GM Kate's Grehunde's Gorget [Freelance Forge] (Inactive)

Game Master Kate Baker


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Ghost Level Delve || Extinction Curse

Here you can discuss the Gorget!

Horizon Hunters

CG female elf (whisper elf) fighter 3 | HP 21/43 | AC 20 | F +8 R +11 W +8 | Perc +8 | Stealth +9 | Speed:30 ft | Active Conditions: ---

Hey, everyone! Here is an example of second edition character formatted for Play-by-Post. You don't need to go into this much detail if you don't want, but make sure the basic character stats are there somewhere.

Instructions for making a second edition PFS character are here!

Vigilant Seal

LG Male Dwarf (Ancient Blooded) Champion 1 HP 23/23 | AC 19 | F +8 R +3 W +7 | Perc +5 | Stealth -2 | Speed: 20 ft | Active Conditions: ---

Please say hello to Gorholt Cragborn. This post is mostly to simply set up the stats. ;-)

Grand Archive

Female human Rogue 4 with Bard Dedication | Perception +10; +2 to Init, +1 vs. Traps; Trapfinder HP 44/44 | AC 21 | F +7 R +12 W +10 | Perc +10 | Stealth +12 | Speed: 25 ft | Active Conditions: ---

Thank you Zaridlara. I should be able to use that and get formatted myself formatted sometime this evening. <3

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

Hello!
I'll get myself formatted shortly as well.

Horizon Hunters

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CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

Boo --
There is an ongoing issue in the forums that prevents selecting or changing an avatar.
https://paizo.com/threads/rzs42xed?I-Cant-Change-My-Avatar-Image#1


Ghost Level Delve || Extinction Curse

Everyone, please fill out the first two slides of the presentation linked under my name. Torvald, if you'd like, you can copy the image you want to use there, so we can use it in maps.

Vigilant Seal

LG Male Dwarf (Ancient Blooded) Champion 1 HP 23/23 | AC 19 | F +8 R +3 W +7 | Perc +5 | Stealth -2 | Speed: 20 ft | Active Conditions: ---

I've filled in the info-sheet, But I have to admit that the Exploration Mode Initiatives has me stumped. Which skills do you want us to use for each activity?


Ghost Level Delve || Extinction Curse

The usual is Perception! The main outlier is Avoid Notice, where you can use Stealth.

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0
Quote:
Torvald, if you'd like, you can copy the image you want to use there, so we can use it in maps

I've uploaded one that will do in the short term. (It's from a 12th century manuscript in the British Museum :-D )

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Hello Kate! Pip is second level, I just have to level her! What level is everyone else? This is Hmm.

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Salliss is now level 3, one XP from level 4 with the quests I recently put on him. I’ve done Quests #1, #4 & #6.

Is it a problem if I bring in a level 3 character? I see we have at least two characters that are level one. If people prefer, I can start up a new character.

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Correction, he only has 31 xp, so 5 xp from level 4.

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

Fellow party members --
Torvald has just finished his training at the Grand Lodge and has been sent here on his first assignment. Would he know any of you?

Envoy's Alliance

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820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Torvald would have seen Pip around. She's from Absalom, and heavily involved in the Envoy's Alliance Legal Defense Fund, so he would have definitely seen a little gnome running from place to place being very helpful. You probably saw her as a guest speaker in one of your training days, talking about your rights as a Pathfinder to legal representation.

GM Kate wrote:
Everyone, please fill out the first two slides of the presentation linked under my name. Torvald, if you'd like, you can copy the image you want to use there, so we can use it in maps.

Most of the slots already appear to have information in them. Should I write over it if there is not already a name in the cell, Kate?

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Sallis is from Kyonin and after completing his training he has only had one mission in Absalom, the Puddles District to be precise. They have been sending him all over the world for his missions.

If you are a member of Vigilent Seal, it is possible we would know each other. Otherwise I would say it is unlikely but not impossible. Suggest a link and we can go from there.

——

I would guess you are more likely to know Hilary’s gnome Pip since she is from Absalom and does legal work for the society.


Ghost Level Delve || Extinction Curse
Pip Hip Hooray wrote:
Most of the slots already appear to have information in them. Should I write over it if there is not already a name in the cell, Kate?

Yes, please! I just cleared the names from the last game, but left the rest so people could see how to fill it out.

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Kate -- You should also know Pip has an extensive botting spoiler with all her skills, including unofficial ones like Bardic Knowledge and Perception.

I have filled out my spot on the form, and I have leveled Pip!

