[GAMEDAY VIII] [PFS1] #10-19: Corpses in Kalsgard (Inactive)

Game Master nightdeath

Maps

Initiative:

Long Beau [dice]1d20+2[/dice]
Roudantaimi [dice]1d20+4[/dice]
Mely Ara [dice]1d20+2[/dice]
Periel the Pure [dice]1d20+0[/dice]
The Korfu [dice]1d20+3[/dice]
Brenden Fain [dice]1d20+4[/dice]
Scratch [dice]1d20+5[/dice]

Perception:

Long Beau [dice]1d20+8[/dice]
Roudantaimi [dice]1d20+6[/dice]
Mely Ara [dice]1d20+21[/dice]
Periel the Pure [dice]1d20+0[/dice]
The Korfu [dice]1d20+4[/dice]
Brenden Fain [dice]1d20+16[/dice]
Scratch [dice]1d20+6[/dice]


201 to 250 of 260 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Brother Periel, you seem rooted to the ground. Is something wrong? If you need us to move first, please let me know."

'Long' Beau and Scratch crouch, ready to move into the tunnels as soon as the paladin enters...

(Delay)

The Exchange

Male CN Tiefling (Oni-spawn) unchained monk 1/Inquisitor of Count Ranalc 8 | HP 75/75 | AC 15 (18) T 14 FF 11 (20% concelament) | CMB +12, CMD 26 | F: +10 (12), R: +4 (6), W: +9 (11) | Init: +4 | Perc: +16, SM: +18 | Speed 30ft | Judgement: 3/3, Bane: 5/8, Stunning Fist 3/3 (DC 18), Touch of Darkness (8/8), See in Darkness (4/4) | Spells: 1st 4/5, 2nd 4/5, 3rd 2/3 | Active conditions: Gr. Stunning Barrier, Heroism, Delay Poison, SoF.

Brenden will squeeze farther into the tunnel and attack the closest mole.

Divine Favor, Blessing of Fervor +2 ATK, AC, Reflex, Squeezing
+1 temple sword: 1d20 + 13 + 2 + 2 - 4 ⇒ (12) + 13 + 2 + 2 - 4 = 25 for slashing: 1d8 + 7 + 2 ⇒ (2) + 7 + 2 = 11

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform

The Korfu will cast Shadowform, and whisper, "Be one with the shadows my brother in darkness."

then stealth forward into Brenden's square and touch him.

Stealth
1d20 + 49 ⇒ (20) + 49 = 69

Whenever you are attacked, Shadowform requires your attacker to make a Will save (DC 25) or its attacks do only 20% of their normal damage. In addition, if there are any riders on the damage--such as paralysis--they are only 20% likely to occur. If the save is successful, the attacker may ignore the effect for 1 round.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 4
Moles!!!
Scratch
Brenden Fain
Periel the Pure
Roudantaimi
Mely Ara
Long Beau

The Korfu

Bold may move.
Brenden - Divine Favor, shadowform
Party - Blessing of Fervor.
The Korfu. Cannot be seen at all by all participants.
Maps on Slide 2.
Tactics changed.
Pushing forward
Cyan 20 dmg
Orange 27 dmg

Roudantaimi's shot hits the mole creating a hole in its decaying body even as Brenden opens the wound even further. It doesn't blink.

Boting Periel
1d20 + 13 ⇒ (14) + 13 = 271d8 + 19 ⇒ (8) + 19 = 27

Periel strides in with no hint of fear as he wields his weapon against another mole, his blade biting in deep.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau follows Periel into the tunnels again and signals to Scratch to go down the left side tunnel and attack the moles.

The cleric squeezes through the narrow corridors, until he reaches Brenden. There, he calls upon the power of Old Deadeye, channeling the deity's energy.
Positive Energy to Harm, Will DC16 for half: 4d6 ⇒ (3, 6, 5, 3) = 17


NG female celestial mountain lion (leopard), Medium animal | hp 45/45 | Init +5 | Senses: Perception +6; dark vision 60 ft., low-light vision, scent | Speed 50 ft. | AC 30 / T 18 / FF 25 | CMD 27 (31 vs. trip) | Fort +8 / Ref +11 / Will +6 (+4 morale bonus vs. Enchantment spells and effects, +1 vs Fear); evasion; DR 5/evil; Resist: acid/cold/electricity 10; SR 13 | Smite Evil (1/day) (Su) - 0/1; Sprint (1/hour) (Ex) - 1/1 | Conditions: Barkskin, Bless, Mage Armor, Shield of Faith, Shield Other,

Still sickened, Scratch heeds her master's command, pressing onward through the filthy passages with their undead taint. (Double Move)

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 5
Moles!!!
Scratch
Brenden Fain
Periel the Pure
Roudantaimi
Mely Ara
Long Beau
The Korfu[/b]

Bold may move.
Brenden - Divine Favor, shadowform
Party - Blessing of Fervor.
The Korfu. Cannot be seen at all by all participants.
Maps on Slide 2.
Tactics changed.
Pushing forward
Cyan 28 dmg
Orange 35 dmg

CHannel Resistance
Will Save 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17
Will Save 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21

Mely waits as the din of battle echoes in the caverns, Scratch bounds forward as Long Beau unleashes the holy power of his patron.
The moles flinch but then seemed to shrug off most of the damage.

