GM Silbeg's Age of Ashes AP (Inactive)

Game Master Silbeg

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Dark Archive

Fury's Toll | MotD

Probably should be secret, yes.

Aragelda:

The worship of the Drunken Hero is a celebration of freedom and drink. However, drinking to excess is seen as an abuse of their diety’s favorite things and is frowned upon. Actual temples to the Accidental God are uncommon, though many a taproom or inn will have a Placard of Wisdom hanging on its walls. The church sponsors many orphanages,and children brought up in them often take the surname of Cailean to celebrate their upbringing.

Davian:

The Lumber Consortium has been instrumental in the economic development in the Darkmoon Vale. Without their continued protection, the settlements in the area would have been overrun by evil fey and other creatures, and they are well liked by the people of the area.

Dunlin:

The worship of the Drunken Hero is a celebration of freedom and drink. However, drinking to excess is seen as an abuse of their diety’s favorite things and is frowned upon.

The Lumber Consortium was created to provide a steady supply of lumber to Taldor. Headquartered in Oregent, they control all aspects of the lumber industry in Darkmoon Vale, including lumbering, transportation, and sawmills.

Edjarha:

The Lumber Consortium was created to provide a steady supply of lumber to Taldor. Headquartered in Oregent, they control all aspects of the lumber industry in Darkmoon Vale, including lumbering, transportation, and sawmills.

The worship of the Drunken Hero is a celebration of freedom and drink. However, drinking to excess is seen as an abuse of their diety’s favorite things and is frowned upon.

Dark Archive

Fury's Toll | MotD

Not having any more questions, the team settles down for a good meal and a few pints. Berekland offers you rooms for the night, and has packed some fresher rations for the trail ahead. Liese hands you a rough drawn map to where you are going.

Everyone can makle a survival check to Navigate. You can either make the check, or you can choose to aid. There is a penalty to failure, so please make your choice based on that

Hero point to Aragelda for her navigation skills!


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Davian tries his hand at a little navigation after the last several days of watching Aragelda. "See if I am doing this right."

Survival (Untrained): 1d20 + 5 ⇒ (3) + 5 = 8

Dark Archive

Fury's Toll | MotD

Dunlin Aeronica's Survival (U): 1d20 + 3 ⇒ (13) + 3 = 16
Aragelda Silvernail's Survival (T): 1d20 + 11 ⇒ (13) + 11 = 24
Edjarha Aivot's Survival (T): 1d20 + 8 ⇒ (13) + 8 = 21

With Aragelda and Edjarha leading, the team is able to make decent time to the orphanage.

Thunder’s Kennel Club stands along the Darkmoon river, where the river road splits to go north or further west. Signs of fire are everywhere, soot stains showing above the broken windows. To the west stands the stables, the doors flung wide open. The front of the inn is a large porch, with two sets of double doors above the two staircases, to the west and north.

Slide #2


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Davian grimaces a bit. "Yup, about what I expected for ghosts and undead to haunt..." He does not look forward into going in and waits for others to advance or quickly talk him out of this non-sense.

Dark Archive

Fury's Toll | MotD

Where to? I've noted where there are doors


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Davian motions to the stables, as he peeks his head inside the open doors. "Think any horses survived?"

Dark Archive

Fury's Toll | MotD

moved the party up

While the fire appears to have spared these stables, the years have not been kind. The doors hang open, wide enough for animals or people to pass through freely. The once well made clapboard siding hangs loosely in places. The interior of the stables are dimly, dappled light.

Unless the team brings in their own light, this will be considered dim light, so grants concealment without a way to mitigate (such as low-light vision).


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Edjarha cautiously takes a few steps into the stables, his elven eyes adjusting quickly to the gloom. He peers in the nearby stalls, looking for any sign of recent activity.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

"Whatcha see Edjarha?" Davian asks curiously as his shoddy human eyes ave difficulty in the darkness.

