Thron's Altered Kingmaker

Game Master Litejedi

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Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Knowledge (nature): 1d20 + 7 ⇒ (13) + 7 = 20

"Quicklings are very nimble and fast," Annalla shouts out even though the question wasn't asked of her. "Does anyone have any magic that can slow them down? They really don't like that."

She turns and looks at the others.

"Someone open that damned gate!" she yells.

A spell follows and her form shimmers with a blue aura for a moment before it fades.

mage armor

2 HP of healing to Isabella.


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

knowledge (nature): 1d20 + 9 ⇒ (6) + 9 = 15

Sophie is taken aback when she hears the screams, ”Satyr’s b@#&*~&s,” she mutters, ”we’re coming, it turns invisible and moves fast. But you probably know that. Use your powder if you have it.” A pause ”why isn’t Bella talking?”, and she quickly climbs up the rope, gesturing for Bjorn to offer to carry Annalla.

climb: 1d20 + 5 ⇒ (14) + 5 = 19

Sophie adroitly gets to the top of the wall, and looks down.

Bjorn waits a very short time for Annalla to decide, looking like he’s about to get mad at the rope. He gestures at his back for her to get on piggyback style.

Bjorn will rage and climb up with Annalla on his back, if she wants, but he will not wait if she doesn’t hop on. He can make the climb check without rolling.


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

"Uh, what are you ...?" the sorceress questions before realizing what he's offering. "Uh, ok?"

Quite nervous about the situation, she wraps her arms around the man's neck and holds on as tight as she can without choking him.


Male Human (ulfen) | Bard (arcane healer) 5 / Fighter (Lore Warden) 2| HP 41/41 | AC 26 (Base 20) | T 15 | FF 22 (Base 16)| CMD 20 | Fort +4| Ref +8 | Will +4 | Init +4| Perc +10 | Portrait

Earlier
When everyone wakes in the morning Orri isn't in the camp. Eventually though he comes sauntering in to join the others a big smile on his face. He looks refreshed and in a better place than he has been for awhile now. He looks around to the others some happy, but most seemingly in a bad mood as he notes with a grin "Quite the hospitable hosts we had..."

He promptly packs up his stuff as he hums an upbeat tune and readies to depart with everyone else.

Now
Orri is surprised as things quickly start to go to hell and rushes toward the rope to begin climbing as well as quickly as possible.

Climb, Expedited: 1d20 + 4 ⇒ (16) + 4 = 20


The quickling rushes forward like a silver streak, and just as he gets close Chrysa tries to throw the readied powder in his face! He easily dodges it, but fails to connect with his blade as well. He springs away easily, and calls out ”Ha!Thatthebestyougot?Thisisgonnabesoeasy!”

Attack vs Flat Footed: 1d20 + 6 ⇒ (11) + 6 = 17
Chrysa Readied Attack, Improvised: 1d20 + 7 - 4 ⇒ (1) + 7 - 4 = 4


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

Spotting the blurry form of the quickling, Sophie conjures purple fire from the around the creature. Heatless, it nonetheless rimes the creature with an outline of light, bringing into definition some of the being’s innate blurriness.

Cast faerie fire on the quickling, +1 caster level

Sophie nods at Bjorn, who attempts to climb down the inner side, to get to Bella, whether Annalla continues her ride or otherwise.

climb check, raging: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31

He gets to the bottom with aplomb.

Bjorn will approach Chrysa and Bella if he can with any remaining move speed, readying his shield as he goes (can’t draw weapon too).

bodyguard (+3 AC):

bodyguard attacks to aid any ally’s AC, rage: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
bodyguard attacks to aid any ally’s AC, inspire courage: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
bodyguard attacks to aid any ally’s AC, inspire courage: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17

status:
Sophie
Negative Effects: None
Positive Effects: None
HP: 34/34
AC: 21 (Base 21)
Touch AC: 11 (Base 11)
Spells Memorized
. . 2nd—
. . 1st— ant haul[APG] (DC 15), produce flame, cure light wounds
. . 0 (at will)—detect magic, grasp, guidance, light
2/5 rounds of controlled inspired rage used.
0/7 rounds of primal nature’s bond

Bjorn
Negative Effects: None
Positive Effects: Rage (+4 str/con, -2 ac, +2 will)
HP: 34/34
AC: 22 (Base 24, -2 rage)
2/6 rounds of regular rage used


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

As soon as she hits the ground, Annalla races over to where Isabella rests, prone.

