DM-Camris' SAVAGE TIDE: Chapter 4, Here There Be Monsters...

Game Master Camris

Section 5: SHRINE to DEMOGORGON
The heroes must escort a ragged band of castaways through monster-infested wildlands in order to reach the safety promised by the colony of Farshore.
After following the road south leads to a dead end, the castaways are forced to turn inland, into the heart of the jungle...
ROLL20 TACTICAL MAP
Google Map TACTICAL MAP
Quick Sketch of the Isle of Dread


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Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Blocking all of the terror bird's attacks, Ghirrak continues to hammer away at the vicious bird, seeking to take it down.

Flurry: 1d20 + 9 ⇒ (12) + 9 = 21
1d8 + 4 ⇒ (7) + 4 = 11

Flurry: 1d20 + 9 ⇒ (4) + 9 = 13
1d8 + 4 ⇒ (8) + 4 = 12

Flurry: 1d20 + 9 ⇒ (15) + 9 = 24
1d8 + 4 ⇒ (3) + 4 = 7

Iron Limb Defense. Start and end in same spot. AC increases 2 points to 26, spend 1 Ki pt to gain +4 Dodge bonus to AC. Total AC this round 30


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson tries to maintain his composure as he directs both balls of lightning to the dinosaur next to him. He then casts Call Lightning to strike at the dinosaur attacking Ghirrak.
"Get off him!"

Ball Lightning DC 19: 3d6 ⇒ (4, 3, 4) = 11

Concentration DC 21: 1d20 + 12 ⇒ (12) + 12 = 24

Call Lightning DC 18: 3d6 ⇒ (5, 5, 6) = 16


Male Human Wizard 8

Burian and Sunny probably had their bird handled between them. With that in mind, Marius directed his thundercloud to go and harry Bryson's bird. With a bit of luck that would free the druid up to cause trouble elsewhere.

Meanwhile, Marius himself was free of hostiles. Perhaps somewhat against his better judgement, he began circling around the front of the big lizard, intent on doing something about the remaining birds.

Thundercloud: 6d6 ⇒ (1, 3, 2, 6, 4, 1) = 17 DC 18 Reflex negates


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

Burian squeezes the terror bird in his grasp, releases, then whips again.

swift action constrict damage: 1d4 + 4 ⇒ (2) + 4 = 6
hair attack 10' reach: 1d20 + 8 ⇒ (10) + 8 = 18
slashing damage: 1d4 + 5 + 1d4 ⇒ (4) + 5 + (4) = 13


Round 3 completed_____________________

Sunny tumbles closer,
And under Burian's hair as the large bird tries to peck at her freind.
Q: Grappled means 'Flat footed', right?)
A: Nope, Grappled condition just means -4 to AC and can’t move from hex.

"We is gon'a be havin' chick-ann tonight!" Sunny exclaims as she tries to thump away at the feathered menace. It's feathered bulk resisting her enthusiastic efforts.
Despite her flurry of blows, Sunny missed all her attacks on the Terror Bird.

Blocking all of the terror bird's attacks, Ghirrak continues to hammer away at the vicious bird, seeking to take it down.
Ghirrak’s flurry of blows has better luck this time, landing two hard blows on the Axebeak.
Iron Limb Defense. Start and end in same spot. AC increases 2 points to 26, spend 1 Ki pt to gain +4 Dodge bonus to AC. Total AC this round 30

Bryson tries to maintain his composure as he directs both balls of lightning to the dinosaur next to him. He then casts Call Lightning to strike at the dinosaur attacking Ghirrak.
"Get off him!"
Both ball lightning continue to damage the helpless Terror bird next to him, while his Call Lightning flashed and thundered as it landed a direct hit on Ghirrak’s opponent. It’s not looking healthy at all.

Burian and Sunny probably had their bird handled between them. With that in mind, Marius directed his thundercloud to go and harry Bryson's bird.
The Thundercloud lit Terror Bird 4 up with another lightning flash, hurting it even more.
Meanwhile, Marius himself was free of hostiles. Perhaps somewhat against his better judgement, he began circling around the front of the big lizard, intent on doing something about the remaining birds.

Burian squeezes the terror bird in his grasp, releases, then whips again.
Even gripped in theTerror Bird’s jaws, Burian’s creepy hair acted like a living thing; first crushing like a constrictor snake, then whipping out like a whip. The Terror bird shuddered, then let Burian go as it collapsed dead.

Terror bird’s one and two gave a warbling shriek of triumph as the young Diplodocus collapsed with an earthshaking crash, blood fountaining high into the air.

