Creepy Carl |
Carl nods his head. It has been some time, and bad people are like weeds. Little-by-little they encroach on your patch of tranquility. With you being the closest thing to an expert or guide to the this, can you point us to a small group of desecrators?
GM_MG |
"EVIL! EVIL STALKS THESE HALLS! DEFILED! DISHONORED! DESECRATED!"
Didymus the Great |
"You've got it, Ulthdar!" Didy says with a salute to the ghost followed by a shrug to his companions.
"Try right first? Let's hope his shouting didn't alert everybody!" he whispers as he approaches to the door to the right and listens with his brass ear.
GM_MG |
The door here is very thick, but Didy can faintly here some sort of discussion going on inside. The voices are to muffled to understand, however.
Didymus the Great |
Didy points to the door and presses his finger to his lips, then steps aside to let Carl and Ambro take point.
Creepy Carl |
May Saints Norris and Mattis watch over us as we are about to enter the field of battle. Looking down at Ambro, Carl smiles as he opens the door. HOUSECLEANING!
GM_MG |
Towering mahogany bookcases line the walls of this chamber, their shelves crammed with thousands of ancient texts. A thick layer of dust covers the shelves’ contents and the round reading table to the south. Rickety wooden ladders affixed to the ceiling provide access to the highest shelves of books. Faded, threadbare brocade rugs stretch luxuriously across the floor.
A crimson demon is here, conversing with a xulgath. They whirl around as Carl opens the door.
1d20 ⇒ 13
1d20 ⇒ 13
1d20 ⇒ 2
1d20 ⇒ 11
1d20 ⇒ 5
1d20 ⇒ 16
GM_MG |
Xulgath
Kvothe
Carl
Al
Demon
Didy
The xulgath moves forward and casts a spell, causing a bolt of electricity to fire out in a line through Al, Didy, and Ambro.
Electricity Damage: 5d12 ⇒ (7, 2, 6, 3, 1) = 19
Basic reflex save DC 26
Up next, Kvothe, Carl, and Al!
Creepy Carl |
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As a duly-designated representative of Gozreh, working here in Golarion, I order you to cease any and all supernatural activity and return forthwith to your place of origin or to the next convenient parallel dimension. With that Carl readies his shield as he advances on the demon. Once he plants his feet, he attempts to trip the creature.
Trip vs Ref: 1d20 + 17 + 1 ⇒ (17) + 17 + 1 = 35
Raises shield to keep AC 29. I have DR2/Slashing.
Going to use my reaction on the first hit. Either Shield Block (Hardness 10) on myself, or Glimpse of Redemption on an ally(-9 hp damage & Enfeebled (or Stupefied) 2)
edit
Critical Trip Damage: 1d6 ⇒ 1 if it worked.
Didymus the Great |
Didy reflex: 1d20 + 18 ⇒ (5) + 18 = 23 Aww, and I have evasion too so I would have dodged it all. Ah well.
Ambro reflex: 1d20 + 18 ⇒ (11) + 18 = 29
Lady Alhambra |
reflex: 1d20 + 11 ⇒ (8) + 11 = 19
As electricity jolts through her system, Al stalks forward angrily, taking shelter outside the doorway. She glares at the demon and delivers a promise.
"Soon."
intimidate: 1d20 + 18 ⇒ (1) + 18 = 19 Boo!
Afterwards the gnome disappears into a puff of mist dotted with motes of light. At the same time, a similar mist forms around Carl.
Striding to hopefully gain cover and get into range, then demoralizing the demon, and finally using my Fey Disappearance focus power to turn invisible until the end of my next turn and to give Carl concealment with Annoint Ally.
GM_MG |
Xulgath
Kvothe
Carl
Al
Demon (prone)
Didy (-9)
Ambro (-9)
Carl moves forward to trip the demon. Success, no crit., which crashes to the floor.
GM_MG |
Xulgath
Kvothe
Carl (Concealed)
Al (-19, Hidden)
Demon (prone)
Didy (-19)
Ambro (-9)
Ninja'd again.
Kvothe Incruentus |
Strumming his lute to the familiar tune, Kvothe begins to inspire his companions. He then summons some arcane energy and sends a bolt of electricity towards the demon and xulgath
inspire with lingering comp and then electric arc
lingering comp: 1d20 + 15 ⇒ (12) + 15 = 27
electric arc DC 25 for half: 4d4 + 4 ⇒ (1, 3, 1, 4) + 4 = 13
GM_MG |
Xulgath (-6)
Kvothe
Carl (Concealed)
Al (-19, Hidden)
Demon (-13, prone)
Didy (-19)
Ambro (-9)
1d20 ⇒ 17
1d20 ⇒ 2The demon stands and attacks Carl with his spear.