Is she injured or just asleep?


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

"Fàg sinn nar n-aonar, a bhiast fiadhaich!" the android spits out at the blurry figure.

Sylvan:
Leave us alone, you vile beast!

She gestures with her hand and a swath of swirling colors spreads out from her towards the creature.

color spray - DC 15 Will Save


Male Human (ulfen) | Bard (arcane healer) 5 / Fighter (Lore Warden) 2| HP 41/41 | AC 26 (Base 20) | T 15 | FF 22 (Base 16)| CMD 20 | Fort +4| Ref +8 | Will +4 | Init +4| Perc +10 | Portrait

Orri pulls out some of his own rope and finds a place to tie it off and drop it down so everyone can get down a little bit easier.

Move to retrieve and move to tie it off


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"A stupid little fey creature needing stealth to confront anyone... two can play that game" Chrysa sneers and then disappears.

she'll cast vanish and move, difficult terrain you said right?She'll draw her swords as she does so.


Seeing his ability to hide and obscure himself thwarted for the moment, the quickling sneers and says ”Fine!I’llseeyashortly!” before running off to the south and through what seems to be a breech in the wall.

Combat over for now. Isabella is still unconscious.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"shit" a voice says from nowhere. The Chrysa is suddenly kneeling next to the fallen warrior woman "Anna, hold her head." unstoppering her smelling salts she waves it under Bella's nose.


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Annalla keeps watch for the malevolent fey, but lifts Isabella's head gently, brushing hair back from her face.


Female Human Human Cavalier (Daring Champion) 6/Swashbuckler (Rostland Bravo) 1| 66/66 HP | AC25 T17 FF19 | F: +7* R: +9* W: +5*| Perception: +10 | Init: +12

Fort: 1d20 + 5 ⇒ (4) + 5 = 9

Isabella continues to remain motionless.

Like sleeping beauty.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"Shit" another curse from the young woman when her friend stays in slumber land. Looking up at the concerned lady of blue, "If you watch her, I'll see what to do about the door."

disable device: 1d20 + 14 ⇒ (13) + 14 = 27
knowledge engineering: 1d20 + 7 ⇒ (20) + 7 = 27

just to see if there is anyone to open it, though I doubt it.

"One moment... I think I have it..." she repeats over and over every minute or so until CLICK.


Chrysa spends a couple minutes studying the trap. She sees that it can be reset manually through some cleverly hidden cords and pulleys, then properly disengaged once the portcullis is raised. The whole process takes about ten minutes.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"There!" she waves at her disbelieving companions. "Just took a while... a long while... i need more practice."


”Hehehehehehe,” the quickling’s laughter comes from the tower door north of the gate!


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"Oh leave off." Chrysa yells at the laughter as the big one of Sophie's helps carry their sleeper. "What do you actually want anyway? Just to attack trespassers in a dreary old castle. Or do you have actual depth of desires? Something we can help you with instead of just returning to hack you apart?"

not sure if that diplomacy?: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17 bonus againg evil


The silver blue returns through the gate! It slashes Annalla across the stomach as it says excitedly ”Hackmeapart?Ha!Lookslikeonedownfourtogotome!”

Attack vs Flat Footed: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d4 + 2d6 ⇒ (2) + (6, 4) = 12

Initiative: 1d20 + 13 ⇒ (12) + 13 = 25
Annalla Initiative: 1d20 + 0 ⇒ (4) + 0 = 4
Chrysa Initiative: 1d20 + 4 ⇒ (2) + 4 = 6
Orri Initiative: 1d20 + 5 ⇒ (16) + 5 = 21
Sophiel Initiative: 1d20 + 5 ⇒ (5) + 5 = 10

He then rushes back in and leaps up and drives his blade into her chest again! The second blow brings her down to the ground! ”Oopsie!LookslikeIshouldhavesaidthree!Hahahaha!”

Attack vs Flat Footed: 1d20 + 6 ⇒ (20) + 6 = 26
Confirm vs Flat Footed: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 2d4 + 2d6 ⇒ (4, 4) + (5, 6) = 19


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

Swearing, even more, the horned fey cursed woman shoots as quick as she can over broken rocks and then through a tear in the world to be right next to it.

move and then dimensional slide. ac still 28? No 24


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Fortitude vs DC 14: 1d20 + 2 + 4 ⇒ (15) + 2 + 4 = 21 +4 vs poison

Annalla clutches at the gaping slash in her abdomen and then falls to her knees.

