Lion's Justice- Where Mammoth's Dare Not Tread (Inactive)

Game Master Nathanael Love

PFS Play through of Lion's Justice Tier 7-11 and 5-10 Where Mammoth's Dare Not Tread

Where Mammoth's Dare Not Tread


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Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

As you arrive to the senate, from the commotion you can tell that Grand Prince Stavian has already initiated his purge!

You race through the Arcade of Triumphs and the courtyard, finding yourself in the entrance to the emperor's hall. Ahead, the entrances to the Senate Floor are shut- you could assume barred, and guarded by four guards at each!

Initiative:

Ajax Initiative: 1d20 + 11 ⇒ (20) + 11 = 31
Grel Initiative: 1d20 + 2 ⇒ (5) + 2 = 7
Juniper Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Kelvor Initiative: 1d20 + 2 ⇒ (20) + 2 = 22
Petra Initiative: 1d20 + 11 ⇒ (7) + 11 = 18
Guards Initiative: 1d20 - 1 ⇒ (2) - 1 = 1
Threat 2 Leader Initiative: 1d20 + 6 ⇒ (8) + 6 = 14
Threat 2 Follower Initiative: 1d20 + 9 ⇒ (15) + 9 = 24
Threat 3 Leader: 1d20 + 2 ⇒ (7) + 2 = 9
Threat 3 Follower: 1d20 + 5 ⇒ (9) + 5 = 14

Round 1

Turn Order:
1. Ajax 31
2. (Threat 2 Follower) 24
3. Kelvor 22
4. Petra 18

5. (Threat 3 Follower) 14
6. (Threat 2 Leader) 14
7. Juniper 9
8. (Threat 3 Leader) 9
10. Grel 7
11. Guards 1

Because these encounters roll into one another I rolled all the initiatives even for as to yet unarrived threats at once. The squares are 10 foot squares so each one effectively has four normal combat squares in them-- I know that's a bit wonky but I think it is better than trying to do separate maps for the smaller locations especially since there's nothing restricting your movement throughout. Everyone acts before the guards.

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

"Petra, can you get us inside?" Juniper suggests.

I think Petra can only »BAMF« four of us in with dimension door, right?

Does anyone have another way in quickly? It looks like there is a back entrance, but it will take time for most of us to get around.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

I can Stone Shape a wall if we want to bypass the guards. Otherwise it's probably a fight.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ajax pops his wand of Gravity Bow and enchants himself, stowing the wand back in his haversack.

"Are we sure all these men are willing to die? Perhaps some of them will stand down?"

"If anyone gets to close, Ara, take them down."

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

Juniper refreshes shield from her wand.

"I can try talking to them, but that might take time. Maybe get the dimension door ready just in case," Juniper whispers to her friends.

As the group of Pathfinders move forward, the small halfling in sooty full-plate leads the way. "Hello, gentlemen.," she greets the guards with a warm, genuine, and gentle smile, "I am Juniper Berrtythwaite — of the Westcrown Berrythwaites — and my companions and I have been commissioned by several interested parties in the task of securing and protecting the senators and their sacred institution beyond those doors from those that would wish upon them harm to befall." She shows the guards the ID badge given to her by Laurisa Tromaine. "If you would be so kind as to open those doors for us, it would be greatly appreciated."

Diplomacy: 1d20 + 14 ⇒ (13) + 14 = 27

I will spend a use of Adaptable Luck on that roll to boost it to 29

Grand Lodge

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Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

"As the lady says, we are here on official business to help you protect the Senate and all its people," says Kelvor, helpfully.

Diplo Aid: 1d20 ⇒ 19

The Concordance

NG Female Mostly Human Ifrit Tattooed Sorcerer 9 |HP 67/67 | AC: 18 T: 14 FF: 15| Fort +7; Ref +8; Will +8| | Init: +11 | Perception:+4 darkvision |Sense Motive: +0 | CMB: +1 CMD: 14 | Special Abilities: Fire Resistance 20, Spell Penetration | Movement: 30ft | Active Conditions: Mage Armour

As the party organizes themselves Petra lounges on a chair creating a small ball of fire in her fingers before flicking it up into the air and catching it in her hand.
Inspiration does strike as they near the senate building and she casts see invisibility on herself and Emberkin and uses her extend rod to extend a Haste on the whole party.18 rounds

---

At the doors

"It is a little silly as you boys obviously have a handle on things here but you know how orders go."
She gives a cheeky wink to one of the guards.
Diplomacy: 1d20 + 20 ⇒ (13) + 20 = 33


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Emberkin on the other hand is fluttering back and forth doing his best to make sure everything goes smoothly.

