Vardalel Prennder

Cillian Subtiliter's page

179 posts. Organized Play character for TriShadow.


Full Name

Cillian Subtiliter

Race

Elf ~ Investigator 2

Classes/Levels

AC 15, touch 11, ff 14 | HP: 15 | Fort +0, Ref +4, Will +5; +2 vs. enchantments | Perception +10 |

Strength 14
Dexterity 12
Constitution 10
Intelligence 18
Wisdom 14
Charisma 8

About Cillian Subtiliter

Cillian Subtiliter

Elf investigator (cryptid scholar) 2
N Medium humanoid (elf)
Init +1; Senses low-light vision; Perception +10
—————
Defense
—————
AC 15, touch 11, flat-footed 14
hp 15 (2d8+2)
Fort +0, Ref +4, Will +5; +2 vs. enchantments
Immune sleep
—————
Offense
—————
Speed 30 ft.
Melee
Masterwork glaive +2 (1d10+3/×3) or
rapier +3 (1d6+2/18-20)

Ranged
longbow +2 (1d8/×3)

Space 5 ft.; Reach 5 ft. (10 ft. with glaive)
Investigator (Cryptid Scholar) Extracts Prepared (CL 2nd; concentration +6)
1st—expeditious retreat, heightened awareness(x2)
—————
Statistics
—————
Str 14, Dex 12, Con 10, Int 18, Wis 14, Cha 8
Base Atk +1; CMB +3; CMD 14/(13ff)

Feats Breadth Of Experience APG
Traits orphaned, seeker of brightness

Skills
Acrobatics +1
Appraise +4
Bluff -1
Climb +2
Craft (alchemy) +8 (+9 to create alchemical items)
Diplomacy +0
Disable Device +9
Disguise -1
Escape Artist +1
Fly +1
Intimidate -1
Heal +6
Knowledge (arcana) +10* (+2 to ID weaknesses or powers)
Knowledge (dungeoneering) +10* (+2 to ID weaknesses or powers)
Knowledge (engineering) +6* (+2 to ID weaknesses or powers)
Knowledge (geography) +6* (+2 to ID weaknesses or powers)
Knowledge (history) +10* (+2 to ID weaknesses or powers)
Knowledge (local) +10* (+2 to ID weaknesses or powers)
Knowledge (nature) +11 (+12 while in forest terrain)* (+2 to ID weaknesses or powers)
Knowledge (nobility) +10* (+2 to ID weaknesses or powers)
Knowledge (planes) +11* (+2 to ID weaknesses or powers)
Knowledge (religion) +10* (+2 to ID weaknesses or powers)
Linguistics +8
Perception +10
Ride +1
Sense Motive +6
Stealth +5
Survival +8 (+9 while in forest terrain)
Swim +2
UMD +4
Racial Modifiers +1 Knowledge (nature), +2 Perception, +1 Survival, woodcraft

Languages
Common
Elven
Goblin
Osiriani
Sylvan
Tien
Undercommon

Special Quality alchemy (alchemy crafting +1), inspiration (5/day), intuitive monster lore, trapfinding +1

Other Gear leather armor, glaive, longbow, rapier, investigator starting formula book, thieves' tools, 7 gp
—————
Special Abilities
—————
Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Elven Immunities - Sleep You are immune to magic sleep effects.
Inspiration (+1d6, 5/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to
attack or save.
Intuitive Monster Lore +2 (Ex) Add Wis mod to knowledge checks to ID foes.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Woodcraft +1 Knowledge (Nature) and Survival, increasing to +2 in forests.