-4 HP

There's a blue glow that escapes between her fingers.

Repairing Nanites for 10 HP leaving her at 6 HP.

She looks up with a glare at the blurry figure and words of magic flow from her mouth and a faint blue glow shows from her gemstone.

Magic Missile: 3d4 + 3 ⇒ (4, 4, 4) + 3 = 15

2 HP of healing for Annalla to put her at 8 HP.

"Pew, Pew," she gasps out.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

As three blue orbs smash into the thing, Chrysa smiles "Guess you can't count, Dumb Little Nothing."


Male Human (ulfen) | Bard (arcane healer) 5 / Fighter (Lore Warden) 2| HP 41/41 | AC 26 (Base 20) | T 15 | FF 22 (Base 16)| CMD 20 | Fort +4| Ref +8 | Will +4 | Init +4| Perc +10 | Portrait

Orri pulls out his whip as he moves a bit closer to the thing and then calls out arcane words as he casts a spell at the annoying creature.

Ear Peircing Scream: 2d6 ⇒ (2, 2) = 4 DC14 Fort for half damage and to negate 1 round of dazed


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

Sophie starts her not-especially inspiring oration, as she says “Wehavenr lost yet. But we should keep ourselves safe - retreat is always allowed!” She moves to guard Annalla, seemingly making everyone angry at the thing.

controlled inspired rage (dexterity) is on.

Bjorn moves up after dropping Bella unceremoniously, drawing his bow and taking whatever shot he can at the quickling.

Bjorn bow, controlled inspired rage, in melee: 1d20 + 7 + 1 - 4 ⇒ (16) + 7 + 1 - 4 = 20
Bjorn longbow: 1d8 + 4 ⇒ (6) + 4 = 10


He sticks his tongue out at Chrysa before darting past her, running past the group before hopping in to slice unsuccessfully at Sophiel, then bouncing out and continuing on to the far side of the central spire.

Attack: 1d20 + 6 ⇒ (7) + 6 = 13


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

miss chance 1-20 miss: 1d100 ⇒ 98
attack with fey bane: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23
damage: 1d6 + 6 + 2 + 2d6 ⇒ (6) + 6 + 2 + (3, 5) = 22

The little thing is quick, but Chrysa manages to swing as it runs away.


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

Sophie summons a puff of flame and throws it at the quickling, continuing her residual rage inspiration.

produce flame, ranged touch, inspired rage: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
blur, 20% miss, high is good: 1d100 ⇒ 86
produce flame damage: 1d6 + 5 ⇒ (5) + 5 = 10

Sophie gets a solid burn onto the fey.

Bjorn takes another shot with his bow after moving a bit.

composite longbow, inspired rage: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11
blur, 20% miss, high is good: 1d100 ⇒ 11
longbow damage: 1d8 + 4 ⇒ (6) + 4 = 10

But Bjorn misses, the blurry form keeping him from doing much.

Produce flame ranged touch, roll to confirm, inspired rage: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
produce flame damage: 1d6 + 5 ⇒ (4) + 5 = 9

Maybe?

Sophie glances at Annalla, ”more magic missiles, love, be a dear would you?”

status:
Sophie
Negative Effects: None
Positive Effects: Controlled Inspired Rage (+2 Dexterity)
HP: 34/34
AC: 22 (Base 21+1)
Touch AC: 12 (Base 11+1)
Spells Memorized
. . 2nd—
. . 1st— ant haul[APG] (DC 15), cure light wounds
. . 0 (at will)—detect magic, grasp, guidance, light
Skald Spells Used 1st - 1/2
2/5 rounds of controlled inspired rage used.
0/7 rounds of primal nature’s bond

Bjorn
Negative Effects: None
Positive Effects: Controlled Inspired Rage (+2 dexterity)
HP: 34/34
AC: 21 (Base 20, +1 controlled inspired rage)
0/6 rounds of regular rage used


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Annalla continues to hold her belly as critical fluids run out between her fingers. With the other hand she repeats the gestures from before and three more bolts of energy rush towards the vile fey.

