Eyes of the Ten

Game Master David_Bross

Maps and Handouts


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The party sighs a huge relief as Felver’s noble axebeak companion breaks free from his statue form.

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

With Tenzo back destoned, Doormouse skips over to the ape and bites at his wrist. The blood is thick and rich, but still flowing and nourishing.

"I think we need to rest for a bit. Maybe we can buy a spell to make it a nice nap instead, but I am out of basically everything. What do you all think?"

Sovereign Court

Current Spells: Echolocation, Freedom of Movement, Heroism, Invisibility HP: 7 (100) | Fort: +13; Ref: +16; Will: +12 | AC: 30; T: 24; FF: 18 |Init +13 Spells/Day: 7 (8) / 5 (6) / 4 (6) / 0 (4) | Perform Rounds: 44 (50) | Bard Performance Save DC: 25

"I think that if we take 8 hours, the guy we're chasing is going to get away."

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

Doormouse takes a break from stress drinking to suggest a course of action.

“Well, I guess we can go back and I’ll buy a scroll of Nap Stack. Vos can cast it, then we can hoof it to find the Red Rooster.”

Liberty's Edge

Male ? Magus/11 (Hexcrafter) Rogue (U) 1 (Pirate) | HP: TEMPS: / 21/87 (Stoneskin: ) | AC:27[28] (17[19] Tch / 22 (24 vs surprise) Fl) | CMB: +7 CMD: 24 [26] | F: +13, R: +14[16], W: +14 | Init: +9 | Perc: +24, SM: +11 | Speed 30ft | Arcane Pool: 9/11 | Flight: 11/11 | Destined: 0/1 Re-roll (+3) 1/1 | Active Conditions: Enhance(Keen, +2 Enhancement), Heroism (100mins), Black Mantle(+3 Skills), Haste, Greater Invis (11 rounds)

Breathing heavily, having used their Demon Ichor wand to restore much of their injuries and aches as they travelled to and from the Galtan mansion, Kai nods at Doormouse's suggestion.

"I'll get one too In case we need one later - these fights so far have really taken a toll, we need to sharpen up if we're going to catch the Raven and the Sword - despite the Decemvirate's and Captain's incompetence in letting it go in the first place."

Heaving a sigh, they prepare for the trudge back to the mansion.

Sovereign Court

Current Spells: Echolocation, Freedom of Movement, Heroism, Invisibility HP: 7 (100) | Fort: +13; Ref: +16; Will: +12 | AC: 30; T: 24; FF: 18 |Init +13 Spells/Day: 7 (8) / 5 (6) / 4 (6) / 0 (4) | Perform Rounds: 44 (50) | Bard Performance Save DC: 25

"That's a pretty good plan. We should get some anti-poison stuff while we're there, since I'm pretty sure his followers were shooting like an assassin, so poison wouldn't be out of character for them."

Grand Lodge

Male Human Pitfighter

Felver will use his cure light wounds want to cure himself and Tenzo prior to any further rest

Liberty's Edge

Male ? Magus/11 (Hexcrafter) Rogue (U) 1 (Pirate) | HP: TEMPS: / 21/87 (Stoneskin: ) | AC:27[28] (17[19] Tch / 22 (24 vs surprise) Fl) | CMB: +7 CMD: 24 [26] | F: +13, R: +14[16], W: +14 | Init: +9 | Perc: +24, SM: +11 | Speed 30ft | Arcane Pool: 9/11 | Flight: 11/11 | Destined: 0/1 Re-roll (+3) 1/1 | Active Conditions: Enhance(Keen, +2 Enhancement), Heroism (100mins), Black Mantle(+3 Skills), Haste, Greater Invis (11 rounds)

Kai strokes their chin before nodding ”You’re right, doesn’t hurt to be overprepared and not need it - only to be underprepared as Janira would say!” they chuckle, remembering the Halfling helper to the Masters of the three schools. ”Would be nice to have things go our way at least once though!”

Grand Lodge

Male Human Pitfighter

clw: 7d8 + 7 ⇒ (3, 3, 2, 2, 3, 1, 5) + 7 = 26 26 healed

clw: 7d8 + 7 ⇒ (5, 8, 6, 7, 6, 1, 2) + 7 = 42

And Tenzo:

clw: 5d8 + 5 ⇒ (7, 7, 4, 5, 4) + 5 = 32


Prior to reentering the Maze, the group takes some much needed rest in a nap stack two hours later, they emerge, in much better fighting shape. Eliza comes comes up to you as you ready to reenter the maze, with someone new at her side.

