PFS2 1-22 Doom of Cassomir (Inactive)

Game Master DoubleGold

The Map


1 to 50 of 244 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

DungeonMaster

Gameplay here.

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]

"I'm here! Where is everybody?" grunts an Ulfen man, kitted out as a warrior. His hide armor is used, yet meticulously cared for. He's got a battle axe strapped to his back and carries a wicked looking halberd, the blade of which gleams sharply.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

"It seems we may be early" says a kobold entering the room. His scales have a silver sheen to them and wears studded leather armor. He carries a staff and has a dagger at his belt and a hand crossbow hanging from a sling over his back. A wooden symbol or piece of art portraying a silver Dragon looking into a pool of water hangs from his neck.

"Well met. I am called Eltis."

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]
Eltis wrote:
"Well met. I am called Eltis."

"I'm Brondulf," he says, looking carefully at the wooden symbol hanging from Eltis' neck. "That ain't a LINNORM is it?" <PTEW!>

Bron bristles when he says "linnorm."

"One 'a them f~+*ing things ate my brother and sister!"

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Eltis leans back a tiny bit, "No. That is Apsu, God of the Good Dragons. Linnorms are fake dragons and a stain on the multiverse."

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]
Eltis wrote:
Eltis leans back a tiny bit, "No. That is Apsu, God of the Good Dragons. Linnorms are fake dragons and a stain on the multiverse."

"Dunno about fake. Wasn't fake when White Estrid's linnorm ate my family. But 'a stain on the multiverse?' Yes. Definitely."


DungeonMaster

I've been keeping an eye on the time and it's time
Venture-Captain Hestia Themis (LN female human
aristocrat) put out a call to Pathfinder agents to solve
the recent troubles threatening Cassomir’s resurgence.
Pathfinders meet Hestia at the modest Pathfinder lodge in
Cassomir, but as soon as the Pathfinders arrive, she instructs
them to follow her into the streets. Her speaking voice
is commanding and fills the space around her. She keeps
her dark black hair pinned back and wears fashionably
functional clothing.
Hestia guides the Pathfinders through the bustling streets of
her hometown, the Taldan port city of Cassomir. She
makes several stops during the tour, taking her time
to explain niche local history, and proudly boasts over
the city’s current economic upswing. She showcases the
efficient ship production line, with each new building
and busy construction site. Hestia happily introduces
the PCs to the sights Cassomir until the group reaches
the southeast district, a muddy slum known as Admiral’s
Fen. She sighs deeply before speaking to the Pathfinders.

Welcome to Admiral’s Fen. I know it doesn’t seem like much,
but not too long ago this was the best part of the city. I spent
my childhood running up and down these streets, but it has
been years since the streets of Admiral’s Fen were clear of mud.
Some bad years and poor city planning strangled the life out
of this place. Each year, more and more of the neighborhood
sinks into Blackwood Swamp. Even my childhood home has
been swallowed up by the hungry bog.
But something here is amiss, more dangerous than the
common petty crime and vandalism. The rest of the city
is enjoying a remarkable turnaround, but mysteriously,
Admiral’s Fen is growing only more dangerous. Recently,
a wave of violent attacks and murders have plagued the
neighborhood, far more than could be considered normal. I
have my suspicions, but no definite proof.
The citizens of Admiral’s Fen deserve better. If these
attacks can be stopped, perhaps the district can finally make
a real comeback. It also wouldn’t hurt to strengthen the
relationship between the Pathfinder Society and the new
Taldan regime by quelling the derelict district’s woes. I want
you to find out who or what is behind these attacks and put
a stop to them. I’ve arranged for your lodgings at The Sinking
Ship, one of the few remaining inns still operating in Admiral’s
Fen. Blend in, get to know the people, and ask around.
Someone knows something, we just have to find them.

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]
DoubleGold wrote:
”Recently, a wave of violent attacks and murders have plagued the neighborhood, far more than could be considered normal. I have my suspicions, but no definite proof.”.

”What are your suspicions?” asks Bron.