Terror bird five spent another round both sickened and nauseous.

Terror Bird 6 bite vs Ghirrak: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27 for maybe 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14.
Terror Bird 6 claw 1 vs Ghirrak: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26 for maybe 1d4 + 4 + 2 ⇒ (4) + 4 + 2 = 10.
Terror Bird 6 claw 2 vs Ghirrak: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18 for maybe 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9.


Round 4____________________

Players take their turn in order of posting, enemies will go last.

Roll20 map.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Will: 1d20 + 10 ⇒ (18) + 10 = 28
The fall of the diplodocus nearly takes Bryson over the edge. Instead of raging, he rushes over to it and casts Cure Light Wounds.
Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

Burian dashes over to the sickened terror bird, and spears it with a hardened lock of hair.

charge: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
damage: 1d4 + 5 + 1d4 ⇒ (3) + 5 + (3) = 11


Male Human Wizard 8

Leaving the thundercloud in place, Marius continued circling around and hurled a blast of telekinetic force at the closer of the two birds.

Using three charges from the Ring of the ram damage: 3d6 ⇒ (6, 6, 1) = 13 plus bull rush attempt vs CMD, 1d20 + 19 ⇒ (6) + 19 = 25 pushing the bird back 5 feet per degree of success. If it reaches the second bird, that will be another attempt: 1d20 + 15 ⇒ (13) + 15 = 28


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Sunny is confused and troubled. The giant lizard has keeled over. most of the big chickens are rady to be plucked.

But now, with the fates of the battle changing, there are still two chickens threatenin Ghirrak while Mr Bryson has scampered over to the big lizard leaving one big chicken all alone.

Perception:1d20 + 9 ⇒ (10) + 9 = 19

She quickly runs to Burian's other side. The better to help her freind against the staggering threat as well as to prevent it from charging through and it trying to eat some of the crew huddled in the forest behind them.

Moved ta be tryin' ta' be helpin'. (^_^)


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Effortlessly blocking and deflecting every one of the terror bird's attacks, Ghirrak delivers one final devastating blow, before immediately racing over chewing gauge one of those that had taken down the dinosaur.

1d20 + 9 ⇒ (20) + 9 = 29
1d8 + 4 ⇒ (2) + 4 = 6

Crit confirm
1d20 + 9 ⇒ (11) + 9 = 20
1d8 + 4 ⇒ (2) + 4 = 6


Male Human Wizard 8

Huh. Forgot my attack roll. 1d20 + 6 ⇒ (1) + 6 = 7

Serves me right, really.


Round 4 complete_____________

The fall of the diplodocus nearly takes Bryson over the edge. Instead of raging, he rushes over to it and casts Cure Light Wounds.
But it is far too late for the young diplodocus, especially with two terror birds still tearing away joyously at its internal organs.
Bryson’s lighting balls further damage terror bird 5.

Burian dashes over to the sickened terror bird, and spears it with a hardened lock of hair.
Terror bird 5 drops dead as the lock of hair shoot straight through it’s chest cavity.

Leaving the thundercloud in place, Marius continued circling around and hurled a blast of telekinetic force at the closer of the two birds.
With maximum effort, Marius’s ram shot completely missed Terror Bird 2; far across the clearing, everyone sees a treetrunk explode into splinters.

Sunny quickly runs to Burian's other side. The better to help her freind against the staggering threat as well as to prevent it from charging through and it trying to eat some of the crew huddled in the forest behind them.

Effortlessly blocking and deflecting every one of the terror bird's attacks, Ghirrak delivers one final devastating blow shattering Terror bird 6’s heart, before immediately racing over chewing gauge one of those that had taken down the dinosaur.


Round 5___________________

Players take their turn in order of posting, enemies will go last.

Roll20 map.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Perception:1d20 + 9 ⇒ (12) + 9 = 21

With all the chickens expired, Sunny gleefully glomps Burian in a quick, celabratory hug before scampering back towards all the crew and helping them emerge from the trees, the better to maybe set up camp. Or begin preparing chicken for dinner... Or making sure nothing's done something to people hiding amongst a bunch of trees...

Perception:1d20 + 9 ⇒ (15) + 9 = 24 (To check on all the other NPC's...)

Left the Sunny counter glomping Burian fer now... (^_^)

Dm can be movin' it if'n they be wishin'... But Ah'm guessin' Sunny could easily get to where the first couple a people's is standin' back there...


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Deftly stepping over the fallen dinosaur's tail, Ghirrak takes the fight to another of the terror birds.