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

How typical. The dwarf thinks as he picks his way across the wreckage of the house.

Just pop over and pick up the message they said. as he kicks aside a fallen something that may or may not have belonged to someone attached to the body.

An easy note pickup that has become a little search for the missing pathfinders he was sure was involved in this. It usually happened that way. He partook of it far too often himself. Truth was, he enjoyed these sorts of situation. Not one for quiet entrance, they probably would have heard him miles away. Them and likely everything hostile.

Coming across the group who seemed to have taken a recent battering, he raises his softly glowing rune engraved axe in greeting.
"Well met, I be Boron of Clan Boulderstep and I was supposed to be picking up a message from this owner,Eddie or something. Would you like the blades of my axe to aid?"

Grand Lodge

Male Human Pitfighter

Eliza, Boron most welcome. This particular stretch of the open road has been none too inviting. We are glad to take any help we can get!Felver says and Tenzo sniffs once and nods

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

A small halfling girl rummages through her pockets and pulls out a tiny pointed white object.

“Yeah! A gorilla threw me at a wall and knocked one of my first teeth out! Now I have to go bury it in the woods so a tooth fairy doesn’t come to my house.”

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

"So Care to update me on what we have to do next? Be warned that I speak gibberish to most when in a fight." the dwarf speaks as he sets his axe down carefully.

Have played this before so we can assume that you update Boron on what's happened briefly. He just needs current plans. He's not one to look to far ahead.

"I have some ability to heal and have spells to help in combat. I also have a nasty spell that does wonders to an undead creature..I'm also somewhat adept in combat having in teams that has seen a fair amount of close combat fighting." Boron explains as best as he can on his on skills.

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

“In short, we got attacked by the Red Rooster and his men stole a Pale Maiden. They ran into a magical maze that had a Medusa guarding it and she attacked us. She got her friends to help her and that hurt a lot. Now we are doing back in. When it comes to combat, I like to hang back and duck in and out to surprise people by pelting them with spells. Felver and is mount Tenzo seem to like slugging it out close to bad stuff. Umm when you say speak gibberish, what do you mean?”

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

"I speak the language of the Celestials and Abyssals when times are stressful." Boron responds bluntly.

"A curse I was born with."

"I am skilled in the nuances of several other languages during my various travels and voyages."


Eliza gives sort of a curt reply, Well, with you and Tenzo getting stoned all the time, I figured Boron could be of some assistance.

You best resume your journey into the Maze. I'd hate to think the one who attacked my home gets away...

Finalize any purchases and we'll pick back up on the trail in the maze at the next development. Its been about 3 hours since the last encounter, when you're ready to reenter the maze.


The pathfinders, with their new companion, reenter the maze.

Eventually, the Red Raven’s trail leads through the winding, leafy corridors of the Maze of the Open Road until it comes to a solid oaken door mounted on what otherwise appears to be a dead end. Your magical divinations reveal this door is a portal, and it bears no lock.

Grand Lodge

Male Human Pitfighter

Mouse, would you care to examine the door for traps? Felver says looking it over

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

Doormouse looks genuinely surprised by this question.

“Could I? Ummm, maybe. I’ll try it though.”

Perception: 1d20 - 1 ⇒ (19) - 1 = 18

I’m not sure if you could even trap these doors with all of this dimensional gunk and magic stuff on it. But then again, I don’t know much.

After giving the door a once over, Doormouse opens it up to slip through.


The Doormouse believes the door to be perfectly safe, and finds it easily opens. She slips in and finds herself in a dark 5' tunnel. The portal seems stable, and she is able to head back to the maze and the tunnel with ease.

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

I'll sneak forward 30' ahead from the group. Just in case I get jumped by something one of my tattoos will rip itself off my body and hang out with Tenzo. Once I start moving I'll cast Invisibility on myself which will last 10 minutes. If we travel longer I'll let it drop.

1d20 + 45 ⇒ (1) + 45 = 46

1d20 - 1 ⇒ (1) - 1 = 0

WOW, just wow.

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

I'm sorry but rolls on floor laughing.

