GM Ietsuna's Confirmation (Inactive)

Game Master Ietsuna

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The Exchange

Female LN Human Cleric (Crusader) 5 - Init +3, Senses: Normal Vision, Perception +10, AC 22/ touch 13/ ff 21; hp 37/38, F+10, R+5, W+13, Speed 30 ft. Skills Knowledge (Religion) +9, Perception +10, Sense Motive +11, Spellcraft +6, Stealth +11. | Wand IH: 46/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

Akkina moves closer to the action, keeping to the bushes.

1d20+7


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DC 14+ Knowledge (nature):
Minotaurs have a gore attack, and it is especially powerful when charging.

DC 19+ Knowledge (nature):
They can absorb a lot of damage, and thus don’t try very hard to avoid getting hit.

If you roll 24 or higher, you may ask for more information.

Initiative:

Adowyn: 1d20 + 4 ⇒ (13) + 4 = 17
Cillian: 1d20 + 1 ⇒ (14) + 1 = 15
Andros: 1d20 + 1 ⇒ (9) + 1 = 10
Jain: 1d20 + 3 ⇒ (10) + 3 = 13
Saski: 1d20 + 2 ⇒ (5) + 2 = 7
Luke: 1d20 + 5 ⇒ (11) + 5 = 16
Akkina: 1d20 + 5 ⇒ (18) + 5 = 23
Janira: 1d20 + 6 ⇒ (6) + 6 = 12
Minotaur: 1d20 + 0 ⇒ (8) + 0 = 8

Combat Round 1 - Bold May Act

Akkina
Adowyn
Luke
Cillian
Jain
Janira -17
Andros
Minotaur -7
Saski

The Exchange

Elf ~ Investigator 2 AC 15, touch 11, ff 14 | HP: 15 | Fort +0, Ref +4, Will +5; +2 vs. enchantments | Perception +10 |

Nature {Monster Lore/+1 in Forest Terrain}: 1d20 + 11 + 2 + 1 ⇒ (12) + 11 + 2 + 1 = 26 Worst save?

Cillian quickly updates the team on some of the more well-known traits of the minotaur.

Cillian makes certain he has a solid grip on his glaive before moving up to the river.

Double move


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Will and reflex equally bad

Grand Lodge

Luke draws his rapier and moves forward towards the fight, keen to intercede.

Double move

Sovereign Court

neutral good vishkanya Oracle 1 (Sheet) | HP: 10/10 | AC: 21 (15 T, 18 F) | CMD: 15 | F: 2, R: 3, W: 1 | Init: 3 | Perc: -1 | Speed 20 |
Tracked Resources:
Solar Wind 5/6 | Reroll 0/1

Jain advances towards the battle. double move


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Janira whirls her whip around and flicks it toward the beastial man.

Whip: 1d20 + 4 ⇒ (12) + 4 = 16Damage: 1d21 ⇒ 2
Disarm: 1d20 + 1 ⇒ (8) + 1 = 9

Her attempt to disarm the minotaur fails.

The minotaur roars and moves up to Janira swinging its battleaxe.

Broken battleaxe: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 2d6 + 4 ⇒ (4, 4) + 4 = 12

The axe connects and Janira falls to the ground bleeding and unconscious.

Combat Round 1 - Bold May Act

Akkina
Luke
Cillian
Jain
Janira -29 (unconscious and unstable)
Andros
Minotaur -7 -2 Non-lethal

Sovereign Court

neutral good vishkanya Oracle 1 (Sheet) | HP: 10/10 | AC: 21 (15 T, 18 F) | CMD: 15 | F: 2, R: 3, W: 1 | Init: 3 | Perc: -1 | Speed 20 |
Tracked Resources:
Solar Wind 5/6 | Reroll 0/1

Jain advances casting a spell to bolster their defenses (shield of faith) but as they do this, something odd happens as if the spell as attracted some otherworldly attention.

Jain is the target of a divine spell. God-meddled curse activated.

Curse effect: 1d20 ⇒ 13

Jain suddenly becomes a hero of epic proportions, having been enlarged for 1 round.

Grand Lodge

male human cleric(Sarenrae)1, HP 12/12, AC/T/FF 18/11/17, F +4, R +2, W +6, Init +1, Perc +4

Andros runs as fast as his armour lets him, desperate to get to Janira.

Triple move....im on phone cant move token....sorry been ill last couple days...catching up now

Grand Lodge

Luke moves across the log bridge and circle around the minotaur positioning for a flank.