"Thank you for the use of the Wand Miss Berrtythwaite. I can certainly do that. It will aid you when Petra uses Liberating Command. Have you considered Talismans? I believe there is one which can act as per the Freedom of movement spell."
He nuzzles into Juniper's hand as she pats him and gives a happy little shiver. "That does make it hard to maintain ones dignity." His telepathic voice is more jovial than reproachful in Juniper's head.

"Ah Ajax, allow me." He easily activates the wand for Ara, Telepathically addressing her as he does.

Thank you for your service mighty one. I hope this will help keep you safe. Is there anything else you need? Since Ara has a language she can communicate with Emberkin telepathically. Go Faerie Dragons!

----

At the senate Emberkin hides behind Kelvor's bulk
Stealth: 1d20 + 17 ⇒ (5) + 17 = 22


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

The guards reply, "We are under strict orders under penalty of death direct from the Grand Prince- no one is to be admitted!" they set their halberds against a charge.

That brings up the next round essentially, but you get the feeling words will not serve you in this situation

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

I guess it's gonna be the straightforward way, thinks Kelvor as he looks at the rest of the team.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ajax shakes his head in disappointment Ajax mutters to Juniper, "Thank you for trying to spare the lives of men."

In a much louder voice, "You poor dump fools have never seen Kelvor in action, have you?"

Ajax fire a round of arrows at the guard to his left

Ajax will use Blunt Arrows and try and do non-lethal damage on the Main and Rapid, but not the Iterative, shooting the closes guard

Main Attack w Gravity Bow MS PBS RS Non Lethal -4 Favored Enemy Human +4: 1d20 + 15 ⇒ (2) + 15 = 17 Damage wMS PBS FE: 4d6 + 20 ⇒ (2, 2, 4, 4) + 20 = 32

Rapid Shot w G Bow MS PBS RS NL -4 FE +4: 1d20 + 15 ⇒ (19) + 15 = 34 Damage wMS PBS FE: 2d6 + 10 ⇒ (1, 6) + 10 = 17

Lethal Iterative w GB MS PBS RS FE: 1d20 + 15 ⇒ (20) + 15 = 35 Damage wMS PBS FE: 2d6 + 10 ⇒ (6, 1) + 10 = 17

Crit Confirm on Lethal: 1d20 + 15 ⇒ (10) + 15 = 25 Damage wMS PBS FE: 4d6 + 20 ⇒ (6, 1, 1, 6) + 20 = 34

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor attacks the nearest guard.

Power-Bludgeon Death +2: 1d20 + 22 ⇒ (12) + 22 = 34 Dmg: 2d6 + 2d6 + 29 ⇒ (1, 5) + (5, 5) + 29 = 45

Iterative: 1d20 + 14 ⇒ (16) + 14 = 30 Dmg: 2d6 + 29 ⇒ (5, 5) + 29 = 39

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

If you don't mind, Juniper is going to act before Kelvor, in order to soak up attacks of opportunity.

Juniper takes a defensive posture, then walks forward and around to get a better position on the guards. "I really don't think you want to be doing this," she says to the group of men blocking her way.

Standard Action: total defense
Move Action: move, provoking AoO's
(I will mark her path on the map)

Juniper's defenses are:
AC 42, touch 24, flat-footed 39, CMD 28 (30 vs grapple, trip, reposition)
She gets +2 vs attacks of opportunity

Anyone who ends up adjacent to her gets a +4 bonus to AC.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Forgot to post an action for Ara.

Ajax commands Ara to {spring} attack, "Knock them down, but no blood" This is Ara's non-lethal attack...if allowed.

Spring Attack Bite (non-Lethal) w FE bonus vs Humans: 1d20 + 15 ⇒ (15) + 15 = 30 Damage: 1d4 + 12 ⇒ (4) + 12 = 16

Trip: 1d20 + 15 ⇒ (4) + 15 = 19 if NL penalty doesn't apply, then add 4

The Concordance

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NG Female Mostly Human Ifrit Tattooed Sorcerer 9 |HP 67/67 | AC: 18 T: 14 FF: 15| Fort +7; Ref +8; Will +8| | Init: +11 | Perception:+4 darkvision |Sense Motive: +0 | CMB: +1 CMD: 14 | Special Abilities: Fire Resistance 20, Spell Penetration | Movement: 30ft | Active Conditions: Mage Armour

You appear to be forgetting the Haste boys

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ya know, I was wondering why you didn't cast Haste...lol.