Boron hefts his axe and follows in after the others.

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

The rolls were so bad I didn’t even say what they were. The first roll is invisible stealth, the second is my perception check as I move. With a zero, I guess I forget that I’m moving once in a while and people bump I to me.


Map updated, please put your PC info into the discussion Boron

The winding tunnel opens onto a high platform overlooking an enormous chamber lit by distant torches and small clumps of phosphorescent fungi. A relatively flat floor about 20 feet below falls away into a black abyss at the center of the huge chamber, bridged by a thin natural span at the center of the room about 40 feet away.

Several torches light the bridge, illuminating a tall human warrior in red plate armor pacing nervously, sword in hand. You can just make out the forms of archers along the far ledge, and lurking shadows near the close edge suggest skulking humanoids somewhat larger than an average man. Immediately east of your high platform, about 20 feet below, is a pool of dark liquid, perhaps fed from some natural spring.

He doesn't immediately notice The Doormouse, and she somehow doesn't notice him either until it is too late but he does notice the rest of the party behind and calls out,

State your business or be slain!”

Without waiting for a reply, he appears to be drawing steel.

DC 15 sense motive:
He seems obviously on edge

initiative:

doormouse: 1d20 + 5 ⇒ (2) + 5 = 7
Felver: 1d20 + 9 ⇒ (16) + 9 = 25
Tenzo: 1d20 + 2 ⇒ (9) + 2 = 11
Kai: 1d20 + 9 ⇒ (9) + 9 = 18
Boron: 1d20 + 3 ⇒ (2) + 3 = 5
Elf: 1d20 + 4 ⇒ (8) + 4 = 12
S: 1d20 + 3 ⇒ (4) + 3 = 7
human female: 1d20 + 1 ⇒ (12) + 1 = 13
human male: 1d20 + 1 ⇒ (1) + 1 = 2

Round 1
Felver
Kai
human female
Elf
Tenzo
doormouse
S
Boron
human male

Grand Lodge

Male Human Pitfighter

Felver holds up his hands and says we are here looking for a man with a hood carrying a particular sword he stole. Please tell us where or which way we went as we have no wish to harm you

diplo: 1d20 + 14 ⇒ (14) + 14 = 28

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

Sense Motive 1d20 - 1 ⇒ (16) - 1 = 15 <---SMH I made it.
On Boron's turn, he'll speak in common unless it's stressful then it's just Abyssal and Celestial for him. :P

Boron speaks to his companions.
"He's one nervous wreck, be careful not to set him off."


Kai casts mirror image, enhances his blade, and moves up.

I'll let Kai pick enhancements later
mirror image: 1d4 + 3 ⇒ (2) + 3 = 5

The human female looks worried, and casts a spell.

spellcraft DC 29 (dist penalty):
black tentacles

causing a writhing mass of black tentacles to erupt from below the party and grab several pathfinders. She looks visibly relieved as the party becomes ensnared.

against flatfooted CMD if you haven't acted, normal CMD if you have. I think everyone is grabbed, but I may be mistaken

grapple: 1d20 + 13 + 5 ⇒ (13) + 13 + 5 = 31
damage: 1d6 + 4 ⇒ (2) + 4 = 6

The elf from earlier also casts a familiar spell upon the party, causing a hail of ice to begin pelting all of you.
[spoiler=spellcraft DC 29 (dist penalty)] ice storm

bludgeoning damage: 3d6 ⇒ (2, 4, 1) = 7
cold damage: 2d6 ⇒ (2, 1) = 3

The green area is both the tentacles and the icy area. It is doubly difficult terrain, but that only applies once

Round 1
Felver {16 damage, grappled}
Kai {16 damage, grappled 5 mirror images}
human female
Elf
Tenzo{16 damage, grappled}
doormouse {16 damage, grappled}
S
Boron {16 damage, grappled}
human male

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

I’m stuck and if I try to break free or cast a spell I’ll become visible so I’ll end my turn after my familiar jumps off of my skin, grabs a potion off my bandolier, then five foot steps out of the tentacles. She is also invisible.