Flurry: 1d20 + 9 ⇒ (20) + 9 = 29
1d8 + 4 ⇒ (5) + 4 = 9

Flurry: 1d20 + 9 ⇒ (16) + 9 = 25
1d8 + 4 ⇒ (5) + 4 = 9

Flurry: 1d20 + 4 ⇒ (6) + 4 = 10
1d8 + 4 ⇒ (3) + 4 = 7

Confirm Crit
Flurry: 1d20 + 9 ⇒ (14) + 9 = 23
1d8 + 4 ⇒ (4) + 4 = 8


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson launches himself over the deceased dinosuar and focuses his rage on the one terrorbird. For the time being, he forgets about his active lightning balls.

Scimitar +1:
to hit: 1d20 + 11 ⇒ (4) + 11 = 15 to hurt: 1d6 + 6 ⇒ (6) + 6 = 12

Miasma still active:

Spoiler:
Starting at 5th level, if a blight druid is adjacent to a creature at the beginning of its turn, the creature must succeed at a Fortitude save with a DC of 18 or become sickened for 1 round. A creature of the animal, fey, or plant type that fails its save is nauseated for 1 round and sickened for 1 minute thereafter. If the creature makes its save, it is immune to this effect for 24 hours, as are creatures immune to disease. This ability replaces trackless step and resist nature’s lure.


Male Human Wizard 8

The fight, in Marius' estimation, was almost over. Not wanting to burn through any resources which might be required later, he repositioned himself so he could better see what he was doing before moving the thundercloud closer to the fight.

One round remaining on the thundercloud.


Round 5 complete___________________

With all the chickens she can see expired, Sunny gleefully glomps Burian in a quick, celabratory hug before scampering back towards all the crew and helping them emerge from the trees, the better to maybe set up camp. She can see they’re all OK.
The screams from behind the fallen Diplodocus indicate there are more of the Axebeaks…

Deftly stepping over the fallen dinosaur's tail, Ghirrak takes the fight to another of the terror birds.
With nothing but his bare hands and feet, Ghirrak gives a brutal beatdown of the Axebeak 1.

Bryson launches himself over the deceased dinosuar and focuses his rage on the one terrorbird. For the time being, he forgets about his active lightning balls.
Bryson’s cut is too shallow to penetrate its hide; but the terror bird is affected by Bryson’s misasma, and becomes sick and nauseous.

The fight, in Marius' estimation, was almost over. Not wanting to burn through any resources which might be required later, he repositioned himself so he could better see what he was doing before moving the thundercloud closer to the fight.

Terror Bird 1 screams in berserk rage in turn, and launched a blizzard of claws and teeth on Ghirrak.
Terror Bird 1 bite vs Ghirrak: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13 for maybe 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8 damage.
Terror Bird 1 claw 1 vs Ghirrak: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14 for maybe 1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7 damage.
Terror Bird 1 claw 2 vs Ghirrak: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26 for maybe 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9 damage.

Terror bird 2, stumbles about, sickened and nauseous.


Round 6___________________

Players take their turn in order of posting, enemies will go last.

Roll20 map.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9


Longstrider
Ball Lightning 1/7 rounds

Bryson continues to slash and bite at the terror bird.

Scimitar +1:
to hit: 1d20 + 11 ⇒ (5) + 11 = 16 to hurt: 1d6 + 6 ⇒ (2) + 6 = 8

Bite:
to hit: 1d20 + 10 - 5 ⇒ (6) + 10 - 5 = 11 to hurt: 1d6 + 5 ⇒ (2) + 5 = 7


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

Burian strides up to the terror bird engaged with Ghirrak, and whips his hair again.

1d20 + 8 ⇒ (19) + 8 = 27
damage: 1d4 + 5 + 1d4 ⇒ (3) + 5 + (4) = 12


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
DM-Camris wrote:

Round 5 complete___________________

With all the chickens she can see expired, Sunny gleefully glomps Burian in a quick, celabratory hug before scampering back towards all the crew and helping them emerge from the trees, the better to maybe set up camp. She can see they’re all OK.
The screams from behind the fallen Diplodocus indicate there are more of the Axebeaks…

As the sound of wild combat drifts faintly over the landscape Sunny turns and peers through the trees...

"Bugger-it!" She exclaims, before ushering people to move towards the clear spaces. She brushes past them, scampering back towards the large fallen beasty the better to see what's still going on.

Sunny indicates for people to start getting ready to collect stuff for tonights dinner.