Dark Archive

Fury's Toll | MotD

Spoiler:

Dunlin Aeronica, Search: 1d20 + 12 ⇒ (19) + 12 = 31 2
Aragelda Silvernail, Defend: 1d20 + 13 ⇒ (9) + 13 = 22 5
Edjarha Aivot, Search: 1d20 + 12 ⇒ (13) + 12 = 25 4
Davian Runegleam, Detect Magic: 1d20 + 12 ⇒ (15) + 12 = 27 3

red: 1d20 + 13 ⇒ (18) + 13 = 31 1
blue: 1d20 + 13 ⇒ (2) + 13 = 15 7
purple: 1d20 + 13 ⇒ (5) + 13 = 18 6

A creature resembling a human-sized snake with two arms and a dragon's head flies down to attack Edjarha from stealth! It blows a puff of poisonous vapor into the elf's face!

pending fort DC19:

Success: Sickened 1

Failure[/b[ poison: 2d6 ⇒ (3, 2) = 5 + enfeebled 1 for 1 round

[b]Crit Fail poison: 4d6 ⇒ (6, 4, 2, 6) = 18 + enfeebled 1 for 1 minute

It then tries to bite Edjarha, but misses.
jaws vs AC21: 1d20 + 12 ⇒ (4) + 12 = 16

You then see 2 more up in the rafters.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Davian digs back into his memories to understand what these creatures are.

Will cast Ancestral Memories to become trained in the skill to ID them if I am not already trained in it.

Dark Archive

Fury's Toll | MotD

Spell isn't needed -- but see slack.

Davian believes that these are tatzlwyrms, distant cousins to true dragons. They are at home in forests, and can move through dense undergrowth without slowing down. Their most dangerous ability is a poison gasp, which Edjarha just experienced.

Davian has 2 actions left after the Recall Knowledge


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Fort vs. vapor: 1d20 + 11 ⇒ (10) + 11 = 21

Edjarha coughs and sputters as he tries to waft the vapor away.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

"You alright Edjarha?" Daian calls out. "Those are tatzlwyrms, get out of there before they breath more poison on you." He then sends a small jolt into the wyrm to try and get it to back off.

Electric Arc (Red): 3d4 + 4 ⇒ (3, 4, 1) + 4 = 12 DC 21 Reflex

Status:

HP 43/43
AC 20 (21 w/ shield)
Buffs: Longstrider (8 Hr); Mage Armor;
Hero Points: 0/3
Focus Point 1/1
Spells (1st) 4/4; (2nd) 4/4; (3rd) 3/3
Spell Rune (1st) 1/1

Dark Archive

Fury's Toll | MotD

reflex DC21: 1d20 + 5 ⇒ (4) + 5 = 9

These tatzlwyrms seem pretty clumsy given their draconic heritage as red dodges right into the Davian's electric arc! It is still flying, but definitely is singed.

Taztlwyrms??
Aragelda, Dunlin, Edjarha is up is/are up.
Conditions: Edjarha [Sickened 1]
Saves Pending:

Stables rd 1:


  • x Red
  • => Dunlin
  • => Aragelda
  • => Edjarha [Sickened 1]
  • x Davian
  • Blue
  • Purple

Conditions:
Aragelda: 70/70
Davian: 43/43
Dunlin: 73/73
Edjarha: 66/66 [Sickened]

Enemy Conditions
Red: -22
Blue:
Purple:


LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

Aragelda moves forward, whacks at the red wyrm with her hammer, and Raises her Shield.

+1 striking Warhammer: 1d20 + 10 ⇒ (7) + 10 = 17
ouch!: 2d8 + 3 ⇒ (7, 1) + 3 = 11 B (Shove)


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Edjarha retches as the cloud of vapor begins to disburse, then drops into his familiar stance and lashes out at the wyrm.

◆Retch, ◆Stance, ◆Flurry

Fort: 1d20 + 11 ⇒ (11) + 11 = 22

+1 striking dragon tail attack (Flurry attack 1): 1d20 + 14 ⇒ (4) + 14 = 18
Bludgeoning damage: 2d10 + 4 ⇒ (7, 2) + 4 = 13

+1 striking dragon tail attack (Flurry attack 2): 1d20 + 14 - 5 ⇒ (16) + 14 - 5 = 25 +1 if the first attack missed (backswing)
Bludgeoning damage: 2d10 + 4 ⇒ (2, 5) + 4 = 11

Dark Archive

Fury's Toll | MotD

Aregelda misses her strike. Edjarha makes a mess on the floor, but clears his head. He then enters into the dragon stance, throws his circle kick strike, missing with the first, but catching it on his follow through.

