The Ptolus Murders (Inactive)

Game Master EltonJ

Murder is nothing new to the people of Ptolus. However, it does disrupt life in Ptolus. The player characters are private investigators. It's up to them to solve the murders.


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Male Human Psion 10/Atlanteologist 10

Sound off here if you are a player. Then we can get started with the first adventure.


Male N Human Druid 1 | HP: 13/13| AC: 17 (13 Tch, 14 Fl) | CMB: 4, CMD: 16 | F: 4, R: +3, W: +4 | Init: +2 | Perc: +6 | Speed 20ft | Special abilities woodland stride| Spells: see sheet | Active conditions: None.

Maicoh feels a shift in the wind as though the fates just plucked his string.


Liz creeps around the corner of the alleyway and suddenly stops. A shiver travels up her spine.

"There is a change coming!", she whispers, remembering an old tale she was once told.


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

Hroethgar lifts his head and sniffs the air, testing it for scents of magic or mayhem. Nothing! Always nothing!I get frustrated over the smallest things and then I can't find a way to release this aggression. Seems like the dice are against me this night. He lowers his head and begins to mutter under his breath in a strange language.


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

Reaching inside his clothing and pouches, he withdraws several vials and flasks of things and lies them at his feet in a careful manner.
I think this is the right recipe for that...and a pinch of sulfur, a taste of thyme, a dabble of dill..shake and Bista vo his massive head lifts in pleasure as he downs the concoction.


Human herald seeker 1| HP:11/11 | AC: 16 (12;13) | Init: +7 | Per +8 | Fort: +4 | Ref +2 | Will +5 |CMD 14 |

Former Constable Elbaren, reporting for duty, sir.


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Angeus ambles down the street, sharing a smile with everyone, excited what adventures await, perhaps around this very corner....


Male Human Psion 10/Atlanteologist 10

You are on the Kings Road today, riding with the watch in the Noble's District of Ptolus. However there is a commotion in the Sadar Estate. A lot of weeping and wailing. You can hear it where you are. The members of the City Watch want to investigate the wailing.

It's a bright day. The sun's out and you just had breakfast. Filled, there is a foreboding feeling. The family asks the watch and you to come in and see what has happened. It seems that one of the family is dead, and it's Lord Renn Sadar himself.


K. local: 1d20 + 8 ⇒ (19) + 8 = 27: What do I know about this specific families reputation in the city?

Upon entering the house, I look around and sniff the air. hmm no smell I can tell.


Male Human Psion 10/Atlanteologist 10
Herkymr the Silly wrote:

[dice=K. local] d20+8: What do I know about this specific families reputation in the city?

Upon entering the house, I look around and sniff the air. hmm no smell I can tell.

You know that they have a reputation with Shadow Magic, and often shun the light. You also know that they have produced a long line of mages and are part of the Inverted Pyramid. You do know that Renn has wielded the Shadowstaff. You also know that Renn Sadar has a reputation of having affairs.


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Angeus strides into the manor, and dramatically exlaims, "A murder most foul? We shall investigate! " though she really has no idea how to investigate a murder.

She walks around, trying to remember anything Maxim might have told her about this family....

Knowledge(local): 1d20 + 6 ⇒ (7) + 6 = 13

....but somehow he managed to get her assigned to this detail!

If she sees a member of the family or their staff, she bluntly asks, "So, what happened?"


Male Human Psion 10/Atlanteologist 10

"Lord Sadar was stabbed. Not once, but three times," said a servant.


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

I walk over and look at the body. perception: 1d20 + 2 ⇒ (5) + 2 = 7 where are the wounds located? do they all look like the same weapon made them?


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Angeus scoffs, "Not a very skilled assassin then...." then she looks over Hroethgar's shoulder at the body of the slain wizard...

Perception: 1d20 + 3 ⇒ (17) + 3 = 20


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:
I walk over and look at the body. [dice=perception]d20+2 where are the wounds located? do they all look like the same weapon made them?

The bloody bed cloth looks like he was stabbed three times in the chest. There is blood everywhere. Although you could say that one of the wounds was in the heart. He died instantly to your perception. They look like it was done with the same weapon. Which weapon you aren't sure of.

Angeus:
You can see that the lacerations were done with a dagger, which one you're not sure of. Looking around, you find a card, particularly one with the logo of the Vai, the local assassins. Could one of them be the killers?


