GM Ietsuna's Storming the Diamond Gate (Inactive)

Game Master Ietsuna

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GM Dice: 3d8 ⇒ (7, 4, 5) = 16

Bartolomey:
The riddle makes no sense to you. It makes no sense at all. There is a small niggle in the back of your head though and you feel a change within yourself. Areshkagal’s Resistance (+2 profane bonus on all saving throws for 24 hours) I am not going to ding your alignment but you are temporarily moved 1 step toward chaotic evil

Kolris:
The riddle makes no sense to you. It makes no sense at all. There is a small niggle in the back of your head though and you feel a change within yourself. Areshkagal’s Aid (+2 profane bonus on
Knowledge [religion and planes] checks for 24 hours)
I am not going to ding your alignment but you are temporarily moved 1 step toward chaotic evil

Mika:
The riddle makes no sense to you. It makes no sense at all. There is a small niggle in the back of your head though and you feel a change within yourself. Areshkagal’s Protection (+1 profane bonus to
AC for 24 hours)
I am not going to ding your alignment but you are temporarily moved 1 step toward chaotic evil

Grand Lodge

Female Ifrit Swashbuckler (Dashing Thief) 6 | HP: 52/52 | AC 23 (T 16, FF 17) | CMB: 4(11) CMD: 20 | F:4 R:11 W:4 | Init 7 | Perc: 7 SM: 0 | Speed 30 ft. | Active Effects:

"Well. Umm. Yeah. That was.....hehe....evil! That was fun!"

CN Mika should be interesting.

"See, I'm fine! Though, that wasn't much of a riddle. It didn't even make sense!"

Ready to move on out of this room.

Mika again wraps the amulet around her offhand.

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

"Hmm what was that! There is no sense."


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Ok, so just need an update on the amulets. Who has one and who is wearing them?

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine has been wearing one from the get go.

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

Bartolomey has one in pocket.

Silver Crusade

M Male LG Ifrit Gunslinger (Mysterious Stranger) 1 Paladin (Divine Hunter) 2 | HP 21/25 | AC 18 T 14 FF 14 | CMB +1, CMD 15 | F +10, R +10, W +7 | Init +8 | Perc +4 SM +0 | Speed 30' | Active Conditions: | Constant: | GM Reroll 1/1 | Grit 4/4 | Smite 1/1 | Called 1/1 | Gunsmithing 1/1 |

Ivan observes the transformation in his comrades with unease and surreptitiously checks to make sure that none of them have been transformed into anything evil. He also checks the amulet as well, though if it does not detect as evil he grudgingly puts it around his neck.

"I ain't too fond o' this place, I'll tell ya that, 'n if'n we pathfinders wuzn't all 'bout preservin' and recordin' and whatnot, I'll tell ya I'd be mighty inclined to jest blast them tablets and be done with it." Ivan sighs, shakes his head, and follows his comrades down the corridor, being careful not to catch the evil from the accursed tablets.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Kolris didn't read a 2nd riddle; is there an ongoing effect that caused what you revealed in his 2nd spoiler to happen, or was that a mistake?

"I wouldn't mind that either, Ivan. There's nothing but madness in those tablets."

Kolris toys with the amulet around his neck as others put theirs on. Had it affected what happened with the riddle? He wasn't sure, but doesn't remove it.

Kolris had put his amulet on right before reading the riddle, and will keep wearing it for the time being.


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Yeah, please ignore second spoiler Kolris

Grand Lodge

Female Ifrit Swashbuckler (Dashing Thief) 6 | HP: 52/52 | AC 23 (T 16, FF 17) | CMB: 4(11) CMD: 20 | F:4 R:11 W:4 | Init 7 | Perc: 7 SM: 0 | Speed 30 ft. | Active Effects:

Mika has one but isn't wearing it.

"Nobody else going to read the evil, I mean....FUN riddle! Nobody? You're all a bunch of lame losers who don't know fun!"

Mika takes a swig from her waterskin. It definitely doesn't seem like she put water in the waterskin.

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Reginald has not picked one up nor is wearing one.

”Suffering from delusions... yes, yes, clear symptoms indeed...” Reginald mutters as he scribbles notes furiously.


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Ok, moving us forward

A score of identical statues stand in even rows facing a worn curtain. Each statue resembles a faceless woman wearing a pharaonic headdress. Each wields a wicked-looking sickle raised in a killing stroke in one hand, and holds in the other a rune engraved disc. Debris and rubble spill into the room from a collapsed corner claiming two of the statues beneath a mound of scree.

DC15 Perception:
There are two decomposing human corpses and a decomposing babau demon corpse among the rubble that has collapsed in the north-east corner.