DungeonMaster

She turns towards Brondulf Good question, honestly several years ago, I subdued a dangerous cult devoted to Groetus, God of the End Times, with the aid of great Pathfinder agents. I thought the cult had been destroyed, but now I don't know.”
You can see her pondering for a few seconds remembering it all. If you want to know the whole story, I'll have to tell you some other time, it is a long story and brings up some memories

I almost forgot, heroes can roll religion and society to know more information, 2 separate checks. Keep in mind in Pathfinder 2e, you can get false information for failures and you don't always know if you fail or succeed. Most of the time it is critical failures, but still worse than not knowing anything.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

"Groetus. Bad group that is for sure."

religion: 1d20 + 6 ⇒ (11) + 6 = 17

society: 1d20 + 3 ⇒ (20) + 3 = 23

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3

Milo rubs his chin.

"Hmm..."

Society: 1d20 + 7 ⇒ (11) + 7 = 18
Religion: 1d20 + 5 ⇒ (19) + 5 = 24

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3

It just occurred to me, should we have rolled those under a spoiler?

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]

Society: 1d20 + 5 ⇒ (12) + 5 = 17

Horizon Hunters

CN Charhide Goblin Rogue (Ruffian) 2 | HP 24/24 | AC 19 | F +5 R +8 W +5 | P + 5 | Speed 25' | Class DC 18 | Resistances: Fire 1 | Conditions:

Rout, says a rough-looking goblin, pointing to himself, as the group of Pathfinders assemble. He's dressed in armor that looks functional but wasn't assembled with any mind toward fashion. A long spear is strapped to his back.

He doesn't look out of place in Admiral's fen and tries to recall if he knows anything about that place.

Society: 1d20 + 4 ⇒ (16) + 4 = 20


DungeonMaster

You are able to gather the following info
Society:
Eltis learns: It isn’t only the gangs in Admiral’s Fen that
make the area so dangerous. Monsters from Blackwood
Swamp occasionally cross the city's sodden border in
search of easy prey.
You all learn: The influx of new residents into Cassomir has
created a tension among the established residents. The
most downtrodden receive no financial benefit from the
Taldor’s revitalization.

Religion
You all learn: Many of Cassomir’s residents continue to worship
Aroden, decades after the god’s disappearance. They hope
their continued prayers will reach the absent god.

Slot final boons and stuff now.

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3
Rout wrote:

Rout, says a rough-looking goblin, pointing to himself, as the group of Pathfinders assemble. He's dressed in armor that looks functional but wasn't assembled with any mind toward fashion. A long spear is strapped to his back.

He doesn't look out of place in Admiral's fen and tries to recall if he knows anything about that place.

The somber, middle-aged man before you has a promenent streak of white in his otherwise jet black hair. He is wearing black studded leather armor under a grey cloak and has a rapier at his side. He jerks in surprise at Rout's abrupt introduction.

"Oh yes, I suppose I should introduce myself as well. At least then you'll have a name for my tombstone...assuming there is enough left of me to bury that is. My name is Milo Moritori. I'm terribly sorry that you lot got the short end of the stick and ended up with me on this mission. Hopefully my curse will only doom one or two of you."

Horizon Hunters

CN Charhide Goblin Rogue (Ruffian) 2 | HP 24/24 | AC 19 | F +5 R +8 W +5 | P + 5 | Speed 25' | Class DC 18 | Resistances: Fire 1 | Conditions:

Rout stares at Milo for a moment after the curse is mentioned and then laughs as if the investigator had just told a good joke.

Rout will take a lesser antiplague and a minor healing potion from his training. Only boon is faction one.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Eltis nods at the newcomers. "I was told the society was interesting and expansive. Are curses common here?"

He also shares the info learned above.

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3
Rout wrote:
Rout stares at Milo for a moment after the curse is mentioned and then laughs as if the investigator had just told a good joke.[/ooc]
Eltis wrote:

Eltis nods at the newcomers. "I was told the society was interesting and expansive. Are curses common here?"

Milo stares at Rout in disbelief for a moment Then turns to Eltis.

"Fortunately they seem to be rare. My family however has been cursed for generations. We were among the first colonizers of Sargava nearly 600 years ago. The native peoples were treated rather brutally I'm afraid and a native shaman brought a curse upon my family as punishment. I had hoped that my participation in Sargava's revolution and efforts to aid the oppressed Mwangi people there would help to break the curse but alas, the only result was my four-year imprisonment by the Chelaxian government."

