DM-Camris' SAVAGE TIDE: Chapter 4, Here There Be Monsters...

Game Master Camris

Section 5: SHRINE to DEMOGORGON
The heroes must escort a ragged band of castaways through monster-infested wildlands in order to reach the safety promised by the colony of Farshore.
After following the road south leads to a dead end, the castaways are forced to turn inland, into the heart of the jungle...
ROLL20 TACTICAL MAP
Google Map TACTICAL MAP
Quick Sketch of the Isle of Dread


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Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Ghirrak goes over to the giant fallen lizard, Ghirrak works to roll it off of Sunny, or at least lift it enough for her to crawl out from under it.


Male Human Wizard 8

"We'll want a head count," Marius said, "Find out who's missing and organise a search for them." Given the violence of the wreck, he was steeling himself to find bodies by the end. For now, he headed over towards Avner, intending to enlist him and scanning his eyes across the beach for any sign of those who had run.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson won't help with Sunny until asked, but does so immediately.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
Ghirrak Ironfist wrote:
Ghirrak goes over to the giant fallen lizard, Ghirrak works to roll it off of Sunny, or at least lift it enough for her to crawl out from under it.

*Muffle, muffle... Mmmmph...*

*Wiggle, wiggle, wiggle... *

Am guessin' Ghirrak will ask fer a helpin'? Sunny in't quite in a state ta be sayin'much at-tall....

Bryson Deepwinter wrote:
Bryson won't help with Sunny until asked, but does so immediately.

Once reasonably free of the big, dead critter Sunny lays in the warm sands for a moment.

"Thank'e..." Is her rather wilted acknowledgment for people's helping hands.


Just a post to make sure everything works after the forums took a hammering. (^_^)


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

"Anytime Sunny." Ghirrak says with a smile. He looks around, taking in the sight of the wreck.

"Yo can all come out now. It's safe for now." the captain says loud enough for the hiding crew members to her. "Now to figure out where in the nine hells we are,"


Bryson Will save please.

Avner gulped at the sight of Bryson and took off down the beach.

Working together, the partners manage to lift the carcass enough for others to dig Sunny out from under it's dead weight.

What with the fight and digging Sunny out, your effort expends the last of your energy and you sprawl on the sand breathing heavily.

It is midmorning now, and when you've recovered your breath the temperature has rapidly heated to uncomfortable levels.

When you get organized to go out and search for the rest of the crew, several of the complement start straggling in from up and down the shoreline. By the evening, taking roll call shows six people missing.
Black Breath Bob
Cody McCool
Tidoxa Lybudina
Quenge Asper
Lyeril Runi
Father Conrad Feres


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Sunny does her best to help people establish themselves.

Survival:1d20 + 5 ⇒ (12) + 5 = 17

Though in her still rather battered and bruised state she's not quite her bouncy self.

Sunny's natural atire gives her some respite from the day's temperaturs. That and dipping into the cove's waters in search of anything laying just off shore.

She does help people in organizing salvage and beginning the preparation, lashing together, of shelters and such.

Preceptoin:1d20 + 9 ⇒ (6) + 9 = 15

Craft Woodworking:1d20 + 6 ⇒ (8) + 6 = 14

Profession Sailor:1d20 + 5 ⇒ (17) + 5 = 22

Profession Carpenter:1d20 + 5 ⇒ (18) + 5 = 23

Looking to gather some of the longer pieces of timber or tree trunks available and lashing together rasied platforms at either end of the beach. As well as beginning to gather wood for fires etc.

Profession Fisherman:1d20 + 5 ⇒ (9) + 5 = 14

She also tries to find some time to go and gather local sea life (Shellfish etc) to at least give folks some vittles for the comming evening.

By the end of the day all of Sunny's excersize and running around has removed some of the pain and stiffness from her limbs. Though she's still a little tender from her pumeling by the big lizard thing.

I iz helpin'. (^_^)


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Will: 1d20 + 10 ⇒ (12) + 10 = 22
What was that for?