The curtain portrays an epic battle between a scorpion in the north half and a blue, viper tailed sphinx in the south. Between the two overs a pregnant jackal-headed woman with three eyes. Each of the three figures bears a rune. You recognize the one on the forehead of the sphinx and the one on the pincer of the scorpion as being the same as those outside this place. The one made up of scar tissue and open wounds that adorns the belly of the pregnant figure is new to you.

DC10 Knowledge Religion or Planes:
The rune is the of the mother of monsters, Lamashtu.

There is a phrase embroidered around the edge of the curtain. It seems to be repeated 3 or 4 times.

Abyssal:
The matriarch with stolen seeds,
Monsterous sisters blasphemy breeds,
Born of the same womb, yet diff'rent stud,
Above me is the Mother, below me impure blood

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

perception: 1d20 + 9 ⇒ (2) + 9 = 11
Know. Religion: 1d20 + 4 ⇒ (1) + 4 = 5

Dark Archive

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Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Knowledge (planes): 1d20 + 13 ⇒ (12) + 13 = 25

"Oh look, this tapestry must be depicting the relationship between Areshkagal, her rival, and Lamashtu who bore them both!" Reginald quickly starts writing over his previous notes with a (terrible) sketch of the figures. "Got to get those runes right..." he mutters under his breath before turning back to the party. "Here, I've translated the writing around the edges. Terribly boring stuff - no artistic creativity here, just the same thing over and over. But we'd best not say it aloud - who knows what terrible things it could trigger?"

Reginald's notes wrote:

Cramped in a corner of the page:

...The matriarch with stolen seeds,
Monsterous sisters blasphemy breeds,
Born of the same womb, yet diff'rent stud,
Above me is the Mother, below me impure blood...

There is also a series of sketches depicting a by-now familiar faceless woman wearing a pharaonic headdress, to which Reginald has apparently been experimenting with adding different facial features and expressions.


N Male Raven Familiar 5 | HP 13/13 | AC 17 T 14 FF 15 | CMB +2, CMD 8 | F: +1, R: +4, W: +4 | Init: +2 | Perc: +10, SM: +2 | Speed 10ft, fly 40 ft (average) | Active conditions: None.

Perception: 1d20 + 9 ⇒ (9) + 9 = 18

"Squark! Watch out for the dead bodies in the rubble!" Casovir is still somehow holding on to both his master's shoulder and the ink pot as Reginald bobs around excitedly.

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine casts Detect Magic and scans the area where the corpses were laying.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Kolris glances at Reginald's notes, committing the words to memory and giving the witch a curious glance at all of the sketches. He smiles softly, saying nothing, then moves closer to the corpses that Casovir has identified. He keeps his rapier out should they rise.

Perception: 1d20 + 10 ⇒ (16) + 10 = 26


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GM Dice: 1d20 ⇒ 13

One of the statues moves slightly, turns its head and focuses on Reginald.

Initiative:

Mika: 1d20 + 6 ⇒ (14) + 6 = 20
Bartolomey: 1d20 + 3 ⇒ (6) + 3 = 9
Brun: 1d20 + 1 ⇒ (11) + 1 = 12
Ivan: 1d20 + 8 ⇒ (16) + 8 = 24
Perrine: 1d20 + 3 ⇒ (3) + 3 = 6
Kolris: 1d20 + 3 ⇒ (13) + 3 = 16
Reginald: 1d20 + 8 ⇒ (19) + 8 = 27
Statue: 1d20 + 2 ⇒ (10) + 2 = 12

Combat Round 1 - Bold May Act

Reginald
Ivan
Mika
Kolris
Statue
Brun
Bartolomey
Perrine

Silver Crusade

M Male LG Ifrit Gunslinger (Mysterious Stranger) 1 Paladin (Divine Hunter) 2 | HP 21/25 | AC 18 T 14 FF 14 | CMB +1, CMD 15 | F +10, R +10, W +7 | Init +8 | Perc +4 SM +0 | Speed 30' | Active Conditions: | Constant: | GM Reroll 1/1 | Grit 4/4 | Smite 1/1 | Called 1/1 | Gunsmithing 1/1 |

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

Ivan's never met a statue that moves, but in this place he feels confident that shooting it is a good idea.

Spend 1 grit to add CHA to dmg
pistol, PBS, ranged touch: 1d20 + 9 ⇒ (15) + 9 = 24
B/P dmg, PBS: 1d8 + 5 ⇒ (8) + 5 = 13

"Look out - that statue is starting to move!"