Hmm

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Although there are still things like the boons that I will want to adjust, I believe that Sallis is ready. I have already purchased the Combat Mentor boon, so if anyone would get a level bump that will be one of my slotted boons.

Character records for Sallis.

I’m also trying to figure out the correct way to get a rune on an existing weapon if your character isn’t an expert at Crafting. The Guide says:

Quote:

Creating and Transferring Runes

The Society has a specialist at the Grand Lodge who can apply or swap out runes for agents of the Pathfinder Society in good standing. This service is free, and requires no check, but is generally only available before boons are slotted or once the adventure is complete, not during the middle of an adventure.

I think that means I can get a Runestone of Weapon potency +1 (38 gp) and get someone to apply it for free. I am not sure if I can just pay someone the cost of the rune (35 gp) and have it applied for free.

In order to get Striking, I need it on a Chronicle or wait until 4th level.


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Ghost Level Delve || Extinction Curse

Looks like our spread is 3, 3, 2, 1, 1 which gives us 4+4+3+2+2=15 challenge points, which plays low sub-tier. Looks like we just need Viola to fill out the slides still, but I'll go ahead and get us started!

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Low subtier, so no level bump for the first level characters. Alright, no need to slot mentor boons this time then!

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

Torvald's player is a knucklehead and new to this, so I apologize on his behalf for posting as different aliases and then having to delete and repost! :-D

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

We all do it. It's a mistake EVERYONE makes.

Hmm

Vigilant Seal

3 people marked this as a favorite.
Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Almost everyone has posted under the wrong alias at some point if they have done many PbP. It is an easy and common mistake to make. I will note that you can change the alias when you edit a message.

Grand Archive

Female human Rogue 4 with Bard Dedication | Perception +10; +2 to Init, +1 vs. Traps; Trapfinder HP 44/44 | AC 21 | F +7 R +12 W +10 | Perc +10 | Stealth +12 | Speed: 25 ft | Active Conditions: ---

GM Kate, is there a place that you would like to see slotted boons?

As far as seeing everyone, I probably have not. While in Absalom, I work with my mentor, Bella Rose Blakros at the esteemed Blakros Museum in the Acquisitions department. I work to help make sure that items that are too dangerous to the public make their way to the Grand Lodge so that they are under a more watchful eye than her cousin Nigel.


Ghost Level Delve || Extinction Curse

You can post them here in the discussion thread!

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Boons slotted:

Vigilant Seal champion
Promotional Vestments
Resist Corruption
Sand Slide from chronicle 5
Adversary Lore Fiend (mostly because I didn’t have anything else to put in there...)

Item from Pathfinder training:
potion of water breathing

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

BOONS SLOTTED:

1) Envoy's Alliance Champion

2) Promotional Service Award (Campaign Coin) -- Extra hero point that I can give out.

3) Tarnbreaker Champions (General):
You are a champion of the Balgirdtrek, which earns you special privileges throughout the Lands of the Linnorm Kings. While playing in an adventure that takes place primarily in the Lands of the Linnorm Kings, you can stay for free at any Ulfen or Varki inn or similar establishment, and you gain a 10% on all non-magical goods bought in Ulfen or Varki settlements (this does not stack with any other discount or reduction in price). In addition, you gain a +1 circumstance bonus on all Diplomacy checks to Make A Request while playing in an adventure that takes place primarily in the Lands of the Linnorm Kings.

4) Wayfinder

5) Team Player:
Your time in the Gravelands included many harrowing trials that required you to learn how to work especially well with your companions. [reaction] (fortune) Uses 3 □□□; Trigger An ally fails a check on which you Aided; Effect The ally can reroll the check and use the better result.

PATHFINDER TRAINING:
Sunrod, Ladder Feather Token

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

Boons Slotted:

Horizon Hunters Champion

Grand Archive

Female human Rogue 4 with Bard Dedication | Perception +10; +2 to Init, +1 vs. Traps; Trapfinder HP 44/44 | AC 21 | F +7 R +12 W +10 | Perc +10 | Stealth +12 | Speed: 25 ft | Active Conditions: ---

BOONS SLOTTED:

1) Grand Archive Champion

2) Promotional Service Award-Campaign Coin (Promotional)

3)Off Hours Study (Downtime):
[/b]
You spend your free time studying learning new trivia or practicing unfamiliar languages. When you acquire this boon, choose a common language you don't know or a Lore skill in which you are untrained. While you have this boon slotted, you can spend Downtime practicing the selected language or skill.

Once you have expended 50 days of Downtime in this way, you learn the chosen language or become trained in the chosen Lore skill. This boon is then expended and grants no further benefit.

