Xiao Katsu
|
Xiao is glad the fight is over and nods.
“Being lucky often means to be prepared!“
He detects magic and looks around the room they are in.
perc : 0 + 1d20 + 6 ⇒ 0 + (11) + 6 = 17
| GM Watery Soup |
Scouting ahead ...
---
Room on Left: Dozens of mannequins dominate this room, each decorated in the trappings of distant Tian Xia. Ceremonial armor of samurai from Minkai and the silk gowns of courtly ladies catch the eye, but the delicate tea sets in long glass display cases seems out of place next to the strange shadowy figures leaning against the fan-decorated walls. Humanoid bodies encased in ice stand scattered throughout the room, and a
glaze of dark rime covers the floor.
See Slide 3
---
Room on Right: A few desks, three locked chests, and a locked standing cabinet are here along a wall facing the West Exhibit Hall made of smoky glass. Fading in and out of vision, the shadowy form of a slablike table holding an unconscious, vivisected human man, his chest rising slowly with each breath, is superimposed over the southernmost desk. Medical implements and alchemical devices are spread across nearly every surface, some more substantial in form than others.
A human specimen on the verge of death lies on a table. The man, drugged and unconscious, lays splayed on the operating table, his lower torso dissected and his skin held open and taught with large clamps.
See Slide 4
Xiao Katsu
|
Xiao runs over to the man in shock.
He puts his smelling salts under his nose.
”Sir, are you all right?! Who are you?!“
Goran Baldaros
|
yeah, i have loads of healing too...save your wand...got channels to burn.
By the Light...quickly...undo those clamps! Goran says completely shocked by the sight. He casts a minor spell to stave off the man's pain. He then studies him to see what method of healing to best use.
using Rebuke Death domain power if he's below ) HP..
rebuke: 1d4 + 2 ⇒ (3) + 2 = 5
heal: 1d20 + 10 ⇒ (18) + 10 = 28
Sir Hayden Greyrun
|
I forgot Arin was a Life Oracle too. Sure, I'll take her healing if it doesn't take too many resources we might need later. Hayden heals more efficiently than others, so it makes sense for him to take the damage and then get healed.
Hayden rushes to the man too. "Flameless night!" he curses. He looks at Goran. "What can we do?" His eyes sweep around the room for any dangers.
Eldon García
|
Eldon looks down with satisfaction at the defeated skeleton "Do you think the dragon skeleton was already there and the shadow energies animated it, or did it came through the shadow planar junction?"
K. planes: 1d20 + 9 ⇒ (4) + 9 = 13
The elf smiles calmly as the wounds are washed away "Thanks all, you are caring and very capable companions"
HP 41/41 AC 27 TAC 17
Scouting ahead with Nali, Eldon comes back to report what it has been seen "I remember this places. The Mwange spirits that took the Museum on my first visit where inhabiting these areas. North was filled with skeletons and zombies. The southern room was even more horrible. Terrible masks that transformed you with a kiss where inhabiting there..." the elf trembles and goes silent, still remembering the experience as traumatic...
He only gets out of his thoughts when he notices Xiao and Goran trying to get the dissected man out of unconsciousness "No! Wait... that one cannot be still alive!"
Witnessing trouble, Eldon renews his shield defensive spell and advances to defend the investigation team.
Perception (low light vision): 1d20 + 9 ⇒ (5) + 9 = 14 +1 vs traps
Arin Qualnoh
|
Arin catches up to the group and sees them crowded around a helpless body.
Does that one need the healing flames as well?
| GM Watery Soup |
Eldon and Hayden scan the room for dangers, but they do not see anything out of the ordinary, and definitely not the invisible alchemist who has climbed up the walls and onto the rafters.
A glass vial falls from the rafters, exploding into a ball of acid on Hayden's head.
Acid Bomb, 3rd range increment vs FF, T: 1d20 + 9 - 4 ⇒ (13) + 9 - 4 = 18
Acid Damage: 4d6 + 2 ⇒ (6, 5, 2, 5) + 2 = 20
Goran, Xiao, and Eldon take 6 acid splash, DC 15 Reflex for half.
Arin Initiative: 1d20 + 2 ⇒ (9) + 2 = 11
Xiao Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
Hayden Initiative: 1d20 + 3 ⇒ (15) + 3 = 18
Nali Initiative: 1d20 + 7 ⇒ (15) + 7 = 22
Goran Initiative: 1d20 + 1 ⇒ (20) + 1 = 21
Eldon Initiative: 1d20 + 6 ⇒ (11) + 6 = 17
Alchemist: 1d20 + 7 ⇒ (16) + 7 = 23
Surprise Round!
