DM Delmoth's Planescape (Inactive)

Game Master Delmoth

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NPCs and other fluff

Planewalker's Handbook


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Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

"Ha!" Conor barks Jek convieniently takes down the ghost he had so perfectly set up and mortally wounded on the charge.

Your charge damage is sick!

Looking around the group as Veridis gives his task, the Bastard just smiles and shakes ectoplasm from his blade. "Oh, I owe them for trying to use me like a weapon, I'm in. Can we rest at the inn for the night, it was quite a hike to get out here. Do you happen to have a priest in town capable of casting Restoration?"


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

"So Mr. Veridis, do you.. like cats? Oh also, where did you get the information about the messenger, are you sure it's accurate, we're not going to be bumbling into some sort of trap? Do you have any catnip? Asking for a friend. Just how many of those things have been spotted around town? Can we have separate rooms?"


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"Prestidigitation only lasts an hour, okay?" Nik interjects. Then he turns away and mumbles something about 'them' not smelling all that bad in the first place.


Reign of Winter Map Carrion Hill Map

Veridis' face grows pained, "I'd rather you spend the night here. If that's alright, I'm not sure who I can trust. It's not that I've spotted them so much as people acting strangely, not knowing things they should know. Some of it is just suspicion, I suspect that they now know that I know, else why would they attack so openly?"

"I'm sorry but the only one capable of that is Marlus. I think she's still upset with you, even though she was out of her mind at the time."

He begins to talk about his cat who's name is Simon, he gushes about how he rescued him, and nursed him back to health. Its clear that he loves the cat dearly.

Head out after a rest?


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

that sounds right. Maybe a quick stop at the doodle supply store xD
@Conor: want any of those CLW scrolls? A day's travel is enough time to spend four hours to get two hours' worth of crafting. You'd just need to prep the spell and not use it all day. Or get it back with a pearl? xD
Nik'll charge a modest 12% fee (15sp), for a nice roundish 14gp total :3
Still less than one charge off of a wand from a store (15gp/charge) xD

"Oh, here? Mert-basher lodgings just for standing guard sounds good to me. Er- mind if I post the shamblers by the front door? They sometimes leave stains on things. Rarely. Should be fine. Probably. The door is far from the upholstery anyway..."
Finally the mention of Marlus the crazy world-tree worshipper registers.
"Oh, uh- how is she? In her mind, yet?"


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Good on CLW, got my 3 pearls plus one preparation and a full wand

When we have some real downtime I'll definatley hire you for some utility scrolls


CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

Jek picks up his shield and brushes it off.

"So that plane you had us pass through... does it have anything to do with these guys?"


Reign of Winter Map Carrion Hill Map

"Marlus has recovered physically and we haven't had any... outbursts from her since you knocker her unconscious. The way I understand it, she will fully recover mentally when the Tree recovers from whatever evil has befallen it. Either that or she stops being devoted to her."

"That world is Ranais, our ancestors abandoned that world when it died. I suppose its possible."


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Nik quirks an eyebrow.
note to self: learn how to turn an entire world into a shambler...


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

"Do you know what happened to it? Was it just the inevitability of time??"


Reign of Winter Map Carrion Hill Map

"Our ancestor's gods abandoned them. A few were lucky enough to get through the portal to Yggdrasil, she has taken care of us since then."

Let me know when you're ready to move on.


Reign of Winter Map Carrion Hill Map

As you travel about the World Ash you see what at first you think is snow but then you realize is frost fallen from some leaf above you. You see the source of the disturbance, several giant eagles taking flight and flying into wherever the sky lead. That's when you spot the ratatosk who are following you.

A familiar sparkly squirrel calls out to you, "Yo-yo-you're going to the Sa-sa-salence! Ch-ch-chant is this, bird place bad, can show you how to get in. Avo-vo-void the ev-v-v-il. You get rid-rid of bad-ness. This help, help mother tree. Help us much."


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"Sure, help us help 'mother tree'." Nik shrugs.
Hope you don't mind if I keep my crossbow loaded... actually I don't care if you mind. Just don't throw nuts this time.

Spells etc for a new day:

before this post

Supernatural Abilities
. 8/8 Power Over Undead (30' burst; DC 17 will)
. (1 at a time) Corpse Companion

Spell-like Abilities
. 8/8 Bolster (Undead) (+2 profane on attacks and saves; 1 temp hp/HD; +2 turn resistance; 3 round duration)
. 1/1 Pyrotechnics (DC 14)

Spells Prepared:
. 4th (2+1/day) Vampiric Touch (S), Black Tentacles, Dimension Door
. 3rd (3+1/day) Vampiric Touch (S), Fly, Haste, Tiny Hut
. 2nd (4+1/day) Command Undead (DC 17) (S), Flaming Sphere (DC 18; +1 CL), Glitterdust (DC 17), Levitate, Resist Energy (+1 CL)
. 1st (6+1/day) Ray of Enfeeblement (DC 16) (S), Feather Fall, Grease (DC 16), Infernal Healing, Protection from Evil [x2], Warp Sense (+1 CL)
. cantrips (at will) Acid Splash, Detect Magic (+1 CL), Message, Prestidigitation


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

"As long as you don't attack us again." Conor growls at the squirrels, shivering as he remembers his strange mind trip they sent him on.