They return attacks!
Cyan VS Periel Bite 1d20 + 10 ⇒ (18) + 10 = 281d8 + 3 ⇒ (3) + 3 = 6
On Bite hit, Fort Save VS DC 13 (Disease)
On claw hit, Fort Save vs DC 18 (Paraylsis)
Claw 1d20 + 10 ⇒ (7) + 10 = 171d6 + 3 ⇒ (4) + 3 = 7
Claw 1d20 + 10 ⇒ (1) + 10 = 111d6 + 3 ⇒ (3) + 3 = 6

Will save vs DC 25 1d20 + 7 ⇒ (1) + 7 = 8
Orange VS Brenden Bite 1d20 + 10 ⇒ (4) + 10 = 141d8 + 3 ⇒ (8) + 3 = 11
On Bite hit, Fort Save VS DC 13 (Disease)
On claw hit, Fort Save vs DC 18 (Paraylsis)
Claw 1d20 + 10 ⇒ (12) + 10 = 221d6 + 3 ⇒ (3) + 3 = 6
Claw 1d20 + 10 ⇒ (7) + 10 = 171d6 + 3 ⇒ (6) + 3 = 9

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

FortDisease: 1d20 + 13 ⇒ (3) + 13 = 16
FortParalyse: 1d20 + 13 ⇒ (6) + 13 = 19
Periel retaliates against the mole.
Attack: 1d20 + 13 ⇒ (9) + 13 = 221d8 + 19 ⇒ (1) + 19 = 20
Attack: 1d20 + 8 ⇒ (5) + 8 = 131d8 + 19 ⇒ (6) + 19 = 25

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 5
Moles!!!
Scratch
Brenden Fain

Periel the Pure
Roudantaimi
Mely Ara
Long Beau
The Korfu

Bold may move.
Brenden - Divine Favor, shadowform
Party - Blessing of Fervor.
The Korfu. Cannot be seen at all by all participants.
Maps on Slide 2.
Tactics changed.
Pushing forward
Cyan 28 dmg
Orange 55 dmg

Periel's blows strikes the beast and the beast manages to dodge one.

The Exchange

Male CN Tiefling (Oni-spawn) unchained monk 1/Inquisitor of Count Ranalc 8 | HP 75/75 | AC 15 (18) T 14 FF 11 (20% concelament) | CMB +12, CMD 26 | F: +10 (12), R: +4 (6), W: +9 (11) | Init: +4 | Perc: +16, SM: +18 | Speed 30ft | Judgement: 3/3, Bane: 5/8, Stunning Fist 3/3 (DC 18), Touch of Darkness (8/8), See in Darkness (4/4) | Spells: 1st 4/5, 2nd 4/5, 3rd 2/3 | Active conditions: Gr. Stunning Barrier, Heroism, Delay Poison, SoF.

Mole Concealment v Brenden (>20 hits)
Bite: 1d100 ⇒ 10
Claw: 1d100 ⇒ 74
Claw: 1d100 ⇒ 29
Shadow Form Claw Paralysis Chance (>80 Effects)
Claw 1: 1d100 ⇒ 15
Claw 2: 1d100 ⇒ 87
Fortitude Save: 1d20 + 12 ⇒ (6) + 12 = 18

Brenden's shadowy form takes 2 damage from the claws and he shakes off the paralysis. He feels the blessing of fervor quicken his strikes and activates the undead bane on his weapon.

Divine Favor, Heroism, Bane, Blessing of Fervor: Extra Attack, Sqeezing
+1 undead bane temple sword: 1d20 + 13 + 2 + 2 + 2 - 4 ⇒ (20) + 13 + 2 + 2 + 2 - 4 = 35 for slashing: 1d8 + 7 + 2 + 2 + 2d6 ⇒ (3) + 7 + 2 + 2 + (4, 1) = 19
Blessing of Furor: 1d20 + 13 + 2 + 2 + 2 - 4 ⇒ (19) + 13 + 2 + 2 + 2 - 4 = 34 for slashing: 1d8 + 7 + 2 + 2 + 2d6 ⇒ (5) + 7 + 2 + 2 + (4, 6) = 26
Flurry: 1d20 + 13 + 2 + 2 + 2 - 4 ⇒ (19) + 13 + 2 + 2 + 2 - 4 = 34 for slashing: 1d8 + 7 + 2 + 2 + 2d6 ⇒ (5) + 7 + 2 + 2 + (5, 2) = 23
Iterative: 1d20 + 8 + 2 + 2 + 2 - 4 ⇒ (5) + 8 + 2 + 2 + 2 - 4 = 15 for slashing: 1d8 + 7 + 2 + 2 + 2d6 ⇒ (3) + 7 + 2 + 2 + (2, 3) = 19

