Bard Worshipper of Desna

Zarindlara Aviar's page

127 posts. Organized Play character for Kate Baker (Contributor).


Race

HP 21/43 | AC 20 | F +8 R +11 W +8 | Perc +8 | Stealth +9 |

Classes/Levels

Speed:30 ft | Active Conditions: ---

Gender

CG female elf (whisper elf) fighter 3 |

About Zarindlara Aviar

PFS Information:

PFS Number: 215650-2003
Experience: 25
Fame: 23
Gold: 7 gp, 1 sp, 6 cp

Training: Scrolls (3)

Major Factions
Envoy’s Alliance: 0
Grand Archive: 0
Horizon Hunters: 25
Vigilant Seal: 0
Minor Factions 0
Radiant Oath: 0
Verdant Wheel: 0
All Faction Reputation
Total (Sum of the Above) Reputation: 0

Purchased Boons
Horizon Hunters Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)

Zarindlara Aviar
Birthplace: Kyonin
Age: 130
Gender & Pronouns: Female, she/her
Physical Appearance: Tall and lanky with blonde hair and striking violet eyes, Zarindlara looks every bit the stereotypical elven archer.
[/spoiler]
Elf (Whisper Elf)
Kyonin Diplomat
Fighter; Level: 3
Medium Humanoid Elf
CG; deity: Ketephys
Languages: Common, Draconic, Elven, Sylvan, Osiriani, Tien
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SENSES
Perception: +8 [T/E/M/L]
Special Senses: low-light vision, whisper elf hearing
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DEFENSES

HIT POINTS: 43/43

ARMOR CLASS
AC: 20 [T/E/M/L]

Unarmored: [T/E/M/L], Light: [T/E/M/L], Medium: [T/E/M/L], Heavy: [T/E/M/L]

SAVING THROWS
Fortitude: +8 [T]/E/M/L]
Reflex: +11 [T/E/M/L]
Will: +8 [T/E/M/L]
Notes:
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OFFENSE

Class DC: 19 [T/E/M/L]

Speed: 30 ft

Melee Strikes
Shortsword +11 [T/E/M/L]
damage 1d6+1 [P] agile, finesse, versatile S

Sap +8 [T/E/M/L]
damage 1d6+1 agile, nonlethal

Unarmed +11 [T/[b]E/M/L]
damage 1d4+1 agile, nonlethal

Dagger +11 [T/[b]E/M/L]
damage 1d4+1 [P] agile, finesse, thrown 10 ft, versatile S

Ranged Strikes
+1 Composite Longbow +12 [T/E/M/L]
damage 1d8 [P] (traits) Deadly d10, propulsive, volley 30 ft

Weapon Proficiencies
Simple: [T/E/M/L], Martial: [T/E/M/L], Other (weapon): [T/E/M/L]
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SKILLS

Acrobatics: +9 [T/E/M/L]
Arcana: +7 [T/E/M/L]
Athletics: +6 [T/E/M/L]
Crafting: +2 [T/E/M/L]
Deception: +0 [T/E/M/L]
Diplomacy: +5 [T/E/M/L]
Intimidation: +0 [T/E/M/L]
Lore (Accounting): +7 [T/E/M/L]
Lore (Elven): +7 [T/E/M/L]
Lore (Politics): +7 [T/E/M/L]
Medicine: +6 [T/E/M/L]
Nature: +6 [T/E/M/L]
Occultism: +2 [T/E/M/L]
Performance: +0 [T/E/M/L]
Religion: +1 [T/E/M/L]
Society: +9 [T/E/M/L]
Stealth: +9 [T/E/M/L]
Survival: +6 [T/E/M/L]
Thievery: +4 [T/E/M/L]
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ABILITY SCORES

STR 12, DEX 18, CON 12, INT 14, WIS 12, CHA 10
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FEATS:

Ancestry Feats and Abilities
Special 1st: low-light vision
Heritage 1st: Whisper Elf
Your ears are finely tuned, able to detect even the slightest whispers of sound. As long as you can hear normally, you can use the Seek action to sense undetected creatures in a 60-foot cone instead of a 30-foot cone. You also gain a +2 circumstance bonus to locate undetected creatures that you could hear within 30 feet with a Seek action.
1st: Elven Lore
You’ve studied in traditional elven arts, learning about arcane magic and the world around you. You gain the trained proficiency rank in Arcana and Nature. If you would automatically become trained in one of those skills (from your background or class, for example), you instead become trained in a skill of your choice. You also become trained in Elven Lore.

Skill Feats
Background: Multilinguist
You easily pick up new languages. You learn two new languages, chosen from common languages, uncommon languages, and any others you have access to. You learn an additional language if you are or become a master in Society and again if you are or become legendary.

2nd: Sign Language
You learn the sign languages associated with the languages you know, allowing you to sign and understand signs. Sign languages typically require both hands to convey more complex concepts, and they are visual rather than auditory.

Sign language is difficult to understand during combat due to the level of attention needed, unlike basic gestures like pointing at a foe to suggest a target. Sign language is hard to use in areas of low visibility, just like speech is difficult in a noisy environment.

Class Feats and Abilities
Feature 1st: Attack of Opportunity
1st: Point Blank Shot
2nd: Assisting Shot
3rd: Bravery

General Feats
3rd: Toughness

Bonus Feats
Shield Block
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EQUIPMENT

Gear: Leather Armor, +1 Composite Longbow with 70 arrows, Dagger, Shortsword, Sap, Bracelets of Dashing, Adventurer’s Pack, Crowbar, Hammer, Grappling Hook, Signal Whistle, Lesser Elixir of Life, Lesser Healing Potion, Fine Clothing, WInter Clothing, Holy Water, Wayfinder
Pathfinder Training Gear: Minor Healing Potion, Feather Token (Ladder)

Bulk: 5 (Encumbered at: 6; Maximum at: 11)

bot me!:

[dice=+1 Composite Longbow Attack]1d20+12[/dice]
[dice=ouch!]1d8[/dice]
[dice=deadly if a crit]1d10[/dice]

[diceShortsword]1d20+11[/dice]
[dice=ouch!]1d6+1[/dice]

[spoiler=AoO]
[dice=punch!]1d20+8[/dice]
[dice=ouch!]1d4+1[/dice]

[/spoiler]