Horizon Hunters

CN Charhide Goblin Rogue (Ruffian) 2 | HP 24/24 | AC 19 | F +5 R +8 W +5 | P + 5 | Speed 25' | Class DC 18 | Resistances: Fire 1 | Conditions:

Rout's expression changes and he looks Milo over. Sorry. Sounds rough.

Vigilant Seal

Finally catching up to the Pathfinders, Teneal curses under his breathe. Damnable inn, just common courtesy to knock at the appointed time! What an embarrassment on my first assignment.

The Oracle hurries into the back of the grouping and gazes about. Once he's noticed, he makes a small bow and flourish with his hand. "Greetings Pathfinders and I apologize for my tardiness. Not all courtesies are equally granted here in Taldan it seems. Especially to one as poor apparently as I. My name is Teneal Isifts and I'm an Oracle of the Fires of the Skies and Depths of the Earth. I'll lend you my knowledge and my gifts to this investigation."

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]

"Welcome, tiefling," grumbles Brondulf. "You didn't miss much. Shitty neighborhood getting worse by the day. The local Glory Hound Venture Captain here thinks something is amiss. Murders, etc. Wants us to find out what it is."

He shifts his belt with one hand and smacks his halberd shaft on the ground. "Thank the gods it isn't a standard Fame Whore Society wank fest. 'Go dig old shit up.' 'Become famous arkee-ologists that everybody wants to hear speak at the next story time.' Pfft. If I had a pinch for every one 'a those, I'd be Grand High Prince Bron the First, by now."

He spits on the ground. "But the fame whorin' keeps me in guard duty. And in coin. So... guess the 'I'm So Important Society' serves some purpose. Heh."

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]

"Right then. Milo, how about we find a brewhouse. Pissed blokes are always loose-lipped. We'll find a ton of info that way. And ale. Heh," suggests Bron. "The rest 'a you's can try to join us, but I'm not sure how Cassomir is about yer folk."

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Eltis cocks his head at Brondulf and then looks at the rest of the party.
"Our astute freind here may have some valid points. Drink does make tongues wag and just how humanocentric is this place..." He looks around to see if there is more than the usual amount of humans in the area and how they might be looking at the group.


DungeonMaster

Hestia now begins walking at a brisk pace. Your meals are paid for for the next four days. We are going to the Sinking Ship inn.

You are in the District of Admiral's Fen
Admiral’s Fen is in dire shape. To create the district,
whole swaths of Blackwood Swamp were drained and
cleared, and new buildings and roads were immediately
constructed in the booming metropolis. But when the
money slowed, the efforts to keep the swamp at bay
were neglected. Buildings without strong foundations
collapsed years ago. The streets have completely sunken
into the mire, and everyone who could afford to leave the
neighborhood has already done so.

Hestia’s choice of inn, the Sinking Ship, was once a mustsee attraction in Cassomir. Originally constructed as
an homage to Cassomir’s shipbuilding tradition by an
eccentric architect from Wispil, the building has traded
hands several times. The once-grand interior is now
thoroughly marred by years of muddy boots and lack
of care. The rooms are sparse, but the drinks are strong,
and the owner serves hot fish stew to guests every night.
The inn is one of the few remaining establishments in the
neighborhood where residents can congregate.
It is just after noon when the PCs enter The Sinking
Ship, and a crowd has gathered for the lunch rush. Tamara
Reed (N female human innkeeper), the proprietor of the
establishment, darts among the residents, taking orders
and commanding her staff. She notices the PCs when they
enter, telling them to sit wherever they would like. The
furniture was once high quality, but is now streaked with
dried mud and shabbily mended where broken. After the
PCs have been waiting for about ten minutes, Tamara gets
to their table and lists the specials for the day.
There are two options on the menu at the Sinking Ship.
The most popular entrée is the fish stew; for a single
copper piece, diners receive a thin tomato-based dish
filled with the cheapest fish Tamara could procure from
the market. The special today is the cavedano al forno, a
flaky baked fish served on a bed of noodles for 1 silver.
So what will you order?

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]

"Ah, lass, the special tonight, please," says Bron.