Well, add +1 to all the previous attacks
Ajax's Haste Attack

Arrow NL with Haste: 1d20 + 16 ⇒ (11) + 16 = 27 Damage: 2d6 + 10 ⇒ (3, 4) + 10 = 17

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste
Petra Orlovsky wrote:
You appear to be forgetting the Haste boys

In that case, Juniper can walk all the way up and down the phalanx of guards, provoking attacks of opportunity from all of them. lol.


Emberkins voice enters the mind of the party
"It is rather dangerous for Petra to teleport us blindly and we do not know the layout of the senate on the otherside of that door."

Using his natural spell-like-abilities Emberkin casts Greater Invisibility and darts forward to open the door to the senate.

stealth: 1d20 + 17 + 20 ⇒ (19) + 17 + 20 = 56

If it is locked he will let Petra know so she can magically unlock it.

The Concordance

NG Female Mostly Human Ifrit Tattooed Sorcerer 9 |HP 67/67 | AC: 18 T: 14 FF: 15| Fort +7; Ref +8; Will +8| | Init: +11 | Perception:+4 darkvision |Sense Motive: +0 | CMB: +1 CMD: 14 | Special Abilities: Fire Resistance 20, Spell Penetration | Movement: 30ft | Active Conditions: Mage Armour

Petra draws a metamagic rod from her belt and prepares to cast Knock on the locked door if required
Caster Level check: 1d20 + 10 + 10 ⇒ (18) + 10 + 10 = 38

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Kelvor of the Shundar-Quah wrote:

Kelvor attacks the nearest guard.

Adding haste attack. I DID NOT add the +1 to my previous attacks, in case it makes a difference.

Hasted Power-Bludgeon Death +2: 1d20 + 22 + 1 ⇒ (10) + 22 + 1 = 33 Dmg: 2d6 + 29 ⇒ (1, 2) + 29 = 32


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Round 2
Ajax's arrows drop one guard, Ara springs forward and trips another.

Kelvor moves up and attacks, dropping a second guard easily. You have to move so only one attack

Juniper moves, provoking from the remaining two:
Guisarme: 1d20 + 7 ⇒ (14) + 7 = 21
Guisarme: 1d20 + 7 ⇒ (13) + 7 = 20

Emberkin finds the door locked and barred, but Petra's knock easily remove both impediments opening the door.

Turn Order:
1. Ajax 31
2. Bone Devils 24
3. Kelvor 22
4. Petra 18
5. (Threat 3 Follower) 14
6. Karina Deckland 14
7. Juniper 9
8. (Threat 3 Leader) 9
10. Grel 7
11. Guards 1

Damage done: Guard by Ara: 16 & prone

The door opened, you can now see into the chamber-- a rush of people head towards the exit, and the entire senate flor is covered in madness- small fights between Stavian's men and some attendees exist here and there, but panic rages all around. The entire Senate floor is considered a crowd hazard taking two squares of movement for each 5 feet

As you look in, one woman's eyes lock on you and you can tell she is a serious threat Image on the next slide she and the two Bone Devils with her move to intercept your group.

Grel still had action in round 2, and then Ajax acts in round 3 before the Devils. setting up the slide now to add new figures- the crowd is not directly represented just as a hazard rule

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ara was using Spring Attack, so she should return to her original postion which is in front of Petra and Grel

Ajax tries to identify the evil outsiders.

K. Planes w +2 FE bonus: 1d20 + 6 ⇒ (18) + 6 = 24 Want to know Defenses, Spell casting spells

Is the woman human?

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel morphs into a large fiendish cat Round 2 action. and pounces on one of the guards.Round 3 action.

bite: 1d20 + 10 ⇒ (18) + 10 = 28
damage: 2d6 + 5 ⇒ (1, 6) + 5 = 12
grab: 1d20 + 16 ⇒ (3) + 16 = 19

claw 1: 1d20 + 12 ⇒ (2) + 12 = 14
damage: 2d4 + 7 ⇒ (1, 2) + 7 = 10

claw 2: 1d20 + 12 ⇒ (20) + 12 = 32
damage: 2d4 + 7 ⇒ (3, 4) + 7 = 14

grab: 1d20 + 16 ⇒ (2) + 16 = 18

claw 2, crit confirm: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 2d4 + 7 ⇒ (1, 4) + 7 = 12

Spending 2 Wild Shape charges for Fiendish template that give me DR 5/good.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ajax takes a 5' step to get a better view into the room....