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

”Why so it is! Do you think it’s upset because it doesn’t have eyes to see us? And it can’t show us how mad it is because it doesn’t have a face? Oh the eye-rony!” He can’t contain his mirth any longer, the laughter rolling like waves in a swimming pool after a particularly vigorous bellyflop.

Using Misfortune hex (Will 18 or roll twice for all d20’s and take worse result), then Cackle to extend duration by 1 round.

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Kolris drinks an extract that he had previously prepared, then begins circling around, keeping an eye out for any other statues that may begin moving.

Actions:

Standard: drink extract of shield (duration 2 minutes)
Move: 30'

Perception: 1d20 + 10 ⇒ (18) + 10 = 28


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Ivan's shot takes a sizable chip out of the statue's chest.

Will Save: 1d20 + 3 ⇒ (19) + 3 = 22

It shakes off the effects of Reginald's hex before it can take hold.

Kolris looks around but does not see any other statues moving.

Combat Round 1 - Bold May Act

Reginald
Ivan
Mika
Kolris
Statue -13
Brun
Bartolomey
Perrine

Grand Lodge

Female Ifrit Swashbuckler (Dashing Thief) 6 | HP: 52/52 | AC 23 (T 16, FF 17) | CMB: 4(11) CMD: 20 | F:4 R:11 W:4 | Init 7 | Perc: 7 SM: 0 | Speed 30 ft. | Active Effects:

"Hey, you aren't supposed to move, silly statues!"

Mika draws her adamantine rapier as she steps forward and attacks the statue.

Attack: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d6 + 4 + 4 ⇒ (2) + 4 + 4 = 10 (Four of that is precision damage)

If Mika is attacked, she will Parry and Riposte, as per the swashbuckler ability:

Parry and Riposte rolls:

Parry: 1d20 + 9 ⇒ (9) + 9 = 18
Riposte: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11


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Mika's rapier spears straight into the statue, punching a small hole through the left arm.

The statue swings its sickle twice at Mika.

sickle: 1d20 + 10 ⇒ (4) + 10 = 14 Damage: 2d6 + 5 ⇒ (2, 4) + 5 = 11

sickle: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 2d6 + 5 ⇒ (1, 5) + 5 = 11

The first misses, but the second strikes true.

Combat Round 1/2 - Bold May Act

Reginald
Ivan
Mika -11
Kolris
Statue -23
Brun
Bartolomey
Perrine

Silver Crusade

M Male LG Ifrit Gunslinger (Mysterious Stranger) 1 Paladin (Divine Hunter) 2 | HP 21/25 | AC 18 T 14 FF 14 | CMB +1, CMD 15 | F +10, R +10, W +7 | Init +8 | Perc +4 SM +0 | Speed 30' | Active Conditions: | Constant: | GM Reroll 1/1 | Grit 4/4 | Smite 1/1 | Called 1/1 | Gunsmithing 1/1 |

Ivan reloads and fires another shot at the statue (This time not spending grit to add CHA)

pistol, pbs, precise strike, vs touch AC: 1d20 + 9 ⇒ (5) + 9 = 14
dmg: 1d8 + 1 ⇒ (7) + 1 = 8

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine casts Bless on the group, making it easier to strike the statue.

Remember your Bless bonuses, please.

Grand Lodge

Female Ifrit Swashbuckler (Dashing Thief) 6 | HP: 52/52 | AC 23 (T 16, FF 17) | CMB: 4(11) CMD: 20 | F:4 R:11 W:4 | Init 7 | Perc: 7 SM: 0 | Speed 30 ft. | Active Effects:

"Woah. No fair. You're not supposed to be able to get me!"

Mika attacks again.

Attack: 1d20 + 10 ⇒ (1) + 10 = 11

...but she's too flustered to strike even remotely true.

Mike is willing to spend another panache, so parry and riposte is up again.

Parry and riposte rolls:

Parry: 1d20 + 10 ⇒ (10) + 10 = 20
Riposte: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d6 + 4 + 4 ⇒ (1) + 4 + 4 = 9

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

”Do you think it didn’t hear me? That was brilliant!” Reginald clears his throat and repeats, ”I SAID, OH THE EYE-RONY!”

Using Accursed Hex to use Misfortune again (Will 18), then cackle.


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Will Save: 1d20 + 3 ⇒ (16) + 3 = 19

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

Bartolomey comes closer to the enemy and strikes.

mwk Scythe - bless: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
damage: 2d4 + 6 ⇒ (2, 3) + 6 = 11


N Medium outside (phantom) 4 | HP 13/21 | AC 15 T 11 FF 14 OR AC 17 T 13 FF 16 WHEN INCORPOREAL | CMB +4 (ectoplasmic), +3 (incorporeal), CMD 16 (ectoplasmic), 15 (incorporeal) | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: 0, Darkvision | Speed 30ft | [/ooc] | | [ooc]Active conditions: None.