Taztlwyrms??
Dunlin, is up is/are up.
Conditions:
Saves Pending:

Stables rd 1:


  • x Red
  • => Dunlin
  • X Aragelda
  • X Edjarha
  • x Davian
  • Blue
  • Purple

Conditions:
Aragelda: 70/70
Davian: 43/43
Dunlin: 73/73
Edjarha: 66/66 [Pending save]

Enemy Conditions
Red: -33
Blue:
Purple:


LN Male human Hellknight Order of the Pike 5 | HP 73/73 | AC 23 | Fort +12; Ref +11; Will +12*| Perc: +12 (+14 vs Devils) | Speed 20ft| Hero Points 3*/3 | Exploration Mode: Search| Active conditions: Resistances bludgeoning 3, mental 4

Dunlin draws his sword, moves (provoking if it can react), and takes a mighty swing at the critter.

Attack!: 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31 Damage!: 2d12 + 4 ⇒ (7, 8) + 4 = 19

Dark Archive

Fury's Toll | MotD

The wyrm looks like it really wants to slash out at Dunlin, but can't seem to make itself do so. Dunlin strikes it very, very hard, and falls to the ground, bleeding out. The other two shriek out in anger!

Interesting, I missed that they don't fly! Well, they do have a climb speed, so...
First blue, then purple, climb through the rafters and down the stable walls to attack, remaining 5' up on the walls!

Blue attacks the slayer of its sister (Dunlin), but in its rage it misses with both tooth and nail!
jaws vs AC23: 1d20 + 12 ⇒ (3) + 12 = 15
claw vs AC23: 1d20 + 12 - 4 ⇒ (5) + 12 - 4 = 13

Purple also moves in to attack. It bites Dunlin hard through his armor plate!
jaws vs AC23: 1d20 + 12 ⇒ (16) + 12 = 28
piercing: 1d8 + 8 ⇒ (4) + 8 = 12

Rage against the sister-slayer!
Party is up is/are up.
Conditions:
Saves Pending:

Stables rd 2:


  • => Dunlin
  • => Aragelda
  • => Edjarha
  • => Davian
  • Blue
  • Purple

Conditions:
Aragelda: 70/70
Davian: 43/43
Dunlin: 54/73
Edjarha: 66/66

Enemy Conditions
Blue:
Purple:


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Edjarha weaves a spell, a protective aura enveloping the area around him as he moves up and lashes out at the purple wyrm.

◆Cast protective ward (radius 5-ft, so +1 AC to Dunlin and anyone else that moves within 5 ft.), ◆Stride, ◆Flurry.

+1 striking dragon tail attack (Flurry attack 1): 1d20 + 14 ⇒ (18) + 14 = 32
Bludgeoning damage: 2d10 + 4 ⇒ (8, 5) + 4 = 17

+1 striking dragon tail attack (Flurry attack 2): 1d20 + 14 - 5 ⇒ (11) + 14 - 5 = 20 +1 if the first attack missed (backswing)
Bludgeoning damage: 2d10 + 4 ⇒ (3, 5) + 4 = 12

Dark Archive

Fury's Toll | MotD

Edjarha casts his spell and then attacks purple, striking it once VERY hard in the face, and missing with his second attack.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Davian continues to fling around small little bits of electricity as he connects it between the pairs of wyrms.

Electric Arc (Blue and Purple): 3d4 + 4 ⇒ (2, 3, 4) + 4 = 13 DC 21 Reflex

Status:

HP 43/43
AC 20 (21 w/ shield)
Buffs: Longstrider (8 Hr); Mage Armor;
Hero Points: 0/3
Focus Point 1/1
Spells (1st) 4/4; (2nd) 4/4; (3rd) 3/3
Spell Rune (1st) 1/1


LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

Aragelda moves in with her shield raised and swings at Purple.

+1 striking Warhammer: 1d20 + 12 ⇒ (9) + 12 = 21
ouch!: 2d8 + 3 ⇒ (1, 7) + 3 = 11 B (Shove)

Raise Shield, Stride, Strike


LN Male human Hellknight Order of the Pike 5 | HP 73/73 | AC 23 | Fort +12; Ref +11; Will +12*| Perc: +12 (+14 vs Devils) | Speed 20ft| Hero Points 3*/3 | Exploration Mode: Search| Active conditions: Resistances bludgeoning 3, mental 4

Dunlin turns his attention to the critter next to him.

