Lion's Justice- Where Mammoth's Dare Not Tread (Inactive)

Game Master Nathanael Love

PFS Play through of Lion's Justice Tier 7-11 and 5-10 Where Mammoth's Dare Not Tread

Where Mammoth's Dare Not Tread


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Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel will keep an eye out for evidence of the alchemist and the fire gives him that chance. He casts a spell attempting to reveal the hafling.

Cast Faerie Fire on that area.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Grell's Faerie Fire outlines the Alchemist.

Fire: 1d6 ⇒ 5

The Alchemist attempts to inject Ara with something.
Injection, touch: 1d20 + 10 - 1 ⇒ (15) + 10 - 1 = 24 Hit!
DC 19 Will save, or be affected by confusion

If Ara is confused:
Confusion Roll: 1d100 ⇒ 21 Acts normally first round.

The front golem attempts to stand:
Acrobatics: 1d20 - 1 ⇒ (5) - 1 = 4 He stays tripped.

The other doulbe moves towards Ara/Ajax.

1. Ajax
3. Juniper
4. Grell
5. Petra
6. Kelvor

7/8. Halfling Alchemist/Clay Golems

Status:
Kelvor: 93/115, cursed wound

Damage Done:
Alchemist: 61

With the watcher's down, the whole party is up now

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ara Will save with Devotion: 1d20 + 9 ⇒ (5) + 9 = 14

Ajax's eyes get wide when he sees the golem approach. He steps back into the bushes Assuming wild stride lets me move as if its normal terrain And unloads on the Alchemist.

"You poison my companion and that is going to cost you your life."

Main attack with MS RS PBS IPS: 1d20 + 15 ⇒ (11) + 15 = 26 Damage: 2d8 + 12 ⇒ (2, 6) + 12 = 20

If that kills it and it looks like the golems are goingt stand down, Ajax stops shooting. If Alcheimist isn't dead or Ajax needs to target golems...

Rapid Shot: 1d20 + 15 ⇒ (9) + 15 = 24 Damage: 1d8 + 6 ⇒ (8) + 6 = 14

Iterative: 1d20 + 10 ⇒ (8) + 10 = 18 Damage: 1d8 + 6 ⇒ (7) + 6 = 13

If Alchemist is dead, Ajax tries to orders Ara Down (Total Defense). If the golems keep attacking after dead Alchy....

"Iona, are you in command of these creatures?...if so, call them off, we just saved your life!"

Edit: Didn't see you rolled the outcome, I'll go with yours! :). If Alchemist is not dead, Ara will bite. GM can roll the attack.

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

Assuming combat is not over.

Juniper shouts back to the bedroom, "Petra! If Grel and I step back toward the door, can you dimension door the four of us over to flank the alchemist?"

The paladin resumes her defensive posture and takes a step back toward Kelvor, then returns her potion to her pouch.
Standard Action: total defense.
5-foot step.
Move Action: stow potion.

If you can get Kelvor adjacent to the alchemist, and me between the golem and Kelvor, then Kelvor and everyone else adjacent to me will get a +4 luck bonus to AC, and Kelvor can smash the alchemist. Hopefully, if I'm the closest one to the golem, it will attack me.

Her defenses are unchanged from earlier:
AC 40, touch 24, flat-footed 29; CMD 28 (+2 vs bull rush, grapple, reposition, trip).

Liberty's Edge

1 person marked this as a favorite.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Let's see if the Alchemist is still alive ...and still so after Ara attacks.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel steps forward and eyes a space for Ajax and Ara to be aided. He begins casting a spell.

Full-round casting Summon Nature's Ally 2. Gonna drop some flank buddies.

Grand Lodge

2 people marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor moves to an interior wall that faces the courtyard and smashes a hole in it!

Sundering Machine +2: 1d20 + 26 ⇒ (20) + 26 = 46 Crit Threat!
Sundering Machine +2: 1d20 + 26 ⇒ (4) + 26 = 30
Dmg: 2d6 + 2d6 + 31 ⇒ (4, 4) + (4, 5) + 31 = 48
Dmg: 2d6 + 31 ⇒ (2, 5) + 31 = 38
Dmg: 2d6 + 31 ⇒ (1, 1) + 31 = 33

Total: 119pts of dmg

"I've made a new doorway," shouts Kelvor to Grel, Petra and Juniper. "Quick! Out this way!"

