GM_MG's Extinction Curse (Inactive)

Game Master GM_MG

Slides
Circus Sheet
Notes
Hero Points Spreadsheet
Loot sheet


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DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

Didy whispers a short prayer to Aroden as he sees the evidence of terrible things done to the true Gozrites.

Verdant Wheel

"Well let's just have a look at this."
Thievery: 1d20 + 10 ⇒ (20) + 10 = 30
"Easier then a pickle jar. Let's go"
If that is enough to completely unlock the door BumBum will open it

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

BumBum effortlessly picks the lock.

This small cell looks like many of the others in the hermitage, but it is remarkable for the bloody corpse that stretches across the small single bed. The figure, a human male, is dressed in the gray robes of the other hermits, and also wears a gold sash decorated with a badge depicting an open book. A stack of books sits on a small bed stand, and an imposing mural of Gozreh that depicts the deity as a raging elemental looks down from the southern wall.


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

"What happened here? Such carnage! I guess it makes sense for demons, but who would summon the demons here to do such things!" he says, clearly getting emotional.

Despite being certain it is a lost cause, he moves to the fallen hermit to check for any possibility he might still live. Failing that, he tries to learn how the poor soul was killed.

medicine on the corpse: 1d20 + 10 ⇒ (1) + 10 = 11

Afterwards gives the room a quick once over, making sure there are no demons hiding.

perception: 1d20 + 10 ⇒ (5) + 10 = 15

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

Poking his head in the room after BumBum and Didy and almost losing his lunch, Kvothe looks around for anything out of place

perception: 1d20 + 8 ⇒ (15) + 8 = 23

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The man here is indeed dead.

Kvothe notices a hidden door on the north wall.

Two of the books here are books holy to worshippers of Abadar—the Manual of City Building and the Order of Numbers.

The dead man here has a pair of keys on him.

Verdant Wheel

"Kinda odd books to find in a Gozreh place. I wonder's if they belong to that priest back in Abberton? Think I'll take em back to him." BumBum will grab the books and check the secret door for hazards.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The secret door looks safe. It doesn't appear to be locked. However, you can faintly here some sort of movement in the next room, followed by a breaking sound. This is repeated several times.

Verdant Wheel

BumBum will motion the party to join him in the corridor.
"Something wrecking stuff in there. Maybe's another Wrecker demon like from the church? I's wondering if that other door up there also lead to same room. We's could make two forked attack, some through door, and me's jump through secret door for surprise. Just idea, but maybe's?"

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

backing up a bit to point out to door to BumBum

hey, you guys might want to check that wall out, there's a door there

After BumBum checks it out

that sounds good, Didy, Ambro and I go from the hallway you and Lady Al through the secret door? Ready?


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

"Hmm, the only problem I see is if they don't lead to the same place. Then we could find ourselves cut off from each other, each fighting separate battles with only half our numbers. My guess is that they won't be expecting us to come through the secret door. Let's all go through there and hopefully get the drop on those demonic jerkbags."


"You pretty wise Didy, we do it that way." BumBum will open the secret door when everyone is ready.


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

Didy's tail begins wagging furiously at the compliment, and before either can react he gives the goblin a generous face lick. Immediately afterwards, the shoony retreats a step and avoids all eye contact, mortified with embarrasment.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

This library must once have been magnificent. Tall wooden bookcases still line the room’s walls, but many have been pulled over, spilling books of all types and sizes over the carpeted floor. Statuary busts decorate a few cases that remain standing, but others have toppled and shattered. Shredded paper and torn parchment cover the ground. Tables where hermits must once have studied ancient lore are flipped on their sides or upside down, their legs broken off. Archways to the north and south lead to reading rooms that have so far been spared from the damage to the library.

A pair of abrikandilu are here, smashing what few objects are still undamaged.

Init:

1d20 ⇒ 16
1d20 ⇒ 1
1d20 ⇒ 20
1d20 ⇒ 3
1d20 ⇒ 14
1d20 ⇒ 6

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Kvothe
BumBum (-4)
Blue
Red
Al
Didy
Ambro (-25)

Kvothe and BumBum are up!

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

Strumming a lively battle tune, Kvothe strides into the room

Train rolls in at ten am
Kill the lamb for the lions, find some water for the elephants
Monkey on his shoulder, is a monkey on his back
Could I bum a cigarette, I done smoked my last pack

As he finishes the song, he glares at Blue don't get too comfy, this place is needing a clean up, I think we're here to do it

intimidate: 1d20 + 8 ⇒ (5) + 8 = 13

Verdant Wheel

BumBum will Strike twice on Blue with his shortbow twice, then Stride into the room.

sbow vs FF: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21 P: 2d6 + 1 ⇒ (3, 3) + 1 = 7
sbow vs FF: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 P: 2d6 + 1 ⇒ (2, 1) + 1 = 4

Verdant Wheel

Do we remember anything about these demons from the last time we faced one?