Attack: 1d20 + 19 ⇒ (6) + 19 = 25
Attack, claw: 1d20 + 15 ⇒ (6) + 15 = 21
Didy/Ambro are up!
Didymus the Great |
The ranger looks over his new demonic prey then gives a quick click of his tongue to launch a dinosaur in his direction.
Ambrosius circles around the demon as it rises to face the leshy. Quickly he lashes out with his jaws before darting away to safety.
Ambrosius jaws+inspire vs FF: 1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28
piercing: 2d8 + 3 + 1 ⇒ (2, 5) + 3 + 1 = 11
precision: 1d8 ⇒ 3
Afterwards Didy releases a pair of arrows at the red-skinned fiend.
hunted shot 1+inspire: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24
piercing+inspire: 2d6 + 3 + 1 ⇒ (3, 2) + 3 + 1 = 9
hunted shot 2+inspire: 1d20 + 16 - 5 + 1 ⇒ (4) + 16 - 5 + 1 = 16
piercing+inspire: 2d6 + 3 + 1 ⇒ (4, 1) + 3 + 1 = 9
precision: 1d8 ⇒ 3
Hunt Prey with dubious ID on the demon. Command: stride into flank, then darting strike to attack and step away. Hunted Shot on the demon.
GM_MG |
Xulgath (-6)
Kvothe (-17)
Carl (-17, Concealed)
Al (-36, Hidden)
Demon (-27)
Didy (-19)
Ambro (-15)
Didy recognizes this as an elite Babau, a type of demon associated with stealth, assassinations, and deliberate infliction of pain. Damaging them can cause their acidic blood to harm their attackers. They are also known to be vulnerable to good and cold iron damage.CE Medium Demon with the Fiend tag.
Ambro hits, but Didy's arrows miss. Reflex: 1d20 + 15 ⇒ (11) + 15 = 26 Success
Acid on success: 1d6 ⇒ 6
The xulgath casts another spell, and a ball of flame erupts, catching all of the heroes except Ambro.
Reflex Didy: 1d20 + 18 ⇒ (20) + 18 = 38 Crit.
Reflex Kvothe: 1d20 + 14 ⇒ (4) + 14 = 18Fail.
Reflex Al: 1d20 + 11 ⇒ (5) + 11 = 16Fail.
Reflex Carl: 1d20 + 13 ⇒ (11) + 13 = 24 Fail.
Let me know if you want to use a hero point.
Fire Damage: 6d6 ⇒ (3, 5, 3, 1, 1, 4) = 17
Finally, the xulgath casts a second spell.
Carl, Al, and Kvothe are up!
Creepy Carl |
Carl winces as the flame washes over him. He places his shield between himself ad the others as he steps toward the wizard. I will take the full damage and provoke the demon by moving. Once he gets between the two, he attempts to trip both creatures.
Inspired Staff Sweep: 1d20 + 17 + 1 + 1 ⇒ (3) + 17 + 1 + 1 = 22
Raises shield to keep AC 29. I have DR2/Slashing.
Going to use my reaction on the first hit. Either Shield Block (Hardness 10) on myself, or Glimpse of Redemption on an ally(-9 hp damage & Enfeebled (or Stupefied) 2)
Lady Alhambra |
"Whoa, whoa, I do the blasting around here."
She mocks the xulgath then fires a bolt of lightning through him.
intimidation: 1d20 + 18 ⇒ (8) + 18 = 26
DC 25 sudden bolt: 4d12 ⇒ (2, 1, 11, 1) = 15
GM_MG |
Xulgath (-13, Frightened 1)
Kvothe (-17)
Carl (-17, Concealed)
Al (-36, Hidden)
Demon (-27)
Didy (-19)
Ambro (-15)
Glad to see I'm not the only one having terrible luck on the blast damage.
Carl fails to trip either.
1d20 - 1 ⇒ (17) - 1 = 16
Al hits the xulgath with a bolt, but he avoids some of the damage.
Kvothe Incruentus |
Trying out some new spells, Kvothe summons a line of negative energy and casts it at the demon and xulgath
looks like I can get them both in the 30' line and miss Carl.
fort 25 success: 2d8 ⇒ (7, 5) = 12
fort 25 fail: 4d8 ⇒ (4, 4, 6, 7) = 21
GM_MG |
Xulgath (-41, Drained 1, Frightened 1)
Kvothe (-17)
Carl (-69)
Al (-36)
Demon (-54, Drained 1)
Didy (-19)
Ambro (-15)
1d20 ⇒ 8
1d20 ⇒ 3Kvothe's spell has a devastating effect, injuring and sapping the life from both targets.
