GM supervillan's 5-09 Traitor's Lodge (Band of Foxes) (Inactive)

Game Master supervillan

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The Waking Rune

Usual details here please:

Player name
Character name
PFS number
Faction
Progression speed
Day job

We're not starting off till I finish up Ravenmoor in a few weeks time.

Grand Lodge

Kitsune Bard 5 / Ranger 1 | 43/43 Hp | AC 17 {T 13, FF 14} | Fort: +4 Ref: +9 Will: +4 | Init +3 | Perception +8| Bardic Performance 16/17 rounds | Reroll 1/1

Player name:TriShadow
Character name: Sionnach 'Onna' Brummagem
PFS number: 151777-22
Faction: Grand Lodge
Progression speed: Normal
Day job: Perform (Act): 1d20 + 13 ⇒ (17) + 13 = 30

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Player/Forum Name: Gummy Bear
Character Name: Itami
PFS#: 74244-13
Faction: Dark Archives
Progression Speed: Normal
Day job Roll (if any): None

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Player name VixieMoondew
Character name Hiiragi
PFS number 222176-7
Faction GL
Progression speed Normal
Day job Shrine Maiden: 1d20 + 7 ⇒ (18) + 7 = 25

Liberty's Edge

”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

Player name Ietsuna
Character name Toshiko
PFS number 204997-22
Faction Liberty's Edge
Progression speed Normal
Day job Sailor: 1d20 + 3 ⇒ (12) + 3 = 15

I bought a cloak of resistance +1 and will be buying some starknives. I just need to work out how many etc.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Thanks for the game!

Player name Pete H.
Character name Kenta Faux
PFS number 123584-13
Faction Liberty’s Edge
Progression speed Normal
Day job Profession: Coachman + Tools: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24


The Waking Rune

My Ravenmoor feasters are about to begin the module's finale, so I think 1 or 2 weeks more till they finish, then we'll start here.

Grand Lodge

Kitsune Bard 5 / Ranger 1 | 43/43 Hp | AC 17 {T 13, FF 14} | Fort: +4 Ref: +9 Will: +4 | Init +3 | Perception +8| Bardic Performance 16/17 rounds | Reroll 1/1

No worries.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Good deal, thanks for the update!


The Waking Rune

I plan to start us off on Monday 6th. Might be a day or two later, depends on my Ravenmoor table. They are almost done :)

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Oh sweet! That'll be fun.

Grand Lodge

Kitsune Bard 5 / Ranger 1 | 43/43 Hp | AC 17 {T 13, FF 14} | Fort: +4 Ref: +9 Will: +4 | Init +3 | Perception +8| Bardic Performance 16/17 rounds | Reroll 1/1

No rush at the moment. Take your time.

Grand Archive

Male Human Teacher 2/Librarian 1

Dotting in with interest in playing.


The Waking Rune

We'll be glad to have you back along :)

This is a tier 3-4. We can certainly hang on whilst you sort out a PC.

Grand Archive

Male Human Teacher 2/Librarian 1

My playing is mostly conditional on what happens to my workplace. I'll have plenty of time if we finally close

Grand Archive

Male Human Teacher 2/Librarian 1

Looks like not guys, but good luck and thanks for the offer (on discord)!


The Waking Rune

No worries. Stay safe and well.


The Waking Rune

I think Enhanced Diplomacy is too short a duration to work on Gather Info checks. The spell looks like a double strength guidance for diplo only.

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Not if you're casting it between approaching people!

Ding!
"Excuse me, sir, have you heard about the Shadow Lodge?"
"Nope."
"All right, on to the next!"
Ding!


The Waking Rune

^^I love this image :) but the spell says it applies to a "single check" and has a max duration of 1 minute, whereas Gather Info is a check that normally takes a number of hours.

Just waiting on Toshiko to check in to gameplay, then we can move ahead.

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Haha sort of like a "SWAT" team procedure for social interactions? That's a great mental image for sure!