Grand Lodge

male Axebeak Animal Companion Max HP: 54, HD 9, BAB +6,F +6, R +6, W+2

Tenzo will attempt to break the grapple to get out of this mess of tentacles

would I be removed then from Tenzos back or would I stay in the saddle and have a chance to be dragged out?

grapple break: 1d20 ⇒ 2

dice hate me no matter what I add to that he fails so he will try again

grapple break: 1d20 ⇒ 5

the choice words I might say about my dice would only get me slapped by Tenzo so on we go

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

Initiative 1d20 + 3 ⇒ (13) + 3 = 16

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

I will move out of the spell effect and cast Black Tentacles as well targeting the two casters in the back. As I'll use my swift to cast Stone Shield between myself and the human on the bridge. Boron gets 10 points of healing from all of this.

Despite being caught completely by surprise the tentacles fail to wrap around Doormouse. She knows it was a stroke of luck that she is free, perhaps some latent magic in her blood that might have once been that of a halfling. She escapes the rubbery forest to and casts and indignantly casts a spell, becoming visible.

"I really, really wanted to talk about this. I don't care about Adril or the stolen sword. I just want to know what's going on and then go home but I guess everyone dies now."

First, that casting NEEDS to stop.

Tentacle Time: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Tentacles and stone sprout from the ground to harass her enemies and shield her from harm.

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

Boron tightens and bunches his powerful body hardened by years of battling storms at sea.
Mighty sinews threaten to rip through the sleeves of his jerkin as the muscles on his arms begins to tighten and strain against the tentacles attempting to hold him down.

Break? CMB? 1d20 + 13 ⇒ (17) + 13 = 30 <---Does this break?


Boron breaks free feel free to move where you'd like with your remaining move action. I don't think with your move speed that you would be able to get to the front.

The Doormouse casts black tentacles on the two attacking spellcasters, but unfortunately, only the elf is snared.

The humans nearest to you come out of hiding as they let loose a volley.

red archer
attack, against FF Doormouse: 1d20 + 9 ⇒ (19) + 9 = 28damage,SA,fire: 1d6 + 4d6 + 1d6 ⇒ (2) + (5, 6, 2, 1) + (5) = 21
attack: 1d20 + 9 ⇒ (2) + 9 = 11damage,SA,fire: 1d6 + 1d6 ⇒ (3) + (2) = 5
attack: 1d20 + 9 ⇒ (3) + 9 = 12damage,SA,fire: 1d6 + 1d6 ⇒ (3) + (5) = 8

perception Kai: 1d20 + 23 ⇒ (8) + 23 = 31
orange archer
attack: 1d20 + 9 ⇒ (1) + 9 = 10damage,SA,fire: 1d6 + 4d6 + 1d6 ⇒ (3) + (3, 6, 4, 2) + (1) = 19
attack: 1d20 + 9 ⇒ (1) + 9 = 10damage,SA,fire: 1d6 + 1d6 ⇒ (2) + (2) = 4
attack: 1d20 + 9 ⇒ (13) + 9 = 22damage,SA,fire: 1d6 + 1d6 ⇒ (2) + (5) = 7

Fortunately, Kai spots the archer, and he knocks the arrows away even as the tentacles grab him. Unfortunately, one lucky arrow does catch The Doormouse, and it burns deeply.

The human at the bridge looks at his foes and stands fast with his sword at the ready.

sense motive DC 20:
It looks like he is guarding the bridge, ready to defend it.

Round 2
Felver {16 damage, grappled}
Kai {16 damage, grappled 5 mirror images}
human female
Elf {8 damage, grappled)
Boron {16 damage, grappled}
Tenzo {16 damage, grappled}
doormouse {21 damage, bleeding}
red archer
orange archer
human male

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

I’ll move and stealth behind a wall that pops up. I’ll then fire a Battering Blast and they to Bull Rush the closest dude off the edge. I’ll heal 10 from that and I’ll stop bleeding .

Stealth: 1d20 + 25 ⇒ (2) + 25 = 27

Battering Blast: 1d20 + 11 ⇒ (2) + 11 = 13
Force Damage: 5d6 ⇒ (3, 4, 3, 1, 6) = 17
Bull Rush vs FF: 1d20 + 15 ⇒ (15) + 15 = 30

Battering Blast: 1d20 + 11 ⇒ (15) + 11 = 26
Force Damage: 5d6 ⇒ (1, 3, 5, 6, 4) = 19
Bull Rush vs FF: 1d20 + 25 ⇒ (9) + 25 = 34

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

Boron attempts to move out of the Area of black tentacles!