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Kvothe
BumBum (-13)
Blue (-11)
Red
Al
Didy
Ambro (-17)

Blue strides forward to attack BumBum.

Attack, bite: 1d20 + 14 ⇒ (3) + 14 = 17
Damage: 3d6 + 4 ⇒ (3, 1, 2) + 4 = 10

Attack, claw: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9

Red strides forward and attacks Kvothe.

Attack, bite: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 3d6 + 4 ⇒ (2, 1, 4) + 4 = 11

Up next, everyone!


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

Sorry, just noticed I'm up. I will hunt prey on red (presumably he gets cover), hunted shot and then command Ambro to stride and bite.

hunted shot 1 +inspire: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 141d6 + 1 ⇒ (6) + 1 = 7

hunted shot 2 +inspire: 1d20 + 10 + 1 - 5 ⇒ (10) + 10 + 1 - 5 = 161d6 + 1 ⇒ (1) + 1 = 2

precision: 1d8 ⇒ 8

bite +inspire +precision: 1d20 + 8 ⇒ (8) + 8 = 16

S: 2d8 + 2 + 1 ⇒ (4, 3) + 2 + 1 = 10


female Mystic seer |Wellspring Gnome |Feyblooded Sorcerer 7 | HP 71| AC 21 | Perception +10T | F/R/W 14E / 11T / 12E | Incredible Initiative | Percept +10 (12)| Spell slots: 1st: 4, 2nd: 4; 3rd: 4; 4th: 3; Focus Points: 2/2; DC 25

"I'd be careful if I were you. We've become quiet the group of demon slayers lately."

intimidate on red: 1d20 + 9 ⇒ (10) + 9 = 19

elec arc on red and blue DC 19: 2d4 + 4 ⇒ (4, 2) + 4 = 10

Verdant Wheel

BumBum will try to Tumble Behind Red. acro: 1d20 + 11 ⇒ (7) + 11 = 18 That's vs Reflex DC. Gonna be close but with the Demoralize on Red I think it should make it.

Then he will Strike Red with his Tail.
tail vs. FF: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27 B: 2d6 + 4 + 1 ⇒ (3, 6) + 4 + 1 = 14 crit?

Finally he will try a Demoralize on Blue with Intimidating Glare.
Intimidate: 1d20 + 10 ⇒ (5) + 10 = 15

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Kvothe
BumBum (-13)
Blue (-31)
Red (Frightened 1, -24)
Al
Didy
Ambro (-17)

Reflex: 1d20 ⇒ 9

Reflex: 1d20 ⇒ 1

Red fails, blue critically fails.

All of Didy's attacks miss, but BumBum hits (no crit).

Kvothe is up!

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

demon slayers? That's a good name for a band, what do you think?

stride, intimidate blue, continue inspire

intimidate: 1d20 + 8 ⇒ (6) + 8 = 14

Terror's tha product ya push
Well I'm a truth addict, oh s#%& I gotta headrush
Sheep tremble an here come tha votes
Thrown from tha throat, new cages an scapegoats
Undressed and blessed by tha Lord
Tha same devil that ran around Managua wit a sword

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:

Kvothe
BumBum (-28)

Blue (-31)
Red (-24)
Al
Didy
Ambro (Dying 1)

Blue attacks Ambro twice and steps to the south.

Attack, bite: 1d20 + 13 ⇒ (10) + 13 = 23
Attack, Claw: 1d20 + 9 ⇒ (12) + 9 = 21
Dam: 3d6 + 4 ⇒ (4, 2, 3) + 4 = 13
Dam: 2d6 + 4 ⇒ (6, 2) + 4 = 12

Dropping Ambrosius.

Red attacks BumBum

Attack, bite: 1d20 + 13 - 1 ⇒ (18) + 13 - 1 = 30
Attack, Claw: 1d20 + 9 - 1 ⇒ (1) + 9 - 1 = 9
Attack, Claw: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16

Only one attack hits, but it packs a wallop.

Damage: 3d6 + 4 ⇒ (5, 2, 4) + 4 = 15

Heroes are up!

Verdant Wheel

30 to hit on BumBum is a crit. Should I be dying 2?


female Mystic seer |Wellspring Gnome |Feyblooded Sorcerer 7 | HP 71| AC 21 | Perception +10T | F/R/W 14E / 11T / 12E | Incredible Initiative | Percept +10 (12)| Spell slots: 1st: 4, 2nd: 4; 3rd: 4; 4th: 3; Focus Points: 2/2; DC 25

"Demon Slayers does have a nice hardcore ring to it. What do you think, demon? Yes, you. Stop screaming already. Ugh, so rude."

intimidate on blue: 1d20 + 9 ⇒ (12) + 9 = 21

elec arc on red and blue DC 19: 2d4 + 4 ⇒ (1, 1) + 4 = 6


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

Didy gasps as the demon lands a brutal blow on BumBum. "BumBum fell, Kvothe, he fell!"

