male CN Brakim Death Touched Mystic 5 | SP 9/45 HP 31/36 | RP 6/7 | EAC 17; KAC 18 | Fort +4; Ref +4; Will +9 | Init: +3 | Darkvision 60', Per +14, SM +11 | Speed 30 ft. | Active Conditions: Fatigued.

We needed that crit. I think Xoni needs to go out the door to hit blue though.


VC - Sydney, Australia

Holding for Hei

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

It looks like Xoni is attacking Blue through a wall.

Exo-Guardians

LG Female Kasatha Mercenary Soldier 1 | SP 8/8 HP 11/11 RP 4/4 | EAC 15 KAC 17 | F +3 R +2 W +3 | Init +2 Perc +1 mercenary soldier 1

I thought there were two doors at the south side. Xoni could have moved to the space 1 square south and still attacked, although the enemy gets cover from the hard corner. Still a crit I hope.

Exo-Guardians

|SP 18/18|HP 20/20|RP 5/5|EAC 15; KAC 16|Fort +1; Ref +7; Will +4|Init +6|Perc +9, SM: +5 |Speed 40ft|Active conditions: None.

Tik regains consciousness, but keeps still on the ground.

Burning an RP.

Exo-Guardians

Female Dragonkin Cyberborn Mechanic (Prototype Weapon) 3 | SP 21/21HP 24/24 RP 3/3| KAC 17 EAC 15 | Saves F+4 R+3 W+1 | Initiative +0; Perception +4 (+5 vision-based) DV 60ft, LLV | Hail Pistol rounds: 20/20 |
Status:
Sluggish, Stiffened, Staggered

Heiuxin tries desperately to strike back at the Swarm that had just wounded her so badly!

Doshko (sickened): 1d20 + 4 - 2 ⇒ (4) + 4 - 2 = 6 Damage (F) (sickened): 1d8 + 3 - 2 ⇒ (3) + 3 - 2 = 4


VC - Sydney, Australia

Alejandro keeps people in the fight.

Hei swings for the fences.

Xoni steps to the door and smashes a doshko into the back of the swarm!

It spins and claws back at Xoni

Attack 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21 vs KAC
Damage 1d6 + 5 ⇒ (6) + 5 = 11

The other lashes out at Alejandro again.

Attack 1d20 + 9 ⇒ (8) + 9 = 17 vs KAC
Damage 1d6 + 5 ⇒ (2) + 5 = 7

R8
Heiuxin

R9
Tik
Istilnar
Alejandro
Xoni
ENEMY

R - Dead
O - Dead
Y - Dead
G - Dead
C - 34
B - 27

So close!

Wayfinders

Male CG Human Spacefarer Envoy 5 | Init: +3 | Perc: +4 (darkvision), SM: +8 (+1d6+1 Expertise) | SP 40 (-0) HP 34 (-0) | RP 7/7 | EAC 20; KAC 20| F/R/W +3/+7/+4 (+6 vs. Radiation w/ Armor, Toughness) | Speed 30ft | Active Conditions: None

Alejandro clutches his injuries and yells, "NEVER GIVE UP, NEVER SURRENDER! TAKE AS MANY WITH YOU AS YOU CAN!!!"

His words inspire his allies to slaughter the bugs. Or at least he hopes they do, he's on his last leg, literally. One leg is mostly severed off.

Inspiring Boost on Xoni for 10 SP back, Get em on Blue (+1 to hit).

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