Crit 1?: 1d20 + 13 + 2 + 2 + 2 - 4 ⇒ (10) + 13 + 2 + 2 + 2 - 4 = 25 for slashing: 1d8 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16
Crit 2?: 1d20 + 13 + 2 + 2 + 2 - 4 ⇒ (20) + 13 + 2 + 2 + 2 - 4 = 35 for slashing: 1d8 + 7 + 2 + 2 ⇒ (6) + 7 + 2 + 2 = 17
Crit 3?: 1d20 + 13 + 2 + 2 + 2 - 4 ⇒ (8) + 13 + 2 + 2 + 2 - 4 = 23 for slashing: 1d8 + 7 + 2 + 2 ⇒ (4) + 7 + 2 + 2 = 15


NG female celestial mountain lion (leopard), Medium animal | hp 45/45 | Init +5 | Senses: Perception +6; dark vision 60 ft., low-light vision, scent | Speed 50 ft. | AC 30 / T 18 / FF 25 | CMD 27 (31 vs. trip) | Fort +8 / Ref +11 / Will +6 (+4 morale bonus vs. Enchantment spells and effects, +1 vs Fear); evasion; DR 5/evil; Resist: acid/cold/electricity 10; SR 13 | Smite Evil (1/day) (Su) - 0/1; Sprint (1/hour) (Ex) - 1/1 | Conditions: Barkskin, Bless, Mage Armor, Shield of Faith, Shield Other,

Sickened and squeezing forward, Scratch steps forward and tries to bite the undead mole.
Bless, Blessing of Fervor (+2 Attacks/AC/REF saves), Bite, Sickened, Squeezing, Flanking; Damage: 1d20 + 15 - 2 - 4 + 2 ⇒ (5) + 15 - 2 - 4 + 2 = 161d6 + 3 ⇒ (1) + 3 = 4

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

In the cramped space of the tunnels, 'Long' Beau drops his light steel shield and tries to reach the pumpkin-colored undead mole with his longspear.
+1 Longspear, Bless, Blessing of Fervor (+2 Attacks/AC/REF saves), Squeezing, Cover; Damage: 1d20 + 8 + 1 + 2 - 4 - 4 ⇒ (16) + 8 + 1 + 2 - 4 - 4 = 191d8 + 4 ⇒ (4) + 4 = 8

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform

The Korfu will relish the cool kiss of the shadows. Remaining perfectly still in Brenden's square, he'll use a move action to stealth and a standard to take total defense.

Stealth
1d20 + 69 ⇒ (17) + 69 = 86

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 6
Moles!!!
Scratch
Brenden Fain
Periel the Pure
Roudantaimi
Mely Ara
Long Beau
The Korfu

Bold may move.
Brenden - Divine Favor, shadowform
Party - Blessing of Fervor.
The Korfu. Cannot be seen at all by all participants.
Maps on Slide 2.
Tactics changed.
Orange 55 dmg
Is Brendan stucked into the wall? Looking at map, he's in an awkard position. Nice crits though.
This battle is pretty much over so Make one final post and I'll wrapped it up.
Meryl two actions if you're posting.

Brenden's blade tears through the mole's undead flesh and he continues hacking as if divinely inspired, each slash finding its mark leaving his undead foe fallen........once more. In his shadows, The Korfu observes the battle.

Scratch finds its claws too effective as its foe lies dead.

Long Beau nearly finds his mark if not for the cramped conditions as his spear point strikes but fails to pierce past undead flesh.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

Roudantaimi advances after the others. Once he sees a glimpse of the undead mole, he fires a quick shot.

Pistol, Bof: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
damage: 1d6 + 6 ⇒ (5) + 6 = 11

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform

When the fight is over, Korfu will cast detect magic and stealth around the cave, exploring all the rooms and whispering back about their contents.

Takes 10 on stealth for 59.

Perception
1d20 + 4 ⇒ (19) + 4 = 23

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Slay the foul beast, Brenden!" 'Long Beau encourages the paladin, a little frustrated that neither he nor Scratch can reach the undead mole.

Sovereign Court

Chronicle Sheets GM Busy At Work........

With the last undead mole up against our heroes, it was a foregone conclusion that it'd have met its end.

With the battle over, The Korfu with his superior stealthy movements scouts the remaining caverns.

Towards the Western end of the cavern network, he finds what seems to be several discarded coffins and several discarded rotting corpses. Towards the Eastern end, The Korfu finds that their foe is prepared to welcome them as he already has his newly risen undead army up.

He notes that the room where the Necromancer is at a normal height unlike in the caverns.
No squeezing penalties for non small creatures.