Diplomacy:1d20 + 4 ⇒ (13) + 4 = 17

Moved as shown. How much closer can/could Sunny get? Does Master Bryson and Ghirrakc have the last chickens under controll/on the ropes?


Male Human Wizard 8

Marius simply stood back and directed the thundercloud to engulf and zap the last two birds before it finally dissipated.

Thundercloud: 6d6 ⇒ (3, 3, 5, 2, 3, 2) = 18 DC 18 Reflex negates


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Ghirrack retaliates with equal if silent fury.

Flurry: 1d20 + 9 ⇒ (19) + 9 = 28
1d8 + 4 ⇒ (8) + 4 = 12

Flurry: 1d20 + 9 ⇒ (9) + 9 = 18
1d8 + 4 ⇒ (4) + 4 = 8

Flurry: 1d20 + 5 ⇒ (6) + 5 = 11
1d8 + 4 ⇒ (4) + 4 = 8

I don't move from my spot this round so My AC goes up to 28


Between Ghirrak and Burian, the fight is brutal but eventually Ghirrak stands triumphant over the corpse of the Terror Bird 1.

With Marius' thundercloud and Bryson's miasma, Terror Bird 2 is unable to withstand Bryson's ferocious attack. It breaks and runs away bleating in terror.

Bryson is allowed an AoO if desired.
To resist pursuing, Bryson must make a Will save.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson slashes at the fleeing bird
Scimitar +1:
to hit: 1d20 + 11 ⇒ (1) + 11 = 12 to hurt: 1d6 + 6 ⇒ (1) + 6 = 7

He tries to resist going after it, staying to protect his charges instead.

Will: 1d20 + 10 ⇒ (15) + 10 = 25


As the last axebeak turned to flee, Bryson swung right through where it used to be.
The savage fury filled Bryson impelling him to go after the Terror Bird; but he remembered his companions. With enormous effort of will, he strangled the impulse to pursue and destroy.


Now that the area around you all seems to have been pacified, the rest of the castaways emerge from the tree line. They blink at the harsh sunlight, and the presence of the enormous creatures moving about the central lake not that far away.

Professor Forol knelt at the corpse of the diplodocus and wept.


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

"It looks like the attack was too much for the dinosaur." Ghirrak says solemnly. "Start harvesting meat from the birds"


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Sunny does her best to console Professor Forol.

Diplomacy:1d20 + 4 ⇒ (15) + 4 = 19

"There there. T'is tha' way of tha' wild...."

Before helping pitch in and prepare the fallen chickens for tonights dinner.

Survival:1d20 + 5 ⇒ (2) + 5 = 7

Well... kind of. It can't be too hard ta' pluck tha' darn things, rilly...


While the rest of the castaways pluck and dismember the fallen axebeaks for food, Sunny leads the effort to build a fire to cook the meat.

While Professor Forol wept for a while at the missed opportunity, he is soon distracted by the grasses and flowers in the clearing. Accompanied by an energetic Tavey Nask, he began to categorize the plants and large flying insects that attended the flowers there.


Bryson Perception: 1d20 + 21 ⇒ (19) + 21 = 40
Burian Perception: 1d20 + 2 ⇒ (3) + 2 = 5
Ghirrak Perception: 1d20 + 12 ⇒ (15) + 12 = 27
Marius Perception: 1d20 + 7 ⇒ (15) + 7 = 22
Sunny Perception: 1d20 + 9 ⇒ (1) + 9 = 10


Bryson and Ghirrak:
Idly gazing about at the abundant plant and exotic animal life, you realize that the birds flying high are much larger (and more reptilian) than you thought at first.
It hits you that two of them are diving down on Professor Forol and Tavey!
Looks to you like the range is 300ft right now. The pteranodons will make the stoop attack in another round. Bryson and Ghirrak have an extra surprise round to act immediately.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

So we've had time for some healing? Bryson has one Cure Moderate Wounds and three Cure Light Wounds spells.

Bryson has a 60' fly speed. Can he fly up and intercept the pteranodons? If he can, Bryson will Charge one and try to Grab them.

Grapple: charge
to hit: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31 to hurt: 1d4 + 5 ⇒ (2) + 5 = 7
and don't forget Miasma.


You've had about an hour for healing/other stuff.
Also, Professor Forol and Tavey are about 80' away from the main group.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Sunny is happily chicken pluckin'!

XD


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

CLW: 1d8 + 5 ⇒ (4) + 5 = 9
CMW: 2d8 + 7 ⇒ (1, 1) + 7 = 9

CMW on Sunny: 2d8 + 7 ⇒ (1, 4) + 7 = 12


Male Human Wizard 8

Marius had found he wasn't able to contribute terribly well to the day to day business of travel and survival. Fighting off attackers was one thing, but finding a path through the wilderness, helping keep the group fed and dealing with the jungle's plethora of mundane hazards was simply beyond him.