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3

"Since whichever I choose is going to turn out to be the wrong choice I might as well enjoy myself. I'll have the special."

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

"That special sounds wonderful. I will also try that, please."

Horizon Hunters

CN Charhide Goblin Rogue (Ruffian) 2 | HP 24/24 | AC 19 | F +5 R +8 W +5 | P + 5 | Speed 25' | Class DC 18 | Resistances: Fire 1 | Conditions:

Rout hands over a single copper piece.


DungeonMaster
Rout wrote:
Rout hands over a single copper piece.

Just not out of your own pocket, the meals are paid for with their funds, as it did say meals are paid for the next three days, guess you don't want to spend their money, which is okay, you might feel like you are freeloading if you do that. You can change your mind, just want to make sure your understood.

Very well, specials it is. And a Regular for you Rout? Enjoy. Be back in five minutes.

You can roleplay out the dinner scene if you want, conversations or whatnot.

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3

Milo sighs. "I'm doomed. Eating noodles is what killed my great-uncle you know."

He then surveys the room, looking for anything that might be of intrest in the investigation.

Horizon Hunters

CN Charhide Goblin Rogue (Ruffian) 2 | HP 24/24 | AC 19 | F +5 R +8 W +5 | P + 5 | Speed 25' | Class DC 18 | Resistances: Fire 1 | Conditions:

Thanks for the clarification. Rout'll stick with the stew. Seems appropriate for him somehow.

Vigilant Seal

Male CN Human/Tiefling Oracle 2 | HP 26/26 | AC 16 | F: +5, R: +6, W: +7 | Perc: +5 | | Speed 25ft | Active conditions: None. | Focus Spells 2/2 | Spells U/3

Quickly gesturing with his hands, Teneal uses Prestidigitation to clear the seat of mud and repair it. Dusting his hands, he sits down. "Ahh yes, much better. Can't go falling unto the floor and look all improper right?" Pulling his coin out with the others, Teneal surveys the room and awaits dinner. "My my, this is quite the jovial place is it not! Such lively ragabonds"

"I must say Bron, I enjoyed your earlier commentary on the state of Society affairs. You seem to have gotten right to the heart of the matter in your way!"

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Having already pulled his cloak under him and gotten it even dirtier, Eltis sighs after seeing Teneal's magic, "Ah, cloak was already dirty...What? Oh, I was saying I hope this fish is good. It sounds good!"

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3

Still looking carefully around the room, Mile distractedly replies to Eltis.

"Be careful of the bones. You don't want to choke to death like my cousin Sarabelle."

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]
"Teneal wrote:
"I must say Bron, I enjoyed your earlier commentary on the state of Society affairs. You seem to have gotten right to the heart of the matter in your way!"

”Meh. F&$+ the Society,” says Bron through a mouthful of ale. ”That’s what I think.”


DungeonMaster

I'm back, careful hot. says the waitress. She smiles at you and leaves to go to the kitchen.
Tamara ordered the special too. Yes, this is the best meal there is.

Tamara knows some things about the recent attacks. Diplomacy or cooking lore. Those who ordered the special get a +2 bonus.

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]

Diplomacy? LOL. This is definitely Bron's forte.

"Eh, Lady Owner," says Bron, struggling to find a more polite version of "wench" "yo, woman!" or "c'mere, girlie." "What can ya tell us about the attacks around here, lately? We don' wanna get jumped, while were here." He takes a giant scoop of fish and noodles, <SLURP> sucking the last ends of the noodles into his mouth.

"Goo' noo'lz. Luv'm," he says with his mouth full.

Diplomacy: 1d20 + 1 + 2 ⇒ (18) + 1 + 2 = 21

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Eltis, surprised at the depth of character and wide skill set Brondulf is showing backs him up, "Agreed. This is VERY good fish!"

diplo aid: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17

Vigilant Seal

Male CN Human/Tiefling Oracle 2 | HP 26/26 | AC 16 | F: +5, R: +6, W: +7 | Perc: +5 | | Speed 25ft | Active conditions: None. | Focus Spells 2/2 | Spells U/3

Shoveling in his first spoonful of soup, Teneal pauses, a rueful look on his face. "Most interesting textures here, yes most interesting. I am glad to see you like it companions! Good cheer to the proprietor!"