Dark Archive

2 people marked this as a favorite.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Worst covert infiltration attempt in history. ;)

The Concordance

NG Female Mostly Human Ifrit Tattooed Sorcerer 9 |HP 67/67 | AC: 18 T: 14 FF: 15| Fort +7; Ref +8; Will +8| | Init: +11 | Perception:+4 darkvision |Sense Motive: +0 | CMB: +1 CMD: 14 | Special Abilities: Fire Resistance 20, Spell Penetration | Movement: 30ft | Active Conditions: Mage Armour

I might just wait to see the results of the latest chaos before I act....


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Round 3
Ajax fires, and the Alchemist falls to the ground dead, but the Golems keep coming. His second two arrows strike the golem.

Iona pokes her head out from under the chair, "I already tried that! Whoever these impostors are had reprogrammed the golems! They won't stop!"

Ara attacks the golem:

Bite: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 1d4 + 8 ⇒ (3) + 8 = 11
Trip: 1d20 + 14 ⇒ (2) + 14 = 16

Bite: 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 1d4 + 8 ⇒ (3) + 8 = 11
Trip: 1d20 + 14 ⇒ (9) + 14 = 23

Both miss! Claws could not clear DR

Juniper continues defending.

Grell begins to summon.

1. Ajax
3. Juniper
4. Grell
5. Petra
6. Kelvor

7. Clay Golems

Status:
Kelvor: 93/115, cursed wound

Damage Done:
Red Golem: 17
Blue Golem: prone

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ajax is crestfallen when he sees the golems continue. An escape plan was clearly needed, but getting away from the golems seemed problematic.

Ajax is equally disappointed at Iona's response, but at least it confirms the creatures were not under the control of the halflings and part of the estate's defense and that Iona was normally in control. Ajax calls back, "Keep trying! ....who else can control them!?"

IF Ara behaves normally, I ordered her to not attack (and go Total Defense) by default, raising her AC to 33. Also, I don't think she can trip on account of the size difference.

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor shouts, "Let's go people!" and points at the hole he just smashed in the wall, creating an escape route.

Kelvor already went. See above.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Oops, idk how i scrolled past that.

Kelvor's mighty swing fells the first Golem, leaving nothing but assorted clay fragments!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Oxnard Kettlebeak wrote:

Oops, idk how i scrolled past that.

Kelvor's mighty swing fells the first Golem, leaving nothing but assorted clay fragments!

That previous attack was against the wall, to break a hole in it.

Liberty's Edge

3 people marked this as a favorite.
43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Shushems!

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Ajax Arrowhawk wrote:
Shushems!

LOL


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Ooof, my brain was obviously fried today- you definitely boke a hole in the wall


"That was surprisingly effective last time. Lets see how it goes this time.
Emberkin flutters through the hole and hovers over the pool, casting another Grease.

The Concordance

1 person marked this as a favorite.
NG Female Mostly Human Ifrit Tattooed Sorcerer 9 |HP 67/67 | AC: 18 T: 14 FF: 15| Fort +7; Ref +8; Will +8| | Init: +11 | Perception:+4 darkvision |Sense Motive: +0 | CMB: +1 CMD: 14 | Special Abilities: Fire Resistance 20, Spell Penetration | Movement: 30ft | Active Conditions: Mage Armour

Petra follows her winged friend on foot. Stopping she looks between Kelvor's Earthbreaker and the golem.
"Why don't we just smash these flower pots and get out of here."
Petra begins casting Enlarge Person on Kelvor
This will cost my standard action next round


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Round 3
Reflex: 1d20 + 3 ⇒ (11) + 3 = 14 Sorry, I'm not seeing the DC for Emberkin's Grease on your sheet?

The other Golem attempts to stand again:
Acrobatics: 1d20 ⇒ 4

Still prone, it swings wildly at Juniper:
Slam: 1d20 + 19 - 4 ⇒ (16) + 19 - 4 = 31

1. Ajax
3. Juniper
4. Grell
5. Petra
6. Kelvor
7. Clay Golems

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

Juniper grins at the dwarf to her right, "C'mon Grel! Let's circle around and reconnect with the group!"

I am still delaying until after Grel acts, because I am still providing him with +4 to AC. Once he goes, I will probably just withdraw so that I can get around closer to Ara.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel completes his casting and nods to Juniper, Let's head out while the golems are distracted.