Attack!: 1d20 + 16 ⇒ (8) + 16 = 24 Damage!: 2d12 + 4 ⇒ (12, 9) + 4 = 25

Attack!: 1d20 + 11 ⇒ (13) + 11 = 24 Damage!: 2d12 + 4 ⇒ (6, 7) + 4 = 17

Attack!: 1d20 + 16 ⇒ (3) + 16 = 19 Damage!: 2d12 + 4 ⇒ (5, 7) + 4 = 16

Dark Archive

Fury's Toll | MotD

Davian casts his spell, and blue manages to dodge into the electricity, while purple watches him do it. Neither go down, yet.

blue: 1d20 + 7 ⇒ (3) + 7 = 10
purple: 1d20 + 7 ⇒ (6) + 7 = 13

Aragelda bonks purple on the head, and it goes down!

Then Dunlin steps up and attacks twice. He hits twice, finishing off blue.

Out of combat!


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

"Shoot, I only wanted to scare them off. I didn't want to have to kill them." He looks on sadly at the creatures.

Dark Archive

Fury's Toll | MotD

Davian sees that perhaps the purple scaled wyrm still seems to be breathing. There doesn't seem to be anything of value in the stables.


LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

Seeing the look on Davian's face, Aragelda casts stabilize on each of the wyrms.

It won't do anything if they are already dead, but would help any who are still dying.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

"Thanks Aragelda." He looks to the building. "Suppose the front door is as good as any."

Dark Archive

Fury's Toll | MotD

Aragelda is able to stabilize the purple tatzlwyrm, but the other two have passed on thanks to large sword wounds in their necks and bodies.

Were you going to heal up first?

Conditions:
Aragelda: 70/70
Davian: 43/43
Dunlin: 54/73
Edjarha: 66/66


LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

Stabilize has to be before the creature passes, so Aragelda would cast that first, then get to work on Dunlin's wounds. The wyrm should remain unconscious, unless it has fast healing or something going on.

Treat Wounds: 1d20 + 13 ⇒ (7) + 13 = 20
heal!: 2d8 + 10 ⇒ (6, 6) + 10 = 22

"Everyone else okay?"

Dark Archive

Fury's Toll | MotD

Dunlin is healed up by Aragelda, and it looks like no one else got hurt.

Davian moves up to the front door. The front porch of the orphanage/inn looks welcoming. Old porch swing hang from the rafters, and the twin doors appear to be in good condition, though there are tell-tale signs of smoke stains above the door. A sign over the front doors reads, "All are welcome who come in Peace" Other than the front doors, there is second set of double doors to the east.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

"Seems welcoming enough." Davian says nervously as he continues into the building.


LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

"Yes, let's hope so." She ponders the sign, and then sheaths her hammer before entering.

Dark Archive

Fury's Toll | MotD

Davian and Aragelda open the front doors and walk in.

What once was a welcoming tavern is now heavily covered in soot and dust. The remains of meals long abandoned sit on the tables, mugs and tankards are dry, whether they are upright or tipped over. Behind the bar a sign says "Here's to Cayden! May he show us wisdom in the bottom of a glass!" Two fireplaces sit, cold, at the north end of the room. Fire damage is apparent on the floors, walls, and ceiling around them. There are exits behind the bar to the east, and a hallway to the west, with double doors exiting to the porch to the south.

perception DC20, Survival DC18:

Around the fireplace, the chairs, mugs, are all tipped away from the fireplaces, and the scorch damage appears to emanate from the fireplaces.


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Perception: 1d20 + 12 ⇒ (3) + 12 = 15

"Is the fire what killed everyone here?" Davian asks taking a look around.


LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

PErception: 1d20 + 13 ⇒ (7) + 13 = 20

"Look. The chairs, mugs, are all tipped away from the fireplaces, and the scorch damage appears to emanate from the fireplaces."