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

<Probably not to go full predator and hunt down Avner for running.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

He ran off to do what Bryson told him to do. Maybe it was that dinner is served comment.


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

Burian assists Sunny with the construction of shelter to the best of his abilities.

survival: 1d20 + 5 ⇒ (17) + 5 = 22

As evening comes... "We can begin a search first thing in the morning... agreed?" His giant isopod, Welt, skitters up to his side as Burian continues... "I will be performing a ritual while you rest... I'll keep an eye out best I can, but setting additional watch would be wise, I believe."

He looks down to his familiar "It is time for Welt to ascend to a more.. useful aspect."

DM:
Staying up all night, so fatigued tomorrow?


Bryson:
When the wingless dragon fell, the bloodlust PUSHED at you from the inside, and you wanted to keep KILLING. Seeing Sunny helpless under the beast, and Avner running away, you started to take a step... But with an effort of will, you stopped yourself and shoved the bloodlust down again, though you are left shaky and soaked in sweat.


Using the section of deck, other wreckage, beach flotsom and fallen trees, you manage to work together to create a decent shelter for the night. And with chunks of bloody meat from the Tyrranosaur (named so by Professor Forol) roasted over a fire and various crustaceans provided by Sunny's expedition help to keep bellies full.
Aside from the weird screeches and cries from the nighttime scavengers feeding at the giant carcass, you all spend a comfortable and secure night on land for the first time in months.
Recover 1hp/level.


Next morning, Burian looks like he stayed up all night [Fatigued].


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Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

That night Bryson goes off by himself to find rest.

Bryson will heal himself.
Cure Light Wounds: 1d8 + 5 ⇒ (5) + 5 = 10
Cure Light Wounds: 1d8 + 5 ⇒ (1) + 5 = 6
Cure ModerateWounds: 2d8 ⇒ (8, 3) = 11

That next morning, Bryson will approach Ghirrak and Burian. "So ah notice each of ya do the meditatin'. Could ya show me how?" Bryson has surely done some meditating with Ghirrak in the past and let's just say that while Bryson has positive qualities, meditating is not one of them. For him to come to Ghirrak now, he must be desperate.

He'll also go to Marius. "Marius, ya said ah should feed the right wolf. How do you suggest ah do that?"


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Come the morning Sunny rises as the rays begin to warm the sands.

Stretching and flexing to work out the stiffnes in her limbs she ambles about the camp offering smiles and support to every one.

Diplomacy:1d20 + 4 ⇒ (11) + 4 = 15

She easily wades out into the rolling surf and searches for things to help her freinds.

Survival:1d20 + 5 ⇒ (19) + 5 = 24

Profession Fishing:1d20 + 5 ⇒ (14) + 5 = 19

(^_^)

While swimming about in the bay she spends some time looking about for anything the sotrm may have deposited or uncovered.

Percpetion:1d20 + 9 ⇒ (7) + 9 = 16

Before retuning to the beach and skipping back to deposit the fish what ever else she can gather for a morning meal with every body.


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Understanding the difficulty Bryson must be dealing with, and how desperate he must be for a solution, Ghirrak nods, taking the time to guide the druid through a deep, centering meditation focusing on stripping away the distractions and chaos around him, being the calm center at the storm of one's existence.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

*Skips past humming and dancing to herself...*

(^_^)

XD


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

As morning comes, you see Burian finish his ritual... A small localized mist forms around Welt as its body morphs into a slender quadruped shape.. which soon becomes a black feline - slightly larger than a domestic cat with lavender eyes, and a odd splash of white on its chest.

He assists Ghirrak in guiding Bryson.
"This is how I began... Find an area neither cluttered nor barren. Sit comfortably.. in a stable position. With your eyes closed, replace your thoughts with imagining your consciousness - your awareness - spread like a gradually growing pool around you."

"Give it a go for a bit, but... we should head out soon to search for those we are missing."