Place chars at entrance or close to it.
Prep as this is the last battle and I'll roll intitative.

The Exchange

Male CN Tiefling (Oni-spawn) unchained monk 1/Inquisitor of Count Ranalc 8 | HP 75/75 | AC 15 (18) T 14 FF 11 (20% concelament) | CMB +12, CMD 26 | F: +10 (12), R: +4 (6), W: +9 (11) | Init: +4 | Perc: +16, SM: +18 | Speed 30ft | Judgement: 3/3, Bane: 5/8, Stunning Fist 3/3 (DC 18), Touch of Darkness (8/8), See in Darkness (4/4) | Spells: 1st 4/5, 2nd 4/5, 3rd 2/3 | Active conditions: Gr. Stunning Barrier, Heroism, Delay Poison, SoF.

Forewarned by the Korfu, Brenden casts greater stunning barrier.

Everyone has darkvision, correct? Either the Korfu or I could cast darkness. It wouldn't help against the undead, but it might against the necromancer.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau listens carefully to Korfu's report of his reconnaissance.

"Friends, I ask that we wait until Scratch's sickness passes, before we confront the necromancer."

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform
Brenden Fain wrote:

Forewarned by the Korfu, Brenden casts greater stunning barrier.

Everyone has darkvision, correct? Either the Korfu or I could cast darkness. It wouldn't help against the undead, but it might against the necromancer.

Just as a reminder, I radiate darkness constantly in a 10' radius. Will give myself Shadowform in the last moment before we go in.

If anybody wants a preview of the wizard's tactics, I can cast a Major Image of the party and march it into the room ahead of us.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau and Scratch take up a position near the entrance to the necromancer's lair, ready to follow Brenden and Periel inside.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

When the Korfu projects his tactical thoughts regarding targeting the necromancer with black tentacles, 'Long' Beau nods.

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform

GM, how high is the ceiling in here?

Sovereign Court

Chronicle Sheets GM Busy At Work........

Not too high...About 10 feet high?

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform

with my last Discussion post in mind...

The Korfu flies stealthily (Perception DC 59) and touches down behind the sarcophagus. From that hidden position, he casts Black Tentacles centered 15' behind the necromancer.

Black Tentacles
1d20 + 8 + 4 + 1 ⇒ (6) + 8 + 4 + 1 = 19

I'll reroll that with my stars

1d20 + 8 + 4 + 1 + 5 ⇒ (10) + 8 + 4 + 1 + 5 = 28

Damage
1d6 + 4 ⇒ (4) + 4 = 8

Sovereign Court

Chronicle Sheets GM Busy At Work........

Perception 1d20 + 12 ⇒ (17) + 12 = 29
Mirror Image 1d4 + 3 ⇒ (4) + 3 = 7

Initative:

Long Beau 1d20 + 2 ⇒ (11) + 2 = 13
Roudantaimi 1d20 + 4 ⇒ (17) + 4 = 21
Mely Ara 1d20 + 2 ⇒ (20) + 2 = 22
Periel the Pure 1d20 + 0 ⇒ (16) + 0 = 16
The Korfu 1d20 + 3 ⇒ (2) + 3 = 5
Brenden Fain 1d20 + 4 ⇒ (6) + 4 = 10
Scratch 1d20 + 5 ⇒ (4) + 5 = 9
Ellux Shost 1d20 + 3 ⇒ (19) + 3 = 22
GNOME BLOODY SKELETAL CHAMPIONS 1d20 + 5 ⇒ (19) + 5 = 24

Round 1
GNOME BLOODY SKELETAL CHAMPIONS
Ellux Shost
Mely Ara
Roudantaimi
Periel the Pure
Long Beau
Brenden Fain
Scratch
The Korfu

Bold is up.
Bad Guy is buffed. 7 images -1
Spellcraft given on triggering his defenses.
Knowledge (religion) to identify Undead Skeletons.
Black Tentacles in effect.

Testing if Ellus is hit.
Mirror Images, Hit on 1 1d7 ⇒ 7

The Korfu after making plans with his companions, sneaks back in to see their intended foe finish casting a spell that gives him multiple images.

Ellux looks up at The Korfu as magical tentacles rise up and attempts to ensnare him.
"I see that one has trespassed into the Domain of Ellux Shost!" He gestures as three of his undead activates with an unholy gleam in their eyes. The undead hands grip their weapons and they prepare themselves.

"See that this one is destroyed. His body should be suitable for undeath but his friends should be near. Watch out for them as well."

He flies up to get out of reach of the black tentacles and casts a spell.

Spellcraft DC 18:

Haste

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Spellcraft DC18: 1d20 + 4 ⇒ (20) + 4 = 24
'Long' Beau enters the necromancer's lair, Scratch at his heels, just in time to see the necromancer cast his spell. "He's casting haste!"

