GM Kate's Grehunde's Gorget [closed] (Inactive)

Game Master Kate Baker


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Horizon Hunters

Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

Agreed, Hampton says, busily tying ropes around Flint, Forsetta, and then himself. No one is going under alone, nor staying above alone.

Shaggy and Scooby Gideon and Biago should stay above while we check out the wreck, and pull us back up if we tug on the rope.


Shadow of the Vault Lord || Extinction Curse

Flint, Forsetta, and Hampton each take a deep breath and dive under.

They immediately see the cause of the wreck and Hlavard's fate. Wedged into a hole in the side of the Shoreseeker is the head of an enormous sea serpent. Clutched in its jaws is the body of an Ulfen man wearing an ornate gorget. An axe is firmly embedded in the side of the serpent’s head. It would appear this was a fight to the death on both sides.

It will take one round to Swim to the sea serpent and Hlavard. The sea serpent's jaws are clenched tightly, and it will require an Athletics check Force them Open to retrieve Hlavard and the gorget. (If you do not have a crowbar, there is a -2 to this check.) Attempting the Athletics checks, like attacking, causes you to lose an extra round of air.

Horizon Hunters

Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

Hampton points to Forsetta and makes a motion like opening a bear trap, then swims to the far side, ready to lend a hand to Forsetta's Athletics check.

Aid action check:
Athletics: 1d20 + 5 ⇒ (9) + 5 = 14

I expect that's 3 rounds of air for Hampton.

Grand Archive

Male Human | HP: 16/16| AC: 17 | F: +3, R: +5, W: +5 | Perc: +5 [E] | Focus 1/1 |Default exploration: Scout | Hero Points: 1/1

Gideon feigns wanting to follow everyone else below and into the waters but is quite relieved when he is handed one of the ropes.

Gideon clutches the rope tightly waiting for the signal to pull the others to safety through the water. He looks to Biago holding the second rope. "Exciting isn't it?! I wonder what they will find below. Don't you worry, I have been in this situation thrice before and we will be quite alright."

Radiant Oath

Male, LG, Dwarf (Strong-blooded) | HP 73/73 AC: 23 (25 w/Shield), Shield ( Hardness: 7, HP: 30/30, BT: 15, ) | F: +12 R: +7, W: +11 | Perc: +11 (E, Darkvision)
Class Abilities:
  • Focus Pool: 0/1
  • Default Exploration: Defense

    Flint swims over to the jaws and shows some flexed muscles to no one in particular. With a purely mental prayer to Torag, he does his best to pry open the jaws: Athletics: 1d20 + 6 ⇒ (20) + 6 = 26 BOOM!


    Shadow of the Vault Lord || Extinction Curse

    Nothing special on a crit here, but nicely done!

    The entire ship sways unnervingly as the dead serpent shifts with the force of Flint prying open the jaws. Hlavard's body is freed!

    Nothing stops you from Swimming back to the main deck!

    As you head back to your ship, please give me a marching order.

    Radiant Oath

    Male, LG, Dwarf (Strong-blooded) | HP 73/73 AC: 23 (25 w/Shield), Shield ( Hardness: 7, HP: 30/30, BT: 15, ) | F: +12 R: +7, W: +11 | Perc: +11 (E, Darkvision)
    Class Abilities:
  • Focus Pool: 0/1
  • Default Exploration: Defense

    "Was that everything to take?"

    Horizon Hunters

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    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Back above water, Hampton congratulates Flint with a hearty clap on the back. Amazing feat of strength there, Flint! I was well impressed!

    GM Kate wrote:
    As you head back to your ship, please give me a marching order.

    I propose the following: Flint first, Hampton next and then ropes secured for Gideon, Biago, and lastly Forsetta. This leaves protection on both decks for what I'm sure is for no reason at all. ;-)

    Vigilant Seal

    Male Male Halfling Wizard 4 HP 34/34 FP 1 Per +5 AC 19 Hero Points 1 Fort +7 Ref +9 Will +9

    Sounds good to me!

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    Sure!