4) Esoteric Wayfinder (Item):

You have modified your wayfinder to focus your mental energy, driving more reliable insights. When you slot this boon, you apply its benefits to one wayfinder in your possession, granting you a special free action ability when the wayfinder is invested and in your possession.

You can activate this ability as a free action before you Recall Knowledge. If you roll a critical failure on the Recall Knowledge check, you instead get a failure.

You can safely use this benefit once per adventure. You can attempt to use it a second time, overcharging the wayfinder at the risk of destroying it. When you do so, roll a DC 10 flat check. On a success, the wayfinder is broken. On a failure, the wayfinder is destroyed. If anyone tries to overcharge a wayfinder that's already been overcharged, the item is automatically destroyed (even if it has been repaired) and does not provide the activated benefit.

Team Player:
Your time in the Gravelands included many harrowing trials that required you to learn how to work especially well with your companions. [reaction] (fortune) Uses 3 □□□; Trigger An ally fails a check on which you Aided; Effect The ally can reroll the check and use the better result.

GM Glyph Hero Point - Torvald, as it is his first assignment. :-)

Pathfinder Training (Scrolls):
Lesser Comprehension Elixir & Minor Healing Potion

Also, a question - how do I get the spoiler tags to stay in line with where I want them instead of starting a new line?

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:
Viola Nacosto wrote:
Also, a question - how do I get the spoiler tags to stay in line with where I want them instead of starting a new line?

They tend to start a new line, but you can include a label with them.

As a comparison, if I do <open bracket>spoiler=Dagger<close bracket>This is a glamered great axe made to look like a clan dagger.<closing spoiler> it would look like:

Dagger:
This is a glamered great axe made to look like a clan dagger.

Vs not having anything in the spoiler area.

Dagger

Spoiler:
This is a glamered great axe made to look like a clan dagger.

Note the colon (:) was inserted by the spoiler tag in both cases.

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

When I had to make my first roll, I literally rolled a dice in a tray here by laptop, which is what I thought everybody who Plays By Post was doing, until I discovered the dice code provided by BB. Oops. I've now experimented with it and figured out how to use it, I think, but I have a question.

Are y'all using the Preview function to see the outcome of the die roll before you finish your post? It looks like the board retains the result of the first roll so you can maintain the consistency?

Horizon Hunters

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CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0
Viola wrote:
GM Glyph Hero Point - Torvald, as it is his first assignment. :-)

Many thanks! I had to go look this up to see what it is. Ha!

Grand Archive

Female human Rogue 4 with Bard Dedication | Perception +10; +2 to Init, +1 vs. Traps; Trapfinder HP 44/44 | AC 21 | F +7 R +12 W +10 | Perc +10 | Stealth +12 | Speed: 25 ft | Active Conditions: ---
Torvald of Elbistan wrote:

When I had to make my first roll, I literally rolled a dice in a tray here by laptop, which is what I thought everybody who Plays By Post was doing, until I discovered the dice code provided by BB. Oops. I've now experimented with it and figured out how to use it, I think, but I have a question.

Are y'all using the Preview function to see the outcome of the die roll before you finish your post? It looks like the board retains the result of the first roll so you can maintain the consistency?

I don't know about everyone else, but that's what I did.

Vigilant Seal

LG Male Dwarf (Ancient Blooded) Champion 1 HP 23/23 | AC 19 | F +8 R +3 W +7 | Perc +5 | Stealth -2 | Speed: 20 ft | Active Conditions: ---
Viola Nacosto wrote:
Torvald of Elbistan wrote:

When I had to make my first roll, I literally rolled a dice in a tray here by laptop, which is what I thought everybody who Plays By Post was doing, until I discovered the dice code provided by BB. Oops. I've now experimented with it and figured out how to use it, I think, but I have a question.

Are y'all using the Preview function to see the outcome of the die roll before you finish your post? It looks like the board retains the result of the first roll so you can maintain the consistency?

I don't know about everyone else, but that's what I did.

Same here, though obviously we can obly guesstimate the result.

Grand Archive

Female human Rogue 4 with Bard Dedication | Perception +10; +2 to Init, +1 vs. Traps; Trapfinder HP 44/44 | AC 21 | F +7 R +12 W +10 | Perc +10 | Stealth +12 | Speed: 25 ft | Active Conditions: ---
Salliss wrote:
Viola Nacosto wrote:
Also, a question - how do I get the spoiler tags to stay in line with where I want them instead of starting a new line?

They tend to start a new line, but you can include a label with them.

As a comparison, if I do <open bracket>spoiler=Dagger<close bracket>This is a glamered great axe made to look like a clan dagger.<closing spoiler> it would look like:

** spoiler omitted **

Vs not having anything in the spoiler area.