The Exchange

Female LN Human Cleric (Crusader) 5 - Init +3, Senses: Normal Vision, Perception +10, AC 22/ touch 13/ ff 21; hp 37/38, F+10, R+5, W+13, Speed 30 ft. Skills Knowledge (Religion) +9, Perception +10, Sense Motive +11, Spellcraft +6, Stealth +11. | Wand IH: 46/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

Run action see map for trajectory

The Exchange

Elf ~ Investigator 2 AC 15, touch 11, ff 14 | HP: 15 | Fort +0, Ref +4, Will +5; +2 vs. enchantments | Perception +10 |

The investigator crosses the 'bridge' and takes a better position on the eastern shore.

Acro: 1d20 + 1 ⇒ (17) + 1 = 18

AoO?:

AoO? Glaive/Reach: 1d20 - 2 ⇒ (9) - 2 = 7 for Damage: 1d10 + 3 ⇒ (6) + 3 = 9


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Ok all, apologies. My weekend was exhausting.

Jain, because of your increased size you can just walk across the stream without a need for swim/acro checks

The minotaur eyes Luke and swings its axe at the halfling.

Broken battleaxe: 1d20 + 7 ⇒ (12) + 7 = 19 Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8

The axe smacks into Luke.

Janira Stabilize DC14: 1d20 + 1 ⇒ (3) + 1 = 4

Combat Round 1 - Bold May Act

Akkina
Luke
Cillian
Jain
Janira -30 (unconscious and unstable)
Andros
Minotaur -7 -2 Non-lethal

Grand Lodge

male human cleric(Sarenrae)1, HP 12/12, AC/T/FF 18/11/17, F +4, R +2, W +6, Init +1, Perc +4

dang...5 ft short...is it possible to take a 5 ft step into the first square of the water and not make a check?


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Sure, you can 5-foot step onto the bank.

Grand Lodge

male human cleric(Sarenrae)1, HP 12/12, AC/T/FF 18/11/17, F +4, R +2, W +6, Init +1, Perc +4

ok...posting action now.
Andros takes a step closer to the minotaur and sends a jet of fire at it.

touch: 1d20 + 1 ⇒ (11) + 1 = 121d6 + 1 ⇒ (5) + 1 = 6

Pick on someone your own size, you overgrown steak!

The Exchange

Female LN Human Cleric (Crusader) 5 - Init +3, Senses: Normal Vision, Perception +10, AC 22/ touch 13/ ff 21; hp 37/38, F+10, R+5, W+13, Speed 30 ft. Skills Knowledge (Religion) +9, Perception +10, Sense Motive +11, Spellcraft +6, Stealth +11. | Wand IH: 46/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

Akkina quickly crosses the battlefield and jumps behind some bushes near Janira, thankful for Andros' distraction! she waits with her wand of healing at the ready for an opening!

Stealth: 1d20 + 7 ⇒ (18) + 7 = 25

Double move with double cost squares towards the end as she uses Stealth into the bushes

The Exchange

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Elf ~ Investigator 2 AC 15, touch 11, ff 14 | HP: 15 | Fort +0, Ref +4, Will +5; +2 vs. enchantments | Perception +10 |

Seeing the need for decisive action, the elf slides forward and relies on the length of his weapon to avoid a counter strike.

Glaive {REACH}: 1d20 - 2 ⇒ (18) - 2 = 161d10 + 3 ⇒ (1) + 3 = 4
Glaive GM Reroll : 1d20 - 2 + 1 ⇒ (20) - 2 + 1 = 191d10 + 3 ⇒ (1) + 3 = 4
Confirm + Inspiration : 1d20 + 1d6 ⇒ (14) + (2) = 162d10 + 6 ⇒ (10, 9) + 6 = 25

Grand Lodge

5ft step to close to base

Luke springs into combat.

Attack(rapier): 1d20 + 3 ⇒ (12) + 3 = 151d4 ⇒ 1 (+2 to hit if flanking)

Luke swings and then prepares to parry and riposte the Minotaur's next swing. (1 Panache)


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Andros attacks and hits the Minotaur.

Akkina sneaks through the bushes.

Cillian hits with a massive shot to the knee of the minotaur.

Luke jabs his rapier into the minotaur and it falls to the ground.

Combat Over

The Exchange

Female LN Human Cleric (Crusader) 5 - Init +3, Senses: Normal Vision, Perception +10, AC 22/ touch 13/ ff 21; hp 37/38, F+10, R+5, W+13, Speed 30 ft. Skills Knowledge (Religion) +9, Perception +10, Sense Motive +11, Spellcraft +6, Stealth +11. | Wand IH: 46/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

Akkina steps out of the bushes and starts healing Janira with the wand.