    Shadow of the Vault Lord || Extinction Curse

    GM Screen:

    Hampton, Search: 1d20 + 6 ⇒ (17) + 6 = 23
    Gideon, Search: 1d20 + 5 ⇒ (20) + 5 = 25
    BIago,Search: 1d20 + 5 ⇒ (8) + 5 = 13

    Hampton and Gideon suddenly spot two creatures off to the starboard of the Wandering Hearth! They look like the sea serpent you just saw below decks, but much smaller. They seem to have moved in to this serpent lair and are looking to expand it with your ship!

    Initiative:

    Flint, Defend: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
    Hampton, Search: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
    Gideon, Search: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
    Forsetta, Scout: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
    Biago,Search: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16]
    SS1, Stealth: 1d20 + 8 ⇒ (12) + 8 = 20
    SS2, Stealth: 1d20 + 8 ⇒ (9) + 8 = 17

    Flint is up first!

    Initiative!
    Flint
    Sea Serpent 1
    Sea Serpent 2
    Biago
    Forsetta
    Hampton
    Gideon

    Notes on Aquatic Combat!

    You’re flat-footed unless you have a swim Speed.
    You gain resistance 5 to acid and fire.
    You take a –2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water.
    Ranged attacks that deal bludgeoning or slashing damage automatically miss if the attacker or target is underwater, and piercing ranged attacks made by an underwater creature or against an underwater target have their range increments halved.
    You can’t cast fire spells or use actions with the fire trait underwater.
    At the GM’s discretion, some ground-based actions might not work underwater or while floating.

    Radiant Oath

    Male, LG, Dwarf (Strong-blooded) | HP 73/73 AC: 23 (25 w/Shield), Shield ( Hardness: 7, HP: 30/30, BT: 15, ) | F: +12 R: +7, W: +11 | Perc: +11 (E, Darkvision)
    Class Abilities:
  • Focus Pool: 0/1
  • Default Exploration: Defense

    "Oi! Look out!" Flint, not sure if this fight is going to get any closer, rushes up to the rail and raises his shield!

    Stride, Raise Shield, take cover


    Shadow of the Vault Lord || Extinction Curse

    The AC bonuses from your shield and cover don’t stack since they are both circumstance bonuses. Does that change your actions at all?

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    Flint might have a Tower Shield?


    Shadow of the Vault Lord || Extinction Curse

    Could be!

    The first sea serpent undulates in a sickening way, aiming a waterspout directly at Flint!

    waterspout: 1d20 + 7 ⇒ (18) + 7 = 25

    It then Swims up and Climbs aboard!

    The second sea serpent wriggles its way on board and shoots its waterspout at Hampton!

    waterspout: 1d20 + 7 ⇒ (12) + 7 = 19

    If either of those hit, there is no damage, but please make me a Will save!

    Initiative!
    Flint
    Sea Serpent 1
    Sea Serpent 2
    Biago
    Forsetta
    Hampton
    Gideon

    Horizon Hunters

    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Hampton is hit!
    Will he or won't he?: 1d20 + 4 ⇒ (1) + 4 = 5
    Clearly, it's a won't he.

    Grand Archive

    Male Human | HP: 16/16| AC: 17 | F: +3, R: +5, W: +5 | Perc: +5 [E] | Focus 1/1 |Default exploration: Scout | Hero Points: 1/1

    (♦>)Move
    (♦>)ID Creature
    (♦>)Inspire Courage +1

    Gideon moves to the edge of the railing and sees the two serpents. He explains all he knows about them, in great detail.

    Nature: 1d20 + 3 ⇒ (13) + 3 = 16

    He ducks down low as the water hits Flint's shield. "You are doing great, looks like you all have this well in hand." Inspire Courage +1


    Shadow of the Vault Lord || Extinction Curse

    I misspoke and it should have been a Fortitude save, but that won't help Hampton with that roll!

    The psychotropic algae works its way into Hampton's brain, making him see things!

    1 for Biago, 2 for sea serpent: 1d2 ⇒ 2

    Nevertheless, he attacks the sea serpent in his confusion!

    I'll need another Fort save at the end of your turn.


    Shadow of the Vault Lord || Extinction Curse

    Gideon knows these are young sea serpents! The water in the ballast organs around their neck is full of psychotropic algae. They can also extend their spines and hit multiple people.

    Horizon Hunters

    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    GM:
    Can Hampton still Hunt Prey in his condition? Since it's a Fort save I presume it is more like visions than confusion.