The cleric casts prayer, "Erastil, your servant prays you aid us against this evil!"

Prayer: Allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks; while each of our foes takes a -1 penalty on such rolls.

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform

The Korfu will fly back to the entrance to the cave and cast a fireball.

I think I can get all the baddies, but not Scratch and Long Beau, if I center it on the grid intersection midway up the western sarcophagus, on the eastern side.

Fireball (DC 20 Reflex)
8d6 ⇒ (4, 5, 1, 6, 5, 4, 4, 3) = 32


NG female celestial mountain lion (leopard), Medium animal | hp 45/45 | Init +5 | Senses: Perception +6; dark vision 60 ft., low-light vision, scent | Speed 50 ft. | AC 30 / T 18 / FF 25 | CMD 27 (31 vs. trip) | Fort +8 / Ref +11 / Will +6 (+4 morale bonus vs. Enchantment spells and effects, +1 vs Fear); evasion; DR 5/evil; Resist: acid/cold/electricity 10; SR 13 | Smite Evil (1/day) (Su) - 0/1; Sprint (1/hour) (Ex) - 1/1 | Conditions: Barkskin, Bless, Mage Armor, Shield of Faith, Shield Other,

At a signal from 'Long' Beau, Scratch attacks the blue creature.
Blessing of Fervor, Bless, Prayer, Bite; Damage: 1d20 + 16 ⇒ (18) + 16 = 341d6 + 6 ⇒ (2) + 6 = 8
Trip: 1d20 + 13 ⇒ (15) + 13 = 28

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel calls upon the power of his armor and he is filled with divine might.

The Exchange

Male CN Tiefling (Oni-spawn) unchained monk 1/Inquisitor of Count Ranalc 8 | HP 75/75 | AC 15 (18) T 14 FF 11 (20% concelament) | CMB +12, CMD 26 | F: +10 (12), R: +4 (6), W: +9 (11) | Init: +4 | Perc: +16, SM: +18 | Speed 30ft | Judgement: 3/3, Bane: 5/8, Stunning Fist 3/3 (DC 18), Touch of Darkness (8/8), See in Darkness (4/4) | Spells: 1st 4/5, 2nd 4/5, 3rd 2/3 | Active conditions: Gr. Stunning Barrier, Heroism, Delay Poison, SoF.

Brenden will cast shield of faith on himself, activate his judgments of justice and destruction, and move into the room.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Periel, Mely Ara, you guys going to join us in here?" 'Long' Beau asks, uncertain if the paladin and cleric can even hear him all the way back near the entrance to the undead mole warrens.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

"Right! Let's end this menace!"

Roudantaimi follows the others into the entrance of the room. His trigger finger twitches seeing so many undead in the room, but he decides to focus on the greatest evil of them all - the necromancer.

He calls for Shelyn's help to smite this evil spellcaster, and fires his opening shot.
swift: Smite Evil - I'm assuming the necromancer is evil in following rolls
Pistol,DA, 2nd increment, smite, prayer: 1d20 + 8 - 2 + 5 + 1 ⇒ (17) + 8 - 2 + 5 + 1 = 29
damage,DA, smite: 1d6 + 5 + 5 ⇒ (3) + 5 + 5 = 13

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 2
Ellux Shost -19 dmg
Mely Ara
Roudantaimi
Periel the Pure
Long Beau
Brenden Fain
Scratch
The Korfu

Bold is up.
Bad Guy is buffed. 7 images -1 -2
Spellcraft given on triggering his defenses.
Spellcraft to Identify Resist energy
Spellcraft to Identify Mirror Image
Spellcraft to Identify Blur
Spellcraft to Identify Fly
Some I assume is obvious like Fly and Mirror Image.
Knowledge (religion) to identify Undead Skeletons.
Black Tentacles in effect.
Party Buffs - Prayer
Enemy Buffs - Haste

Fireball reflex vs DC 20
Ellux 1d20 ⇒ 10
Skele 3d20 ⇒ (10, 4, 14) = 28
Flamestrike Reflex DC 25 9d6 ⇒ (2, 5, 4, 6, 4, 6, 1, 4, 3) = 35
Ellux 1d20 ⇒ 9
Skele 3d20 ⇒ (7, 12, 16) = 35
Roudantaimi - Do you hit?
Blur 1d100 ⇒ 50 <-- Yes
Image 1d6 ⇒ 2 <-- Image
Scratch - Do you hit?
Blur 1d100 ⇒ 53 <-- Yes
Image 1d5 ⇒ 4 <-- Image
Ellux Casting 1d20 + 16 ⇒ (4) + 16 = 201d6 + 4 ⇒ (2) + 4 = 6

Mely Ara waves her own symbol as she commands the heavens to open up and rain fire upon the undead and their master.
Beside Her The Korfu adds in his own brand of fire as a bead explodes in the enemy's midst and envelops them!