Alchemist
Round 1!
Eldon (-6 hp, DC 15 Reflex for half)
Nali
Alchemist
Goran (-6 hp, DC 15 Reflex for half)
Arin
Hayden (-20 hp, 1d6 acid on his turn)
Xiao (-6 hp, DC 15 Reflex for half)
Eldon García
|
Ref (evasion) DC 15: 1d20 + 10 ⇒ (13) + 10 = 23
With a reflective evasive maneuver, the bald elf completely puts himself out of the explosion "Rats! Who's that?!"
"How you did manage to get there man?" Eldon produces a piece of butter from his pouch and consumes it to cast grease directly on the rafters where the alchemist stands trying to make him fall.
Ref DC 14
He then moves forward drawing his rapier if the man has fallen, or his bow if it succeeded to remain on foot.
| GM Watery Soup |
Reflex: 1d20 + 9 ⇒ (7) + 9 = 16
The fetchling kayal alchemist manages to hang on, climbing like a spider.
Nali Faina
|
Okay, considering that people quickly moved forward, should I assume that I didn't consume any of the resources that I mentioned?
Nali's eyes spring up as soon as the bomb flask begins to fall. After looking over the clinging foe, Nali begins chanting an Elven prayer to Ketephys, wishing her strength in her current hunt.
Move action - Study Alchemist
Free action - Identify what the alchemist is
Standard action - Cast Divine Favor
Knowledge(Studied Target,Monster Lore): 1d20 + 8 + 2 + 2 ⇒ (13) + 8 + 2 + 2 = 25
That roll applies unless the alchemist is a humanoid, aberration, or ooze.
Xiao Katsu
|
Reflex : 1d20 + 9 ⇒ (17) + 9 = 26
| GM Watery Soup |
Okay, considering that people quickly moved forward, should I assume that I didn't consume any of the resources that I mentioned?
I assume you scouted ahead to know about the rooms, which is why I opened the maps. But people did rush in, so I moved them ahead of you. You can start closer if you'd like, but everyone else said they were rushing to the body.
| GM Watery Soup |
The alchemist is native to the Shadow Plane. Identification is going to be Knowledge (planes).
Kayal are resistant to cold and electricity and don't like being called "fetchlings". Alchemists have bombs for ranged attacks (usually fire, but this one can make acid bombs too) and a battery of extracts (invisibility, spider climb).
---
The kayal scrambles along the wall, and drops another acid bomb, this time on Xiao.
Acid Bomb, 2nd Range Increment vs Touch: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
Acid: 4d6 + 2 ⇒ (2, 2, 5, 4) + 2 = 15
Goran, Hayden, and Eldon take 6 acid splash, DC 15 Reflex for half.
Round 1/2!
Active conditions: Divine Favor
Eldon (-6 hp, DC 15 Reflex for none)
Nali
Alchemist
Goran (-6 hp, DC 15 Reflex for half; -6 hp, DC 15 Reflex for half)
Arin
Hayden (-20 hp, 1d6 acid on his turn; -6 hp, DC 15 Reflex for half)
Xiao (-18 hp, 1d6 acid on his turn)
Xiao Katsu
|
Xiao is really hurt now!
”Get him guys!! You have it in you!“
Inspire courage: +1 to hit and damage!
He moves back.
acid : 1d6 ⇒ 2
Nali Faina
|
Holding to the back, Nali finally raises her bow and let's her cloak of invisibility fall, tangled on the first arrow that she launches at the enemy. That arrow is followed by a second one, with a much truer aim.
Swift action - Activate Bane(Outsider(native))
Full attack vs. alchemist. First attack breaks invisiblity. I'll get Flat-footed AC for that attack
Attack vs. FF(ST,DF,Bane,RS): 1d20 + 11 + 2 + 2 + 2 - 2 ⇒ (3) + 11 + 2 + 2 + 2 - 2 = 18For(ST,DF,IC,Bane): 1d8 + 3 + 2 + 2 + 1 + 2 + 2d6 ⇒ (5) + 3 + 2 + 2 + 1 + 2 + (3, 4) = 22
Attack(ST,DF,Bane,RS): 1d20 + 11 + 2 + 2 + 2 - 2 ⇒ (13) + 11 + 2 + 2 + 2 - 2 = 28For(ST,DF,IC,Bane): 1d8 + 3 + 2 + 2 + 1 + 2 + 2d6 ⇒ (4) + 3 + 2 + 2 + 1 + 2 + (6, 4) = 24
Goran Baldaros
|
Deal with him...I will ease our pain.Goran says as he scrapes away some of the acid. He holds his hand up and some of the burns disappear.
refoex: 1d20 + 5 ⇒ (19) + 5 = 24
reflex: 1d20 + 5 ⇒ (19) + 5 = 24
channel: 2d6 + 1 ⇒ (3, 6) + 1 = 10
| GM Watery Soup |
Holy Erastil!