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

"Lead the way, little guys."

Rinika watches them hungrily.


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Reign of Winter Map Carrion Hill Map

Glittereye reels from the slander, "Whaaa? I never a-tacked y-y-you. A-a-anyway lets go!" He makes sure to accentuate his butt wiggle as he leaps from branch to branch for Rinika as he leads you down a different path.

Congratulations you've 100% the Yggdrasil map.

The Salience is a monument or cathedral built into and around a huge rift on one of Yggdrasil's branches. Veridis explained that it was created by the Giant Eagles of Yggdrasil long ago for some unknown purpose but has long been abandoned.

The scare is 20ft wide and 30ft deep and around 240ft in length, a giant staircase has been carved into both ends, why this was done by flying creatures is a mystery. Niches have been gouged out on top of and within the scare and 8ft tall carvings of eagles have been placed within. Due to the neglect some of the carvings are damage or missing altogether.

Glittereye leads you along a branch that hangs overhead the Salience and as you approach you can see the visages of evil on the Tree. Eight in total wait for the messenger.

Due to the vantage you have you get a +2 circumstance to stealth checks here, as well as a +2 assist from Glittereye. Oh and I need stealth checks from everyone who wants to listen in.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"Hey Rinika, you've got that talky magic, right? Why don't you listen in and we'll... uh- we'll stand guard." Nik suggests before casting Message and taking another look at his crossbow to make sure that it's ready.

up to 170' range, lasts over an hour, and I can target up to 7 people ^^


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Conor stops at a safe distance and waits for the sneaky folks to do their sneaky things.


CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

Jek walks up to Nik and whispers "What did that spell do?"


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"More than just help me point at everyone. Wait here a minute." Nik replies before moving a good fifty feet towards the group's would be vantage point.

Then he whispers "Long distance whispering. Just got to stay within ... a bit over a hundred feet. I'll be a bit behind Rinika to stay in touch. Oh, and everyone can whisper back too."
Each member of the team hears Nik's whisper as though he were doing it from inches away.

I'm not 100% sure that Nik can whisper to just some individuals, but I think that's what the pointing is for...
Either way, Nik wants everyone to hear that bit now that Jek has reminded him that not everyone knows simple cantrips ;P
.
Also, do I need to roll stealth if I'm 100-150' behind Rinika? xD

Stealth? +vantage? +glittereye?: 1d20 + 3 + 2 + 2 ⇒ (20) + 3 + 2 + 2 = 27

edit: because trigonometry, if Rinika is directly overhead 150', and Nik is 150' behind her (at a right angle, but it looks like it'd be less), Nik would only be an extra ~60' away. So maybe Nik wouldn't even get a big distance bonus for this...
edit2: with that nat20, maybe Nik doesn't need much distance bonus ^_^
edit3: The shamblers are going to have standing orders to follow Jek until something attacks Jek or Conor, at which point they're suppose to attack that guy/thing :3


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika looks at Nik, confused. "Talky magic...?"

Rinika pulls the shadows close around her and does a butt wiggle of her own before chasing glittereye down and pouncing on him following Glittereye at a reasonable distance to his vantage point.

Stealth: 1d20 + 15 + 4 + 2 + 2 ⇒ (12) + 15 + 4 + 2 + 2 = 35


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Comprehend Languages. Nik has probably seen you cast it a few times by now xD


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Oh yeah.

She'll cast comprehend languages too.


Reign of Winter Map Carrion Hill Map

You get into position with Glittereye and Rinika bravely taking point directly above the eight creatures. Further back is Nik and further back even still is the rest of the party, hopefully far enough that Conor's constant metal on metal screeching doesn't alert the mysterious undead.

The ethereal not literally, are silent and practically motionless, obviously waiting for something. The stake out takes a while, so long that Rinika and Nik think they might need to regroup to recast their spells. But they begins to writhe with apparent anticipation as wisps of smoke or steam begin to roll down the steps on the far side of the gallery. The ghostly monsters give it their full attention. The clouds of mist takes the form of a small, winged humanoid creature with pale green skin. It makes its way down the steps and announces, "I bring news from Thanatos."

Planes DC 18:
It is a steam mephit, a lowly creature from the quasi-elemental plane of Steam. Mephits are frequently used by spellslingers as messengers. Note that steam mephits in Planescape are different than the ones listed in Paizo's bestiaries.