    Shadow of the Vault Lord || Extinction Curse

    Hampton:
    It is a poison effect that causes the confused condition. I'll say no Hunt Prey for now.

    Horizon Hunters

    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Noted.

    Hampton shakes his head, trying to clear it. He takes a step back, draws his bow, and shoots at #1.

    shot: 1d20 + 7 ⇒ (17) + 7 = 24
    piercing: 1d6 ⇒ 5

    end of turn Fort save: 1d20 + 7 ⇒ (5) + 7 = 12 Betting not, LOL

    Step, Interact to draw, Strike.


    Shadow of the Vault Lord || Extinction Curse

    Still confused, I'm afraid!

    Radiant Oath

    Male, LG, Dwarf (Strong-blooded) | HP 73/73 AC: 23 (25 w/Shield), Shield ( Hardness: 7, HP: 30/30, BT: 15, ) | F: +12 R: +7, W: +11 | Perc: +11 (E, Darkvision)
    Class Abilities:
  • Focus Pool: 0/1
  • Default Exploration: Defense

    I do NOT have a tower shield. I'm just an edition (sometimes 2 or 3) behind! I'll keep my action. Sorry about that!

    Will Save: 1d20 + 7 ⇒ (19) + 7 = 26 Flint shakes off the strange water and replies with his hammer like a wardrummer!
    Hammer: 1d20 + 6 ⇒ (18) + 6 = 24 for DMG if hit: 1d10 + 3 ⇒ (8) + 3 = 11
    Hammer: 1d20 + 2 ⇒ (13) + 2 = 15 for DMG if hit: 1d10 + 3 ⇒ (5) + 3 = 8
    He then raises his shield for the comming counter.

    Vigilant Seal

    Male Male Halfling Wizard 4 HP 34/34 FP 1 Per +5 AC 19 Hero Points 1 Fort +7 Ref +9 Will +9

    Biago laughs for a minute and says "well, this will be new."

    He begins casting a spell, aiming it at the closest of the creatures.

    hydraulic push: 1d20 + 7 ⇒ (18) + 7 = 25
    bludgeoning: 3d6 ⇒ (6, 5, 5) = 16

    The creature is also moved back 5 ft


    Shadow of the Vault Lord || Extinction Curse

    Hampton shoots successfully, though still looks confused. Flint hits once with his hammer while Biago strikes it with a blast of water, taking it down!

    Forsetta is up!

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    Forsetta twirls her pick, smiles, and winks at the remaining serpent. She Strides twice to get next to it. She activates her potency crystal and Strikes. (If she misses, she will spend a hero point on a reroll.)

    Strike: 1d20 + 11 ⇒ (9) + 11 = 20

    Re-Roll (if needed): 1d20 + 11 ⇒ (14) + 11 = 25

    Damage if hit: 2d6 + 5 ⇒ (3, 4) + 5 = 12


    Shadow of the Vault Lord || Extinction Curse

    Forsetta lands a blow and the creature responds with several bites!

    jaws: 1d20 + 9 ⇒ (3) + 9 = 12
    ouch!: 1d6 + 2 ⇒ (3) + 2 = 5

    jaws: 1d20 + 9 - 5 ⇒ (9) + 9 - 5 = 13
    ouch!: 1d6 + 2 ⇒ (5) + 2 = 7

    jaws: 1d20 + 9 - 10 ⇒ (6) + 9 - 10 = 5
    ouch!: 1d6 + 2 ⇒ (1) + 2 = 3

    Forsetta's luck is with her as the creature fails to land a single blow!

    Hampton, still confused, will lash out at the nearest creature: Biago!
    New Fort save at the end of your turn.

    Everyone is up!

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    Forsetta laughs maniacally, invigorated by her brush with death. ”Mother Moon blesses me today!”