Moving myself out of the Black tentacles area might be better for me. I hope I'm on the right map.

Grand Lodge

Male Human Pitfighter

so if Felver turns invisible the tentacles when they try to further grapple will have a 50% miss chance?

Felver will use ki to turn invisible

Grand Lodge

male Axebeak Animal Companion Max HP: 54, HD 9, BAB +6,F +6, R +6, W+2

Tenzo will again try to break free

break free: 1d20 ⇒ 2

Grand Lodge

Female Human Wizard - 13 | F8, R8, W11 | hp: 72/80 | AC20(w MA) | Perc-23, SM-6 | 124312-02

I was told you required assistance ... oh dear


The Doormouse send the red archer into the chasm, and you don't hear any sounds of him landing.

Kai struggles to cast a spell but ultimately succeeds. Unfortunately, a tentacle strikes him in the face just before the teleport, and an error occurs, taking him, you know not where!

Tenzo struggles against the black tentacles, unable to free himself. Felver turns invisible, hoping he will somehow be able to wiggle free.

In a happy coincidence, Aquana appears as she comes out of the tunnel, just in time to see the black tentacles. You're adjacent to Tenzo and Felver. Black tentacles are blocking your path.
init, Aquana: 1d20 + 1 ⇒ (8) + 1 = 9

The human female moves freely through the tentacles and casts a spell upon the elf.

DC 29 spellcraft, distance penalty:
freedom of movement

tentacles, grapple, maintain: 1d20 + 13 + 5 + 5 ⇒ (6) + 13 + 5 + 5 = 29
damage: 1d6 + 4 ⇒ (6) + 4 = 10
miss chance of felver: 1d100 ⇒ 29 not 100% sure because you were already grabbed, but lets go with it. You're free as they attempt to maintain and fail on you.

The elf appears to be free from the tentacles and responds by moving forward and conjuring a small bead, which flies into the tentacles and detonates.
fireball, hitting all but doormouse: 10d6 ⇒ (1, 1, 1, 6, 2, 4, 4, 5, 1, 1) = 26

Round 2 bold up, many reflex saves needed
Felver {16 damage, reflex save +26/13 fire damage}
Tenzo {26 damage, grappled, reflex save +26 fire damage if failed}}
human female
Elf {8 damage)
Aquana { reflex save +26/13 fire damage}
Boron {16 damage, reflex save +26/13 fire damage}
doormouse {11 damage}
red archer {36 damage, falling}
orange archer
human male

Grand Lodge

Female Human Wizard - 13 | F8, R8, W11 | hp: 72/80 | AC20(w MA) | Perc-23, SM-6 | 124312-02

reflex: 1d20 + 8 ⇒ (10) + 8 = 18

Aquana takes one look at the black tentacles, accesses the situation and decides to remove them from the equation with a Dispel Magic.

clc: 1d20 + 12 ⇒ (16) + 12 = 28

spellcraft: 1d20 + 22 ⇒ (6) + 22 = 28


The tentacles vanish from view. The ice storm is still present, making it difficult terrain.

if you move through the area, you'll take some damage from it Aquana.

Round 2 bold up, many reflex saves needed
Felver {16 damage, reflex save +26/13 fire damage}
Tenzo {26 damage, reflex save +26 fire damage if failed}}
human female
Elf {8 damage)
Aquana {13 fire damage}
Boron {16 damage, reflex save +26/13 fire damage}
doormouse {11 damage}
red archer {36 damage, falling}
orange archer
human male

Sovereign Court

#76925-5 Male Angry Dwarf with Divine Spells | HP: 131/131 (155)| AC: 26/16/22 (24/14/20)|Init: +3| Perc: +9| Fort: +12 (14)| Ref: +9| Will: +9 (11)| CMB: +13 (15)| CMD: 26 (28)| Fieron: +16/+10 (18/14);1d12+6 (9)|Javelin: +12;1d6+4 (6)| Rage:15 Rds/day|
Skills:
Acro: +6| App: -1| Bluff:+2| Climb:+5| Dip: +10| Heal: +3| Inti: +6| K.(His/Pla):+3|K.(Planes):+7|Linguis:+10|Prof (Sailor): +18| Ride:+0| SM: -1| Spell:-1| Stealth: +0| Sur: +10| Swim:+7|UMD:+2|

Reflex Save, Hardy. Has Evasion if it counts.
1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18

Boron has to roll to avoid the fiery explosion but he still feels the burning aftermath. Getting to his feet from the roll, he charges towards their foe!