As such, he was keeping watch for any hostile wildlife which might be attracted to the rather large dead animal.


The first Pteranodon squawked in terror/rage as Bryson plowed into it from below to place it into a grapple/bite plus Misasma.
It tries to shake free from Bryson as it tries to climb out of the plummeting dive due to the extra weight.
CMB vs Bryson CMD 24: 1d20 + 7 ⇒ (16) + 7 = 23
Feathers flew free, but the pteranodon could not shake free from Bryson's clawed grasp. But it's also not sickened.
They both plunged to 50ft above ground level.

Pteranodon 2 reacted
1d20 ⇒ 8
Pteranodon 2 took fright; it pumped its wings and soared off over the jungle out of sight.

Your turn.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Without concern for the impact of the fall, Bryson continues to savage the dinosaur.

Grapple to Pin
to hit: 1d20 + 10 ⇒ (15) + 10 = 25


Bryson is just able to pin the Pteranodon's wings and claws, and both plunge from about 50ft up straight down to the grassy ground.
Both take 5d6 ⇒ (4, 2, 5, 3, 5) = 19 fall damage.
Bryson make another grapple check to maintain the Pin after impact.

Your turn.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Grapple: 1d20 + 10 + 5 ⇒ (13) + 10 + 5 = 28


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
DM-Camris wrote:
Bryson is just able to pin the Pteranodon's wings and claws, and both plunge from about 50ft up straight down to the grassy ground.

Perception:1d20 + 10 ⇒ (1) + 10 = 11

Annnd the dice roller be rilly helpful... (¬_¬)

Survival:1d20 + 5 ⇒ (9) + 5 = 14

Sunny continues to help people with the making of, if not camp, at least dinner. (^_^)

Sorry Mr Bryson. :(


After the damage in the fall, The pinned Pteranodon can be killed in one round of damage as you wish.

Taking prime cuts of meat, the party moves around the outside of the great clearing before making a camp to cook their bounty away from the swarm of scavengers inevitably attracted by the large dinosaur.


Making camp under the eaves of the jungle, you are unmolested due to a vigorous watch.

The next couple of days are hard work hacking your way through jungle undergrowth, brambles with inch long thorns, quicksand pools, thin streams that drain the daily jungle rainstorms, swarms of regular insects, and giant sized versions of same.


Towards the end of the fourth day of travel, the jungle begins to thin. Eventually, it opens up to reveal an area littered with ancient stone ruins.
Up high, you can glimpse mountains directly to the south; not particularly tall, but Urol points out that their best chance to find a pass lies in that direction.

Knowledge:History DC20 or Knowledge:Local DC15:
The ruins theimselves are Olman, dating from the time of their great empire on the isle long ago. Over the centuries, this small outpost has fallen into disrepair and decay, the jungle slowly overwhelming its crumbling walls.


These ruins are infested with spiders you see when you poke about in them, although those of the monstrous variety seem to avoid you and skitter off into dark holes when you draw near.

Spider webs caress the ruins, hanging between old walls and carpeting the floor.

Perception DC20:
Up ahead, you spot in a clearing in the center of the ruins you see a throne made of webs and bone. It seems to you there is a figure sitting there, but it's too far off right now.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

At first, Bryson hopes to rest in the ruins for a day or two. He's at home in this jungle, but they had not stopped since the shipwreck and just spent a week blazing a trail. Then he took note of the spiderwebs Perception +21 and realized this was not a place for them to stop.

Bryson points out the throne of bones and web to Ghirrak. "We ought to keep moving."


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Sunny does her best to help people as every one continues to traips through the tangled greenery.

Upon comming to the ruins Sunny's eye grow wide with wonder.

"Oooooo... Big..." Sunny exclaims.

Knowledge Local:1d20 + 4 ⇒ (2) + 4 = 6

She steps carefully along amongst the ruins seeming to want to see everything.

Perception:1d20 + 9 ⇒ (11) + 9 = 20

Upon seeing the structure with some one couched on it. Sunny skips forwards a step and points.

"OH! Looky! There be a peoples over there!" Then she looks to the webs again.

Survial:1d20 + 5 ⇒ (6) + 5 = 11

"I wonder if'n we can be makin' anythings out'a all'a this silky stuffs....?"

She ponders quietly, her mind sqirreling away again.

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