    Radiant Oath

    Male, LG, Dwarf (Strong-blooded) | HP 73/73 AC: 23 (25 w/Shield), Shield ( Hardness: 7, HP: 30/30, BT: 15, ) | F: +12 R: +7, W: +11 | Perc: +11 (E, Darkvision)
    Class Abilities:
  • Focus Pool: 0/1
  • Default Exploration: Defense

    Flint moves as quickly as his legs allow as he closes distance Double stride. Once he arrives to flank, he hefts his hammer up:

    Hammer: 1d20 + 6 ⇒ (6) + 6 = 12 for DMG if hit: 1d10 + 3 ⇒ (3) + 3 = 6

    Retributive Strike:

    If Forsetta takes a hit, Flint will use his reaction to make a retributive hit. Ally gains DR 3 v. triggering attack. If in range, take free strike.
    Hammer: 1d20 + 6 ⇒ (14) + 6 = 20 for DMG if hit: 1d10 + 3 ⇒ (2) + 3 = 5

    Horizon Hunters

    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Hampton whirls about and sees a smaller, hairy serpent. There's another one over here! he exclaims, his eyes a bit cloudy as he takes a step away from Biago the Not-A-Serpent and fires two arrows.

    Strike 1: 1d20 + 7 ⇒ (11) + 7 = 18
    piercing: 1d6 ⇒ 4

    Strike 2: 1d20 + 7 - 5 ⇒ (14) + 7 - 5 = 16
    piercing: 1d6 ⇒ 1

    Step, Strike x2.

    Fort save: 1d20 + 7 ⇒ (5) + 7 = 12

    Horizon Hunters

    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Most virulent poison evar.

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    I’ll go after Gideon and Biago get their licks in

    Grand Archive

    Male Human | HP: 16/16| AC: 17 | F: +3, R: +5, W: +5 | Perc: +5 [E] | Focus 1/1 |Default exploration: Scout | Hero Points: 1/1

    (♦>)Inspire Courage +1
    (♦>)Pull out Sling weapon
    (♦>)Load Sling

    "I had no doubt in your abilities with what I had shown you all. If you follow my lead, unlike Hampton over there you will end up just fine." Gideon pulls a sling off of his back and begins to load a stone in it's leather pouch. "He should have read Chapter 22 of my last book, Mermaids and Narwhals."

    Inspire Courage +1

    Vigilant Seal

    Male Male Halfling Wizard 4 HP 34/34 FP 1 Per +5 AC 19 Hero Points 1 Fort +7 Ref +9 Will +9

    Biago gestures and chants again, as a sickly green beam comes out from his had towards the creature.

    ray of enfeeblement: 1d20 + 7 ⇒ (7) + 7 = 14

    But likely just barely misses the creature.


    Shadow of the Vault Lord || Extinction Curse

    Both Flint and Biago miss the sea serpent, but Biago was hit by Hampton's arrow!

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    Forsetta's eyes narrow and she gives the serpent a harsh look.

    Intimidating Glare vs Serpent Will DC: 1d20 + 4 ⇒ (10) + 4 = 14

    She then spins and swings her picks!

    Inspired Pick vs FF AC (and possibly Frightened AC): 1d20 + 10 ⇒ (1) + 10 = 11

    Pick Damage: 1d6 + 5 ⇒ (4) + 5 = 9

    Inspired Light Pick vs FF AC (and possibly Frightened AC): 1d20 + 6 ⇒ (2) + 6 = 8

    Light Pick Damage: 1d4 + 5 ⇒ (1) + 5 = 6

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    Forsetta's eyes go wide.

    "That was unfortunate..."

    Horizon Hunters

    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Put Chapman's dice back down, eh?

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    My TPK coming back to haunt me.


    Shadow of the Vault Lord || Extinction Curse

    The sea serpent extends its spines and writhes around on the dock, brushing up against Flint, Forsetta, and Hampton!

    slashing damage: 1d4 + 2 ⇒ (4) + 2 = 6 -> basic Reflex save from Flint, Forsetta, and Hampton

    This movement provokes AoOs per normal.

    Unless Forsetta gets a critical success on the Reflex save, Flint's retributive strike goes off and hits!

    The serpent then bites Hampton!

    jaws!: 1d20 + 9 - 5 ⇒ (9) + 9 - 5 = 13

    Everyone is up! Hampton, the serpent is now the closest creature to you, so you attack it!