The Waking Rune

Given that you're in a dungeon now, it's a good idea to set a Standard Operating Procedure for exploration. Otherwsie we're going to get bogged down everytime you enter a room with multiple doors.

It doesn't have to be very complicated. Could just be, for example:

"Hiiragi and Onna check each door for traps, Itami and Onna cast Detect Magic; Toshiko and Kenta have weapons ready; then we go through doors in clockwise order if we find no traps or magic auras."

I will use the Rule of Two: whenever two of you agree on a course of action that is what will happen.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

I'm good with that SOP. Kenta will happily be the one to actually open the door. Go left first until we can't or open each door in a room one at a time so fewer enemies can sneak up behind us?

"Left is right, Right is wrong."

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Good with that, with the added note:

Hiiragi has her flail ready and will cast Resistance on the first person through each door.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

Skip Kenta on that spell, he has a cloak of resistance already.

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

--unless it's Kenta, in which case she will cast Resistance on the second person through the door.

Grand Lodge

Kitsune Bard 5 / Ranger 1 | 43/43 Hp | AC 17 {T 13, FF 14} | Fort: +4 Ref: +9 Will: +4 | Init +3 | Perception +8| Bardic Performance 16/17 rounds | Reroll 1/1

Solid SOP.


The Waking Rune

I'll wait a little longer to make sure Itami and Toshiko are happy with the plan, then I'll move you forwards.

Liberty's Edge

”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

Sounds good to me

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

Works for me! Itami will continue his behavior with the VC as well.

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

For the record, THIS was an excellent SOP post IMO. All the things we would have done and we now have everything we need to make good response posts before moving on to the next thing! :D


The Waking Rune

^^Aww, thanks. Now I (almost) feel bad for infecting half the party with disgusting parasites! ;)

Liberty's Edge

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”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

Lets be honest. It is not the first time Toshiko has had parasites.

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

D:

Dark Archive

Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

*makes note to always stand 6ft away from Toshiko*

Liberty's Edge

”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

You mean to say that you are surprised someone who sleeps on tavern floors would get some sort of parasites, not to mention she may or may not frequent establishments in the less reputable sections of the port towns.

Grand Lodge

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Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

Are we gonna have to de-worm Toshiko?


The Waking Rune
Itami wrote:
What was the encounter? Curious minds want to know!

A combat with a water-adapted creature. I'll give you more details after the scenario, if you like.


The Waking Rune

I hadn't really noticed what a low-skilled party we have :o

I'll try to keep it in mind for future scenario choices.

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

I can't speak for the others, but I can for Hiiragi and Kenta, "LOW INT BUDDIES UNITE!"

I think most of us just rely on Onna knowing everything because bard, amirite? :P

Grand Lodge

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Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

If I ever play a character who is actually smart, my account got hacked.

Liberty's Edge

”Toshiko” | Female CG Kitsune Swashbuckler (Flying Blade) 4 | HP 40/40 | AC 18, T 14, FF 13 | CMD 19 | F +4 R +9 W +1 (+3 vs. charms, compulsions) | Init +4 | Perc +5 | Speed 30ft | Panache 3/3 | Active Conditions: Sickened

Toshi is charismatic but as intelligent as a box of hammers

Grand Lodge

Kitsune Bard 5 / Ranger 1 | 43/43 Hp | AC 17 {T 13, FF 14} | Fort: +4 Ref: +9 Will: +4 | Init +3 | Perception +8| Bardic Performance 16/17 rounds | Reroll 1/1

Wow! No pressure Kenta, lol.

