GM Kate's Extinction Curse [closed]

Game Master Kate Baker


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F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi begins getting out her thieves tools. "We will be there in a moment."


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

Rova sizes up the wolf hunt prey but relaxes at the woman's words. "Who are you? Why did they lock you up?" she asks as Niksi begins getting ready to free her.


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

"It's a trap!" Prism calls out, revealing her hiding spot. "She can get out on her own!"


Shadow of the Vault Lord || Extinction Curse

"I wanted to do things the easy way, but I guess we'll have to do them the fun way, just like at the monastery."

Her eyes flash demonically, and you realize that you are in the presence of none other than Balenni!

Prism's critical success on that Perception check earns the party a +4 bonus to the intiative, as Balenni couldn't pull one over on you!

Initiative:

Balenni: 1d20 + 15 ⇒ (11) + 15 = 26
Wolf: 1d20 + 9 ⇒ (7) + 9 = 16
Quasit: 1d20 + 7 ⇒ (14) + 7 = 21
Perception, Rova: 1d20 + 9 + 4 ⇒ (12) + 9 + 4 = 25
Stealth, Corkas: 1d20 + 12 + 4 ⇒ (11) + 12 + 4 = 27
Perception, Mukluk: 1d20 + 10 + 4 ⇒ (17) + 10 + 4 = 31
Perception, Niksi: 1d20 + 8 + 4 ⇒ (8) + 8 + 4 = 20

Initiative!
Mukluk
Prism

Balenni
Rova
Niksi
Wolf
?

There are possible effects when you get within 10 feet of her: please see discussion for more details.


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism locks eyes with the woman and feels a strange pull in her chest. Due to the effect she doesn't even question it twice but in the back of her mind she understands it is still a trap.

She runs back behind the wall in the adjoining room as she hunts for a good hiding spot. Her heart pounding through her chest.

◆ Stride
◆ Hide (Stealth +10)
◆ Shield

Status:

HP 48/48
AC 21 (AC 23 w/ Shield and Inspire Defense)
Spells: 1st 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes


Male Dwarf
Moose:
Appr+6,Arc +12, Heal +8, Geog +10, Local+9, Nat +12, Perc +17, Driver 14,+6 SenseMot/Surv, Spellcraft +12

Round 1

Action 2: Stride.
Action 2:
Action 3: Ready strike.

"Trap, huh? I don't like no traps." Mukluk moves up to the corner so he can see what is going on. He readies a lunging strike as needed.

Melee:
ColdyVonPierceFace: 1d20 + 13 ⇒ (14) + 13 = 27 to hit;
P: 1d6 + 4 ⇒ (6) + 4 = 10 cold iron damage

Muklucking:

Melee:
[ dice=ColdyVonPierceFace]1d20+13[/dice] to hit;
[ dice=P]1d6+4[/dice] cold iron damage

Melee:
[ dice=Poker]1d20+12-4[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

Melee:
[ dice=Poker]1d20+12-8[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

ColdyVonPierceFace

If crit: 2d10 + 8 + 2 + 1d10 ⇒ (7, 2) + 8 + 2 + (10) = 29 cold iron piercing damage.

AC: 21 +1 with parry action.
Fort/Ref/Will: 10/10/10
HP: 58/58

Focus: 1/3
Hero Points: 3
Speed: 20'
Luck? 0/1 used


Shadow of the Vault Lord || Extinction Curse

"Oh, I think we'll get along just fine. You're fun." She casts a spell and suddenly appears next to Mukluk! His readied attack goes off.

"Ouch! Cold iron? There's no need for that. I'm sure you'll get to like me."

Diplomacy to Embrace vs Fort DC -2: 1d20 + 18 ⇒ (13) + 18 = 31

Her honeyed words distract Mukluk long enough for her to wrap her arms around him. Despite her soft appearance, her grip is like iron.

Initiative!
Mukluk, grabbed
Prism
Balenni, -15 hp
Rova
Niksi

Wolf
?


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

[ spoiler=Status]
HP 54/54
AC 21 (22, plus physical resistance 2, when inspired)
Fort +10, Ref +12, Will +9 (+1 to all with inspire defense)
Hero points: 2
Battle Medicine: Rova [], Thkrull [], Mukluk [], Prism [x], Niksi []
Arrows used: 11/23; Stones used 1/7
Effects: Hunted prey (little nose), inspired defense
[/spoiler]

Rova quickly tries to size up Balenni, firing a stone vaguely in her direction in her haste to call on Thkrull to go help the dwarf.

Action 1: Hunt Prey
Action 2: Strike
Action 3: Command an Animal

Halfling sling staff (reload 1, propulsive): 1d20 + 10 ⇒ (1) + 10 = 11
Hunter's edge (precision/bludgeoning damage): 1d10 + 1d8 ⇒ (6) + (3) = 9


HP 108, AC 27/28, F+18, R+18, W+17, Per +17 Savage elephant animal companion 10

Status:

HP 32/32
AC 19 (20, plus physical resistance 2, when inspired)
Fort +7, Ref +7, Will +6 (+1 to all when inspired)
Perception +5, Acrobatics +6, Athletics +7, Intimidation +4
Effects:

Thkrull rumbles forward, picking up steam as he gets close and tries to stomp on the little-nosed, not-at-all-attractive thing.