    Grand Archive

    Male Human | HP: 16/16| AC: 17 | F: +3, R: +5, W: +5 | Perc: +5 [E] | Focus 1/1 |Default exploration: Scout | Hero Points: 1/1

    (♦>)Inspire Courage +1
    (♦>)True Strike
    (♦>)Attack

    With his sling in hand Gideon shows the group how it is done. "This is how I defeated the Medusa." He feels a little magic flow through his sling. True Strike; Inspire Courage +1

    Sling: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
    Sling True Strike: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
    Damage: 1d6 + 1 ⇒ (5) + 1 = 6

    Horizon Hunters

    Human (half-elf) Rgr5 | HP: 73/73 | AC: 22| Fort: +11, Refl: +13, Will: +10 | Perc (E): +10 (low-light vision) | Speed 25 | Default exploration: Avoid Notice (Stealth +11) | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    basic Refl: 1d20 + 9 ⇒ (10) + 9 = 19

    Hampton dodges out of the way of the spine brush and manages to avoid the bite too.

    Ah! I have you now! the Osirian says, trying hard to focus on the writhing sea snake. He steps away from the beast sorry, Biago and shoots it twice!

    Strike 1: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
    piercing:: 1d6 ⇒ 5

    Strike 2: 1d20 + 7 + 1 - 5 ⇒ (4) + 7 + 1 - 5 = 7
    piercing:: 1d6 ⇒ 2

    Step, Strike x2.

    Fort save: 1d20 + 7 ⇒ (11) + 7 = 18

    Radiant Oath

    Male, LG, Dwarf (Strong-blooded) | HP 73/73 AC: 23 (25 w/Shield), Shield ( Hardness: 7, HP: 30/30, BT: 15, ) | F: +12 R: +7, W: +11 | Perc: +11 (E, Darkvision)
    Class Abilities:
  • Focus Pool: 0/1
  • Default Exploration: Defense

    REF: 1d20 + 3 ⇒ (11) + 3 = 14 Flint tries to get his face out of the way of the slashing serpent.

    Immediately after he closes distance and swings his hammer twice!

    HAMMER!: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 for DMG if hit: 1d10 + 3 + 1 ⇒ (8) + 3 + 1 = 12
    HAMMER!: 1d20 + 1 + 1 ⇒ (11) + 1 + 1 = 13 MISS

    Horizon Hunters

    Female CG Human Ftr 1 | HP: 21/21 AC: 18 | F: +8, R: +6, W: +3 | PER: +5 [E] | Default Exploration: Scout |

    Forsetta REF save: 1d20 + 6 ⇒ (20) + 6 = 26

    Fighter Class AOO: 1d20 + 10 ⇒ (14) + 10 = 24

    Pick Damage: 1d6 + 5 ⇒ (3) + 5 = 8

    vs Flat Foot, if crit

    Crit: 1d10 + 52 + 1d10 ⇒ (9) + 52 + (10) = 71

    Hmm, not sure how to multiply, so I'll just put regular dice

    Crit redux: 2d10 + 5 + 1d10 ⇒ (1, 3) + 5 + (9) = 18

    Radiant Oath

    Male, LG, Dwarf (Strong-blooded) | HP 73/73 AC: 23 (25 w/Shield), Shield ( Hardness: 7, HP: 30/30, BT: 15, ) | F: +12 R: +7, W: +11 | Perc: +11 (E, Darkvision)
    Class Abilities:
  • Focus Pool: 0/1
  • Default Exploration: Defense

    HA! Your crit means my miss :-)

    Vigilant Seal

    Male Male Halfling Wizard 4 HP 34/34 FP 1 Per +5 AC 19 Hero Points 1 Fort +7 Ref +9 Will +9

    Biago, a bit out of good offensive spells to use, says
    "Perhaps this will slow it down."

    He gestures again attempting to cloud the beasts mind.

    Daze on the monster.dc 17 will save and takes 3 points of damage


    Shadow of the Vault Lord || Extinction Curse

    Forsetta's attack of opportunity nearly takes out the serpent on its own!

    Hampton and Flint easily finish the job, and Hampton's mind clears from the psychotropic algae.

    Captain Vriggdahl sets sail back for Iceferry immediately, worried about more sea serpents.

    Venture-Captain Torrsen is delighted when you return with both the body and the gorget.

    “This will greatly please the Grenskuldrs. Thank you. I’ll make sure that you’re all on the list for a very special event coming up soon.”

    Torrsen says nothing more about what this special event might be, though he does open up a nearby cabinet and take down an armful of vials. He says, “Let’s just say these might come in handy,” and gives you each a vial of lesser winter wolf elixir.

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