His axe sweeps up in a wide Arc attempting to cut him/her down!

Attack, Charge, Vital Strike
1d20 + 16 + 2 ⇒ (18) + 16 + 2 = 361d12 + 1d12 + 6 ⇒ (5) + (7) + 6 = 18
Fire 1d6 ⇒ 5

Grand Lodge

Male Human Pitfighter

reflex: 1d20 + 12 ⇒ (13) + 12 = 25

Grand Lodge

male Axebeak Animal Companion Max HP: 54, HD 9, BAB +6,F +6, R +6, W+2

reflex: 1d20 + 6 ⇒ (8) + 6 = 14

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

With Kai disappearing, the tentacles, and everything else, Doormouse's brain isn't able to handle all of it right now.

Oh? Well, at least they seem nice. I'll deal with that later. First, I have to deal with this dingus. Then casters. Then the monsters. Then whoever that is.

Moving over and creating a wall then Stealthing and firing two Battering Blasts at the guy on the bridge. All of this is versus his Flat-footed AC and CMD if he cant see me.

Stealth: 1d20 + 25 ⇒ (10) + 25 = 35

Battering Blast: 1d20 + 11 ⇒ (19) + 11 = 30
Force Damage: 5d6 ⇒ (1, 3, 1, 6, 2) = 13
Bull Rush: 1d20 + 15 ⇒ (17) + 15 = 32

Battering Blast: 1d20 + 11 ⇒ (7) + 11 = 18
Force Damage: 5d6 ⇒ (3, 1, 3, 2, 5) = 14
Bull Rush: 1d20 + 15 ⇒ (3) + 15 = 18


The screams of the falling man cease as you hear a loud 'Thud', followed by no more sounds.

Hearing his ally archer go into the deep, the orange archer quickly withdraws behind the man on the bridge.

The man on the bridge seemingly readies for a for anyone who comes his way.

GM dice:

reflex save to catch wall: 1d20 ⇒ 2 uhoh
falling damage: 12d6 ⇒ (3, 5, 4, 1, 6, 4, 3, 3, 1, 1, 6, 6) = 43
readied attack: 1d20 ⇒ 18 damage: 2d8 + 11 + 12 ⇒ (1, 6) + 11 + 12 = 30
readied attack confirm: 1d20 ⇒ 5crit damage: 2d8 + 11 + 12 ⇒ (2, 7) + 11 + 12 = 32

Round 3 bold up
Felver {29 damage}
Tenzo {52 damage}
doormouse {11 damage, delayed}
human female
Elf {8 damage)
Aquana {13 fire damage}
Boron {16 damage}
orange archer
human male {readied}

Dark Archive

Female Halfling Dampir Unchained Rogue 2 / Tattooed Crossblooded Sorcerer 4 / Arcane Trickster 6 |HP 61/68| AC 25, TAC 16, FFAC 22, 18 CMD|Fort +6(+10 vs Petrification), Ref +13, Will +8(+2vs Mind Effects and Diseases)|Init:5 Per -1|

I’ll cast Greater Invisibility and move up a bit. Tenzo heals 8 hp.

“I’m right behind you Boron, let’s get Mr Shinypants.”

Doormouse casts a spell and vanishes from sight.

Grand Lodge

Male Human Pitfighter

can I get Tenzo and Felver on the bridge at all for sneak attack fun?


Tenzo and Felver move up, fighting their way through the ice storm to get to the action.

Tenzo's wounds close slightly as the doormouse disappears from sight.

The elf vanishes from view after he casts a spell.

DC25 spellcraft (distance penalty, +1 for every 10' from bridge):
invisibility

The human female casts a spell, and the air around her faintly shimmers.

DC29 spellcraft (distance penalty, +1 for every 10' from bridge):
globe of invulnerability

Round 3 bold up
Felver {29 damage}
Tenzo {52 damage}
doormouse {11 damage}
human female
Elf {8 damage)
Aquana {13 fire damage}
Boron {16 damage}
orange archer
human male {readied}

I've left the elf where he last was. If you have a means of detecting him, please let me know, and we can go from there

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