Male Half-Elven Chaotic Good Rogue 2
Languages: Common, Hallit, Elven, Abyssal, Goblin, Orc
Consumable from Pathfinder connections:
Seer Elf You have an inborn ability to detect and understand magical phenomena. You can cast the detect magic cantrip as an arcane innate spell at will. A cantrip is heightened to a spell level equal to half your level rounded up. In addition, you gain a +1 circumstance bonus to checks to Identify Magic and to Decipher Writing of a magical nature. These skill actions typically use the Arcana, Nature, Occultism, or Religion skill.
Choose two ability boosts. One must be to Strength or Constitution, and one is a free ability boost.
You’re trained in the Religion skill and the Demon Lore skill. You gain the Recognize Spell skill feat. Add Abyssal to the list of additional languages you can learn for having a high Intelligence modifier.
Special You can select this background only if you have earned credit for at least 5 First Edition scenarios from Season 5 of the Pathfinder Society organized play campaign.
Recognize Spell [R]
Reaction: Recognize Spell
Perception and Saves
[dice=Perception]d20+6[/dice] +1 circumstance find traps: Trap Finder
If we encounter something that looks like a swarm, use Acid Splash spell!
In melee will normally cast shield and attempt to strike once, normally with Rapier
[dice=Rapier]d20 +6[/dice] Disarm, Finesse
[dice=Rapier, Second Attack]d20 +6-5[/dice] Disarm, Finesse
[dice=Light Mace]d20 +6[/dice] Agile, Finesse, Shove
[dice=Light Mace, Second Attack]d20 +6-4[/dice] Agile, Finesse, Shove
[dice=Dagger]d20 +6[/dice] Agile, Finesse, Thrown 10’, Versatile S
[dice=Dagger, Second Attack]d20 +6-4[/dice] Agile, Finesse, Thrown 10’, Versatile S
It is a bow, I will almost always shoot twice if doing bow
[dice=Shortbow, Second s&+~]d20 +6-4[/dice] Range increment 69’
[dice=Acrobatics]d20 +7[/dice] T Treat falls as 10’ shorter
Str 12 F
Dex 16 ACF
Con 12 B
Int 16 ABF
Cha 12 F
Experienced Adventurer boon: Build a 2nd-level PC. Begin with 12 XP, 12 Fame, 12 Reputation, and 30 gp
Ancestry: Human (Half Elf)
Start with four arcane cantrips