Magic Missile: 3d4 + 3 ⇒ (1, 3, 2) + 3 = 9

"Pew, Pew."

Annalla heals 2 HP, putting her at 10.


Male Human (ulfen) | Bard (arcane healer) 5 / Fighter (Lore Warden) 2| HP 41/41 | AC 26 (Base 20) | T 15 | FF 22 (Base 16)| CMD 20 | Fort +4| Ref +8 | Will +4 | Init +4| Perc +10 | Portrait

Orri tries to cheer the group on so they can deal with this quick little bugger. He moves closer to his target putting himself between the thing and Annalla.

"He may be fast, but there are more of us, just do your best and we can deal with this. Work together like we always do and this won't be a problem. We've got this!"

Inspire Courage active for the +1 attack/damage to everyone


"Moreofyou?Iwouldn'tbesosureaboutthat!" he says as he throws open the door he is beside! He then gives you a wave and says "Seeyaaround!" before rushing off through the underbrush around the central spire again!

Suddenly, a roiling mass of rats pours out from the now open door, all of them rushing your way with teeth flashing!

You are up!


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

Sophie moves up a bit, and seeing the quickling still around, throws her flame at it, continuing her residual rage inspiration.

knowledge (nature) - rat swarm, heightened awareness: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14

Hah, basically very little.

”I have no area spells.... Be prepared for the quickling to come back!”

produce flame, ranged touch, inspired rage, inspire courage: 1d20 + 4 + 1 + 1 ⇒ (13) + 4 + 1 + 1 = 19
blur, 20% miss, high is good: 1d100 ⇒ 43
produce flame damage: 1d6 + 5 ⇒ (4) + 5 = 9

Bjorn drops his bow and draws his warhammer as he moves up, eying the rats warily. He looks like he’s ready to do something should the rats approach.

Move towards Sophie and ready action to smash rats when/if they come in range.

masterwork warhammer, inspire courage, power attack: 1d20 + 8 + 1 - 2 ⇒ (14) + 8 + 1 - 2 = 21
warhammer damage (bludgeoning), 2-handed, inspire courage, power attack: 1d8 + 5 + 1 + 6 ⇒ (1) + 5 + 1 + 6 = 13

bodyguard (+3 AC):

masterwork warhammer, inspire courage, power attack: 1d20 + 8 + 1 - 2 ⇒ (17) + 8 + 1 - 2 = 24
masterwork warhammer, inspire courage, power attack: 1d20 + 8 + 1 - 2 ⇒ (14) + 8 + 1 - 2 = 21
masterwork warhammer, inspire courage, power attack: 1d20 + 8 + 1 - 2 ⇒ (16) + 8 + 1 - 2 = 23

status:
Sophie
Negative Effects: None
Positive Effects: Inspire Courage, Controlled Inspired Rage (+2 Dexterity)
HP: 34/34
AC: 22 (Base 21+1)
Touch AC: 12 (Base 11+1)
Spells Memorized
. . 2nd—
. . 1st— cure light wounds
. . 0 (at will)—detect magic, grasp, guidance, light
Skald Spells Used 1st - 1/2
3/5 rounds of controlled inspired rage used.
0/7 rounds of primal nature’s bond

Bjorn
Negative Effects: None
Positive Effects: Inspire courage, Controlled Inspired Rage (+2 dexterity)
HP: 34/34
AC: 21 (Base 20, +1 controlled inspired rage)
0/6 rounds of regular rage used


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

Chrysa snarls in frustration, and thenin disgust at the rats. "Someone, grab Bella so she doesn't get eaten! And Let's get out of here!" Chrysa fishes around for a flask of fire in her pack then yells at the swarm to get its attention.

putting up a sword, getting out the fire, moving


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

nature: 1d20 + 8 ⇒ (16) + 8 = 24


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Annalla shoots daggers at the fleeing quickling with her eyes. But with the rat swarm boiling out of the tower, there are more pressing things.

She steps up next to Bjorn. "You," she commands, "Pick up Isabella and carry her out of here."

Turning back to the swarm of rats, she speaks sing-song words of a spell and then screams at the swarm attempting to catch as many rats as possible in the cone of effect.

sonic scream

Sonic Scream: 4d4 ⇒ (4, 1, 2, 4) = 11

DC 16 Reflex save for half damage.

Annalla receives 4 HP of healing, putting her at 14.