Running a little behind the rest, Liz quietly enters the home and turns to look at the door to see if the lock was forced.

Perception: 1d20 + 4 ⇒ (2) + 4 = 6

She joins the others and looks over the body with a critical eye...using knives is after all her forte!

Heal: 1d20 ⇒ 7


Male Human Psion 10/Atlanteologist 10
Lizette the Knife wrote:

Running a little behind the rest, Liz quietly enters the home and turns to look at the door to see if the lock was forced.

Perception: 1d20 + 4 ⇒ (2) + 4 = 6
She joins the others and looks over the body with a critical eye...using knives is after all her forte!

Heal: 1d20

Lizette the Knife:
You can't tell if it has been forced or not. Though the handle is made of brass, and the door is made of mahogany.

Snorting softly, I pace the room counting my steps...1..2..3... not much space here for a fight. Kneeling I look at the wounds closer considering the angles of entrance. two at almost 90 degrees and one at an upward angle. Odd. Its as if the first stab failed. Leading me to believe that Sadar may have know the perpetrator.

The room is well decorated but not to the excess as many of the richer folk prefer, not pretentious but well accoutered. I wonder... I stand and look at the floor..(is there blood on the floor and is it carpeted so to speak of stone, etc. and is there another entrance to the room than the door we entered.) ...what the purpose to such a killing would be..


Human herald seeker 1| HP:11/11 | AC: 16 (12;13) | Init: +7 | Per +8 | Fort: +4 | Ref +2 | Will +5 |CMD 14 |

Elbarengoes into professional mode as he enters the estate. He'd never been directly involved in a murder investigation like this in his time in the Watch, except as a messenger boy, but he could recall the way the senior Watch members had gone about such things.

Elbaren introduces himself to the servant in a friendly, polite manner. He then starts to gather details. "Maybe you can help us get a picture of how this happened. Who found the lord's body? And when? Also, a list of people known to be on the estate last night would be very helpful."

Sense Motive roll on the servant's response, if needed.

Sense Motive: 1d20 + 7 ⇒ (11) + 7 = 18


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Angeus looks down at the body...."Well, I am pretty sure those," pointing at the wounds with a card she'd found between two fingers, "were made with a dagger."

She then gets to thinking, tapping the card against her chin, then her eyes widen and she presents the card to the others, "Look what I found...a Vai calling card. I think they might be the culprit!"


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

Someone wanted him dead enough to hire a vai or atleast someone clever enough to make it look like via did this.But good gather nonetheless Angeus.
I go back to pacing this time from north to south, counting my steps once again 1..2..3..Wonder why someone would go to the trouble of making a vai kill him or send us on the vai trail? What was reason for it?

K. Local on vai: 1d20 + 8 ⇒ (4) + 8 = 12 What can I garner about the vai other than they are assassins for hire?I need to listen and think. Lets calm while I do a simple exercise should do.

Walking from the general area, I pull several vials out one at a time and fill them with chemicals and ingredients from my pouches. The substance begins to boil then goes inert. It becomes the ingredient for the next and so forth. There that works simple experiential mixing always calms my nerves.

hearing perception: 1d20 + 2 ⇒ (5) + 2 = 7 creva to much talking I can't sort much out. I'll just wait I guess though I hate waiting.


Lizette also examines the card that was left near the dead body.

Know. Local (Vai): 1d20 + 6 ⇒ (14) + 6 = 20


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Angeus was half-way to the door, intent on finding these Vai assassins and asking them some pointed questions, when Hroethgar's observation penetrates her intent.

Skidding to a halt, she screws up her face, "Huh, hadn't thought of that..." she says absent-mindedly as she hands the card to Lizette.


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:

Someone wanted him dead enough to hire a vai or atleast someone clever enough to make it look like via did this.But good gather nonetheless Angeus.

I go back to pacing this time from north to south, counting my steps once again 1..2..3..Wonder why someone would go to the trouble of making a vai kill him or send us on the vai trail? What was reason for it?

[dice=K. Local on vai]1d20 + 8 ⇒ (4) + 8 = 12 What can I garner about the vai other than they are assassins for hire?I need to listen and think. Lets calm while I do a simple exercise should do.

Walking from the general area, I pull several vials out one at a time and fill them with chemicals and ingredients from my pouches. The substance begins to boil then goes inert. It becomes the ingredient for the next and so forth. There that works simple experiential mixing always calms my nerves.