Earth Elemental (small) summoned and attacking the near golem. Grel will move with Juniper to the egress.

earth elemental slam: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

Juniper covers Grel's movement, then withdraws from the golem herself.

"Hi everyone!" she says excitedly, "The other golem is still trying to find his footing." The halfling giggles and winks at Petra.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

The other Golem moves out of the grease then attacks at Ara:

Acrobatics: 1d20 ⇒ 14

Slam: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 2d10 + 7 ⇒ (3, 5) + 7 = 15

This provokes from Ara

Status:
Kelvor: 93/115, cursed wound
Ara: 48/67, cursed wound

Damage Done:
Red Golem: 17
Blue Golem: prone

That brings up the party again

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Was hoping Petra might get a retcon on her spell from last round, seeing as she would have seen the Grease spell fail, can she also cast Grease? This is probably the most effective spell we have against these creatures.

Team Tactics:
Regardless of the retconned Grease, Ara will need to get out, assuming she's not confused....

1. Another grease spell and a prone Red should make it relatively safe for her to escape.
2. Juniper drawing an AoO. Alternatively, Juniper could step forward and Ara could retreat behind her and use Juniper for cover and avoid any AoO.
3. Ajax could cast Protective Spirit and that might help her avoid AoOs.

If we are going to fight these things to the death, then Ajax should spend a round getting Gravity Bow.

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

Free Action: At the start of her turn, Juniper gives Ara a +1 (untyped) bonus to AC from her guardian shield. It will be included in the total below.

"These are some awfully smart golems!"

The paladin resumes her defensive posture and pulls her blindfold down over her eyes.

Standard Action for total defense; Move Action to don her blindfold. This provokes an attack of opportunity.

She then shifts her position slightly, to better defend the cat. (5-foot step)

"Stay behind me, friends!"

Juniper's defenses are currently:
AC 39, touch 23, flat-footed 28; CMD 28 (+2 vs bull rush, grapple, reposition, trip). +2 to all of these vs AoO's

Ara gets a +4 luck bonus to AC, so together with the +1 untyped bonus, her AC is +5. Anyone (*cough* Kelvor *cough*) who also stands adjacent to Juniper likewise gets a +4 luck bonus to AC.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Would any of those bonuses to AC have been present at the end of of Juniper's turn last round?

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste
Ajax Arrowhawk wrote:
Would any of those bonuses to AC have been present at the end of of Juniper's turn last round?

Unfortunately, no. The +1 from the shield MUST be granted at the start of my turn, and only to an adjacent figure. The +4 is the result of me using total defense, and lasts until the start of my next turn, but I had to withdraw the previous turn.

Team talk:
but hopefully I am able to draw AoO's from the golem.

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste
Ajax Arrowhawk wrote:
Team talk:
If we are going to fight these things to the death, then Ajax should spend a round getting Gravity Bow.

Team talk:
Do it. I can stand here all day. And, apparently, I don't provide soft cover. :)
Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ajax/Ara will Delay for Emberkin to cast another Grease, if that's what it does.

Ajax pops his wand of Gravity Bow from his wrist sheath, enchants himself, and stows the wand.

He then orders Ara to withdraw,"Ara, get behind the halfling and then get out of there!"

Confusion: 1d100 ⇒ 92

Ara, still confused by whatever poison courses through her veins, simply attacks the golem in retaliation.

Bite: 1d20 + 15 ⇒ (6) + 15 = 21 damage: 1d4 + 8 ⇒ (3) + 8 = 11 <--Might hit if golem is prone when Ara attacks
Bite, iterative: 1d20 + 10 ⇒ (16) + 10 = 26 damage: 1d4 + 8 ⇒ (4) + 8 = 12

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor wishes he could stand next to the stalwart Juniper, but he wants to get back into the fight as soon as possible, so he races around the bushes and approaches the golem from behind.

Double move

Silver Crusade

1 person marked this as a favorite.
Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste
Kelvor of the Shundar-Quah wrote:

Kelvor wishes he could stand next to the stalwart Juniper, but he wants to get back into the fight as soon as possible, so he races around the bushes and approaches the golem from behind.