Sparkles of light Envelop Both Periel and Brenden as they both strengthen their defences and weapons.
A Glowing Nimbus bursts forth from Long Beau as he too calls upon blessings on his allies!

When the smoke clears, only the necromancer Ellux is left.
Roudantaimi takes his shot and though his shot is accurate on target that image poofs and he realizes that its was just another image.

Scratch too Bounds in and proceeds to take a large bite on his smaller foe and finds air....

Ellux Laughs as he begins his spellcasting, his bedraggled appearance giving him an aura of haunted dementia. A hint of an energy barrier remains.....
Having moved from Scratch, Provokes AOO and if hit and tripped still casts his spell he speaks in between his spell casting, show casting his genius.
"You seek to make me miss my deadline?!?! I'm blessed and will not be hindered by you."

A mass of black tentacles tinged by an aura of death rises from the ground attempting to grab each of our heroes.
CMB total 20


NG female celestial mountain lion (leopard), Medium animal | hp 45/45 | Init +5 | Senses: Perception +6; dark vision 60 ft., low-light vision, scent | Speed 50 ft. | AC 30 / T 18 / FF 25 | CMD 27 (31 vs. trip) | Fort +8 / Ref +11 / Will +6 (+4 morale bonus vs. Enchantment spells and effects, +1 vs Fear); evasion; DR 5/evil; Resist: acid/cold/electricity 10; SR 13 | Smite Evil (1/day) (Su) - 0/1; Sprint (1/hour) (Ex) - 1/1 | Conditions: Barkskin, Bless, Mage Armor, Shield of Faith, Shield Other,

AoO, Blessing of Fervor, Bless, Prayer, Bite; Damage: 1d20 + 16 ⇒ (19) + 16 = 351d6 + 6 ⇒ (6) + 6 = 12
Trip: 1d20 + 13 ⇒ (20) + 13 = 33


NG female celestial mountain lion (leopard), Medium animal | hp 45/45 | Init +5 | Senses: Perception +6; dark vision 60 ft., low-light vision, scent | Speed 50 ft. | AC 30 / T 18 / FF 25 | CMD 27 (31 vs. trip) | Fort +8 / Ref +11 / Will +6 (+4 morale bonus vs. Enchantment spells and effects, +1 vs Fear); evasion; DR 5/evil; Resist: acid/cold/electricity 10; SR 13 | Smite Evil (1/day) (Su) - 0/1; Sprint (1/hour) (Ex) - 1/1 | Conditions: Barkskin, Bless, Mage Armor, Shield of Faith, Shield Other,

Acrobatics to leap onto the table - if Ellux is not prone: 1d20 + 10 ⇒ (12) + 10 = 22
Blessing of Fervor, Bless, Prayer, Bite (vs Prone?); Damage: 1d20 + 16 ⇒ (4) + 16 = 201d6 + 6 ⇒ (2) + 6 = 8
Trip: 1d20 + 13
Snarling in feline rage as she moves away from the black tentacles, Scratch attacks the foul necromancer.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau slips out of the reach of the black tentacles, taking a position against the cavern's northern wall.

"Erastil, heed my sacred summons, and answer me!" the cleric calls out to his deity, casting summon monster IV.


hp 39 AC 19, touch 10, flat-footed 19 (+9 natural; +2 deflection vs. evil); DR 10/evil | Fort +6, Ref +5, Will +5; +4 vs. poison, +2 resistance vs. evil; Immune electricity, petrification; SR 15 | LG Male Medium Outsider (archon, extraplanar, good, lawful) | Senses darkvision 60 ft., detect evil, low-light vision, scent; Perception +10 | Aura aura of menace (Will DC 16) 20ft radius; magic circle against evil 10ft radius |

A well-groomed, canine-headed humanoid answers 'Long' Beau's sacred summons, brandishing a polished masterwork greatsword.

No common beast, the hound archon radiates an aura of menace and a magic circle against evil, 20ft and 10ft, respectively, from its pure and noble heart.

Aura of Menace (Su); Will Save DC16:
A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed on a Will save to resist its effects. The save DC varies with the type of archon, is Charisma-based, and includes a +2 racial bonus. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon’s aura for 24 hours.

"I, Hercules, servant of Old Deadeye, am sent to vanquish you, Evil-Doer!"
mwk greatsword, power attack; damage: 1d20 + 9 - 1 ⇒ (18) + 9 - 1 = 262d6 + 3 + 3 ⇒ (2, 2) + 3 + 3 = 10
mwk greatsword, power attack; damage: 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 62d6 + 3 + 3 ⇒ (3, 3) + 3 + 3 = 12
bite, power attactk; damage: 1d20 + 3 - 1 ⇒ (5) + 3 - 1 = 71d8 + 2 + 3 ⇒ (2) + 2 + 3 = 7

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform

The Korfu is well and truly grappled by the tentacles.