Nali puts two arrows into the kayal.
Goran, does channel heal the outsider as wrll?
Round 1/2!
Active conditions: Divine Favor, Inspire Courage
Eldon
Nali
Alchemist (-46 hp)
Goran
Arin
Hayden (-10 hp, 1d6 acid on his turn; -6 hp, DC 15 Reflex for half)
Xiao (-10 hp)
Sir Hayden Greyrun
|
Acid: 1d6 ⇒ 6
Reflex Save: 1d20 + 5 ⇒ (20) + 5 = 25 So -19 total?
Hayden screams as the acid burns him. He whirls to face the new threat, drawing an arrow and firing it at the alchemist. Afterward, he presses a hand to the acid burn and some of the last scarring fade.
Attack (PBS, IC): 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Damage (PBS, IC): 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Lay on Hands (swift): 1d6 + 3 ⇒ (2) + 3 = 5
Nali Faina
|
*chuckles* I think the alchemist is out of range for the channel, and if he isn't now, If Goran 5-foots back, then definately.
Eldon García
|
It seems the alchemist moved this round, that would normally require an Acrobatics DC 10 in the grease, and I do not know if the rafters are thin enough to require a balance check.
Ref (evasion) DC 15: 1d20 + 10 ⇒ (6) + 10 = 16
Once again Eldon ducks just in time to see the acid pass over him.
The bald elf overloads his bow with arcane magic before shooting at the rafter man "What have you done to this man? Where are the Blackros daughters?"
+1 (arcane pool) composite longbow+IC: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24
Piercing/Magical damage+IC: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8
HP 41/41 AC 27 TAC 17
Arcane pool: 3/5 (swift action to make the bow magical +1)
shield
life link
| GM Watery Soup |
As I understand it, no check is required to move out of grease, since the checks are determined by the square you are moving into, not the ones you're moving out of. If she does need to make an Acrobatics check, she should be limited to half speed too. And as I understand it, with a Climb speed no check should be required to move across a rafter. But I'll post checks anyway in case I am wrong.
To move:
Acrobatics: 1d20 + 3 ⇒ (13) + 3 = 16
Across the rafters (1' = DC 5)
Acrobatics: 1d20 + 3 ⇒ (19) + 3 = 22
Arin Qualnoh
|
Arin retreats around the side of a crate and emits his own channel, just within reach of Xiao and Hayden.
[move] 20'
[standard] channel energy
Channel positive energy, heal Xiao, Hayden, Goran: 3d6 ⇒ (6, 5, 3) = 14
| GM Watery Soup |
Moving the alchemist back 10', if she needs to make an Acrobatics check, ahe can only move half speed.
Hayden launches an arrow, unfortunately wide right. Then he touches himself.
Eldon launches an arrow, which lands true.
Arin channels, clearing all the damage.
The alchemist, unamused, drops a bomb on Xiao.
Acid Bomb, 2nd range increment, vs Touch: 1d20 + 9 - 2 ⇒ (2) + 9 - 2 = 9
miss: 1d8 ⇒ 7 lands to the south of Xiao
6 splash to Xiao and Eldon, reflex for half
Round 2/3!
Active conditions: Divine Favor, Inspire Courage
Eldon (-6 hp, reflex)
Nali
Alchemist (-54 hp)
Goran
Arin
Hayden
Xiao (-6 hp, Reflex)
Xiao Katsu
|
Reflex: 1d20 + 8 ⇒ (13) + 8 = 21
"This guy is vicious! Take him down!"
Xiao casts bless! He then moves away slowly.
+2 to hit and +1 to damage!
Sir Hayden Greyrun
|
Life link will take 5 of that damage for Eldon if he fails his save.
Hayden nods at Arin as she heals his remaining burns. He turns to track the alchemist on the wall and fires another arrow at him.