Dagger** spoiler omitted **

Note the colon (:) was inserted by the spoiler tag in both cases.

Thank you! Relearning html type coding is a curve - I haven't used it since I stopped writing on Xanga.

Vigilant Seal

1 person marked this as a favorite.
Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:
Torvald of Elbistan wrote:

When I had to make my first roll, I literally rolled a dice in a tray here by laptop, which is what I thought everybody who Plays By Post was doing, until I discovered the dice code provided by BB. Oops. I've now experimented with it and figured out how to use it, I think, but I have a question.

Are y'all using the Preview function to see the outcome of the die roll before you finish your post? It looks like the board retains the result of the first roll so you can maintain the consistency?

I tend to preview all my posts just to check that I didn’t miss anything in the formatting or forget to change the alias. Given how unstable these boards are, it can be a good idea to copy all before previewing as well.

I will often (but not always) look at the dice rolls to see how bad they are, and when I do I will try to make the text fit with those dice rolls. I will also tend to strike out the original rolls when I use a reroll.

The boards will remember the rolls, so you can go back and edit. Try not to insert new rolls between the original rolls though since it doesn’t tag each result. What they are most likely doing is tracking the pseudo-random number generators (PRNG) seed value for the post.

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0
Salliss wrote:
The boards will remember the rolls, so you can go back and edit. Try not to insert new rolls between the original rolls though since it doesn’t tag each result. What they are most likely doing is tracking the pseudo-random number generators (PRNG) seed value for the post.

This is what I thought was happening; it's reassuring that you see the same thing.

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

For marching order:

I'm looking forward to hearing what the rest of you propose.

Do we want Torvald in (or near) the front rank? I have a negative stealth bonus, so I'm a real detriment when it comes to sneaking. If something ambushes us, I won't really know about it until the trap springs (perception of +3). On the other hand, I can really take a hit, and I have the ability to mitigate damage taken by my allies.

Vigilant Seal

LG Male Dwarf (Ancient Blooded) Champion 1 HP 23/23 | AC 19 | F +8 R +3 W +7 | Perc +5 | Stealth -2 | Speed: 20 ft | Active Conditions: ---
Torvald of Elbistan wrote:

For marching order:

I'm looking forward to hearing what the rest of you propose.

Do we want Torvald in (or near) the front rank? I have a negative stealth bonus, so I'm a real detriment when it comes to sneaking. If something ambushes us, I won't really know about it until the trap springs (perception of +3). On the other hand, I can really take a hit, and I have the ability to mitigate damage taken by my allies.

I'd say Torvald or Gorholt at the front for sure. Their ACs, saves and hit points are quite similar after all. And my Stealth is crap too. My Perception is a bit higher though, so maybe Gorholt in front with Torvald second to mitigate the damage?

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Given your criteria, you may want my character to lead or at very least be second rank.

They have better perception, the Trap Finder feat, higher AC and hit points than either Torvald or Gorholt.

Horizon Hunters

CG male human (versatile) champion 1 | HP 20/20 | AC: 18, w/ shield: 20 | F: +6, R: +6, W: +5 | Perc: +3 | Speed 20ft | Focus Pool: 1/1 | Active Conditions: none | Hero Points: 0

After looking back over your character info, Salliss, I definitely agree that you should be up front, probably with Gorholt. How about Torvald as a rear guard? If/when battle occurs, I can move to where I'm needed, if that isn't at the rear of the party.

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

Anyone have any idea why Viola doesn't show up in the Character's page? They posted in Gameplay, so I would expect them to show up.

Envoy's Alliance

820-2001 | "She / Her" | ♫ NG Female Gnome (Fey-Touched) Barrister Bard 9 ♫ | HP 98/98 | AC 24 | F +16 R +16 W +17 | Perc +14 | 35 Speed | Focus 2/2 | Spells 1st 3/3 Spell 2nd 3/3 3rd 3/3 4th 3/3 5th 2/2 (DC 27) | Hero Points 2/2 | Campaign Coin 1/1 | Vestments 1/1 | Active Conditions: ---

Because they originally posted under their main alias, and then edited the post to Viola. If they post as Viola next time, they'll show up in the character list.

Vigilant Seal

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LG Male Dwarf (Ancient Blooded) Champion 1 HP 23/23 | AC 19 | F +8 R +3 W +7 | Perc +5 | Stealth -2 | Speed: 20 ft | Active Conditions: ---
Salliss wrote:

Given your criteria, you may want my character to lead or at very least be second rank.