He'll concentrate to cast haste while grappled (requiring a concentration check with a DC of 10 + spell level (3) + the grappler's CMB modifier if I'm not mistaken.

1d20 + 8 + 7 + 4 ⇒ (5) + 8 + 7 + 4 = 24

If successful the haste will get Brenden, Long Beau, Scratch, and whoever that is in turquoise next to the big cat.

The Exchange

Male CN Tiefling (Oni-spawn) unchained monk 1/Inquisitor of Count Ranalc 8 | HP 75/75 | AC 15 (18) T 14 FF 11 (20% concelament) | CMB +12, CMD 26 | F: +10 (12), R: +4 (6), W: +9 (11) | Init: +4 | Perc: +16, SM: +18 | Speed 30ft | Judgement: 3/3, Bane: 5/8, Stunning Fist 3/3 (DC 18), Touch of Darkness (8/8), See in Darkness (4/4) | Spells: 1st 4/5, 2nd 4/5, 3rd 2/3 | Active conditions: Gr. Stunning Barrier, Heroism, Delay Poison, SoF.

Brenden wades out of the tentacles and approaches the necromancer. He holds his sword at the ready, but lasts out at the necromancer with a kick.

Stunning Fist on this. DC 18
Bless, Haste, Judgement of Justice/Destruction, Prayer
Unarmed Strike: 1d20 + 12 + 1 + 1 + 2 ⇒ (20) + 12 + 1 + 1 + 2 = 36 for bludgeoning: 1d6 + 5 + 3 + 1 ⇒ (2) + 5 + 3 + 1 = 11
Critical?: 1d20 + 12 + 1 + 1 + 2 ⇒ (10) + 12 + 1 + 1 + 2 = 26 for bludgeoning: 1d6 + 5 + 3 + 1 ⇒ (3) + 5 + 3 + 1 = 12

I have Blind-Fight, so please roll twice to see if I miss due to concealment.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 2
Ellux Shost -19 dmg (Will save on his turn)
Mely Ara
Roudantaimi
Periel the Pure

Long Beau
Brenden Fain
Scratch
The Korfu

Bold is up.
Bad Guy is buffed. 7 images -1 -2 -3
Spellcraft given on triggering his defenses.
Spellcraft to Identify Resist energy
Spellcraft to Identify Mirror Image
Spellcraft to Identify Blur
Spellcraft to Identify Fly
Some I assume is obvious like Fly and Mirror Image.
Knowledge (religion) to identify Undead Skeletons.
Black Tentacles in effect.
Party Buffs - Prayer, Blessing of Fervor
Enemy Buffs - Haste

Scratch AOO
Hit? 1d100 ⇒ 97 <---Yes
Image? 1d4 ⇒ 4 <-- Image
Scratch Attack 1d100 ⇒ 1 <---No
Image? 1d3 ⇒ 1 <--Would have hit him but no due to above
Hercules Hit? 1d100 ⇒ 25 <--- Yes
Image? 1d3 ⇒ 3 <--Image
Miss and Miss
Brenden Kick of Justice
Hit? 2d100 ⇒ (16, 87) = 103 <-- Yes
Image 1d2 ⇒ 2 <-- Image
Enemy has No More Images.

With all the attacks being flung at Ellux from Scratch, Herculee and Brenden, his images get struck down one by one finally leaving the foul necromancer revealed though his other defensive enchantments are still up.

Meanwhile his summoned tentacles wave as if trying to continue their last given task.......

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

I'm not 100% sure, but I believe smite evil AC bonus does not help against black tentacles cast by the target of the smite?

"Oh, rats!" Roudantaimi cries, as the rubbery tentacles sprout out from the ground, catching the small paladin into their grasp. Very quickly the gnome realizes there is no escape from the hold, so the best he can do is line up one last shot at the necromancer.

swift action: deadeye deed
Pistol, DA, 2nd increment, smite, prayer, grappled: 1d20 + 8 - 2 + 5 + 1 - 4 ⇒ (6) + 8 - 2 + 5 + 1 - 4 = 14 vs. touch
damage: 1d6 + 5 + 5 ⇒ (3) + 5 + 5 = 13

Sovereign Court

Chronicle Sheets GM Busy At Work........

I think it does. Dont' have reference to confirm but for now let's assume it does.

Silver Crusade

M Gnome Gunslinger 1 / Paladin 5, HP 61/61 | AC 18, Touch 13, FF 16 | Fort: +14 Ref: +10 Will: +9 (+2 fear/illusion) |Perc +6 Darkvision | Init: +4 | CMB: 4 | CMD: 16 | Speed: 20 | Grit: 5/5 LoH: 7/7 Shirt 1/1 Hope 1/1
Ammo/Wands:
Gunpowder 25 | Bullets: 3 | Ghost salted: 10 | Cold Iron: 17 | Silver:5 | Adamantine: 5 | Cartridges: 9

OK, I'm wasn't sure if the source of the attack was the caster., since it's a conjuration spell. But if the smite gives the deflection bonus to AC/CMD, then Roudantaimi isn't grabbed. In which case I'll change the previous post and action into double move out of the tentacle's area.