Dark Archive

Fury's Toll | MotD

Moved folks in for exploring

As the party moves in and noticed the burn patterns, both fireplaces erupt in fire. Stepping out from the fires are a pair of brown, shaggy-furred beast standing on slate grey hooves. Their heads resemble maniacal horned apes. "Free at last! Prepare to burn, mortals!"

init:

Dunlin Aeronica, Search: 1d20 + 12 ⇒ (3) + 12 = 15 6
Aragelda Silvernail, Defend: 1d20 + 13 ⇒ (3) + 13 = 16 4
Edjarha Aivot, Search: 1d20 + 12 ⇒ (5) + 12 = 17 3
Davian Runegleam, Detect Magic: 1d20 + 12 ⇒ (16) + 12 = 28 2

red ape thing: 1d20 + 14 ⇒ (1) + 14 = 15 5
yellow ape thing: 1d20 + 14 ⇒ (19) + 14 = 33 1

Yellow breathes in and belches out a cone of fire, hitting everyone!
Fire, Basic Reflex DC24: 7d6 ⇒ (5, 6, 3, 4, 2, 1, 1) = 22

It then slashes at Davian with its claws. As it does so, it viciously tears into Davian, while wounds open on its body as well!
claw vs AC20: 1d20 + 16 ⇒ (6) + 16 = 22
piercing + evil + viscious wounds: 2d6 + 5 + 1d6 + 1d6 ⇒ (2, 1) + 5 + (5) + (3) = 16

Its breath is worse than its bite!
Davian, Aragelda, Edjarha is up is/are up.
Conditions:
Saves Pending: DC24 reflex or 22 fire

Common Room rd 1:


  • x Yellow
  • => Davian
  • => Aragelda
  • => Edjarha
  • Red
  • Dunlin

Conditions:
Aragelda: 70/70 [DC24 reflex or 22 fire]
Davian: 27/43 [DC24 reflex or 22 fire]
Dunlin: 54/73 [DC24 reflex or 22 fire]
Edjarha: 66/66 [DC24 reflex or 22 fire]

Enemy Conditions
Red:
Yellow: -3

Treat Wounds timeout:
- Aragelda:
- Davian
- Dunlin: 40m
- Edjarha:


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Reflex: 1d20 + 11 ⇒ (20) + 11 = 31

Edjarha quickly dives behind the remnants of a table, shielding himself from the flames. Springing up again just as quickly, he assumes a martial stance and dashes around another table on the far side of one of the foes, and lets loose with two quick kicks.

◆Stance, ◆Stride, ◆Flurry vs. red

+1 striking dragon tail attack (Flurry attack 1): 1d20 + 14 ⇒ (2) + 14 = 16
Bludgeoning damage: 2d10 + 4 ⇒ (6, 10) + 4 = 20

+1 striking dragon tail attack (Flurry attack 2): 1d20 + 14 - 5 ⇒ (18) + 14 - 5 = 27 +1 if the first attack missed (backswing)
Bludgeoning damage: 2d10 + 4 ⇒ (4, 9) + 4 = 17


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Reflex DC 24: 1d20 + 10 ⇒ (10) + 10 = 20

Between the flames and the claws Davian grows woozy and nearly collapses as he staggers back. His shaking hands grasp at a table to help steady himself. He defensively sends a small jolt inot the pair.

Electric Arc (Red and Yellow): 3d4 + 4 ⇒ (4, 2, 2) + 4 = 12 DC 21 Reflex

◆ Stride
◆◆ Electric Arc

Status:

HP 2/43
AC 20 (21 w/ mage armor; 22 w/ shield)
Buffs: Longstrider (8 Hr); Mage Armor;
Hero Points: 0/3
Focus Point 1/1
Spells (1st) 3/4; (2nd) 3/4; (3rd) 3/3
Spell Rune (1st) 1/1


LG female dwarf (ancient-blooded) bastion cleric 5 | HP 70/70| AC 22 (24 with shield) | F +12 R +8 W +13 | Perc +13 (darkvision)| Stealth +1 | Speed:20 ft | Spells 1st: 3/3 2nd: 3/3 3rd: 2/2 | Healing Font 3/3 | Active Conditions: ---

Reflex: 1d20 + 8 ⇒ (2) + 8 = 10

Odds are too high to crit fail again. I'll just eat the damage rather than risk a hero point.