Dark Archive

2 people marked this as a favorite.
Kitsune Sorcerer 5.0| HP: 27/27 | AC: 13 T: 13 FF: 10 CMD: 13 | F+3 R+5 W+6 +2 vs mind/poison | Init +3 | Perception +1, Low-Light Vision
Tracked Resources:
Spells: 1st 8/8; 2nd 5/5; Vanishing 10/10; Extend 3/3

I think it's better than low skilled, we're low skilled and we all have some manner of face skills! :D

We have like one and a half tricks, but damn if we aren't just all so beautiful! :)

Grand Lodge

Female N Kitsune Crusader of Daikitsu 5/Primal Hunter 1 | AC 18 (16 while Enlarged+Raging), T 12, FF 16 | 41/41 hp | Fort +7, Ref +3, Will +7| Init +2 | Percep +8 | CMD 17

A friend of mine once said that a well-placed Wizard makes a Rogue obselete.

Of course, I told him that if you’re using half your spell slots on things a Rogue can do infinity times a day for free, you’re wasting a lot of Wizarding potential, buuuuut...

Liberty's Edge

LG Male Kitsune Paladin 6 (Fox Form) | Mods: Aura of Courage | Speed 20ft in Armor | Smite Evil 2/2, 2 Star Reroll 1/1 (share?) | HP 58 (-0) | AC/Tch/FF 19/12/17 | F/R/W +11/+8/+10 (+1 vs. Confusion, Immune Fear & Disease) | CMD 20 (Talisman or Teamwork Boon) | LoH: 6/6 (4d6 no Mercy, 3d6 w/ Sickened or Diseased Mercy) | +5 Diverse Training 1/1 | Init +2 | Perc: +1 (LL, +2 by Chance), SM: +5 (+2 by Chance)

The problem is when a designer assumes you have a wizard or a rogue and you are screwed without one or without one that prepared a specific set of spells. :(

But yes, we may definitely have some major issues on some of the more skill based encounters (though my faith in Onna was well placed :D).

The Exchange

active effects:
Male Kitsune Barbarian (urban, elemental kin) 5 / Cleric ('varisian' pilgrim) 1 | AC 19 (20) T 14 FF 19 | HP 62/62 | F +9 R +5 W +5 | CMD 21 |Init +3 | Perc +10 | Rage 12/14 | Channel 4/4 | Grow 4/4 | Calm 4/4

Ikari gets a semi-respectable 4 skill points per level, covering urban barbarian and cleric class skills. The only skill I want him to max out on is acrobatics, for combat use. Normally I'd go with Diplomacy and Perception next, but I think we probably have Diplo covered by others (especially Itami).

I may try to drop a couple of points in key knowledges next level, just so they're trained.

Grand Lodge

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Kitsune Bard 5 / Ranger 1 | 43/43 Hp | AC 17 {T 13, FF 14} | Fort: +4 Ref: +9 Will: +4 | Init +3 | Perception +8| Bardic Performance 16/17 rounds | Reroll 1/1

I usually take the skill point every level. I want to get at least a point in all the knowledges. Versitle Performance picks up some slack. Eventually will pick up a +2 INT/CHA headband and add another skill.

Early in my PFS career, I realized that I (then) didn't know enough about the game to compete with the optimized DPS builds. However, that usually meant that the table kinda sucked at everything else. I have always enjoyed skill characters, for their versatility. So, I started making support characters, starting with not a skill 'monkey', but a skill 'silverback ape'. My skill optimized 'Investigator' will see everything, know all about it and tell you how to kill it. Then he will step aside...like far off to the left or something. Not combat incompetent, but not much more than chip damage and flank-buddy for many, many levels. Now he can contribute, but it took a long time to get there.

Suffice it to say, I find bards a bit more dynamic than straight rogues. Decent skills with a useful spell list. The key to success with a support character is to actually be supportive. Onna won't get many (read ANY) kills, but if she's doing her job right, the team should be able to hammer the crap out of things.


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The Waking Rune

Fendel is an excellent skill-monkey indeed ;)


The Waking Rune

So what do you guys have planned for PaizoCon Online?

I don't think I have time to get setup to GM (I have done VTT GM'ing before, but find there's quite a lot more work to it compared to pbp or F2F).

I do want to get my alchemist in on one of the tables of The Waking Rune - willing to give Hard Mode a go too :o

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