Moved token, unless someone has better knowledge of the workings of smite vs. tentacles

Dark Archive

Male CN Wayang Wizard (Shadow School) 8 | hp 58/58 | AC 19* T 16 FF 16 | CMB +1*, CMD 15 | F: +5, R +7*, W +6 | Init: +3 | Perc: +4, SM: +2, Concentration +15/+19 | Speed 20 ft | |Spells: 1st 7/7, 2nd 6/6, 3rd 6\5/6, 4th 1/4 | Conditions/Buffs: Umbral Arcane Mark, Mage Armor, dark whispers, fly, reduce person, shadowform
nightdeath wrote:
I think it does. Dont' have reference to confirm but for now let's assume it does.

If that is the case, would Shadowform likewise require the caster to make a Will save to grapple me?

Sovereign Court

Chronicle Sheets GM Busy At Work........

I'm on christmas cruise atm but since some of the spells are unfamilar to me I'll roll just in case to prevent any misses.
I read the spell as targeted spell and Black tentacles is AoE but I'll roll first. 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel moves closer to the undead and declares his smite on the undead caster.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 3
Ellux Shost -36 dmg (Will save on his turn)
Mely Ara
Roudantaimi
Periel the Pure
Long Beau
Brenden Fain
Scratch
The Korfu

Bold is up.
Bad Guy is buffed.
Spellcraft given on triggering his defenses.
Spellcraft to Identify Resist energy
Spellcraft to Identify Blur
Spellcraft to Identify Fly
Some I assume is obvious like Fly and Mirror Image.
Knowledge (religion) to identify Undead Skeletons.
Black Tentacles in effect.
Party Buffs - Prayer, Blessing of Fervor
Enemy Buffs - Haste

Roudantaimi
Hit? 1d100 ⇒ 68 <--- Yes

Roudantaimi's shot strikes the necromancer and despite his protections doubles over in pain as the bullet crushes a rib.

Periel steps over looking to deliver a hard blow for good against Evil!

Will save for Ellux 1d20 + 7 ⇒ (2) + 7 = 9
Ellux shudders as he feels the gaze of the hound archon passing over him....Divine Damnation comes for him, he feels it.

The Exchange

Male CN Tiefling (Oni-spawn) unchained monk 1/Inquisitor of Count Ranalc 8 | HP 75/75 | AC 15 (18) T 14 FF 11 (20% concelament) | CMB +12, CMD 26 | F: +10 (12), R: +4 (6), W: +9 (11) | Init: +4 | Perc: +16, SM: +18 | Speed 30ft | Judgement: 3/3, Bane: 5/8, Stunning Fist 3/3 (DC 18), Touch of Darkness (8/8), See in Darkness (4/4) | Spells: 1st 4/5, 2nd 4/5, 3rd 2/3 | Active conditions: Gr. Stunning Barrier, Heroism, Delay Poison, SoF.

Brenden swiftly attunes his weapon to strike down the gnome, then unleashes a flurry of blows.

Bane Weapon, Bless, Haste, Heroism, Judgement of Justice/Destruction, Prayer
+3 temple sword: 1d20 + 12 + 2 + 1 + 1 + 2 + 2 ⇒ (2) + 12 + 2 + 1 + 1 + 2 + 2 = 22 for slashing: 1d6 + 2d6 + 5 + 3 + 1 ⇒ (2) + (2, 4) + 5 + 3 + 1 = 17
+3 temple sword (haste): 1d20 + 12 + 2 + 1 + 1 + 2 + 2 ⇒ (15) + 12 + 2 + 1 + 1 + 2 + 2 = 35 for slashing: 1d6 + 2d6 + 5 + 3 + 1 ⇒ (3) + (2, 5) + 5 + 3 + 1 = 19
+3 temple sword (flurry): 1d20 + 12 + 2 + 1 + 1 + 2 + 2 ⇒ (5) + 12 + 2 + 1 + 1 + 2 + 2 = 25 for slashing: 1d6 + 2d6 + 5 + 3 + 1 ⇒ (2) + (1, 2) + 5 + 3 + 1 = 14
+3 temple sword (iterative): 1d20 + 7 + 2 + 1 + 1 + 2 + 2 ⇒ (1) + 7 + 2 + 1 + 1 + 2 + 2 = 16 for slashing: 1d6 + 2d6 + 5 + 3 + 1 ⇒ (6) + (5, 4) + 5 + 3 + 1 = 24

I have Blind-Fight, so please roll twice to see if I miss due to concealment.

1 to 50 of 260 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [GAMEDAY VIII] [PFS1] #10-19: Corpses in Kalsgard All Messageboards

Want to post a reply? Sign in.