Foot: 1d20 + 8 ⇒ (15) + 8 = 23
Bludgeoning damage: 1d8 + 3 ⇒ (6) + 3 = 9


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi summons The Brother back into existence right across from Thkrull and begins reciting an apt poem from memory.

"Inexhaustible well of folly and of sins!
Eternal alembic of ancient suffering!
Through the curved trellis of your ribs
I see, still wandering, the insatiable asp.

To tell the truth, I fear your coquetry
Will not find a reward worthy of its efforts;
Which of these mortal hearts understands raillery?
The charms of horror enrapture only the strong!"

Credit: "The Dance of Death" by Charles Baudelaire

Two actions to cast Illusory Creature, one to Inspire Defense


Shadow of the Vault Lord || Extinction Curse

Rova's sling staff misses, but Thkrull solidly stomps on Balenni. Balenni brings Brother back to to the fight while keeping everyone inspired.

The wolf moves forward and bites at Brother.

jaws: 1d20 + 12 ⇒ (2) + 12 = 14
ouch!: 1d8 + 5 ⇒ (2) + 5 = 7

jaws: 1d20 + 12 - 5 ⇒ (15) + 12 - 5 = 22
ouch!: 1d8 + 5 ⇒ (5) + 5 = 10

I think that second attack poofs Brother?

GM screen:
1d20 + 10 ⇒ (14) + 10 = 241d20 + 7 ⇒ (2) + 7 = 9

Another wolf pops out of invisibility to attack Thkrull!

jaws vs flat-footed: 1d20 + 7 ⇒ (2) + 7 = 9
ouch!: 1d10 - 1 ⇒ (8) - 1 = 7

Not very well. You realize this wolf is a shape-shifted demon.

Initiative!
Mukluk, grabbed
Prism

Balenni, -24 hp
Rova
Niksi
Wolf
Quasit


Male Dwarf
Moose:
Appr+6,Arc +12, Heal +8, Geog +10, Local+9, Nat +12, Perc +17, Driver 14,+6 SenseMot/Surv, Spellcraft +12

Round 2

Action 2: Strike.
Action 2: Strike.
Action 3: Strike.

Mukluk remembers how much he *hates* being grappled. Always has. Ever since the pits, being grappled usually means death.

"Let go! Well...maybe one kiss...NO! LET ME GO!" Mukluk lashes out, trying to get free.

Melee:
ColdyVonPierceFace: 1d20 + 13 ⇒ (9) + 13 = 22 to hit;
P: 1d6 + 4 ⇒ (6) + 4 = 10 cold iron damage

Melee:
ColdyVonPierceFace: 1d20 + 13 - 5 ⇒ (3) + 13 - 5 = 11 to hit;
P: 1d6 + 4 ⇒ (4) + 4 = 8 cold iron damage

Melee:
ColdyVonPierceFace: 1d20 + 13 - 10 ⇒ (8) + 13 - 10 = 11 to hit;
P: 1d6 + 4 ⇒ (2) + 4 = 6 cold iron damage

Muklucking:

Melee:
[ dice=ColdyVonPierceFace]1d20+13[/dice] to hit;
[ dice=P]1d6+4[/dice] cold iron damage

Melee:
[ dice=Poker]1d20+12-4[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

Melee:
[ dice=Poker]1d20+12-8[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

ColdyVonPierceFace

If crit: 2d10 + 8 + 2 + 1d10 ⇒ (6, 3) + 8 + 2 + (4) = 23 cold iron piercing damage.

AC: 21 +1 with parry action.
Fort/Ref/Will: 10/10/10
HP: 58/58

Focus: 1/3
Hero Points: 3
Speed: 20'
Luck? 0/1 used


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism rushes out of hiding to help Mukluk. Her heart hurts as she sees him trying to kiss Balenni and she doesn't understand why or the pull it has on her. She slashes her sickle at Balenni.

+1 Striking Sickle (Flanking): 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 2d4 ⇒ (4, 4) = 8
Sneak Attack Damage: 1d6 ⇒ 3

+1 Striking Sickle (Flanking): 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 23
Damage: 2d4 ⇒ (2, 3) = 5
Sneak Attack Damage: 1d6 ⇒ 6

◆ Stride
◆ Strike
◆ Strike

Status:

HP 48/48
AC 21 (AC 23 w/ Shield and Inspire Defense)
Spells: 1st 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes


Shadow of the Vault Lord || Extinction Curse

Mukluk connects once as he lashes out with his pick, and Prism's confusion drives her to hit twice.

"I'm happy to oblige with a kiss."

Balenni touches her lips to the top of Mukluk's head, but the gesture lacks any affection. Instead, she seems to draw out some of Mukluk's life energy.

negative damage: 3d6 ⇒ (2, 1, 4) = 7

Mukluk is also drained 1.

"Hmmph. Not very much. Perhaps this gnome has a little more life energy."

Balenni releases Mukluk and insinuates herself next to Prism.