Attack (PBS, bless, IC): 1d20 + 7 + 1 + 1 ⇒ (11) + 7 + 1 + 1 = 20
Damage (PBS, IC): 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8
| GM Watery Soup |
question before I take my turn...is he less than 30ft up? if he is I can use my bolt of fire domain ability if i move underneath him. if not, i'll draw my crossbow
She's exactly 30' up, so you can hit her with your bolt.
Nali Faina
|
Nali keeps an eye on the alchemist and continues to pull arrows to fire into the ceiling-bound enemy.
Full attack vs. Alchemist
Attack(DF,ST,Bless,Rapid): 1d20 + 11 + 2 + 2 + 1 - 2 ⇒ (15) + 11 + 2 + 2 + 1 - 2 = 29For(DF,ST,IC): 1d8 + 3 + 2 + 2 + 1 ⇒ (1) + 3 + 2 + 2 + 1 = 9
Attack(DF,ST,Bless,Rapid): 1d20 + 11 + 2 + 2 + 1 - 2 ⇒ (15) + 11 + 2 + 2 + 1 - 2 = 29For(DF,ST,IC): 1d8 + 3 + 2 + 2 + 1 ⇒ (6) + 3 + 2 + 2 + 1 = 14
Eldon García
|
Ref (evasion) DC 15: 1d20 + 10 ⇒ (17) + 10 = 27
Once again Eldon ducks just in time preventing more damage to be transferred to Sir Hayden.
"We almost have him, keep shooting!" the bald elf sends another arcane magically loaded arrow at the alchemist.
+1 (arcane pool) composite longbow+IC+bless: 1d20 + 10 + 1 + 1 ⇒ (17) + 10 + 1 + 1 = 29
Piercing/Magical damage+IC: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
HP 41/41 AC 27 TAC 17
arcane pooled bow
shield
life link
bless
inspire courage
| GM Watery Soup |
In a flurry of arrows, and one ball of fire, the alchemist falls to the ground.
end of combat!
---
The vivisectioned man blinks awake, healed by the channeled energy during combat. He is Zelius Jagrah, a slave from Cheliax. He tells of being bought by the Blakros family and sent to the Shadow Plane 3 months ago after undergoing the ritual that left him with his forehead rune, and describes his time as a slave of the Onyx Alliance. Since that time, he has been primarily used for manual labor, though he was selected last night to be the subject of a series of tests to infuse him with something called “liquid night.” He doesn’t know whether the actual augmentation has been carried out yet, but appears normal other than the wounds sustained in the most recent experiment.
Anyone searching the room finds among the rows of artifacts and stacks of paper records of recent acquisitions, including the Tian exhibit, apparently gifted to the museum by a donor named Amara Li on behalf of the Lantern Lodge of Goka. A finely bound copy of Umbral Leaves is buried under a pile of bloody rags, worth 100 gp because of its intricately stitched leatherwork.
There is a northern door and a southern door on the eastern wall.
Arin Qualnoh
|
Hayden nods at Arin as she heals his remaining burns. He turns to track the alchemist on the wall and fires another arrow at him.
FTR, "he", lol.
After the alchemist's body drops, and the fighting subsides Arin walks over to the table and looks over the newly conscious man. He greets him and listens to his story.
Hello, I'm Arin. I'm glad we could find you. Did you notice any of the recent arrivals in the Blakros' exchange with the Onyx Alliance? Perhaps a pair of twin sisters, I suppose they would stand out. Or, do you they keep you isolated from such goings-on?
Xiao Katsu
|
Xiao is glad that the man is safe now.
“I would very much appreciate you telling us if there are specific people that we should be aware of! Or if you have seen any items that were used to bring you to shadow plane? After that you should definitely leave this building and escape!“
diplomacy : 0 + 1d20 + 9 ⇒ 0 + (5) + 9 = 14
Eldon García
|
"Mmmm... Amara Li. I know about her" Eldon comments while checking the donations.
The elf looks at the alchemist belongings trying to find any clue to the mystery or any useful tool.
"Liquid night you say? Did you hear how that works or how they Onyx Alliance does use it to bind the shadow plane with the museum?" Eldon asks inquisitively while trying to help the man recover.
K. planes (trying to guess how the liquid night might work): 1d20 + 9 ⇒ (17) + 9 = 26 Same bonus to K. arcana if that would make more sense
| GM Watery Soup |
"There were many arrivals two days ago ... or yesterday ... or maybe it was earlier tonight. Without the sun, all sense of time is lost. There are some unbranded slaves in there -" he gestures towards the southern door "- but if these daughters are important, they kept them far away from those who they plan to dissect."