He grits his teeth in anger and steps into the doorway to fire arrows over his companions back, who violently thrashes at the demons with tooth and claw.

Thanks again for the retcon. Ambro should be at 5/30 right now. Even so, we gotta hope thees guys are close to dropping.
I am stepping up for a clearer shot at blue in case red drops and to possibly set up a tumble next turn. Then the usual hunted shot, and command: bite+claw.

hunted shot 1 +inspire: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24
piercing: 1d6 + 1 ⇒ (4) + 1 = 5
hunted shot 2 +inspire: 1d20 + 10 + 1 - 5 ⇒ (11) + 10 + 1 - 5 = 17
piercing: 1d6 + 1 ⇒ (4) + 1 = 5
precision (vs Red): 1d8 ⇒ 6

bite +inspire: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
piercing: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11
talon +inspire: 1d20 + 8 + 1 - 4 ⇒ (12) + 8 + 1 - 4 = 17
slashing: 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9
precision (vs Red): 1d8 ⇒ 7

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

Seeing BumBum fall to the demons attack, Kvothe switches tactics up. Pulling from his magical talents, he casts some healing in his direction. Then hoping to inspire his companions to greatness, he belts out another verse

cast soothe on BumBum, then inspire

soothe: 2d10 + 8 ⇒ (6, 5) + 8 = 19

Shock around tha clock, from noon 'til noon
Men grabbin' they mics, and stuff 'em into tha womb
Terror's tha product ya push
Well I'm a truth addict, oh s+~@ I gotta headrush

Verdant Wheel

BumBUm will recover his shortbow, stand, and stride.

"Fall back's to the hallway where only one of them can eat us at a time!"

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Kvothe
BumBum (-14)
Red (-44)
Al
Didy
Ambro (-25)

Okay, retcon time. I noticed your message in the chat, Geoffrey, I didn't notice you had red flat-footed so I've added an extra 14 damage. Also, Ambro is indeed still up for the moment. Since red is the more damaged target now I'll reapply your damag

1d20 ⇒ 21d20 ⇒ 8

Both demons are badly jolted by Al's spell (Blue critical fail), and Blue drops under Didy and Ambro's assault.

Kvothe brings BumBum back to his feet with a big heal. If being down to one opponent changes your actions, feel free to retcon, BumBum. Otherwise I'll post Red's actions a bit later tonight.

Verdant Wheel

I'm good. After 19 points of healing I believe I should be at -9 HP.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:

Kvothe

BumBum (-14, Wounded 1)
Red (-44)
Al
Didy
Ambro (-25)

If you are at 19/33 that would be -14, unless there was another source of healing.

Red attacks Ambro.

Attack, bite: 1d20 + 13 ⇒ (1) + 13 = 14
Attack, claw: 1d20 + 9 ⇒ (10) + 9 = 19
Attack, Claw: 1d20 + 5 ⇒ (11) + 5 = 16

Oof, three misses. Heroes are up.

Verdant Wheel

You are correct, I misunderstood. Sorry.


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

Tankasaurus!!!

Ambrosius ducks and weaves under the demons attacks, making a strange chittering noise that could perhaps the dinosaur's laughter, as it acts like a playful kitten lashing out with attacks to counter the missed strikes against it.

"Ah, ah, ah!" Didy scolds, "Demons are not a toy. That one tried to eat BumBum! Now stop playing with your food. You get one more bite and then COME."

The raptor takes one more vicious bite, thrashing his head about while latched on, and then sheepishly returns to his master's side.

Ambro bite +inspire: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 crit!!
piercing +inspire +precision: 2d8 + 2 + 1 ⇒ (2, 2) + 2 + 1 = 7

Once his shot is clear, Didy looses a pair of arrows at his prey, then falls back to the hall as his friend advised.

hunted shot 1 +inspire: 1d10 + 1 ⇒ (7) + 1 = 8
piercing: 1d6 + 1 ⇒ (1) + 1 = 2
hunted shot 2 +inspire: 1d10 + 1 - 5 ⇒ (3) + 1 - 5 = -1
piercing: 1d6 + 1 ⇒ (6) + 1 = 7
precision: 1d8 ⇒ 1

Oof! I hope Ambro did the job. command: strike+stride, hunted shot, stride.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

No problem.

Didy, you've rolled d10s instead of d20s for your attack rolls.

1d20 ⇒ 14
1d20 ⇒ 14

With that, the red demon drops. Out of combat!


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

"Whew! That was a close one! Alrighty, time for some patching up. Everybody break out your sack lunches, this may take a while."