[dice=hearing perception]d20+2 creva to much talking I can't sort much out. I'll just wait I guess though I hate waiting.

Hroethgar:
You know that the Vai are efficient assassins. You know they use daggers, poison, and other means to kill people. They are also for hire. People hire them if they want someone killed. Painlessly, and efficiently. But this murder doesn't seem to fit their profile.
Lizette the Knife wrote:

Lizette also examines the card that was left near the dead body.

Know. Local (Vai): 1d20 + 6 ⇒ (14) + 6 = 20

Lizette:
You know that the Vai are efficient assassins. You know they use daggers, poison, and other means to kill people. They are also for hire. People hire them if they want someone killed. Painlessly, and efficiently. You even know where they are based. But you stayed away from the Vai's headquarters for a reason.

It doesn't fit their profile. Thats whats wrong here. The Vai are to efficient for this type of slop. I say standing up and walking back over. What other things do we have to help out? Elbaren, what did the servant report? Creva, I wish i'd prepared the stupid detect spells today but I do hate divination.

(is there blood on the floor and is it carpeted so to speak of, stone, etc.? Is there another entrance to the room than the door we entered.)


Male Human Psion 10/Atlanteologist 10
Herkymr the Silly wrote:

It doesn't fit their profile. Thats whats wrong here. The Vai are to efficient for this type of slop. I say standing up and walking back over. What other things do we have to help out? Elbaren, what did the servant report? Creva, I wish i'd prepared the stupid detect spells today but I do hate divination.

(is there blood on the floor and is it carpeted so to speak of, stone, etc.? Is there another entrance to the room than the door we entered.)

There is blood on the floor, leaking from the sheets. The floor is made of stone, but there is animal furs on the stone floor. Renn's chambers can only be entered from the door you came in.


Liz searches the walls of the room to see if she can locate any secret doors. She will then check the floor and finally examine the door to the room.

Perception (Floor): 1d20 + 4 ⇒ (5) + 4 = 9
Perception (Walls): 1d20 + 4 ⇒ (17) + 4 = 21
Perception (Door): 1d20 + 4 ⇒ (13) + 4 = 17


Male Human Psion 10/Atlanteologist 10

Lizette the Knife:
You find a secret door, used by servants, behind a curtain.


Male N Human Druid 1 | HP: 13/13| AC: 17 (13 Tch, 14 Fl) | CMB: 4, CMD: 16 | F: 4, R: +3, W: +4 | Init: +2 | Perc: +6 | Speed 20ft | Special abilities woodland stride| Spells: see sheet | Active conditions: None.

Opposite of the others, Maicoh stands out of the way watching the others buzz around in their investigation. He looks around quietly with his hunter trained eyes to see if there is anything out of place all the while intoning a charm ro improve his senses.

Cast guidance

perception: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
survival: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27


"Well now, what do we have here?"

Lizette moves some curtains to one side to reveal a hidden door. She opens the door and looks down the opening.

"Looks like a servant's walk. Who would have been the last to use it? Where does it lead to?"

She waits for the staff to say something.


Male Human Psion 10/Atlanteologist 10
Lizette the Knife wrote:

"Well now, what do we have here?"

Lizette moves some curtains to one side to reveal a hidden door. She opens the door and looks down the opening.

"Looks like a servant's walk. Who would have been the last to use it? Where does it lead to?"

She waits for the staff to say something.

A maid says, "That leads to the servants' quarters."

Maicoh wrote:

Opposite of the others, Maicoh stands out of the way watching the others buzz around in their investigation. He looks around quietly with his hunter trained eyes to see if there is anything out of place all the while intoning a charm ro improve his senses.

Cast guidance

perception: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
survival: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27

Maicoh:
You notice footsteps in the mud of the courtyard. They lead out of the courtyard and into the street. Perhaps someone was fleeing the scene.

transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

Show me! You go and I will follow. I say to the maid. My 7ft 11 inches sure to fill a large portion of the passage. Waiting for the maid, I stand fully erect and shake my head slightly loosening the muscles in my neck. Well? I demand when the maid doesn't immediately respond.