I want to shoot the woman, assuming she looks human. I tried to trace a line from Ajax's corner to her center. It looks like it just avoids the wall, please let me know if I have line of sight on her...thanks.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Round 2

Grell turns into a large angry looking tiger, and mauls a guard, dropping him.

[spoiler=Ajax Bone Devil's knowledge]These are Bone Devils or Osyluths, they are immune to fire, resistant to acid & cold, have spell resistance, and are only fully damaged by good weapons; they have fly always active, can cast [i[dimensional anchor[/i], greater teleport, major image, and wall of ice at will, can cast a quickened invisibility on themselves 3/day, and have a percent chance to summon another Bone Devil 1/day[/ooc]

Turn Order:
1. Ajax 31
2. Bone Devils 24
3. Kelvor 22
4. Petra 18
5. (Threat 3 Follower) 14
6. Karina Deckland 14
7. Juniper 9
8. (Threat 3 Leader) 9
10. Grel 7
11. Guards 1

Damage done: Guard by Ara: 16 & prone

Yes- she is human and you do have line of sight Ajax

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Party is up?

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste
Grel Veldgott wrote:
Party is up?

I think Ajax is still up.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ajax shares what he knows about the bone devils, emphasizing their immunity to fire at Petra. When Ajax spies the human ringleader, his eyes narrow. Talking to himself, "Okay lassie. You want to make friends with devils....let me introduce you to some of my friends..."

The ranger unloads....

Main w MS GB FE H RS IPS: 1d20 + 19 ⇒ (17) + 19 = 36 Damage: 4d6 + 18 ⇒ (2, 2, 1, 5) + 18 = 28

Rapid: 1d20 + 19 ⇒ (18) + 19 = 37 Damage: 2d6 + 9 ⇒ (3, 2) + 9 = 14

Haste: 1d20 + 19 ⇒ (6) + 19 = 25 Damage: 2d6 + 9 ⇒ (5, 3) + 9 = 17

If it looks like I've done less than 50% of her hit points the this next arrow is a thistle arrow, so she'll have to make concentration checks to cast spells. Otherwise, just another arrow.

Iterative: 1d20 + 14 ⇒ (15) + 14 = 29 Damage: 2d6 + 9 ⇒ (1, 5) + 9 = 15

Ajax commands Ara to attack the last soldier in the group, but not kill and and return to a position in front of Ajax.

Spring (Bite) Attack NL FE H: 1d20 + 16 ⇒ (2) + 16 = 18 Damage: 1d4 + 12 ⇒ (3) + 12 = 15


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

As Ajax begins to fire arrows at the human, you realize that she is surrounded by mirror images of herself. Apologize, I forgot to check the "before combat" section for her active abilities prior to this

Image Count: 1d4 + 3 ⇒ (4) + 3 = 7

First Arrow, 1 is real: 1d7 ⇒ 6 His first arrow pierces one image.

Second Arrow, 1 is real: 1d6 ⇒ 1 But Ajax's second arrow catches the real foe!

The third arrow misses cleanly.

Final Arrow, 1 is real: 1d6 ⇒ 2 Another image disappears!

The bone Devils fly forward and attack- one at Kelvor, one at Grel in his tiger form! Both would provoke from Embkerkin if the familiar wants to/can take an AOO

At Kelvor:
Stinger: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 3d4 + 5 ⇒ (4, 3, 3) + 5 = 15 miss!

At Grel:
Stinger: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 3d4 + 5 ⇒ (1, 1, 4) + 5 = 11
Poison: 1d3 ⇒ 3 STR damage DC 20 save, repeats for 6 rounds total
Hit!

Turn Order:
1. Ajax 31
2. Bone Devils 24
3. Kelvor 22
4. Petra 18

5. (Threat 3 Follower) 14
6. Karina Deckland 14
7. Juniper 9
8. (Threat 3 Leader) 9
10. Grel 7
11. Guards 1

Damage done: Guard by Ara: 16 & prone
Karina Deckland 14, 5 images

Status:
Grel 51/62, 3 STR damage, poisoned 5 rounds

We need Kelvor and Petra before Karina's turn

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ummm...if she's surrounded by Mirror Images, then I will direct my attacks at the Bone devil. 1 out of 7 odds is too low for a direct attack. Subtract 2 damage from each arrow and lower accuracy by 2. Also, that last arrow would then be a pheromone arrow, not a thistle.