Diplomacy to embrace vs Fort DC-2: 1d20 + 20 ⇒ (4) + 20 = 24

She runs her nails along Prism's arm after gripping her tightly, but doesn't manage to draw blood.

claws: 1d20 + 10 ⇒ (8) + 10 = 18
ouch!: 2d8 + 6 ⇒ (5, 4) + 6 = 15 plus evil: 1d6 ⇒ 6

Initiative!
Mukluk, drained 1, -7 hp
Prism, grabbed
Balenni, -54 hp
Rova
Niksi

Wolf
Quasit


F Cavern Elf Bard (maestro)/9 Hero Points: 3

The Brother did indeed poof from the wolf's second attack. Poor guy can't catch a break! He's at least eating attacks and damage that would have otherwise gone to us

Niksi snaps her fingers in frustration as The Brother disappears yet again. She continues her recitation while attempting to slow down the succubus with a mental attack.

"The abyss of your eyes, full of horrible thoughts,
Exhales vertigo, and discreet dancers
Cannot look without bitter nausea
At the eternal smile of your thirty-two teeth."

Daze on Balenni. 4 psychic damage with a DC 20 basic will save. Stunned 1 on a crit fail

Two actions to cast Daze, one to Inspire Defense


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

Status:

HP 54/54
AC 21 (22, plus physical resistance 2, when inspired)
Fort +10, Ref +12, Will +9 (+1 to all with inspire defense)
Hero points: 2
Battle Medicine: Rova [], Thkrull [], Mukluk [], Prism [x], Niksi []
Arrows used: 12/23; Stones used 1/7
Effects: Hunted prey (little nose), inspired defense

Rova drops her slingstaff and draws her bow, firing an arrow into the succubus as Thkrull roars in outrage, drowning out anything she might have said.

Free: Drop weapon
Action 1: Interact to draw bow
Action 2: Strike vs. Balenni
Action 3: Command an Animal

+1 Shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Hunter's edge (precision/piercing damage): 1d6 + 1d8 ⇒ (3) + (7) = 10


HP 108, AC 27/28, F+18, R+18, W+17, Per +17 Savage elephant animal companion 10

Status:

HP 32/32
AC 19 (20, plus physical resistance 2, when inspired)
Fort +7, Ref +7, Will +6 (+1 to all when inspired)
Perception +5, Acrobatics +6, Athletics +7, Intimidation +4
Effects: Inspired

Heedless of anything his halfling may have told him, Thkrull spins around in outrage, trumpeting furiously as he stomps and gouges at the fake wolf.

Foot vs. demon wolf: 1d20 + 8 ⇒ (19) + 8 = 27
Bludgeoning damage: 1d8 + 3 ⇒ (1) + 3 = 4

Tusk (agile): 1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5


Shadow of the Vault Lord || Extinction Curse

Rova aims an arrow right at Balenni, who shudders at the impact. Thkrull stomps on the demon wolf. Niksi tries to get into the succubus's mind.

Will save: 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23

"It's a little harder than that to stun me! Horrible thoughts, indeed."

The blood wolf runs over and bites at Prism.

jaws: 1d20 + 12 ⇒ (9) + 12 = 21
ouch!: 1d8 + 5 ⇒ (3) + 5 = 8

Would be vs flat-footed, but Prism can't be flat-footed.

jaws: 1d20 + 12 - 5 ⇒ (2) + 12 - 5 = 9
ouch!: 1d8 + 5 ⇒ (2) + 5 = 7

The demon wolf tries to bite Thkrull!

jaws vs flat-footed: 1d20 + 7 ⇒ (10) + 7 = 17
ouch!: 1d10 - 1 ⇒ (1) - 1 = 0 for minimum 1, which Niksi reduces to 0! I believe that also means the Knockdown doesn't happen.

jaws vs flat-footed: 1d20 + 7 - 5 ⇒ (5) + 7 - 5 = 7
ouch!: 1d10 - 1 ⇒ (10) - 1 = 9

jaws vs flat-footed: 1d20 + 7 - 10 ⇒ (19) + 7 - 10 = 16
ouch!: 1d10 - 1 ⇒ (6) - 1 = 5

It nips at Thkrull's heels on the last attack.

Initiative!
Mukluk, drained 1, -7 hp
Prism, grabbed

Balenni, -66 hp
Rova (Thkrull at -3)
Niksi
Wolf
Quasit, -4 hp


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Niksi's defense saves Prism from the wolf's jaws as she struggles against the succubus' firm, inviting grasp.

+1 Striking Sickle (Flanking): 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 2d4 ⇒ (1, 3) = 4
Sneak Attack Damage: 1d6 ⇒ 3

+1 Striking Sickle (Flanking): 1d20 + 11 - 4 ⇒ (9) + 11 - 4 = 16
Damage: 2d4 ⇒ (3, 4) = 7
Sneak Attack Damage: 1d6 ⇒ 3

◆ Strike (Balenni)
◆ Strike (Balenni)
◆ Shield Spell

Status:

HP 48/48
AC 21 (AC 23 w/ Shield and Inspire Defense)
Spells: 1st 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes


Male Dwarf
Moose:
Appr+6,Arc +12, Heal +8, Geog +10, Local+9, Nat +12, Perc +17, Driver 14,+6 SenseMot/Surv, Spellcraft +12

Round 3

Action 2: Strike.
Action 2: Strike.
Action 3: Strike.

"Let go of her! That's not a good kiss, like one that Moose would give!" Mukluk lashes out, angry and jealous of the attention given another. "But I'll take another!"