Male N Human Druid 1 | HP: 13/13| AC: 17 (13 Tch, 14 Fl) | CMB: 4, CMD: 16 | F: 4, R: +3, W: +4 | Init: +2 | Perc: +6 | Speed 20ft | Special abilities woodland stride| Spells: see sheet | Active conditions: None.

Have we determined how fresh the scene is? If not:
heal: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6

"It looks like someone fled out this way. There's tracks in the mud going out into the street. We are probably too late to catch whoever did this right now. We may have even passed them on our way in."


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:

Show me! You go and I will follow. I say to the maid. My 7ft 11 inches sure to fill a large portion of the passage. Waiting for the maid, I stand fully erect and shake my head slightly loosening the muscles in my neck. Well? I demand when the maid doesn't immediately respond.

The maid takes a torch and says, "Follow me."

She leads you down the passage.


Male Human Psion 10/Atlanteologist 10
Maicoh wrote:

Have we determined how fresh the scene is? If not:

heal: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6

"It looks like someone fled out this way. There's tracks in the mud going out into the street. We are probably too late to catch whoever did this right now. We may have even passed them on our way in."

You can't determine how fresh the scene is. From what you can guess, it's about 6 hours old.


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

I follow being careful not to bump the walls as I pass through. As we come out of the entrance I sniff as I look around trying to get a view of surrounding area. Seeing several doors up the hallway I am satisfied that the passage is what it is said to be. I turn and look back at the entrance of the passage to see if it is "hidden" as well. perception: 1d20 + 2 ⇒ (17) + 2 = 19


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Which opportunity appeals most to Angeus? secret passage=1, muddy footprints=2 : 1d2 ⇒ 2

"Footprints?!?!?" Angeus exclaims excitedly, "We must follow them!"

She rushes out into the courtyard, head down and follows the footprints...

Perception: 1d20 + 3 ⇒ (18) + 3 = 21


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:
I follow being careful not to bump the walls as I pass through. As we come out of the entrance I sniff as I look around trying to get a view of surrounding area. Seeing several doors up the hallway I am satisfied that the passage is what it is said to be. I turn and look back at the entrance of the passage to see if it is "hidden" as well. perception 1d20 + 2 ⇒ (17) + 2 = 19

Hroethgar:
The door from the servants' quarters to the bedroom is also hidden.
Angeus wrote:

Which opportunity appeals most to Angeus? secret passage=1, muddy footprints=2 : 1d2 ⇒ 2

"Footprints?!?!?" Angeus exclaims excitedly, "We must follow them!"

She rushes out into the courtyard, head down and follows the footprints...

Perception: 1d20 + 3 ⇒ (18) + 3 = 21

They lead to the street, which in the nobles' quarter is nicely cobblestoned.


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

Reentering the room of death, I flare my nostrils at the scent and scene. The hallway leads to servants quarters like she said. That way is also concealed. Most likely to allow the servants to do their job unseen. Or to smuggle in mistress's. Rumors have it dead man's had a few.

I walk to the door and look up the hall both ways. perception: 1d20 + 2 ⇒ (13) + 2 = 15 Taking a random thought, I turn and walk deeper into the house. When I come to the next hallway I stop and look down it. perception: 1d20 + 2 ⇒ (3) + 2 = 5 hmm... maybe to much guess work at this point. Let's see what the others have uncovered. I stride purposely back towards the others.

Footprints? Do we have anyone that can track in the city?


Human herald seeker 1| HP:11/11 | AC: 16 (12;13) | Init: +7 | Per +8 | Fort: +4 | Ref +2 | Will +5 |CMD 14 |
Herkymr the Silly wrote:

What other things do we have to help out? Elbaren, what did the servant report? Creva, I wish i'd prepared the stupid detect spells today but I do hate divination.

(is there blood on the floor and is it carpeted so to speak of, stone, etc.? Is there another entrance to the room than the door we entered.)

The servants didn't respond to me at all. I mustn't be classy enough for them.

Before following the others out in the direction of the footprints, Elbaren prays softly to Jode, holding his holy symbol, and peers around the room.

Using detect magic. Anything to see?


Male Human Psion 10/Atlanteologist 10
Elbaren wrote:
Herkymr the Silly wrote:

What other things do we have to help out? Elbaren, what did the servant report? Creva, I wish i'd prepared the stupid detect spells today but I do hate divination.

(is there blood on the floor and is it carpeted so to speak of, stone, etc.? Is there another entrance to the room than the door we entered.)