Say when!: 7d8 + 7 ⇒ (1, 1, 7, 4, 3, 1, 6) + 7 = 30

7 charges

"Well done everyone! you are a crack team... I shall record your names in my notebook and requests future assignments with you all... Cillian... you are most effective with the glaive..."


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The third charge brought Janira back to consciousness

Janira opens her eyes groggily. She mumbles a thanks and takes herself off to a tree to sit and slump and recover her wits. After 10 minutes she looks up at the group. Thank you. So what did you find?

Grand Lodge

male human cleric(Sarenrae)1, HP 12/12, AC/T/FF 18/11/17, F +4, R +2, W +6, Init +1, Perc +4

Ahh...was gonna say save your charges...can use my channel to heal Janira...

The Exchange

Female LN Human Cleric (Crusader) 5 - Init +3, Senses: Normal Vision, Perception +10, AC 22/ touch 13/ ff 21; hp 37/38, F+10, R+5, W+13, Speed 30 ft. Skills Knowledge (Religion) +9, Perception +10, Sense Motive +11, Spellcraft +6, Stealth +11. | Wand IH: 46/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

It's Janira's own wand, so no worries! ;)

Sovereign Court

neutral good vishkanya Oracle 1 (Sheet) | HP: 10/10 | AC: 21 (15 T, 18 F) | CMD: 15 | F: 2, R: 3, W: 1 | Init: 3 | Perc: -1 | Speed 20 |
Tracked Resources:
Solar Wind 5/6 | Reroll 0/1

Jain shrinks down to their normal size as quickly as they grew.

Well, that couldn't have gone much better.


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The crit really helped

The Exchange

Elf ~ Investigator 2 AC 15, touch 11, ff 14 | HP: 15 | Fort +0, Ref +4, Will +5; +2 vs. enchantments | Perception +10 |

With a nod to the cleric, "Thank you Akkina. I would be most honored to serve with you again. Indeed, with any of you."

Yeah, this fight can end a career so quickly. Glad to wrap it up as fast as we did. Great work everybody!

Grand Lodge

male human cleric(Sarenrae)1, HP 12/12, AC/T/FF 18/11/17, F +4, R +2, W +6, Init +1, Perc +4

Andros wades through the water and joins the party as they each tell the Pathfinder mentor about the goings on. He produces his own notes written down earlier.


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Janira listens eagerly to your recounting of the insides of the cave. Are you satisfied with your notes and explorations. If so we may return to Absalom, if not then I can wait here while you investigate further.

The Exchange

Female LN Human Cleric (Crusader) 5 - Init +3, Senses: Normal Vision, Perception +10, AC 22/ touch 13/ ff 21; hp 37/38, F+10, R+5, W+13, Speed 30 ft. Skills Knowledge (Religion) +9, Perception +10, Sense Motive +11, Spellcraft +6, Stealth +11. | Wand IH: 46/50 | Buffs: continual flame, antitoxin, antiplague, vermin repellent; shield is worn

Satisfied! :)

Grand Lodge

Luke is happy to return

The Exchange

Elf ~ Investigator 2 AC 15, touch 11, ff 14 | HP: 15 | Fort +0, Ref +4, Will +5; +2 vs. enchantments | Perception +10 |

"No offence, but are YOU ready to return? I mean, you almost died."

Happy to head home


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I think I'll be fine. This is not the first time I have been injured in the field.

Janira leads the expedition back to Absalom without further incident. Once safely back in the Grand Lodge, Master of Scrolls Kreighton Shaine inquires excitedly about what you found and asks to see your notes.

This is good work. Impressive notes and these petroglyphs are very well described and illustrated. Taking notes is important. One can barely remember what one had for breakfast let alone who was found here or there.

So, it would appear that you are all the foremost authorities on this cave system. I will see that you are provided copies of all future notes on expeditions there.

3 days later there is a ceremony and all of you are confirmed as Pathfinder Society agents. There is a big feast and the Master of Scrolls talks too much and bores everyone.

Ok, we are done. Thanks all. Please make sure I have your PFS info and I'll get the game reported and chronicles out shortly.

Grand Lodge

male human cleric(Sarenrae)1, HP 12/12, AC/T/FF 18/11/17, F +4, R +2, W +6, Init +1, Perc +4

sweet...ty for running this boss! gg guys. also, can you mark off the 1 PP for the wayfinder for me please?

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