And..probably good to ask at the start...is there a level adjustment that has to be made? :)

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

If her AC is less than 30, than the third arrow also kills an image. mirror image

Edit: ninja'd


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

round 3

aLl four of Alex's arrows hit, but not being good aligned they do considerably less damage.

Are drops the last remaining guard in the same area.

Turn Order:
1. Ajax 31
2. Bone Devils 24
3. Kelvor 22
4. Petra 18

5. (Threat 3 Follower) 14
6. Karina Deckland 14
7. Juniper 9
8. (Threat 3 Leader) 9
10. Grel 7
11. Guards 1

Damage done: Guard by Ara: 16 & prone
Karina Deckland 6 images
Bone devil: 26, pheremone tagged (this is 40 more damage if the arrows are good, but I ddint see any effect that would make them aligned)

Status:
Grel 51/62, 3 STR damage, poisoned 5 rounds

no problem- I apologize I keep flubbing some of this stuff; yes the adjustment is made. Still pending Kelvor and Petra before marina acts

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Forgot to mention, Ajax has Clustered Shots feat, so DR is only subtracted from first arrow.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

So the Bone Devil would take 30 more for 56 damage total

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Sounds right. And just so everyone is clear, I would have targeted the one high one the map, closer to Kelvor.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor says over his shoulder, quietly but enough that Juniper can hear, "Can you distract these guys? I'm going for the woman."

Kelvor LEAPS over the prone guard, ducks under Ara, and runs straight to the woman!

Not technically a jump, since he's prone. And not really a "run" since he's got 70ft of movement. More like a stroll up to her and swing!

Power-Bludgeon Death +2: 1d20 + 22 + 1 ⇒ (14) + 22 + 1 = 37 Dmg: 2d6 + 2d6 + 29 ⇒ (6, 1) + (6, 4) + 29 = 46
Mirror image, 1 is real: 1d6 ⇒ 1

I assume AoOs from the bone devils.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Ajax Arrowhawk wrote:
Sounds right. And just so everyone is clear, I would have targeted the one high one the map, closer to Kelvor.

Harrying fire on her would be swell, right about now. If we can keep her from casting...

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

I was going to snipe her casting, but with Mirror Image, up, the scenario has totally neutralized that tactic. I figured I'd just help clear out the Devils for now. If you want me to burn up the images, I can do that as well. Just let me know...I'm easy...but I'm not cheap.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Ajax Arrowhawk wrote:
I was going to snipe her casting, but with Mirror Image, up, the scenario has totally neutralized that tactic. I figured I'd just help clear out the Devils for now. If you want me to burn up the images, I can do that as well. Just let me know...I'm easy...but I'm not cheap.

Yeah, burning the images would be a big help, I think. I don't want to go 3-5 rounds against her without hitting anything. :)


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

AOO Stinger: 1d20 + 14 ⇒ (5) + 14 = 19
AOO Stinger: 1d20 + 14 ⇒ (20) + 14 = 34 One hit!
Damage: 3d4 + 5 ⇒ (3, 4, 3) + 5 = 15
STR Poison: 1d3 ⇒ 1

Kelvor hits the real Karina, dealing her a mighty blow. 46

Damage done: Guard by Ara: 16 & prone
Karina Deckland 6 images, 46 damage
Bone devil: 56, pheremone tagged (this is 40 more damage if the arrows are good, but I ddint see any effect that would make them aligned)

Status:
Grel 51/62, 3 STR damage, poisoned 5 rounds, save pending
Kelvor 100/115, 1 STR damage, poisoned 5 rounds, save pending

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:
Kelvor 100/115, 1 STR damage, poisoned 5 rounds, save pending

Fort Save DC20: 1d20 + 13 ⇒ (16) + 13 = 29

Dark Archive

1 person marked this as a favorite.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

fort save: 1d20 + 9 ⇒ (17) + 9 = 26


Emberkin doesn't give his position away with an attack of opportunity.
He instead flies out of harm's way and keeps an eye on Karina.
If Karina begins casting a spell he will launch magic missiles at her.

Knowledge (planes) for to Bone Devils: 1d20 + 12 ⇒ (4) + 12 = 16

The Concordance

NG Female Mostly Human Ifrit Tattooed Sorcerer 9 |HP 67/67 | AC: 18 T: 14 FF: 15| Fort +7; Ref +8; Will +8| | Init: +11 | Perception:+4 darkvision |Sense Motive: +0 | CMB: +1 CMD: 14 | Special Abilities: Fire Resistance 20, Spell Penetration | Movement: 30ft | Active Conditions: Mage Armour

Petra moves up to Juniper.
"I think that Kevlor needs a hand."