Melee:
ColdyVonPierceFace: 1d20 + 13 ⇒ (12) + 13 = 25 to hit;
P: 1d6 + 4 ⇒ (1) + 4 = 5 cold iron damage

Melee:
ColdyVonPierceFace: 1d20 + 13 - 5 ⇒ (20) + 13 - 5 = 28 to hit;
P: 1d6 + 4 ⇒ (5) + 4 = 9 cold iron damage
If crit: 2d10 + 8 + 2 + 1d10 ⇒ (9, 10) + 8 + 2 + (5) = 34 cold iron piercing damage.

Melee:
ColdyVonPierceFace: 1d20 + 13 - 10 ⇒ (9) + 13 - 10 = 12 to hit;
P: 1d6 + 4 ⇒ (3) + 4 = 7 cold iron damage

Apparently, Mukluk is a jealous type.

Muklucking:

Melee:
[ dice=ColdyVonPierceFace]1d20+13[/dice] to hit;
[ dice=P]1d6+4[/dice] cold iron damage

Melee:
[ dice=Poker]1d20+12-4[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

Melee:
[ dice=Poker]1d20+12-8[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

ColdyVonPierceFace

If crit: 2d10 + 8 + 2 + 1d10 ⇒ (5, 7) + 8 + 2 + (9) = 31 cold iron piercing damage.

AC: 21 +1 with parry action.
Fort/Ref/Will: 10/10/10
HP: 58/58

Focus: 1/3
Hero Points: 3
Speed: 20'
Luck? 0/1 used


Shadow of the Vault Lord || Extinction Curse

Mukluk, in his fury and jealousy, lashes out against Balenni. His first attack obviously stings with the cold iron, but his second attack hits her directly in the back. Balenni, shocked at the powerful hit, seems surprised as she crumples to the ground. Prism is freed.

That seems like it might substantially change Prism's turn.

Initiative!
Mukluk, drained 1, -7 hp
Prism, grabbed
Rova (Thkrull at -3)
Niksi

Wolf
Quasit, -4 hp


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

Quick stats:

HP 54/54
AC 21 (22, plus physical resistance 2, when inspired)
Fort +10, Ref +12, Will +9 (+1 to all with inspire defense)
Hero points: 2
Battle Medicine: Rova [], Thkrull [], Mukluk [], Prism [x], Niksi []
Arrows used: 12/23; Stones used 1/7
Effects: Hunted prey (demon wolf), inspired defense

Rova moves into the room, studying the demon wolf as Thkrull continues his rampage against the creature.

Action 1: Stride
Action 2: Hunt Prey
Action 3: Command an Animal


HP 108, AC 27/28, F+18, R+18, W+17, Per +17 Savage elephant animal companion 10

Quick stats:

HP 32/32
AC 19 (20, plus physical resistance 2, when inspired)
Fort +7, Ref +7, Will +6 (+1 to all when inspired)
Perception +5, Acrobatics +6, Athletics +7, Intimidation +4
Effects: Inspired

Thkrull continues trying to smash and slash the stupid thing attacking him.

He trumpets loudly.

Pachyderm:

"Die, you mangy cur!"

Foot: 1d20 + 8 ⇒ (3) + 8 = 11
Bludgeoning damage: 1d8 + 3 ⇒ (6) + 3 = 9

Tusk (agile): 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22
Piercing damage: 1d6 + 3 ⇒ (4) + 3 = 7


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Redirect Prism's actions to the wolf.


Shadow of the Vault Lord || Extinction Curse

Prism attacks the wolf, hitting once.

Rova moves in and studies the demon, while Thkrull gets a good kick on it.

Initiative!
Mukluk, drained 1, -7 hp
Prism, grabbed
Rova (Thkrull at -3)
Niksi
Wolf, -4 hp
Quasit, -11 hp


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi ceases her recitation, as the subject of the poem is now kindly unconscious, and switches to singing.

Daze on the quasit. 4 psychic damage DC 20 basic will save, stunned 1 on a crit fail

Two actions to daze, one to inspire defense


Shadow of the Vault Lord || Extinction Curse

Will: 1d20 + 7 ⇒ (3) + 7 = 10

The quasit is stunned!

The wolf tears into Prism.

jaws: 1d20 + 12 ⇒ (13) + 12 = 25
ouch!: 1d8 + 5 ⇒ (6) + 5 = 11

Prism is knocked prone!

jaws: 1d20 + 12 - 5 ⇒ (14) + 12 - 5 = 21
ouch!: 1d8 + 5 ⇒ (1) + 5 = 6

I think that's not a hit because of Deny Advantage, but tell me if I'm wrong.

The quasit, badly injured and stunned, tries to cast a spell. Mukluk takes an AoO.

ColdyVonPierceFace: 1d20 + 13 ⇒ (20) + 13 = 33 to hit;
P: 2d10 + 8 + 2 + 1d10 ⇒ (10, 3) + 8 + 2 + (1) = 24 cold iron damage

The quasit is demolished.

Initiative!
Mukluk, drained 1, -7 hp
Prism, -9 hp, prone
Rova (Thkrull at -3)
Niksi

Wolf, -4 hp

Everyone is up, and only the wolf is left.