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Perception:1d20 + 9 ⇒ (5) + 9 = 14

Sunny notices Burian's new companion (I know, I know.) and drops down on the sands besid it. She tilts her head inquisitivly.

"Here. Whut t'is it then?" she asks. Even as she extends one of the smaller fishys she's caugh for its attention.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

"Yeah! What happened to Welt? Is he going to stay this way? Does he remember me?" Bryson is clearly distracted.


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

Welt the cat responds "Thank you Sunny." then snatches the offered food with a quick bite. With the fish tail hanging out his mouth, he looks at Bryson and nods.

Burian smirks as Bryson so quickly ends his attempt meditation, and answers.
"Welt is an Agathion... benevolent entities from Nirvana who take on beast forms here on the Prime Material Plane."

Welt drops the gnawed fish "Bryson. You are good... and stronger than what corrupts you." and begins delicately clawing bits of meat free from the bones.

Burian shifts awkwardly as his familiar speaks plainly - a little too plainly in his mind.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson falls back when Welt speaks. He feels a surge of pride and hope when Welt encourages him. "Right. Ah should be meditatin now. Feed the wolf and all dat." However, after only a few deep breaths. [b]"Has he always been a 'gathion? Does he do tricks? Can ah git me one too?" Bryson


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
Burian Faldaeral wrote:
Welt the cat responds "Thank you Sunny." then snatches the offered food with a quick bite. With the fish tail hanging out his mouth, he looks at Bryson and nods.

Sunny tilts her head more as she observes the furry critters antics and responce.

Burian Faldaeral wrote:

Burian smirks as Bryson so quickly ends his attempt meditation, and answers.

"Welt is an Agathion... benevolent entities from Nirvana who take on beast forms here on the Prime Material Plane."

At Burian's further explanation Sunny nods for a moment.... then blinks.

"So.... Welt is a 'Angle' like thingy, then?" She asks Burian while still keeping some distance between herself and the newly changed Welt.


Male Human Wizard 8
Bryson Deepwinter wrote:
He'll also go to Marius. "Marius, ya said ah should feed the right wolf. How do you suggest ah do that?"

Marius gave the matter serious consideration. He'd spent the early morning looking out over the ocean, doing some soul-searching of his own, "Altruism and compassion would be the chief principles to be guided by," he said, "See if there's something you can do each day to make the lives of the people around you a little bit better. Even those you're not close to."

He took the change to Welt in his stride. After all, there were surely stranger things in this world than shape-shifters from the outer planes.

His own plans for the day were to track down the missing crew, even if only to give them a decent funeral, and then help with salvaging what they could from the wreck.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
Marius Hawk wrote:
.... Then help with salvaging what they could from the wreck.

I wus swimmin' in'a waters. I bin seein' lots'a stuffs! (^_^)


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

"Ya mean like Skald? He shifty. Ah know it but cain't prove it. Ah should be nice to him?"

After failing at meditating, Bryson will spend some time aerially scouting the area. He'll look for survivors or bodies, any local inhabitants, a better place to set up camp or a good direction to start moving in.

Knowledge (geography): 1d20 + 9 ⇒ (6) + 9 = 15
Perception: 1d20 + 21 ⇒ (6) + 21 = 27
Survival: 1d20 + 17 ⇒ (14) + 17 = 31 +2 to find food and water


Male Human Wizard 8

"It doesn't hurt. Gods know I've been a shifty person in my time." Marius tapped the lotus dragon tattoo coiled about his shoulder to emphasise the point, "Compassion is about recognising and working to alleviate suffering where we find it, but it doesn't extend to turning a blind eye if people are up to no good."


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

As the discussion proceeds, Ghirrak does a quick head-count, running the ship's manifest through his head to account for exactly who was missing, accessing the odds of survival for each person.

He quietly wonders to himself of the fate of Lavonia's vessel and crew.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Sunny gives Wlt and Burian a freindly wave as she stnads, stretches the remaining kinks out of her tanned salef before scampreing off to help peoples with the new day's chores.