Brun follows his master and does the same thing.

slam - bless: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
damage: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Kolris continues circling around the statue, coming around to flank with Mika, rapier to rapier. He strikes, sure and true, hoping the thin blade is enough to pierce the statue's stone exterior.

Actions:

Move: 25'
Standard: attack statue

Rapier, flank: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
Damage, P, cold iron: 1d6 + 2 ⇒ (4) + 2 = 6

Can Kolris make a knowledge check to learn about the statue?


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Yup, Knowledge Arcana will do it.

Ivan's bullet chips a piece off the statue, but doesn't seem to do as much as expected.

Bartolomey and Brun each strike the guardian and do some damage. Although not as much as would be expected.

Kolris' rapier makes a small scratch as it does a little damage.

Suddenly the would look to be repairing themselves a little.

The statue turns its attention to Kolris and makes an attack with its body.

Slam: 1d20 + 9 ⇒ (11) + 9 = 20 Damage: 1d6 + 4 ⇒ (2) + 4 = 6

It follows the attack up with a trip.

Trip: 1d20 + 9 ⇒ (16) + 9 = 25

Kolris falls to the ground with his legs tangled.

Combat Round 2/3 - Bold May Act

Reginald
Ivan
Mika -11
Kolris
Statue -32
Brun
Bartolomey
Perrine

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine pulls her healing wand and moves just to the south of Mika, ready to heal her next round.

Could someone move me, please?

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

Bartolomey continues to hit.

mwk Scythe - bless: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16
damage: 2d4 + 6 ⇒ (3, 1) + 6 = 10


N Medium outside (phantom) 4 | HP 13/21 | AC 15 T 11 FF 14 OR AC 17 T 13 FF 16 WHEN INCORPOREAL | CMB +4 (ectoplasmic), +3 (incorporeal), CMD 16 (ectoplasmic), 15 (incorporeal) | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: 0, Darkvision | Speed 30ft | [/ooc] | | [ooc]Active conditions: None.

Brun slams from both sides.

1st slam - bless: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
damage: 1d8 + 1 ⇒ (3) + 1 = 4

2nd slam - bless: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
damage: 1d8 + 1 ⇒ (6) + 1 = 7
crit. confirm: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
damage: 1d8 + 1 ⇒ (6) + 1 = 7


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Bartolomey and Brun both attack the statue. Bartolomey cannot seem to get through it's defenses, but Brun's second shot does.

Combat Round 2/3 - Bold May Act

Reginald
Ivan
Mika -11
Kolris
Statue -41
Brun
Bartolomey
Perrine

Silver Crusade

M Male LG Ifrit Gunslinger (Mysterious Stranger) 1 Paladin (Divine Hunter) 2 | HP 21/25 | AC 18 T 14 FF 14 | CMB +1, CMD 15 | F +10, R +10, W +7 | Init +8 | Perc +4 SM +0 | Speed 30' | Active Conditions: | Constant: | GM Reroll 1/1 | Grit 4/4 | Smite 1/1 | Called 1/1 | Gunsmithing 1/1 |

Ivan again reloads and fires another bullet.

Spend 1 grit to add +CHA to dmg

pistol vs touch AC, pbs, bless, precise strike: 1d20 + 10 ⇒ (7) + 10 = 17
dmg: 1d8 + 5 ⇒ (5) + 5 = 10

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

Knowledge (arcana), inspiration: 1d20 + 10 + 1d6 ⇒ (11) + 10 + (4) = 25

Kolris stands cautiously, keeping his rapier in front of him to try to deflect any attacks. He strikes with the thin blade yet again, trying to keep chipping away at the stone creature.

Actions:

Move: stand from prone (provokes AoO)
Standard: attack statue

Rapier, flank: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Damage, P, cold iron: 1d6 + 2 ⇒ (6) + 2 = 8


Opportune Parry & Riposte, AoO:

Forgot to include this last time, arrrgh; might have prevented that trip!

Parry, rapier, flank, prone: 1d20 + 7 + 2 - 4 ⇒ (17) + 7 + 2 - 4 = 22 1 panache point if used
Riposte, rapier, flank: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 if parry used and successful
Riposte damage, P, cold iron: 1d6 + 2 ⇒ (4) + 2 = 6


Opportune Parry & Riposte:

Parry, rapier, flank: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15 1 panache point if used
Riposte, rapier, flank: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 if parry used and successful
Riposte damage, P, cold iron: 1d6 + 2 ⇒ (4) + 2 = 6

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Knowledge (arcana): 1d20 + 13 ⇒ (4) + 13 = 17

”Oh fine - brainless block of stone can’t appreciate a good joke.” Reginald huffs indignantly as he conjures wizardly armor to protect himself, personally offended at this construct’s mindlessness.