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Male Dwarf
Moose:
Appr+6,Arc +12, Heal +8, Geog +10, Local+9, Nat +12, Perc +17, Driver 14,+6 SenseMot/Surv, Spellcraft +12

Mukluk is really good when you roll for him, Kate.

Round 4

Action 2: Stride.
Action 2: Strike.
Action 3: Strike.

"Gah! Sorry, luv! You shoulda maybe been kissing me!" Mukluk almost feels bad for what he did, but he done did it and that’s it. ”Alright, wolfie. Go back to your cage. Get in there or there will be more brainin’.”

Melee:
ColdyVonPierceFace: 1d20 + 13 ⇒ (16) + 13 = 29 to hit;
P: 1d6 + 4 ⇒ (3) + 4 = 7 cold iron damage

Melee:
ColdyVonPierceFace: 1d20 + 13 - 5 ⇒ (9) + 13 - 5 = 17 to hit;
P: 1d6 + 4 ⇒ (2) + 4 = 6 cold iron damage

Muklucking:

Melee:
[ dice=ColdyVonPierceFace]1d20+13[/dice] to hit;
[ dice=P]1d6+4[/dice] cold iron damage

Melee:
[ dice=Poker]1d20+12-4[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

Melee:
[ dice=Poker]1d20+12-8[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

ColdyVonPierceFace

If crit: 2d10 + 8 + 2 + 1d10 ⇒ (9, 10) + 8 + 2 + (2) = 31 cold iron piercing damage.

AC: 21 +1 with parry action.
Fort/Ref/Will: 10/10/10
HP: 58/58

Focus: 1/3
Hero Points: 3
Speed: 20'
Luck? 0/1 used


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

Quick stats:

HP 54/54
AC 21 (22, plus physical resistance 2, when inspired)
Fort +10, Ref +12, Will +9 (+1 to all with inspire defense)
Hero points: 2
Battle Medicine: Rova [], Thkrull [], Mukluk [], Prism [x], Niksi []
Arrows used: 12/23; Stones used 1/7
Effects: Hunted prey (wolf), inspired defense

Rova steps up, turning her attention now to the wolf, and fires an arrow at it, aiming carefully to make sure she doesn't hit any of her friends.

Action 1: Step
Action 2: Hunt Prey
Action 3: Strike

+1 Shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20
Hunter's edge (precision/piercing damage): 1d6 + 1d8 ⇒ (6) + (4) = 10


HP 108, AC 27/28, F+18, R+18, W+17, Per +17 Savage elephant animal companion 10

With his halfling not needing him to do anything else, Thkrull continues to stomp on the demon's corpse, smearing its ichor across the floor.


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

@GM- That prone attack of 21 should hit. Deny advantage only stops me being FF from hidden, undetected, surprise attacks and flanking. Since I am FF from being prone that should lower my AC to the 21. So 17 damage

Prism is yanked to the ground where the wolf begins to claw and bite into her. She screams as she jams the handle of her sickle into it's mouth. "GETIT..OFFME!"

Sliding to her feet she slashes back and forth at the beasts muzzle.

+1 Striking Sickle: 1d20 + 11 ⇒ (3) + 11 = 14
Damage: 2d4 ⇒ (3, 1) = 4

+1 Striking Sickle: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11
Damage: 2d4 ⇒ (3, 3) = 6

◆ Stand
◆ Strike
◆ Strike

Status:

HP 31/48
AC 21 (AC 23 w/ Shield and Inspire Defense)
Spells: 1st 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes


Shadow of the Vault Lord || Extinction Curse

You do pretty well yourself; Mukluk's first hit is a crit!

Mukluk channels his feelings into a massive hit on the wolf. Rova follows up with an arrow that takes down the beast.

Mukluk, drained 1, -7 hp
Prism, -15 hp, prone
Rova (Thkrull at -3)
Niksi

First Ten Minutes of Treat Wounds
Rova Medicine to Treat Prism: 1d20 + 10 ⇒ (19) + 10 = 29

Rova heals Prism for 4d8 ⇒ (5, 5, 2, 7) = 19

SecondTen Minutes of Treat Wounds
Rova Medicine to Treat Thkrull: 1d20 + 10 ⇒ (3) + 10 = 13

Third Ten Minutes of Treat Wounds
Rova Medicine to Treat Thkrull: 1d20 + 10 ⇒ (12) + 10 = 22

Rova heals Thkrull for 2d8 ⇒ (5, 8) = 13

Fourth Ten Minutes of Treat Wounds
Rova Medicine to Treat Thkrull: 1d20 + 10 ⇒ (17) + 10 = 27

Rova heals Thkrull for 2d8 ⇒ (7, 6) = 13

As Rova patches everyone up, you search Balenni's chambers thoroughly.

Balenni had a lot of luxuries in her rooms. These include elegant clothing worth 16 gp, six silk pillows worth 2 gp each, and a golden statuette of a flying fish worth 11 gp. Four matching crystal vials in a velvet-lined case are worth 4 gp each. Two vials hold strong spirits, one holds a dose of belladonna, and the fourth holds a lesser elixir of life. Hanging above the desk is a demon mask resembling the scowling visage of Balenni herself.