They have better perception, the Trap Finder feat, higher AC and hit points than either Torvald or Gorholt.

You're right. I keep forgetting about the level difference, so I didn't even check any of the less "tanky" characters.

But looking at that, Viola would be even better upfront. Her Perception and saves are the highest by far.

Maybe Gorholt should just hide in the back like a brave little Champion. :P

I think what we should do is probably this:

Viola - Rowing scout

Saliss-Front,
Gorholt-2nd line
Pip - near back
Torvald - in the rear, with the gear. :)


Ghost Level Delve || Extinction Curse

Can everyone place their token on the map, please? I see two so far. And to be clear, there are two boards, so there can be two people leading, if you'd like.

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:
Gorholt Cragborn wrote:


You're right. I keep forgetting about the level difference, so I didn't even check any of the less "tanky" characters.

Yeah, takes a while to get used to.

Gorholt Cragborn wrote:


But looking at that, Viola would be even better upfront. Her Perception and saves are the highest by far.

The reason I asked about her not showing on the character page is I was going to check that.

Gorholt Cragborn wrote:


Maybe Gorholt should just hide in the back like a brave little Champion. :P

Please don’t.

The Champion reactions are awesome and it is likely both you and Torvold do better on offense than my character. I’ve seen the retributive strike in action and a couple of times it has prevented my character from going down.

Gorholt Cragborn wrote:


I think what we should do is probably this:

Viola - Rowing scout

Saliss-Front,
Gorholt-2nd line
Pip - near back
Torvald - in the rear, with the gear. :)

Order looks alright, although there might be a better person for scout. The scout activity is weird. All it does is give everyone a +1 to initiative. They aren’t searching so they don’t find hazards or traps. So far, I’ve found it works to give scout to whomever doesn’t have a better option.

You always want a Scout, but by my understanding of the rules it doesn’t translate into anything mechanical other than the initiative bonus. If it meant you were always at the action (front or rear) that would be something.

Kate, please jump in if Scout does something more!

Torvold probably wants to Defend so his shield is raised at the start of combat.
We might want Pip to Detect Magic just in case there is something to detect.
I am not sure what would work best for Viola.

Depending on Viola’s abilities, we may want Gorholt or her to scout.

Given their abilities unless there is a strong reason, neither Gorholt nor Torvold want to Avoid Notice because of the negative impact that can have on their initiative. There may be times when we try that, but for normal exploration activities it would be a poor choice for them.

Just get used to Sallis trying not to grit his teeth at all the noise. :)


Ghost Level Delve || Extinction Curse

Searching is looking for hazards, traps, and concealed objects, but not actually enemies. Scouting is looking for enemies, which is then represented mechanically by everyone getting a +1 to initiative.

And I'll move you along this evening, but everyone please put your tokens on the map!

Vigilant Seal

Male CG Half-Elf Rogue 8 | Perception +14; +1 vs traps; Trap Finder; Low Light Vision | HP 58/88 | AC 26 (27 with Shield spell) | F +13 R +19 W +13; +1 vs traps Resist Evil 3 Resist Neg Damage 1 | Active Conditions:

I have added avatars to slide 3 for myself and Viola. Pip was already there!

Torvald and Gorholt, if you need help just point me to the avatar you want and I will get it to slide 3. Once there, it should be relatively easy for you to cut and paste it to slide 1. If you want it out directly on slide 1, just tell me about where you want it.

Grand Archive

Female human Rogue 4 with Bard Dedication | Perception +10; +2 to Init, +1 vs. Traps; Trapfinder HP 44/44 | AC 21 | F +7 R +12 W +10 | Perc +10 | Stealth +12 | Speed: 25 ft | Active Conditions: ---

As far as the posting issue, I changed my default to Viola for the duration of this, so that hopefully I don't have issues with it being the wrong one again. Switching it is taking some time to remember.

I'm fine going near the front, especially as I realized I didn't put anywhere I have the trap finder feat - which could help.

Trap Finder:
You have an intuitive sense that alerts you to the dangers and presence of traps. You gain
a +1 circumstance bonus to Perception checks to find traps, to AC against attacks made by traps, and to saves against traps. Even if you aren’t Searching, you get a check to find traps that normally require you to be Searching. You still need to meet any other requirements to find the trap.
You can disable traps that require a proficiency rank of master in Thievery. If you have master proficiency in Thievery, you can disable traps that require a proficiency rank of legendary instead, and your circumstance bonuses against traps increase to +2.

I believe because of this I can Scout, but still be aware of traps (at least those I would find through Searching), but correct me if I am wrong.

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