The demon circles around to flank on Carl.
Longspear: 1d20 + 19 ⇒ (3) + 19 = 22
Longspear: 1d20 + 14 ⇒ (20) + 14 = 34
Critical hit, base, evil, sneak: 1d8 + 9 + 1d6 + 2d6 ⇒ (5) + 9 + (5) + (6, 1) = 26
Didy and Ambro are up!
Didymus the Great |
Didy frowns as his prey ducks out of his sightlines. He enters the room, trying to keep some distance from his friends after the back-to-back spell blasts. He slings a pair of arrows at the demon.
hunted shot 1+inspire: 1d20 + 16 + 1 ⇒ (1) + 16 + 1 = 18
piercing+inspire: 2d6 + 3 + 1 ⇒ (1, 1) + 3 + 1 = 6
hunted shot 2+inspire: 1d20 + 16 - 5 + 1 ⇒ (15) + 16 - 5 + 1 = 27
piercing+inspire: 2d6 + 3 + 1 ⇒ (4, 2) + 3 + 1 = 10
precision: 1d8 ⇒ 3
1. stride
2. hunted shot
3. A. (Assuming the demon is still up) Command: stride + darting attack on the demon
3. B. (if the demon drops from my arrow) Hunt Prey on the xulgath and Ambro will take his free action to stride up to the xulgath (in the square south of him to set up a flank for next turn for Carl).
Ambrosius jaws+inspire on demon if still standing: 1d20 + 13 + 1 ⇒ (11) + 13 + 1 = 25
piercing: 2d8 + 3 + 1 ⇒ (6, 7) + 3 + 1 = 17
precision: 1d8 ⇒ 7
GM_MG |
Xulgath (-41, Drained 1, Frightened 1)
Kvothe (-55, 2d6 persistent acid)
Carl (-59)
Al (-36)
Demon (-67, Drained 1)
Didy (-19)
Ambro (-15)
Didy lands one arrow, but Ambro is unable to hit.
The xulgath steps away from Carl and casts a spell, sending an arrow of acid towards Kvothe.
Spell Attack: 1d20 + 16 ⇒ (18) + 16 = 34 Crit
Acid damage: 5d8 ⇒ (1, 2, 8, 1, 7) = 19
Kvothe, Carl, and Al are up!
Creepy Carl |
Carl staggers for a moment after the burn of the demon's assault. With a frown he settles his smoldering shield and moves around to the side of the demon. With a quick whistle to get Ambro's attention, Carl makes a simple thrust to the center of mass.
Inspired Strike: 1d20 + 16 + 1 ⇒ (9) + 16 + 1 = 26
Inspired Piercing: 2d8 + 4 + 2 + 1 ⇒ (5, 8) + 4 + 2 + 1 = 20
Raises shield to keep AC 29. I have DR2/Slashing.
Going to use my reaction on the first hit. Either Shield Block (Hardness 10) on myself, or Glimpse of Redemption on an ally(-9 hp damage & Enfeebled (or Stupefied) 2)
Lady Alhambra |
"Time to bring in some help."
I will use Summon Fey at 4th level to unleash the power of a Lisa Frank Trapperkeeper (i.e. summon a unicorn) on top of the table, then it will charge and gore that sucker. Next round it can heal us if necessary too.
powerful charge: 1d20 + 12 ⇒ (14) + 12 = 26
piercing + good +power charge: 1d10 + 4 + 1d6 + 2d6 ⇒ (7) + 4 + (5) + (6, 2) = 24
Edit: I am not sure if inspiration applies to my summon?
GM_MG |
Xulgath (-41, Drained 1)
Kvothe (-55, 2d6 persistent acid)
Carl (-59)
Al (-36)
Demon (-116, Drained 1)
Didy (-19)
Ambro (-15)
I'm fine with it.
Both Carl and the Unicorn land hits on the demon. Weakness to good means he takes a bit more damage.
Kvothe is up!
Kvothe Incruentus |
Hoping this doesn't last much longer, that acid arrow hurt a bit, Kvothe pulls out another new spell and casts it at the demon
cast phantom pain and then move a bit. Depending on the save it's another 1d4 persistent damage next rd
fort DC 25: 2d4 ⇒ (4, 4) = 8
GM_MG |
Xulgath (-41, Drained 1)
Kvothe (-60, 2d6 persistent acid)
Carl (-100, Dying 2)
Al (-36)
Demon (-124, Drained 1)
Didy (-19)
Ambro (-15)
1d20 ⇒ 13 Success
Persistent or Kvothe: 1d20 ⇒ 4
2d6 ⇒ (4, 1) = 5
THe demon winces in pain, and redoubles its efforts against Carl.