The notes on her desk make it clear that she engineered the corruption
at the hermitage, as well as pushed Nemmia to attack Abberton. She now works for Cavnakash, a xulgath leader who is attempting to destroy the magical orb at the top of this tower. Balenni didn’t know what Cavnakash hopes to gain by this. He’s working for more powerful xulgaths—whom Balenni hadn't met—in an abandoned temple underneath Escadar called Moonstone Hall.


Shadow of the Vault Lord || Extinction Curse

Just to point out, Mukluk is down 4 hp that he can't get back until resting due to the drained 1 condition.


Male Dwarf
Moose:
Appr+6,Arc +12, Heal +8, Geog +10, Local+9, Nat +12, Perc +17, Driver 14,+6 SenseMot/Surv, Spellcraft +12

"HAW HAW HAW!" Mukluk gloats as the fight is over, finally able to resist the librarian's appeal. "That wasn't good at all! She wasn't nice, but she kisst good!" He clearly has some issues with what just happened, unable to de-stimulate from the experience.

* * *After healing, sitting for a bit.

"Oh, I don't feel so good. It's like there is something stabbing my kidney or liver, right here," Mukluk points to his head. "Something ain't right all. Ain't felt this bad since I got them 'downthere itches', you know?"

* * *

"Cavnakash? What is that? Where is that?"


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi chuckles at Mukluk’s giddiness. ”She probably had a great deal of practice, considering she drains life force with such amorous affectations.” The scene was also a reminder that Niksi herself has not had much of an opportunity for a good kiss in a while herself.

Niksi takes a look over Mukluk during the rest time, seeing if there is anything she can do. ”Unfortunately, dear, I know how to fix the issue but am incapable of it as of yet. The good news is that a good bed rest will get you back to normal.”

She spends most of the rest of the healing time looking over the items the group has collected, taking special care to investigate the notes in detail. ”It is a ‘who,’ Mukluk. He is a xulgath attempting to destroy an orb at the top of the tower for Gods know what reason. We shall have to ask him. Though, he is apparently doing so on orders from more powerful xulgath in Escadar, so it is entirely possible he does not know.”


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

Rova shudders a bit at Mukluk's comment, not really wanting to think about that.

"Well, I don't know about the more powerful ones, but I think we should go see why he wanted them to attack our circus and the town," she says. She eyes the mask, wondering if anyone wants it.

Think we're ready to go upstairs.


Shadow of the Vault Lord || Extinction Curse

You follow the stairs up to the roof. A sun-shaped platform of marble rises ten feet above the flat, mud-brick summit of the Erran Tower. Four large columns support another marble slab over the circular staircase in the center of the tower summit, but there are no walls, so the open-air platform provides a commanding view of the Isle of Erran, the Inner Sea, and the Isle of Kortos to the south. A blazing ball of light three feet in diameter swings around the tower summit in a lazy circle, never approaching closer than within forty feet of the tower, causing shadows to spin across the marble. The orb provides bright light but no heat; instead, a soothing feeling of growth and life emanates from it. On the platform, a small heap of ripped nets, broken poles, and other debris is surrounded by several charcoal marks of geometric shapes.

The columns are 15 feet tall, and the 70-foot-diameter marble slab they support serves to keep rain out of the stairwell. Its top is smooth and flat.

A powerful-looking xulgath (yellow) turns. "What! Outsiders! Here to stop my work on the orb, I'm sure. Kill them!"

Initiative:

Cavanakash: 1d20 + 12 ⇒ (5) + 12 = 17
Pteranodon: 1d20 + 8 ⇒ (20) + 8 = 28
Blue Warrior: 1d20 + 6 ⇒ (2) + 6 = 8
Red Warrior: 1d20 + 6 ⇒ (6) + 6 = 12
Green Warrior: 1d20 + 6 ⇒ (14) + 6 = 20
Purple Warrior: 1d20 + 6 ⇒ (5) + 6 = 11
Perception, Rova: 1d20 + 9 ⇒ (7) + 9 = 16
Stealth, Corkas: 1d20 + 12 ⇒ (1) + 12 = 13
Perception, Mukluk: 1d20 + 10 ⇒ (10) + 10 = 20
Perception, Niksi: 1d20 + 8 ⇒ (1) + 8 = 9

One of the warriors draws a club, runs toward Prism, and tries to smash!

Club: 1d20 + 9 ⇒ (10) + 9 = 19
ouch!: 1d6 + 4 ⇒ (1) + 4 = 5

Not very well.

Initiative
Green Warrior
Mukluk
Cavnakash
Pteranodon
Rova
Prism
Niksi
Red Warrior
Blue Warrior


Male Dwarf
Moose:
Appr+6,Arc +12, Heal +8, Geog +10, Local+9, Nat +12, Perc +17, Driver 14,+6 SenseMot/Surv, Spellcraft +12

Round 1

Action 2: Step carefully.
Action 2: Strike.
Action 3: Strike.

"Oh man, why are all these people so angry!" Mukluk grouses as he’s dragged into another scuffle. He moves carefully to try to brain the thug that attacked Prism.