(^_^)

Should I be doin' lots'a dice rollin' then?


When you go out looking for the missing crew, searching several miles up and down the coast, you find no trace them.
Taking roll call shows six people missing.
Of the Crew, Black Breath Bob and Cody McCool. Of the passengers, Tidoxa Lybudina, Quenge Asper (one of Avner's last footmen), Lyeril Runi and Father Conrad Feres.
Reluctantly, the rest of the passengers and crew assume they are lost at this point.

Having established a camp on the beach that is relatively secure and comfortable, you turn to your strategic objective; to travel safely to the colony of Farshore. And to do that, you need first the maps and notes the Captain had received from Lavinia for just such an occasion. And you will also need supplies and equipment from the Savage Kraken.


The Savage Kraken itself is lodged on a rock on a line of reefs about two hundred yards out from the shore. There is no dry way to get to it from land. Fortunately, inside the reef the water is fairly calm. Unfortunately, inside the reef is filled with life, including some very aggressive predators.

Getting to the water and its rich variety of wildlife is a feat in itself, as Sunny experienced, the wash is unfortunately infested with aggressive Reefclaws; a kind of cross between a three foot crab and a scorpion. Unfortunately for the Reefclaws, they are also delicious.

So who's going out to the Savage Kraken for salvaging maps and supplies? And how?


SKALD

Skald spit out some sand.
"Hell Captain, I can go. I'm a good swimmer; and if'n I kin get my bow, I kin be way more useful than I am now." He said.


BONDEN

"Aye, me too Capt'n! I want ta see if she c'n be raised offa that rock." He said, gazing out at the wreck gloomily.


AMELLA

"Cap'n, I think some of these wide planks can be used ta help float swimmers, as well as protect us from sharks." Amella said, holding up an example the size of a old surfboard.


PROF. FOROL

"Can I go? I want to see an example of those Reefclaws!" Professor Forol said eagerly, the perfect sized meal for a Reefclaw.


Bryson:
While flying/scouting around, you find no sign of the missing crewmembers, or anyone else for that matter.
You do find that the beach is about the most comfortable spot you can find on the island so far (though maybe you should move further away from the dinosaur carcass). The temperature is mild at night, shading to blazing hot in the afternoon; but that is mitigated by the onshore winds and the noon tropical deluge. When you get into the jungle itself, the wind drops to nothing and the humidity approached 100%; any normal person not under an Endure Elements spell will be fatigued at best.
Far, far inland, you glimpse a central mountain that juts up through the clouds.


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Tavey Nask, the cabin boy, trails around energetically behind Sunny, helping however he can. He helps discover the weapon potential of giant sea urchin quills in particular.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson sees a chance to help keep everyone safe. "Ah should go by myself." He says gruffly. "Ah can jus fly on over there and ah'm more than capable of fending off any predators. Ah can do most of what everyone says and we caint afford to lose any more folk."


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
FemNPC8 wrote:
AMELLA: "Cap'n, I think some of these wide planks can be used ta help float swimmers, as well as protect us from sharks." Amella said, holding up an example the size of a old surfboard.

Sunny hugs Amella in recognition of her naffy plan. Even offering to help show people how to stand and ballance on the wavey boards.

Acrobatics:1d20 + 8 ⇒ (4) + 8 = 12
Diplomacy:1d20 + 4 ⇒ (8) + 4 = 12

Though there's probably a lot more splashing and falling about in the waves of the beach.

(^_^)

MaleNPC10 wrote:
Tavey Nask The cabin boy, trails around energetically behind Sunny, helping however he can. He helps discover the weapon potential of giant sea urchin quills in particular.

Sunny happily skips about with Tavey showing the feller all the naffy stuff that lives/exists on the shore line.