Casting D-door

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Please do NOT move Juniper


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Round 3
Petra dimension doors.

Casting Defensinvely: 1d20 + 15 ⇒ (15) + 15 = 30

Karina disappears

Spellcraft DC 18:
Greater Invisibility

She then flies up. This provokes from Kelvor, Petra, Juniper but at -4 attack and 50% miss chance for invisibility

Turn Order:
1. Ajax 31
2. Bone Devils 24
3. Kelvor 22
4. Petra 18
5. (Threat 3 Follower) 14
6. Karina Deckland 14
[b]7. Juniper 9
8. (Threat 3 Leader) 9
10. Grel 7[/sb]
11. Guards 1

Damage done: Guard by Ara: 16 & prone
Karina Deckland 6 images, 46 damage, invisible
Bone devil: 56, pheremone tagged

Status:
Grel 51/62, poisoned 5 rounds, 1 consecutive save
Kelvor 100/115, poisoned 5 rounds, 1 consecutive save

Juniper & Grell can act to close round 3, and Ajax at the start of round 4

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:

Karina disappears ** spoiler omitted **

She then flies up. This provokes from Kelvor, Petra, Juniper but at -4 attack and 50% miss chance for invisibility

Kelvor swings his earthbreaker at the mage as she disappears, assuming she is moving away.

AoO Power-Bludgeon Death +2: 1d20 + 22 + 1 - 4 ⇒ (3) + 22 + 1 - 4 = 22 Dmg: 2d6 + 2d6 + 29 ⇒ (1, 4) + (3, 6) + 29 = 43
Miss Chance, high is good: 1d100 ⇒ 48

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

When Karina turns invisible, Ajax starts complaining, "You know....I have this scroll of Hunter's Eye and I swear it is a waste of gold. The spell requires I cast it before someone turns invisible. Really? Then why isn't mind-reading a 1st level Ranger spell? Who created these spells anyways?"

With Karina no longer visible, Ajax returns his attention to the bone devils.

With a light tone, "You see that? She just abandon you. She is making me shoot at you when I really did not want to. Tell me where she is and I promise I will start shooting at her."

Ajax steps toward the devils next to Ara.

Main w MS GB FE(+2) H RS IPS: 1d20 + 17 ⇒ (9) + 17 = 26Damage: 4d6 + 16 ⇒ (4, 4, 2, 1) + 16 = 27

Rapid: 1d20 + 17 ⇒ (13) + 17 = 30 Damage: 2d6 + 8 ⇒ (6, 5) + 8 = 19

Haste: 1d20 + 17 ⇒ (4) + 17 = 21 Damage: 2d6 + 8 ⇒ (5, 3) + 8 = 16

Iterative: 1d20 + 12 ⇒ (20) + 12 = 32 Damage: 2d6 + 8 ⇒ (4, 5) + 8 = 17

So if the 21 does not hit, I think that's another 53 after DR, so 109 total..if that kills the Bone Devil. Ara attacks the other one. If not, she attacks the same one

Spring Attack (bite) H FE(+2): 1d20 + 18 ⇒ (10) + 18 = 28 1d4 + 10 ⇒ (3) + 10 = 13 <- add +2 on damage if this is the phero tagged devil.

Ajax Spellcraft: 1d20 + 15 ⇒ (16) + 15 = 31

"On guard folks, that was greater invisibility"


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

All but one of Ajax's arrows hit, and the damaged Bone Devil disappears, banished for a hundred years back to Hell, slain.

Ara springs and bites, but the cat's attacks barely dent the other undamaged Devil.

Pending Grell and Juniper before the Bone Devil

Damage done:
Karina Deckland 6 images, 46 damage, invisible
Bone devil: 3

Status:
Grel 51/62, poisoned 5 rounds, 1 consecutive save
Kelvor 100/115, poisoned 5 rounds, 1 consecutive save

The Concordance

NG Female Mostly Human Ifrit Tattooed Sorcerer 9 |HP 67/67 | AC: 18 T: 14 FF: 15| Fort +7; Ref +8; Will +8| | Init: +11 | Perception:+4 darkvision |Sense Motive: +0 | CMB: +1 CMD: 14 | Special Abilities: Fire Resistance 20, Spell Penetration | Movement: 30ft | Active Conditions: Mage Armour

Petra needs to get closer anyway so I’ll d door without juniper.
Emberkin readied an action for that casting though. Looking back my post wasn’t super clear but yeah that was a readied action.

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