Melee:
ColdyVonPierceFace: 1d20 + 13 ⇒ (13) + 13 = 26 to hit;
P: 1d6 + 4 ⇒ (3) + 4 = 7 cold iron damage

Melee:
ColdyVonPierceFace: 1d20 + 13 - 5 ⇒ (12) + 13 - 5 = 20 to hit;
P: 1d6 + 4 ⇒ (6) + 4 = 10 cold iron damage

Muklucking:

Melee:
[ dice=ColdyVonPierceFace]1d20+13[/dice] to hit;
[ dice=P]1d6+4[/dice] cold iron damage

Melee:
[ dice=Poker]1d20+12-4[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

Melee:
[ dice=Poker]1d20+12-8[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

ColdyVonPierceFace

If crit: 2d10 + 8 + 2 + 1d10 ⇒ (3, 6) + 8 + 2 + (1) = 20 cold iron piercing damage.

AC: 21 +1 with parry action.
Fort/Ref/Will: 10/10/10
HP: 58/58 - 4 drained

Focus: 1/3
Hero Points: 3
Speed: 20'
Luck? 0/1 used


Shadow of the Vault Lord || Extinction Curse

Mukluk's first hit is a crit, and his second attack takes down the xulgath who attacked Prism!

The leader draws a fancy maul, but then extends a hand toward Mukluk and a ray of darkness emerges.

chilling darkness: 1d20 + 17 ⇒ (6) + 17 = 23
brrrrrr: 5d6 ⇒ (2, 1, 6, 4, 6) = 19

The pteranodon awkwardly flies forward, then lands on the ground and pecks at Niksi.

beak: 1d20 + 10 ⇒ (2) + 10 = 12
ouch!: 1d10 + 3 ⇒ (2) + 3 = 5

beak: 1d20 + 10 - 5 ⇒ (20) + 10 - 5 = 25
ouch!: 1d10 + 3 ⇒ (10) + 3 = 13

Initiative
Mukluk, -19 hp
Cavnakash
Pteranodon
Rova
Prism
Niksi, -24 hp

Red Warrior
Blue Warrior


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi grunts in pain as the pteranodon's beak pierces her side. "Making me bleed my own blood. How unfortunate." She takes a couple careful steps away as she tries to back away from the dinosaur. She continues her usual singing, just happy to get away before this beast hits her again like that.

Step, step, inspire defense

HP 18/42


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Produce Flame (Blue): 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 2d4 + 3 ⇒ (3, 1) + 3 = 7
Sneak Attack Damage: 1d6 ⇒ 1

Prism moves out of range of the winged dinosaur as she tosses fire at one of the xulgaths before it has too much time to reach. "Somany..ofthem."

◆ Stride
◆◆ Produce Flame (Blue Xulgath)

Status:

HP 48/48
AC 21 (AC 23 w/ Shield and Inspire Defense)
Spells: 1st 0/1
Hero Points 2/3
Vibrant Display 1/10 minutes


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

Cousin Ben would be proud of that reference, Niksi. :)

Quick stats:

HP 54/54
AC 21 (22, plus physical resistance 2, when inspired)
Fort +10, Ref +12, Will +9 (+1 to all with inspire defense)
Hero points: 2
Battle Medicine: Rova [], Thkrull [], Mukluk [], Prism [x], Niksi []
Arrows used: 12/23; Stones used 2/7
Effects: Hunted prey (blue xulgath)

"Get them, Thkrull!" Rova calls as she sizes up the nearest xulgath and fires a stone at it

Action 1: Command an Animal
Action 2: Hunt Prey (vs. blue xulgath)
Action 3: Strike

Halfling sling staff (reload 1, propulsive): 1d20 + 10 ⇒ (5) + 10 = 15
Hunter's edge (precision/bludgeoning damage): 1d10 + 1d8 ⇒ (1) + (2) = 3


HP 108, AC 27/28, F+18, R+18, W+17, Per +17 Savage elephant animal companion 10

Status:

HP 32/32
AC 19 (20, plus physical resistance 2, when inspired)
Fort +7, Ref +7, Will +6 (+1 to all when inspired)
Perception +5, Acrobatics +6, Athletics +7, Intimidation +4
Effects:

Thkrull lets out a mighty trumpet and charges around the corner to get the big, stupid flying thing, though it proves to be a little harder to stomp on than he expected.

Foot: 1d20 + 8 ⇒ (3) + 8 = 11
Bludgeoning damage: 1d8 + 3 ⇒ (7) + 3 = 10


Shadow of the Vault Lord || Extinction Curse

Niksi keeps everyone's defenses inspired and gets away from the pteronodon.

Prism, Rova, and Thkrull all have trouble connecting.

The remaining xulgaths draw their clubs and surround Prism. Blue takes a whack at her.

Club: 1d20 + 9 ⇒ (19) + 9 = 28
ouch!: 1d6 + 4 ⇒ (6) + 4 = 10

Initiative
Mukluk, -19 hp
Cavnakash
Pteranodon
Rova
Prism, -8 hp
Niksi, -24 hp
Red Warrior
Purple Warrior
Blue Warrior


Male Dwarf
Moose:
Appr+6,Arc +12, Heal +8, Geog +10, Local+9, Nat +12, Perc +17, Driver 14,+6 SenseMot/Surv, Spellcraft +12

Round 2

Action 2: Strike or step carefully.
Action 2: Strike.
Action 3: Strike.

If the baddies are surrounding Prism, then MM should be able to strike out (maybe with lunge), but they seem far away on the map. If MM needs to step to lash out, take away the third attack below.