Male Human (ulfen) | Bard (arcane healer) 5 / Fighter (Lore Warden) 2| HP 41/41 | AC 26 (Base 20) | T 15 | FF 22 (Base 16)| CMD 20 | Fort +4| Ref +8 | Will +4 | Init +4| Perc +10 | Portrait

Know. Nature: 1d20 + 7 ⇒ (6) + 7 = 13

Orri moves to where he can see the fleeing fey, but looks at the rats cautiously. "I don't think I have anything to deal with that mess..."


The quickling continues on around the spire as the rats begin to wash over the group. They open some small bites on those they surround!

Swarm Damage: 1d6 ⇒ 1


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Annalla takes a step back and screams at the swarms again, hoping to catch both in her spells effect.

Sonic Scream: 2d4 ⇒ (2, 1) = 3

DC 16 Reflex save for half damage.


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

Bjorn swings are the rat swarm entering his space.

Use first bodyguard for attack roll.
warhammer damage (bludgeoning), 2-handed, inspire courage, power attack: 1d8 + 5 + 1 + 6 ⇒ (4) + 5 + 1 + 6 = 16

Sophie doesn’t attack so that she can keep her shied bonus.

Fort Save (Sophie) - Disease: 1d20 + 7 ⇒ (8) + 7 = 15
Fort Save (Sophie) - Distraction: 1d20 + 7 ⇒ (1) + 7 = 8
Fort Save (Bjorn) - Disease: 1d20 + 7 ⇒ (1) + 7 = 8
Fort Save (Bjorn) - Distraction: 1d20 + 7 ⇒ (9) + 7 = 16

Sophie can’t do anything and inspired rage stops (nauseated). Bjorn is diseased.

Sophie retches with all the rats on her, but seemingly heals all of the damage she takes.

Bjorn stares blankly at Annalla, then frowns at her grimly and angrily He stands near Sophie until she retreats as well, nodding and pointing at Bella’s prone form. He reaches down and picks her up with one arm, angrily and roughly.

In between belching breaths, Sophie manages to get out, ”I would avoid ordering him around...” and smiles, almost apologetically.

bodyguard/aoos (+3 AC):

masterwork warhammer, inspire courage, power attack: 1d20 + 8 + 1 - 2 ⇒ (1) + 8 + 1 - 2 = 8
masterwork warhammer, inspire courage, power attack: 1d20 + 8 + 1 - 2 ⇒ (1) + 8 + 1 - 2 = 8
masterwork warhammer, inspire courage, power attack: 1d20 + 8 + 1 - 2 ⇒ (7) + 8 + 1 - 2 = 14

status:

Sophie
Negative Effects: None
Positive Effects: Inspire Courage
HP: 34/34
AC: 22 (Base 21+1)
Touch AC: 12 (Base 11+1)
Spells Memorized
. . 2nd—
. . 1st— cure light wounds
. . 0 (at will)—detect magic, grasp, guidance, light
Skald Spells Used 1st - 1/2
3/5 rounds of controlled inspired rage used.
0/7 rounds of primal nature’s bond

Bjorn
Negative Effects: Filth Fever
Positive Effects: Inspire courage, rage
HP: 33/34
AC: 18 (Base 20-2 rage)
3/6 rounds of regular rage used


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"He's almost as delightful as Elloth was." Chyrsa comments "Fewer insults about pink monkeys though" she tosses the fire, badly and then retreats a bit.

fire, ranged touch: 1d20 + 7 ⇒ (3) + 7 = 10 at the green X, thrown from the green slash
damage: 1d6 ⇒ 1


In short work, the swarms of rats are thoroughly dealt with. After a few tense moments of concern about continued attack from the quickling, you all are able to breath a bit easier as it seems he, for now, is no longer assailing you...

Combat Over!


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

Chrysa kicks one of the last rats that eagerly attempts to get on her boot and up her leg.

"Okay, second attempt at retreating. Until we can wake up our princess. Orri, did our 'employer' mention anything about evil fey and hordes of rats at all when she was Asking you for help?" she asks as they hopefully start walking out of this place.


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Annalla glares at the less-than-friendly bodyguard. "Don't even think about dropping her," she says in a hoarse voice that's been pushed to the extreme. She stands next to him and follows at a close distance while he carries Isabella.