Badly injured by the fire, Aragelda Raises her Shield, then heals herself.

heal: 3d8 + 24 ⇒ (5, 5, 6) + 24 = 40

Dark Archive

Fury's Toll | MotD

Edjarha dodges away from the fire, and charges in to attack. His first blow misses, but his second lands.

Davian is not so lucky, and takes the full force of the fire. After being shredded, he does not look good at all. He moves back and tries to return the favor. Red takes the brunt of the electricity, while yellow dodges away from the worst of it.
Red reflex DX21: 1d20 + 12 ⇒ (5) + 12 = 17
Yellow reflex DX21: 1d20 + 12 ⇒ (14) + 12 = 26

Aragelda takes the full force of the fiendish fire, burning heavily. She raises her shield and heals herself.

Red turns to Edjarha, "You think your little tricks will hurt me?"

The fiend tries to bite Edjarha's face off. As it does, some of the wounds open up on its own skin.
jaws vs AC21: 1d20 + 16 ⇒ (14) + 16 = 30
piercing: 2d10 + 5 + 1d6 ⇒ (2, 2) + 5 + (4) = 13

It then slashes out with its claws. More wounds open on the fiend as it shreds Edjarha.
claws vs AC21: 1d20 + 16 - 4 ⇒ (14) + 16 - 4 = 26
piercing: 2d6 + 5 + 1d6 ⇒ (6, 6) + 5 + (6) = 23

It tries a third time, but misses.
claws vs AC21: 1d20 + 16 - 8 ⇒ (7) + 16 - 8 = 15

Are they what happened?!
Dunlin is up is/are up.
Conditions:
Saves Pending: Dunlin: DC24 reflex or 22 fire

Common Room rd 1:


  • x Yellow
  • x Davian
  • x Aragelda
  • x Edjarha
  • x Red
  • Dunlin

Conditions:
Aragelda: 66/70
Davian: 5/43
Dunlin: 54/73 [DC24 reflex or 22 fire]
Edjarha: 30/66

Enemy Conditions
Red: -39
Yellow: -9

Treat Wounds timeout:
- Aragelda:
- Davian
- Dunlin: 40m
- Edjarha:


LN Male human Hellknight Order of the Pike 5 | HP 73/73 | AC 23 | Fort +12; Ref +11; Will +12*| Perc: +12 (+14 vs Devils) | Speed 20ft| Hero Points 3*/3 | Exploration Mode: Search| Active conditions: Resistances bludgeoning 3, mental 4

The Reflex!: 1d20 + 11 ⇒ (2) + 11 = 13+2 circumstance bonus if this is a devil

Dunlin draws his sword, moves towards the red beastie and attacks!

Attack!: 1d20 + 16 ⇒ (5) + 16 = 21 Damage!: 2d12 + 4 ⇒ (12, 6) + 4 = 22

Dark Archive

Fury's Toll | MotD

Per discussion with Jon...
Dunlin seems to, at first, taken the fire blast in the chin.
HP reroll Dunlin reflex DC24: 1d20 + 11 ⇒ (15) + 11 = 26 Saves!

He then moves into flanking with Edjarha, which is a good thing, as it seems like the distraction is what allows his strike to hit!

"Two can play at that game!" yells yellow, as it moves in to bite Dunlin. Dunlin fails to be moved by the fear-mongering tactics of the fiend! It chomps into Dunlin's shoulder, and more wounds open on the fiend, as well as the Hellknight.

demoralize vs Dunlin, DC23: 1d20 + 13 ⇒ (4) + 13 = 17
Jaws vs FFAC 21: 1d20 + 16 ⇒ (7) + 16 = 23
piercing + viscious: 2d10 + 5 + 1d6 ⇒ (5, 8) + 5 + (2) = 20

Two can play at that game!!
Davian, Aragelda, Edjarha is up is/are up.
Conditions:
Saves Pending:

Common Room rd 2:


  • x Yellow
  • => Davian
  • => Aragelda
  • => Edjarha
  • x Red
  • Dunlin

Conditions:
Aragelda: 66/70
Davian: 5/43
Dunlin: 42/73
Edjarha: 30/66

Enemy Conditions
Red: -61
Yellow: -11

Treat Wounds timeout:
- Aragelda:
- Davian
- Dunlin: 40m
- Edjarha:


LN Male (he/his) Elf Dragon Scholar Monk 5 | HP 66/66 | Temp: | AC 21 (22 w/ protective ward or shield, 23 w/ both) | Fort +11; Ref +11; Will +10 | Perc: +10E | Speed 40ft | Hero Points 1/3 | Focus Points: 1/1 | Active conditions: | ◆◇↺

Edjarha grits his teeth against the pain of his wounds and weaves a defensive spell before continuing his assault against the fiend pinned beneath himself and Dunlin.