Diplomacy Assist: 1d20 + 7 ⇒ (4) + 7 = 11

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3

"Yes this is an excellent last meal. Please, tell us what you know about these attacks. Forewarned is forearmed as they say."

diplomacy: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]
Milo Moritori wrote:

"Yes this is an excellent last meal. Please, tell us what you know about these attacks. Forewarned is forearmed as they say."

[dice=diplomacy]1d20+4+2

OMG. LOVING Milo’s gloomy pessimism.

Horizon Hunters

CN Charhide Goblin Rogue (Ruffian) 2 | HP 24/24 | AC 19 | F +5 R +8 W +5 | P + 5 | Speed 25' | Class DC 18 | Resistances: Fire 1 | Conditions:

Rout tries to hunch over his bowl, but doesn't really have the height to do so, seated at the table. He looks around at the others' meals, shrugs and eats his stew. He glances at Tamara occasionally, waiting to see what she'll say in response to the others' questions.


DungeonMaster

assisting in pathfinder 2e is now a 20 instead of a 10. Stinks in low levels, cause the dcs are 20 or less anyways, but in higher levels where DC is probably 35+, that 20 is achievable, especially if you have assurance.

Tamara believes the Pathfinders are here to help the district.
She directs them to the King’s Closet, a recently burned clothing shop, noting how rare fires are in such a damp place. She also mentions that a street preacher, Dalimus, has been unnerving people with his predictions of doom. Pathfinders are automatically aware of the King’s Closet and
Falling Moon areas for the subsequent investigation.

Vigilant Seal

M Human | Investigator 1 | ◆◇↺ | HP 16/16| AC 16 | F +3 R +6 W +7 | Perception +7 | Hero 1/3
DoubleGold wrote:
I'm back, careful hot. says the waitress.

Milo takes a big bite of fish and immediately opens his mouth and waves his hands in front of his mouth. Eventually his food cools enough that he is able to chew properly.

"Alas the curse has struck me down once more. My tongue shall pain me for at least a day. We should investigate this clothing shop immediately, then question the street preacher."


DungeonMaster

assisting in pathfinder 2e is now a 20 instead of a 10. Stinks in low levels, cause the dcs are 20 or less anyways, but in higher levels where DC is probably 35+, that 20 is achievable, especially if you have assurance.

Tamara believes the Pathfinders are here to help the district.
She directs them to the King’s Closet, a recently burned clothing shop, noting how rare fires are in such a damp place. She also mentions that a street preacher, Dalimus, has been unnerving people with his predictions of doom. Pathfinders are automatically aware of the King’s Closet and
Falling Moon areas for the subsequent investigation.

You want to go to King's Closet or Falling Moon? or ask around town to get more leads?

I got ninjaed, so I reposted the what is said, plus the updated version.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

"Mysterious fires in a very wet environment sounds like a good place to start. We can go see what this preacher is spreading after that. Acceptable?"

Grand Archive

M Human Fighter 2 | HP27/32 | AC 18 / 20 | F +8, R +7, W +4 | Perception +6| [dice=Axe]1d20+10[/dice] [dice=Dmg (S)]1d8+4[/dice]
Eltis wrote:
"Mysterious fires in a very wet environment sounds like a good place to start. We can go see what this preacher is spreading after that. Acceptable?"

"SLUUUURRRRP. Right. Lezgo," says the satiated Brondulf, wiping his beard. "Many thanks, Lady Tamara. Good fortune on your establishment."

Horizon Hunters

CN Charhide Goblin Rogue (Ruffian) 2 | HP 24/24 | AC 19 | F +5 R +8 W +5 | P + 5 | Speed 25' | Class DC 18 | Resistances: Fire 1 | Conditions:

Rout picks up his bowl to drain the last of the stew. He then stands and nods.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Eltis finishes his meal, "Ah, good then. let's be off."

He looks at their host, "The food is quite excellent. I'll stop by again if I am ever back in this area!"
He leaves a nice tip...

1 to 50 of 244 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / 1-22 Doom of Cassomir All Messageboards

Want to post a reply? Sign in.