Double move

Petra is casting enlarge person on you. If you wait for it, you can reach over me to attack.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Kelvor of the Shundar-Quah wrote:

Kelvor wishes he could stand next to the stalwart Juniper, but he wants to get back into the fight as soon as possible, so he races around the bushes and approaches the golem from behind.

Double move

Change my action: I'm gonna delay until I get the Enlarge Person.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Ajax casts Gravity bow.

Ara misses the golem, then hits once.

Grell's spell finishes and Earth Elemental appears.

Petra's Spell finished and Kelvor enlarges.

1. Ajax
3. Juniper
4. Grell
5. Petra
6. Kelvor

7. Clay Golems

Status:
Kelvor: 93/115, cursed wound
Ara:

Damage Done:
Red Golem: 19, prone

Grell and Petra still have this round's action and Kelvor after delaying for the enlarge.

Grand Lodge

1 person marked this as a favorite.
Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

Kelvor watches, amazed, as his body grows and grows. Or is it that the others are shrinking? Regardless, he moves closer to Petra and swings his now very, VERY large earthbreaker at the golem!

Enlarged Earthbreaker PA: 1d20 + 23 - 1 + 2 ⇒ (19) + 23 - 1 + 2 = 43 IMPROVED CRIT THREAT!
Enlarged Earthbreaker PA: 1d20 + 23 - 1 + 2 ⇒ (4) + 23 - 1 + 2 = 28 Confirm?
Dmg, incl VS: 3d6 + 3d6 + 31 ⇒ (3, 5, 2) + (2, 5, 5) + 31 = 53
Dmg: 3d6 + 31 ⇒ (2, 2, 5) + 31 = 40
Dmg: 3d6 + 31 ⇒ (1, 6, 6) + 31 = 44

Crit effect: Weapon Material Master (cold iron):
When you score a critical hit against a target benefiting from spells that grant temporary hit points or bonuses to AC, ability scores, attack rolls, damage rolls, or saving throws, you must immediately attempt a special dispel check (1d20 + your base attack bonus) as a targeted dispel as per the dispel magic spell, but targeting only those spells. Once a creature has been the target of this effect, you can’t affect it in this way again for 24 hours. IS THE GOLEM BUFFED? Dispel check: 1d20 + 10 ⇒ (16) + 10 = 26

Now -2 to AC, but +4 due to standing next to the lucky Juniper.

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

It'd dead, Jim.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel watches Kelvor pulverize the golem. Well if these are the only defenses, do we need anything else from the house? Do we free the head of servants that was tied up?

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Assuming Kelvor really did smush it.

When Kelvor whallops the golem into next Tuesday, Ajax shakes his head laughing, "You could have done that before I wasted a charge of my wand...."

Ajax then immediately orders everyone away from Ara and tried to command her to the far side of the courtyard.

When Ara has calmed down, Ajax makes sure to search the haflings for things of value and interest.

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

Juniper lifts her blindfold and looks around, then immediately rushes over to tend to Ionnia. "Are you hurt, my lady?"


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

With a mighty blow, Kelvor shreds the golem!

You search the rest of the House, but the documents you've already retrieved seem to contain all the proof that you need, and Ionnia is very thankful for your saving her from the menace and the stolen golems.

You search the halfings finding:

3 doses of shadow essence poison, 3 each mwk longswords mwk bucklers, four +1 studded leather, 5 darts, one +2 dart, 1 dose of deathblade, 2 of giant wasp poison, 3 medium spider venom, 1 dose of nitharit

Inspecting Kelvor's wound you believe it would require a skilled magical healer to overcome DC 26 Caster Level check for magical healing, does not heal naturally- DC 26 caster level check as part of Remove Curse ends the effect

Liberty's Edge

43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Ajax gives Kevlor a slap on the back, "Wow. I would hate to see you when you are angry.""

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

"Unfortunately, we need to hurry if we are going to save the Senate. We need to get back to the Lion Blades with this evidence of Prince Stavian's treachery." The small paladin puts a soot-covered hand into Kelvor's hand. "I am here, friend. I will try to do more to protect you. Do you think you can go on?"

We could get a scroll of remove curse, and Petra or I could cast it, but that has a CL of only 7, making it unlikely to succeed. If I remember correctly, spending Prestige on a remove curse auto-succeeds.