Melee:
ColdyVonPierceFace: 1d20 + 13 ⇒ (11) + 13 = 24 to hit;
P: 1d6 + 4 ⇒ (3) + 4 = 7 cold iron damage

Melee:
ColdyVonPierceFace: 1d20 + 13 - 5 ⇒ (10) + 13 - 5 = 18 to hit;
P: 1d6 + 4 ⇒ (2) + 4 = 6 cold iron damage

Melee:
ColdyVonPierceFace: 1d20 + 13 - 10 ⇒ (3) + 13 - 10 = 6 to hit;
P: 1d6 + 4 ⇒ (4) + 4 = 8 cold iron damage

Muklucking:

Melee:
[ dice=ColdyVonPierceFace]1d20+13[/dice] to hit;
[ dice=P]1d6+4[/dice] cold iron damage

Melee:
[ dice=Poker]1d20+12-4[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

Melee:
[ dice=Poker]1d20+12-8[/dice] to hit;
[ dice=P]1d4+4[/dice] damage

ColdyVonPierceFace

If crit: 2d10 + 8 + 2 + 1d10 ⇒ (1, 4) + 8 + 2 + (4) = 19 cold iron piercing damage.

AC: 21 +1 with parry action.
Fort/Ref/Will: 10/10/10
HP: 58/58 - 4 drained

Focus: 1/3
Hero Points: 3
Speed: 20'
Luck? 0/1 used


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism runs away as she gets a small cut on her arm. She tosses more fire at the same Xulgath she missed before.

Produce Flame (Blue): 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 2d4 + 3 ⇒ (4, 4) + 3 = 11

◆ Stride
◆◆ Produce Flame (Blue Xulgath)

Status:

HP 40/48
AC 21 (AC 23 w/ Shield and Inspire Defense)
Spells: 1st 0/1
Hero Points 2/3
Vibrant Display 1/10 minutes


Shadow of the Vault Lord || Extinction Curse

Mukluk can reach Blue from where he is.

Mukluk hits the xulgath in reach twice.

Cavnakash moves in and utters a cry of destruction!

This provokes from Mukluk, though does not stop the spell.

ColdyVonPierceFace: 1d20 + 13 ⇒ (12) + 13 = 25 to hit;
P: 1d6 + 4 ⇒ (2) + 4 = 6 cold iron damage

sonic damage to Mukluk and Niksi: 1d8 ⇒ 4, DC 24 basic Reflex save

The pteranodon pecks at Thkrull.

beak: 1d20 + 10 ⇒ (1) + 10 = 11
ouch!: 1d10 + 3 ⇒ (6) + 3 = 9

beak: 1d20 + 10 - 5 ⇒ (5) + 10 - 5 = 10
ouch!: 1d10 + 3 ⇒ (8) + 3 = 11

beak: 1d20 + 10 - 10 ⇒ (12) + 10 - 10 = 12
ouch!: 1d10 + 3 ⇒ (3) + 3 = 6

Prism then moves and finishes off the Blue Warrior. Cavnakash moved before you, so you can go somewhere else if you want.

Initiative
Mukluk, -19 hp
Cavnakash, -6 hp
Pteranodon
Rova
Prism, -8 hp
Niksi, -24 hp
Red Warrior
Purple Warrior


HP 108, AC 27/28, F+18, R+18, W+17, Per +17 Savage elephant animal companion 10

Quick stats:

HP 32/32
AC 19 (20, plus physical resistance 2, when inspired)
Fort +7, Ref +7, Will +6 (+1 to all when inspired)
Perception +5, Acrobatics +6, Athletics +7, Intimidation +4
Effects: inspired

Thkrull gives an elephantine bellow of laughter at the stupid, ugly bird thing and rears up, bringing his heavy feet down on it.

Foot: 1d20 + 8 ⇒ (15) + 8 = 23
Bludgeoning damage: 1d8 + 3 ⇒ (4) + 3 = 7

Foot: 1d20 + 8 - 5 ⇒ (11) + 8 - 5 = 14
Bludgeoning damage: 1d8 + 3 ⇒ (1) + 3 = 4


F HP 146, AC 27 or 28, F+18/19, R +20/21, W +16/17, Hero Pts 2 Halfling circusfolk doomsayer 10

Quick stats:

HP 54/54
AC 21 (22, plus physical resistance 2, when inspired)
Fort +10, Ref +12, Will +9 (+1 to all with inspire defense)
Hero points: 2
Battle Medicine: Rova [], Thkrull [], Mukluk [], Prism [x], Niksi []
Arrows used: 13/23; Stones used 2/7
Effects: Hunted prey (blue xulgath)

Rova opens her mouth to give Thkrull instructions, then realizes he has the matter well in trunk, and turns her attention back to the xulgath trying to kill them.

"What are you doing here?" she calls out as she fires an arrow at the blue-tinged one.

Free action: Drop slingstaff
Action 1: Command an Animal
Action 2: Interact to draw bow
Action 3: Strike vs. blue xulgath

+1 Shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19
Hunter's edge (precision/piercing damage): 1d6 + 1d8 ⇒ (6) + (8) = 14


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Oh Sorry! I am not sure why I posted then. I probably looked a little further up and say my name bolded like a dolt.

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