Casting mage armor.


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Kolris:
This is a stone construct animated as a guardian. It seems to be healing back damage inflicted at a slow rate, and seems to be harmed less by anything NOT adamantine.

Ivan chips another piece off the guardian with a well placed shot.

As Kolris stands the statue makes another slam attack.

Slam: 1d20 + 9 ⇒ (17) + 9 = 26 Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Kolris tries to parry the strike, but mistimes. You rolled 22, it roled 26 so the parry failed, yeah?

Combat Round 2/3 - Bold May Act

Reginald
Ivan
Mika -11
Kolris -16
Statue -46
Brun
Bartolomey
Perrine

Dark Archive

Male LN Elven Investigator/Swashbuckler 5 | HP: 35/35 | AC: 23 19 (14 Tch, 15 Fl; +1 traps) | CMD: 20 (16 Fl; +1 traps) | F: +2, R: +10 (+1 traps), W: +2 (+2 ench.; +3 illu.) | Init: +8 +4 | Perc: +16 +13 (+2 traps), SM +14 +13 | Speed 30 ft; climb 10; swim 10'' | Active conditions: whispers of evil, heightened awareness, monkey fish, shield

"This kind of construct is going to be hard to damage; it might take nothing less than adamantine to truly harm it!"

Yup, the parry was not successful with that roll. Does the successful AoO mean Kolris is still prone, or did he at least still stand?

Grand Lodge

Female Ifrit Swashbuckler (Dashing Thief) 6 | HP: 52/52 | AC 23 (T 16, FF 17) | CMB: 4(11) CMD: 20 | F:4 R:11 W:4 | Init 7 | Perc: 7 SM: 0 | Speed 30 ft. | Active Effects:

"Oh, cool. I just grabbed the most expensive rapier. Glad it's the one that works!"

Attack: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 1d6 + 4 + 4 ⇒ (2) + 4 + 4 = 10

Mika will parry and riposte if attacked.
Parry: 1d20 + 10 ⇒ (10) + 10 = 20
Riposte: 1d20 + 10 ⇒ (13) + 10 = 23
Riposte: 1d6 + 4 + 4 ⇒ (5) + 4 + 4 = 13


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I'll say you stood up

Mika makes a thrust at to Statue but misses.

The statue retaliates immediately and tries to slam into Mika.

Slam: 1d20 + 9 ⇒ (17) + 9 = 26 Damage: 1d6 + 4 ⇒ (3) + 4 = 7

The statue slams into Mika crushing her.

You see the stone of the guardian mend itself slightly.

Combat Round 3/4 - Bold May Act

Reginald
Ivan
Mika -18
Kolris -16
Statue -44
Brun
Bartolomey
Perrine


N Medium outside (phantom) 4 | HP 13/21 | AC 15 T 11 FF 14 OR AC 17 T 13 FF 16 WHEN INCORPOREAL | CMB +4 (ectoplasmic), +3 (incorporeal), CMD 16 (ectoplasmic), 15 (incorporeal) | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: 0, Darkvision | Speed 30ft | [/ooc] | | [ooc]Active conditions: None.

Brun continues with slamming.

1st slam-bless: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15

damage: 1d8 + 1 ⇒ (7) + 1 = 8

2nd slam-bless: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21

damage: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

Bartolomey hits one more time with his Scythe.

mwk Scythe - bless : 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23

damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine taps Mika with her healing wand.

CLW 1d8 + 1 ⇒ (6) + 1 = 7

Silver Crusade

M Male LG Ifrit Gunslinger (Mysterious Stranger) 1 Paladin (Divine Hunter) 2 | HP 21/25 | AC 18 T 14 FF 14 | CMB +1, CMD 15 | F +10, R +10, W +7 | Init +8 | Perc +4 SM +0 | Speed 30' | Active Conditions: | Constant: | GM Reroll 1/1 | Grit 4/4 | Smite 1/1 | Called 1/1 | Gunsmithing 1/1 |

Ivan fires yet another bullet at the fearsome creature.

ranged touch attack, bless, pbs: 1d20 + 10 ⇒ (2) + 10 = 12
dmg: 1d8 + 1 ⇒ (5) + 1 = 6


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With the combined damage from Bartolomey, Brun and Ivan the statue falls to pieces, smashing as it topples to the floor.

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

Bartolomey searches the place.

perception: 1d20 + 9 ⇒ (2) + 9 = 11

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