He hustles everyone back into the room and closes the door behind, to ensure no more demons wander by until everyone is back on their feet.

Assuming it has been about 10 min since we rested after the priest fight, it looks like I need to wait 20 min before I can attempt Treat Wounds again. Kvothe, can you cast another Healing Hymn on Ambro and then on BumBum? I figure we can search the room in that time. Then after that I should be able to start with Ambro, and then finally BumBum so we get rid of that Dying condition. So 40 min total for the rest (assuming no interruptions).

1st 10 min Treat Wounds on Ambro: 1d20 + 10 ⇒ (7) + 10 = 17
healing: 2d8 ⇒ (5, 1) = 6

2nd 10 min Treat Wounds on BumBum: 1d20 + 10 ⇒ (15) + 10 = 25 crit!
healing: 4d8 ⇒ (5, 5, 8, 5) = 23


female Mystic seer |Wellspring Gnome |Feyblooded Sorcerer 7 | HP 71| AC 21 | Perception +10T | F/R/W 14E / 11T / 12E | Incredible Initiative | Percept +10 (12)| Spell slots: 1st: 4, 2nd: 4; 3rd: 4; 4th: 3; Focus Points: 2/2; DC 25

Al will take a moment to mourn for the poor books, who never hurt anyone. She casts a quick incantation to help her find anything magical, and then sets about tidying up the place, while whistling a cheery tune.

Verdant Wheel

BumBum should be full up after that treat wounds.

"Wow's I ain't been hit like that since Mistress Dusklight! Well, I guess this place a little more cleansed now. Thanks for getting me back to performance shape Didy!"

BumBum will spend any time not being healed to poke around the room looking for shineys.

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

Sitting down and playing softly while everyone goes about their tasks, Kvothe casts healing hymn on Ambro and then refocuses to cast it again on BumBum, and finally refocuses to gain a focus point back in his pool before we move forward

man, I didn't get to bring the BOOM,BOOM yet.....

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Most everything of value has been destroyed here, although with time some of the books could be salvaged by amanuenses.

One book does appear to be of interest, however. A formula book, largely undamaged, contains a number of alchemical formulae: lesser elixer of life, moderate cheetah's elixer, and moderate eagle eye elixer.

You are able to rest and heal up with no interruptions.

Verdant Wheel

"I guess it's time to keep cleansifing this place. That door better keep it's promise! You ready everyone?"

If affirmative BumBum will return to the hallway and continue North.


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

Just to clarify, our search included that small room to the north of the library with the big table, right? Just want to make sure we didn't forget about that room before we move on. Also since we had time for such a long rest, @Kvothe, can I get a healing hymn on Didy? I am just a few HP down, but we might as well top everyone off to full.

"All set!"

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The hall continues to the east, leading back towards the area you initially entered. There are doors on the north side of the hall; a t-junction in the middle leads north.

Yes, that room is part of the library.

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

sure thing buddyas he pats Didy on the head

if we're not being threatened Kvothe will cast an additional healing hymn on Didy while the are searching the initial library and taking the 10 min to refocus

Verdant Wheel

BumBum will start checking and opening these doors as we pass them on the way to the T junction.


DIDY| NG small male Shoony Ranger 7 | HP 76/76 | AC 25 | Perception +18M | F/R/W 12E/18M(evasion)/16E | Spd 25 | Low-light, Scent 30' (imprecise)| PINCHY| N medium female Scorpion companion 7 | HP 62 | AC 25 | Percept +13E (darkvision) | Stealth +15E | F/R/W 13E/15E/13E | Spd 30ft | AMBROSIUS| N medium male Dromaeosaur animal companion 7 | HP 69 | AC 25 | Perception +13E (LLV) | F/R/W 14E/15E/13E | Spd 50ft | Scent 30'

The sboony melts under the head pat and gives the bard a tight hug around his leg.

He and his raptor hustle along, trying to keep up with the curious goblin.

He keeps his eyes peeled and sniffer snorfling away on high alert for more demons.

perception: 1d20 + 10 ⇒ (5) + 10 = 15

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

With the exception of the garderobes to the west and east, all of these rooms are more private bedchambers, much like the others you encountered.

At the T-Junction, a set of stairs leads up into the mountain.

Verdant Wheel

"Let's us go back to the mural room and check that one door before going down the stairs. I got's a feeling something down them stairs is going to need a cleansing."

If the party agrees BumBum will do just that.

Horizon Hunters

Male Half-Elf Bard 7|HP 71 | AC 24 Fort +10 Ref +14 Will +13 Perception +13 Stealth +11 Low-Light Vision MOVE 25'| Occult/Primal Spells DC 25, attack +15 (3+1/3/3/2 slots) |Focus pool 2

Following BumBum and Didy, Kvothe moves quietly as they check the rooms.

you mean "up those stairs," right? he chuckles as they head back to the mural room

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