Survival:1d20 + 5 ⇒ (20) + 5 = 25
Fisherman:1d20 + 5 ⇒ (16) + 5 = 21

Hopefully Saving Tavey from actually getting the pointy end of the giant urchin's spines. Sunny quickly helps gather as many as they can to fashion into javelins and other weapons to use against other critters.

Survival:1d20 + 5 ⇒ (9) + 5 = 14
Craft Woodworking:1d20 + 6 ⇒ (3) + 6 = 9
Profession Fisherman:1d20 + 5 ⇒ (15) + 5 = 20

Hoping to come back with some more fishy's and things for people's to be eating.

Bryson Deepwinter wrote:
Bryson sees a chance to help keep everyone safe. "Ah should go by myself." He says gruffly. "Ah can jus fly on over there and ah'm more than capable of fending off any predators. Ah can do most of what everyone says and we caint afford to lose any more folk."

Sunny bounces and claps her hands with glee at Master Brson's rilly clever idea. She even skips over and measures his bicep by encircling it with her own hands.

"Here." She sizes up the transformed Mister Bryson. "Jus' how much d'ye think ye can be carryin' when ye're flappin'?" She asks, leaning back and now taking note of Bryson's muscle.

"Though." She ponders, "I be thinkin' like we rilly should be eatin' all'a them 'Reaf claws'?" She frowns as she expresses the human term for the critters.

"That'd be givin' peoples lots'a vittles an' be makin' tha' place a lot safer fer them ta' be learnin' how ta be ballancin' on'a wave boards, like."

Diploamcy:1d20 + 5 ⇒ (17) + 5 = 22

(^_^)


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

"Valiant of you to voluteer Bryson, and I think that perhaps it would be good for you to scout the area of the ship ahed of the rest of us, and see what the situation is on deck, and get a grasp of her condition." Ghirrak says after weighing all the options presented to him.

"However, we'll need more than one person to get her out of that reef, and given the reefclaws, a decent-sized away/hunting party is a good idea. As Sunny points out, they'll make quite the meal as well, and feeding everyone is high on the list of concerns."


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson wings over to the wreckage. He sets down on what he hopes is a stable part of the ship and begins looking around. He activates Miasma hoping to keep any animals and reefclaws away.

Perception: 1d20 + 21 ⇒ (5) + 21 = 26


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Awe... :( I were thinkin' it'd be all fun, like, ta be gettin' lifted.

Uhm... flitted? Flighted? Ta be havin' Mister Bryson be givin' every one a ride.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

I didn't answer Sunny's question.
"One easily. Two, with some trouble, for short distances."


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
Bryson Deepwinter wrote:

I didn't answer Sunny's question.

"One easily. Two, with some trouble, for short distances."

That's okeys! (^_^)

Sunny grins brightly at Mister Bryson and... simply holds her arms out as if for a hug...

(^_^)


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Bryson recoils from her as if he were scared of her.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
Bryson Deepwinter wrote:
Bryson recoils from her as if he were scared of her.

Perception:1d20 + 9 ⇒ (12) + 9 = 21

Sense Motive:1d20 + 4 ⇒ (18) + 4 = 22

Sunny blinks, obviously perplexed and confuzzled. She looks down at her tanned, natural self then back to Mister Bryson.

"Whut?" She asks, even looking to her other freinds and shipmates such as Tavey for any ideas as to what might be wrong.

"Is I all mussy from scamperin' about an' foragin', like?" She asks. She tilts her head and scratches absently at her blond mop.


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Sunny:
Bryson is easy to read. He's in love with Annie and does not know how to find another woman attractive without being attracted to her. That is why he's not really spoken to Sunny since they met. He is actually scared of her and figured it was best to avoid her. He's also embarrassed by it and doesn't want anyone to know.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Bryson:
Thank'e for the back ground. Uhm... pretty sure Sunny would still be completely oblivious to such ideas. As in the notions would just not occure to the tanned, flighty Elf's mind. After all, she's just looking for a little 'Pick me up'. Nothing else is really occurring to her way of thought.

(^_~)

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