A Character Without Feats


Advice

Silver Crusade

I had a fun idea for a Society character, but there is one big problem; I cannot use feats. When I say I can't use feats, I mean the normal progression ones. Bonus feats from classes are okay. So, which classes are self-sufficient? I was looking at the Swashbuckler from the Advanced Class Guide.

EDIT: The feats normally gained I will be using for some other flavorful and fun thing. Just pretend I don't get them and work in theories please.

Grand Lodge

You don't have the option of not taking feats in PFS.

Scarab Sages

So you will be using feats, but your feat progressions is spoken for?

We would need a little more info to go on for whether you want to be melee/ranged/caster and what stats you are looking for.


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Funny anecdote. I once played in a game that went on for two years, and by that time, we finally got to level 10. Our GM decided to review the character sheets, and she was reading one over when she said in a startled tone: "How the hell?!" She looked up at the player of the character sheet, which was for a summoner, and she asked "You've gone 10 levels without selecting a single feat?!"

The player of the summoner sheepishly replied "Well, I was doing so well that I didn't feel like I needed to put the effort into selecting feats."

So, ignoring the intent of this post, and taking the title literally, the Summoner can be played without selecting a single feat.

Grand Lodge

You don't want your build to work with your flavorful/fun feat choices?

You don't want your class to work well with your character concept?


Cheapy wrote:

Funny anecdote. I once played in a game that went on for two years, and by that time, we finally got to level 10. Our GM decided to review the character sheets, and she was reading one over when she said in a startled tone: "How the hell?!" She looked up at the player of the character sheet, which was for a summoner, and she asked "You've gone 10 levels without selecting a single feat?!"

The player of the summoner sheepishly replied "Well, I was doing so well that I didn't feel like I needed to put the effort into selecting feats."

So, ignoring the intent of this post, and taking the title literally, the Summoner can be played without selecting a single feat.

'tis tru!

Grand Lodge

zanbato13 wrote:

I had a fun idea for a Society character, but there is one big problem; I cannot use feats. When I say I can't use feats, I mean the normal progression ones. Bonus feats from classes are okay. So, which classes are self-sufficient? I was looking at the Swashbuckler from the Advanced Class Guide.

EDIT: The feats normally gained I will be using for some other flavorful and fun thing. Just pretend I don't get them and work in theories please.

I have to ask. How exactly is this ... fun?

Shadow Lodge

Zen archer is good, i made a Kitsune that all the normal feats went to the magic tails and he rocked with all those bonus feats the monk/zen gives lol

Silver Crusade

For now, just looking at what classes are self-sufficient then deciding on the rest. I know it is very unorthodox but I'm hoping this could be a fun relaxed discussion

Silver Crusade

Cheapy wrote:

Funny anecdote. I once played in a game that went on for two years, and by that time, we finally got to level 10. Our GM decided to review the character sheets, and she was reading one over when she said in a startled tone: "How the hell?!" She looked up at the player of the character sheet, which was for a summoner, and she asked "You've gone 10 levels without selecting a single feat?!"

The player of the summoner sheepishly replied "Well, I was doing so well that I didn't feel like I needed to put the effort into selecting feats."

So, ignoring the intent of this post, and taking the title literally, the Summoner can be played without selecting a single feat.

Nope, this is what I'm looking. Thanks.

Scarab Sages

Ok, lets try:

Zen Archer. All needed archery feats are given by class abilites or bonus feats.
Any full caster. Oracle/Sorcerer/Witch are better than Cleric/Druid/Wizard here. The mysteries/bloodlines/hexes add a lot of utility that are equal or better than feats.
3/4 casters. Alchemist, Inquisitors, Bards, Magi. Less spells, but better class abilities.

Silver Crusade

Imbicatus wrote:

Ok, lets try:

Zen Archer. All needed archery feats are given by class abilites or bonus feats.
Any full caster. Oracle/Sorcerer/Witch are better than Cleric/Druid/Wizard here. The mysteries/bloodlines/hexes add a lot of utility that are equal or better than feats.
3/4 casters. Alchemist, Inquisitors, Bards, Magi. Less spells, but better class abilities.

Well, that covers almost everything. What about ACG and melee classes?

Shadow Lodge

Fighters can run pretty well with just bonus feats. Specifically the Unbreakable, and Two-Handed Fighter.

Barbarian would hurt without power attack but otherwise the rage powers are more than enough to run without feats.

Rangers don't need any help feat wise. you could easily use the bonus feats and run two handed or two weapon with ease.

Paladins could also go along way without feats. I had one who had power attack and the rest for Eldritch Heritage feats, master Craftsman and crafting feats.

Gunslingers could go all day without feats (maybe rapid reload at most) and still rock.

I wouldn't do the Monk (besides Zen Archer or Maneuver Master), Caviler or inquisitor without feats, they are pretty dependent. Monks get a lot of feats but not the primary ones they need.

Casters are all pretty dependent on feats. But the oracle least so IMHO.


Well the fighter, ranger, monk, and wizard get some bonus feats.

The summoner, witch, sorcerer, oracle, inquisitor, druid, and paladin get quite a bit of other stuff that can be used instead of feats.

Really, probably anything bet vanilla monk, rogue, and ninja could be made to work if you are a careful and skilled player.

Also, most of the time the "fun and flavorful" stuff can be made to work as part of your build unless you are going way out in left field for some really useless stuff. But I wouldn't think that would likely be fun in PFS where it is more difficult to get a consistent group that can appreciate your PC's unique personality.

Silver Crusade

Thanks for all the help, now I just need ACG classes figured out.


Brawler has that handy "What feats do I want today?" mechanic going for it.

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