◆Cast shield
◆Flurry of blows vs. flanked red

+1 striking dragon tail attack vs. flanked red (Flurry attack 1): 1d20 + 14 ⇒ (9) + 14 = 23
Bludgeoning damage: 2d10 + 4 ⇒ (4, 5) + 4 = 13

+1 striking dragon tail attack vs. flanked red (Flurry attack 2): 1d20 + 14 - 5 ⇒ (19) + 14 - 5 = 28 +1 if the first attack missed (backswing)
Bludgeoning damage: 2d10 + 4 ⇒ (4, 8) + 4 = 16

◆If red is still up, he kicks again. If it's down, he instead casts protective ward.

+1 striking dragon tail attack vs. flanked red, 3rd attack: 1d20 + 14 - 10 ⇒ (17) + 14 - 10 = 21
Bludgeoning damage: 2d10 + 4 ⇒ (8, 2) + 4 = 14

↺ Shield Block


NG Male (He/His) Human Sorcerer 5 | HP 43/343 | AC:20 (21 w/shield) | F: +10 R: +10, W: +12 | Perception: +12 (E) Default Exploration: Detect Magic | Hero Points 1/3

Davian shields himself as his palms begin to burn sending a pair of scorching rays into the beasts. His eyes grow wide for a second. "Oh, I hope I don't catch it on fire again..."

Scorching Ray (Red): 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 6d6 ⇒ (6, 5, 5, 6, 4, 2) = 28

Scorching Ray (Yellow): 1d20 + 11 ⇒ (20) + 11 = 31
Damage: 6d6 ⇒ (4, 6, 3, 5, 4, 2) = 24

◆ Shield
◆◆ Scorching Ray

Status:

HP 2/43
AC 20 (21 w/ mage armor; 22 w/ shield)
Buffs: Longstrider (8 Hr); Mage Armor;
Hero Points: 0/3
Focus Point 1/1
Spells (1st) 3/4; (2nd) 3/4; (3rd) 2/3
Spell Rune (1st) 1/1

Dark Archive

Fury's Toll | MotD

Edjarha hits with his first strike, and his second. Seeing the fiend still up, he strikes again, and again, the distraction of having Dunlin opposite him allows him to land the strike! Still, the vile fiend stands!

Davian lets loose with a pair of fire rays at the two. He hits both, yellow right in the face! With the first blast, red explodes into fire and the stench of brimstone, and is gone!

One down, one to go!!
Dunlin, Aragelda, is up is/are up.
Conditions: Davian & Edjarha Shield
Saves Pending:

Common Room rd 2:


  • x Yellow
  • x Davian [Field slayer]
  • => Aragelda
  • x Edjarha [kicks of doom]
  • => Dunlin

Conditions:
Aragelda: 66/70
Davian: 5/43
Dunlin: 42/73
Edjarha: 30/66

Enemy Conditions
Yellow: -59

Treat Wounds timeout:
- Aragelda:
- Davian
- Dunlin: 40m
- Edjarha:


LN Male human Hellknight Order of the Pike 5 | HP 73/73 | AC 23 | Fort +12; Ref +11; Will +12*| Perc: +12 (+14 vs Devils) | Speed 20ft| Hero Points 3*/3 | Exploration Mode: Search| Active conditions: Resistances bludgeoning 3, mental 4

Dunlin steps forward, sizing up the fiend, ready to make an exact strike!

Exacting Strike Attack!: 1d20 + 16 ⇒ (14) + 16 = 30 Damage!: 2d12 + 4 ⇒ (10, 4) + 4 = 18
Attack!: 1d20 + 11 ⇒ (20) + 11 = 31 Damage!: 2d12 + 4 ⇒ (12, 8) + 4 = 24

if the first attack misses, the second attack is at +16

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