Attack, longspear: 1d20 + 19 ⇒ (10) + 19 = 29
Base damage + evil: 1d8 + 9 + 1d6 ⇒ (7) + 9 + (3) = 19
Shield block will reduce that to 9
Longspear: 1d20 + 14 ⇒ (20) + 14 = 34 Ouch
Damage: 1d8 + 9 + 1d6 ⇒ (7) + 9 + (1) = 17
Sneaking two jabs of its spear past Carl's defenses, the leshy drops.
The demon moves closer to Kvothe.
Didy and Ambro are up!
Didymus the Great |
It looks like we messed up the Enervation damage. Kvothe rolled it as an instantaneous one and done, but it is actually persistent damage. So they should get a flat check to nix it, but failing that the demon should get another tick of damage that god help us might kill it? :D
@Kvothe, speaking of which you need to roll a DC 15 flat check to try to get rid of your acid damage.
Barring any generous retcon I will try to do what I can to salvage this.
1. stride
2. expert battle medicine
3. hunted shot
ambro uncommanded: stride next to demon
furry ambulance service DC 20: 1d20 + 18 ⇒ (1) + 18 = 19
F that. hero point.
furry ambulance service DC 20: 1d20 + 18 ⇒ (6) + 18 = 24
healing: 2d8 + 10 ⇒ (3, 8) + 10 = 21
"Don't you die on me, mister!"
hunted shot 1+inspire: 1d20 + 16 + 1 ⇒ (6) + 16 + 1 = 23
piercing+inspire: 2d6 + 3 + 1 ⇒ (5, 3) + 3 + 1 = 12
hunted shot 2+inspire: 1d20 + 16 - 5 + 1 ⇒ (12) + 16 - 5 + 1 = 24
piercing+inspire: 2d6 + 3 + 1 ⇒ (1, 6) + 3 + 1 = 11
precision: 1d8 ⇒ 1
GM_MG |
Xulgath (-57, Drained 1)
Kvothe (-60, 2d6 persistent acid)
Carl (Dying 2 (2))
Al (-36)
Demon (-140, 4d8 Persistant, Drained 1)
Didy (-51)
Ambro (-47)
I rolled for Kvothe's persistant.
1d20 ⇒ 18 Success
1d20 ⇒ 13
4d8 ⇒ (2, 6, 2, 6) = 16
Didy heals Carl, but both his arrows miss.
The xulgath repositions and casts another bolt of lightning.
Carl Reflex: 1d20 + 13 ⇒ (16) + 13 = 29 Success
Didy reflex: 1d20 + 18 ⇒ (2) + 18 = 20 Fail
Ambro reflex: 1d20 + 15 ⇒ (4) + 15 = 19 Fail
5d12 ⇒ (11, 5, 3, 10, 3) = 32
Carl drops again, and Didy and Ambro are wounded by the bolt.
Carl, Al, and Kvothe are up!
Kvothe Incruentus |
Seeing Carl drop again, Kvothe moves over to him and sends some healing towards him
soothe and then stride
soothe on Carl: 3d10 + 12 ⇒ (8, 8, 6) + 12 = 34
Lady Alhambra |
1. sustain: heal as 2 actions
2. electric arc
3rd level healing on carl: 3d8 + 24 ⇒ (7, 7, 4) + 24 = 42
DC 25 elec arc on xulgath and demon: 4d4 + 4 ⇒ (4, 2, 1, 2) + 4 = 13
Creepy Carl |
Wondering how Carl dropped again. I stop at zero hp. Didy healed for 21. Passed the reflex save so only took 16. That would have left Carl at 5. Then everyone is really nice to give me back 76 hp. That is a super top off. Thank you.
Carl stands up, grabs his trident off the floor and tries to stab the demon again.
Inspired Strike: 1d20 + 16 + 1 ⇒ (2) + 16 + 1 = 19
Inspired Piercing: 2d8 + 4 + 2 + 1 ⇒ (1, 1) + 4 + 2 + 1 = 9
No shield this round so AC 27. I have DR2/Slashing. Glimpse of Redemption on an ally(-9 hp damage & Enfeebled (or Stupefied) 2)
Didymus the Great |
Thanks for running this, MG. Sorry it turned into more of a chore than a joy. I certainly enjoyed the ride while it lasted.