If we wait until the end of the scenario, Grel can prep a full load of cure ______ wounds spells, and fire them off until he succeeds.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Also- on the halflings you found indication that they are members of the "Brotherhood of Silence"- a kind of thieves guild type organization which is implicated in the papers from the safe

You return to speak with Laurisa Tromaine at the Kitharodian Academy. Presenting her the papers she looks through them and then frowns, "This is very grave situation. Grand Prince Stavian has just arrived at the senate building for the Grand Day of Exaltation. There is likely to be some subterfuge involved. Here are some temporary senate aide badges which will get you into the building-- please, go there now and keep an eye on things while I rally some more forces."

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

On the way to the Senate, I'm going to spend 2 PP to get a wand of grease

Juniper hands the small wand to Emberkin. "If I get grappled, will you please cast this onto my armor? She then pets its ears. "Cute bunny-dragon. IT'S SO FLUFFY!"

Liberty's Edge

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43870-1 | Human M (Garundi) Ranger 11 | Init +7 (+11 Urban)| AC 29* T 17* FF 21* | | HP 103/103| F +11 R +13 W +8 | Percp Survival +19; Sense Motive +17; HA (comp) +20; K Nature +16; Spellcraft, K (Geo, Dungeon) +15, Stealth 13; All other K. +4
Active on Ajax:
Life Bubble, Longstrider, Shield Companion, Mage Armor, HA, Barkskin (+4 AC)
Active on Ara:
Life Bubble, Mage Armor, Shield Companion, Longstrider, Barkskin +4 AC, Cat's Grace +4 Dex

Before entering the Senate, Ajax will wand-up and cast Life Bubble on the party (18h). Ajax also offers his Swarmbane Clasp to Kevlor or Junipor if they intend on wearing it.

Wanding up:

- Ask Petra to use Ajax's wand of Mage Armor on Ara 1h
- Shield companion on Ara 1h
- Longstrider on Ajax 1h
- Barkskin on Ajax 90m +4 to AC
-Use Pearl of Power to cast Barkskin on Ara (believe it stacks with natural armor)
- Heightened Awarenes 10m

Ara should have an AC of 36
Ajax should e 26 (25 while shooting his bow)

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel takes stock of his reserves and gear as Ajax goes about preparations. Yes, I should also prepare if we are to face resistance.

Heightened Awareness CL 9, 90 min. Barkskin CL 9, 90 min. Greater Magic Fang, CL 8, 8 hours. Longstrider from wand, 1hr.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]
Ajax Arrowhawk wrote:

Before entering the Senate, Ajax will wand-up and cast Life Bubble on the party (18h). Ajax also offers his Swarmbane Clasp to Kevlor or Junipor if they intend on wearing it.

** spoiler omitted **

"My thanks, Ajax. I shall certainly wear it," responds Kelvor.

Grand Lodge

Active buffs:
(Haste +1 AC/Ref, +1 Hit)
Bbn1/Ftr(2-Handed Wpn)9 | HP 115/115| AC [26]25 / T [15]14 / FF [23]22 | F +13, R +6, W +8 (+1vs fear) | Perc +14, Init +2 | [dice=Power-Bludgeon Death +2]1d20+22[/dice] [dice=Dmg]2d6+2d6+29[/dice] [dice=Itr]1d20+14[/dice] [dice=Dmg]2d6+29[/dice]

If at all possible, Kelvor will seek out a Society spellcaster on the way, perhaps at the nearby lodge, and seek a Remove Curse. He's got boatloads of Prestige to spend.

Silver Crusade

Female halfling pal 2/sor 3/dd 3┃hp 57/57┃AC 34 · T 16 · FF 31 (+2 vs AoO)┃CMD 20; +2 vs bull rush, grp, rep, trip┃F+12 · R+10 · W+11 (+2 v fear, –2 v disease)┃Resist cold 5 · neg engy 10 ┃Init +3┃Per +4┃speed 30 ft┃Diplomacy +14 · Kn (arcana) +9 · Spellcraft +10┃Spells 2nd—4/4, 1st—6/8┃Lay Hands (1d6) 6/6 ┃Bast. Good 0/1┃Lucky Halfling 1/1┃Adptble Luck 3/3┃Breath 1/1┃Conditions: mage armor, haste

Before entering the senate, Juniper will refresh her mage armor and use her wand of shield.

Spell failure (25%) for mage armor: 1d100 ⇒ 68


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Yes, Kelvor can find a society spellcaster while en route to the senate building.

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