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

Bjorn glares back and hikes Isabella’s relatively slight form under his arm, furiously, stomping out of the castle, and still holding his hammer. Sophie follows, and says, ”When we’re out, you can carry gently, if you’d like.” Bjorn nods, and glares at Annalla, putting his hammer away and scooping her up in two arms.

Sophie says to Annalla, ”listen, I’m serious. I don’t know where he came from. Please don’t order him around. He won’t listen to you, and if you threaten me at all, he could hurt you. He’s very strong.” She gestures to Bella. ”This is a dangerous business, we wouldn’t put her in any permanent danger, but sometimes the situation requires an expedited response. Isabella knows the risks. Bruises are the least dangerous thing we’ve faced, even since we met you, right?” She heaves once more, wiping her mouth, then continues.

”Bjorn is the only reason we got into the castle to save Isabella, he’s the main reason we killed the rats, and he’s the only reason we aren’t leaving Isabella behind: don’t forget that, and don’t take him for granted.” She pauses, ”please.” She pats Bjorn on the shoulder as he grunts, turning his nose up at Annalla, and keeps walking forward, away from the castle.


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

"I don't take anyone for granted," Annalla says, the scratchiness in her voice slowly fading. "But I will not stand by and watch her be treated no better than a sack of potatoes." She sniffs and rubs at her face. "If he's not going to handle her with respect that have him put her down. I'll carry her myself."


Male Human (ulfen) | Bard (arcane healer) 5 / Fighter (Lore Warden) 2| HP 41/41 | AC 26 (Base 20) | T 15 | FF 22 (Base 16)| CMD 20 | Fort +4| Ref +8 | Will +4 | Init +4| Perc +10 | Portrait

Orri shakes his head as he starts to follow the others out "She didn't mention the place specifically. She mentioned she had heard of elven ruins in the forest. I had told her about the gnomes mentioning this place to us. Either way, we need to regroup and dispatch that thing before someone less capable comes along and can't defend themselves."


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

Chrysa nods as she talks to Orri, "I agree, fey in general (well mostly) are a bother at best. That thing though... it needs to die."

Looking at the arguing others she'll snap her own snapping irritation "Goodness, we are a team or are supposed to be. There is no 'This person did everything, don't get snippy with him' and No one is dropping or leaving Bella anywhere."


Female Android Sorcerer (unicorn bloodline) 9 | HP 47/47 | AC 15+3 T 11 FF 15+3 | Fort +6 Ref +5 Will +8 | Init +0 | Perc +9 | Spells 1st: 8/8, 2nd 7/7, 3rd 7/7, 4th 5/5 | Safekeeping 9/9 | Repairing Nanites 1/1

Not sure if she's being supported or castigated, Annalla simply nods.


F Half-Elf Skald 1 (Urban Skald)/Druid 9 (Men. Sav./Prog.) | HP 56/72 | AC 24-14-22 | F+12, R+7, W+15 | Per +16, Sense M +22, Init +7 | Cont. Ins. Rage Dex is OFF
Active Effects:
None

Sophie boggles at Annalla’s stubbornness, taken aback.

She opens her mouth to respond, and looks at Chrysa during her rejoinder.

She says nothing during their walk from the old castle. When they are sufficiently far away from the castle, Bjorn sets down Isabella with care, no longer seemingly angry. He glares at Annalla and then whispers something to Sophie. She nods at him, and she says to the assembled, ”We are going to stay away from the camp this evening. Bjorn is very upset. I can’t say I feel much better. I’m sure it’ll pass, but for now, perhaps it’d be best if we split up for a bit.” She sighs, ”Isabella is fine - as you can see. We can try the ruins again tomorrow. Please let me know when she wakes up. I expect whatever this is will pass soon.”

She nods and wanders off about fifty feet from the others, where she and Bjorn sit on the ground, each with their eyes closed facing the woods calmly.

Sense Motive (hunch) 15:

Sophie was furious with Annalla. She is good at concealing her emotions, but people who have seen her mad can recognize it.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

sense motive: 1d20 + 11 ⇒ (19) + 11 = 30

As a person who has been the focus of Sophie's irritation before, Chrysa recognizes it. She will go check on her once the quick camp has been set up. Handing the bottle of smelling salts to the blue lady first.

To Sophie, "Are you okay?" the horned woman sits next to her, on the other side of the big guy, not to get between them.

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