He points to the brand on his forehead.
"This brand allows us to travel between planes when the Wightir Conjunction is activated. Without it, the unbranded slaves and these twins that you are looking for cannot be transported. Of course, if you were to destroy the Conjunction, the planes would be separated and nobody would be able to cross."
Sir Hayden Greyrun
|
Oops, sorry Arin. My apologies.
"We can escort you to the entrance, where you should be able to cross. It sounds like we need to find as many captives as we can before we break the connection." He limps towards the southern door. "We should free those slaves as well."
Arin Qualnoh
|
Oops, sorry Arin. My apologies.
No worries :)
Arin nods and concurs with Hayden. Indeed, we would gladly take you back to the threshold. Are there others nearby we can bring with us easily? I suspect the daughters will be harder to extract. And... nobody is "more important."
Bit of Arin's faction talking there :)
| GM Watery Soup |
"There are some unbranded slaves in there," he gestures towards the southern door.
Nali Faina
|
Nali calmly retrieves her arrows as the others talk with the lab subject. "Get people and get this man out of building then?" she finally adds. "Building still a danger, so move swiftly." And with that she moves forward to check this door to see if it's locked at least.
Arin Qualnoh
|
Arin nods and moves toward the door with Nali. He checks it quickly for any manner of traps.
Perception, mechanical traps: 1d20 + 8 ⇒ (9) + 8 = 17
Cast detect magic, magical traps
Eldon García
|
"Take care, we will save the others" Eldon moves to the door and helps Arin and Nali to check it.
Perception (+1 vs traps): 1d20 + 9 ⇒ (5) + 9 = 14
"The shadows in here coil in a strange way" the elf taps nervously the walls around the door while they check for traps "It makes one wonder why he decided to become a Pathfinder in the first place..."
| GM Watery Soup |
Arin and Eldon look around, but don't find any traps.
Several stalls stand against the east wall of this dank, stone room. A large grate in the floor collects a steady stream of water coming from one of the stalls. The rattle of chains echoes through the chamber and the stench of frightened, unwashed bodies fills the air.
There are currently five slaves here, spread between the four stalls on the eastern wall. All are chained to the wall with masterwork manacles. Two of the slaves display the same rune on their foreheads as Zelius Jagrah.
Breaking the manacles requires a DC 28 Strength check. Picking the lock requires a DC 30 Disable Device check.
Nali Faina
|
"Anyone with adamantine blade? Can cut chains faster then fighting with lock," Nali asks the group, hoping that someone does have such a weapon.
Xiao Katsu
|
After escorting the injured slave out of the museum, Xiao feels very proud!
When he sees more slaves, he is shocked.
”We will save you!! Don’t worry!!“ Xiao says to the prisoners.
Xiao wonders.
”Did we search the body of our attacker?!“ he says and runs back to the other room.
Take 20 search. Also detect magic.
Arin Qualnoh
|
Arin looks around at the group. No such blade here with me, and no thieve's lock-picks.
He looks at Eldon's sword. That looks like it's made of the hard metal, but it's more for stabbing and running through than slashing or chopping at a chain. What do you think?
Eldon García
|
"Don't be a barbarian! Do you want to cut their hands too?" Eldon moves forward and produces a beautifully crafted lockpick from his pouch. With elven gracefulness the bald starts working in the locks, managing the men with subtlety "Be calm, no one is going to put a blade on your wrists while Eldon is here"
Disable Device: 1d20 + 17 ⇒ (8) + 17 = 25
Disable Device: 1d20 + 17 ⇒ (9) + 17 = 26
Disable Device: 1d20 + 17 ⇒ (20) + 17 = 37
Disable Device: 1d20 + 17 ⇒ (5) + 17 = 22
Disable Device: 1d20 + 17 ⇒ (5) + 17 = 22
Disable Device: 1d20 + 17 ⇒ (3) + 17 = 20
Disable Device: 1d20 + 17 ⇒ (20) + 17 = 37
Eldon shows the tongue in a sign of effort as he works in the difficult manacles, but after a bit of work positioning the lock dents where he needs to, he finally manages to force them open in little more than half a minute "Done and safe" he annotates with a smile.
Only then he observes the rune, trying to understand it "Who put you here?"
Linguistics: 1d20 + 9 ⇒ (7) + 9 = 16