The servants didn't respond to me at all. I mustn't be classy enough for them.

Before following the others out in the direction of the footprints, Elbaren prays softly to Jode, holding his holy symbol, and peers around the room.

Using detect magic. Anything to see?

You see a necklace of sorts shine blue, with a little triangle shining purple on the necklace. It's normally invisible, but not to you, not with this spell. It must be Lord Sadar's inverted pyramid necklace. And it's around a dummy in the room.


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:

Reentering the room of death, I flare my nostrils at the scent and scene. The hallway leads to servants quarters like she said. That way is also concealed. Most likely to allow the servants to do their job unseen. Or to smuggle in mistress's. Rumors have it dead man's had a few.

I walk to the door and look up the hall both ways. perception: 1d20 + 2 ⇒ (13) + 2 = 15 Taking a random thought, I turn and walk deeper into the house. When I come to the next hallway I stop and look down it. perception: 1d20 + 2 ⇒ (3) + 2 = 5 hmm... maybe to much guess work at this point. Let's see what the others have uncovered. I stride purposely back towards the others.

Footprints? Do we have anyone that can track in the city?

Hroethgar:
You see in the hallway that someone has left a brooch. It's a nice brooch, in the shape of a little rose. There is no blood on it, but it looks very nice. Likely someone dropped it while going into Lord Sadar's room.

transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

I stoop and pick up the brooch to examine it more closely. appraise: 1d20 + 3 ⇒ (17) + 3 = 20 is this brooch something that would be from a higher class of living group or just a nice brooch? After examining it, I pin it to my shirt and walk back to the group. This was in the hallI motion to the brooch. looks like it was dropped upon entering or leaving Sadar's room. I'd like to know if its magical or just a brooch and what story it could tell us.


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:
I stoop and pick up the brooch to examine it more closely. appraise: 1d20 + 3 ⇒ (17) + 3 = 20 is this brooch something that would be from a higher class of living group or just a nice brooch? After examining it, I pin it to my shirt and walk back to the group. This was in the hallI motion to the brooch. looks like it was dropped upon entering or leaving Sadar's room. I'd like to know if its magical or just a brooch and what story it could tell us.

You're appraisal is correct, it's from a higher class of living.


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

What is it made of? Is it plain metal or is there stones inlaid? how big is it?


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:
What is it made of? Is it plain metal or is there stones inlaid? how big is it?

It's made of glass, with some stones inlaid, like small rubies. It fills your palm.


transmuter 1| HP:9/9 | AC: 11/11/9 | Init: +2 | Perc+2 | Fort: +2 | Ref +2 | will +4 |CMB/CMD +2/14 |telekinetic fist 7/7 = 1d4 | Spell DC 15 |
papers i've collected:
2 copies of a writ of commission for the investigation of Renn Sadar. Signed by Trevoy Malkin, one sealed one open

I walk towards the made rubbing the brooch in such away to draw attention to t from her. look at this lovely thing.It's a shame that the mistress left it in the hall. sense motive on maid's reaction. s. motive: 1d20 + 2 ⇒ (20) + 2 = 22


Human herald seeker 1| HP:11/11 | AC: 16 (12;13) | Init: +7 | Per +8 | Fort: +4 | Ref +2 | Will +5 |CMD 14 |

As Hroethgar draws the maid's attention, Elbaren moves towards the dummy, curious. He reaches up to take the necklace off the mannequin.

What kind of aura(s) can I detect?


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Angeus kicks a rock from the cobbles, frustrated that the footprints didn't yield anything.

She stalks back and enters in time to hear Hroethgar as his question of the main, standing at his shoulder, arms crossed, waiting for the answer...


Male Human Psion 10/Atlanteologist 10
Hroethgar wrote:
I walk towards the made rubbing the brooch in such away to draw attention to t from her. look at this lovely thing.It's a shame that the mistress left it in the hall. sense motive on maid's reaction. s. motive: 1d20 + 2 ⇒ (20) + 2 = 22

The maid returns, "That's the lady's brooch. Lady Sadar's brooch, what was it doing in the servant's quarters?"

Elbaren wrote:

As Hroethgar draws the maid's attention, Elbaren moves towards the dummy, curious. He reaches up to take the necklace off the mannequin.

What kind of aura(s) can I detect?

You can detect the following auras: ajburation (blue), and illusion (purple)

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