A different Planes check or Religion, DC 25, Nik gets his necrophilia bonus:
Thanatos is a layer of the Abyss. It is the 113th layer also know as the Belly of Death. It is ruled by the drow Power Kiaransalee. She is a Power of vengeance and undead. It is a cold plane of ice, thin air, and a black moonlit sky. Nothing truly lives there, no fields or forests, not even twisted groves of Abyssal viper trees.

If you got a 30 on religion only

Spoiler:
It's rumored that Kiaransalee wrested the layer from an Abyssal lord of the undead, the lord's name is unknown as it has been struck from every monument, slave band, and scroll. Even those beyond the confines of the Abyss.

The mephit continues to address them. “Your master commands you to remain near the tree-city. Very shortly, he shall remove the insect that thwarted your previous efforts and shall recover the bloom himself: For at long last, one of the perpetrators has been located and is now securely held within Tcian Sumere, at the Bottom of the Multiverse.” The small, misty creature pauses for effect. “Your master has also bid me to add: ‘None shall rest until my vengeance is complete. All who stand in my way shall face the wrath of that which was wrought in the ancient halls of the realm now known only for dust.’ ”

As soon as the messenger is done speaking the eight gathered spectral visages suddenly and viciously attack it, once the poor sod is rendered to bits the fiend states simply, "No one may know the master's secrets!" They begin to leave the Salience. If you're going to make a move now is the time, Rinika is 50ft directly above them.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Knowledge (Planes) -necropolitan: 1d20 + 17 - 2 ⇒ (9) + 17 - 2 = 24
Knowledge (Planes) +necropolitan: 1d20 + 17 + 3 ⇒ (1) + 17 + 3 = 21 awww, why can't I know the thing? A 5 would've been plenty xD
Can Nik get a pair of Aid-Anothers via whispering? xD
Or can I try Religion too? :D

Nik, not sure what to do, whispers to Rinika "Why'd they kill the mephit? Should I take a shot?"
And Nik is within the 2nd range increment :D


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika whispers "Do it."

As she does so, she casts a spell targeting 7 of the 8 spirits, then tries to hide again.

Casting Shadowmind on the creatures, Will DC 17 or they're affected as if the light level is one lower for them and they don't have darkvision/low light (effectively 20% miss chance for them at this point.)

Stealth (spell-sniping?): 1d20 + 15 + 4 + 2 + 2 - 20 ⇒ (20) + 15 + 4 + 2 + 2 - 20 = 23


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Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

fire ball, fire ball, fire ball! Come on now, everybody! Fire ball, fire ball, fire ball!


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Lol, I just realized that I hadn't swapped out Tiny Hut for Fireball after all. OH WELL. Maybe we'll need concealment for attacking at range in the near future? xD
I'll fix that next time we rest ^^;

Before taking the shot, he whispers to Rinika "Hey, Rinika, c'mere so I can pull us back to the others."
Nik takes aim with his crossbow and fires at the nearest visage.
XBow -over 120 feet: 1d20 + 7 - 2 ⇒ (20) + 7 - 2 = 25 Hmmm. I can't crit these guys without ghost-touch, right?
Damage (P & magic): 1d10 ⇒ 7

SA: attack
changed my mind about moving, Nik will want to stay in whispering range of the others xD
Also the way is clear enough for her to run that 150' in a single round, right?
In fact, maybe we don't even need DD...


Reign of Winter Map Carrion Hill Map

Despite their appearance they are not incorporeal so crit away. If anyone else has a surprise round action feel free. I'll get some resolution later.


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Unwilling to risk talking to Jek even at this distance, Conor idly drums his fingers on his sword hilt and rocks back and forth on his heel, bored.


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CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

After Nik draws a crossbow, Jek shoots Conor a contorted look of confusion and concern.


2 people marked this as a favorite.
Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Conor draws his blade, the shrugs with a "I don't know" gesture.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

yay retcons for things I really should've taken care of the first time, thanks DM_Delmoth <3
Tiny Hut->Fireball->burnt undead :3
I don't even mind giving up the nat 20 ^^
@GM: Which reminds me, can Nik try Know (Religion) on that spoiler from before? I might roll 7 or higher to get that peek, lol

Nik fires his crossbow launches a tiny glowing bead which explodes into a ball of fire (DC 18) at the center of the group of undead abominations.

Fire Damage (DC 18 reflex for half): 7d6 ⇒ (3, 5, 3, 6, 4, 2, 4) = 27

all 8 guys fit inside a 40' wide circle, right? :D
Especially since the walls at the base of the crack aren't that wide :D

Spells etc:

before this post

there was never a tiny hut down below, nothing to see here >.>;;;;;;;;;

Supernatural Abilities
. 8/8 Power Over Undead (30' burst; DC 17 will)
. (1 at a time) Corpse Companion

Spell-like Abilities
. 8/8 Bolster (Undead) (+2 profane on attacks and saves; 1 temp hp/HD; +2 turn resistance; 3 round duration)
. 1/1 Pyrotechnics (DC 14)

Spells Prepared:
. 4th (2+1/day) Vampiric Touch (S), Black Tentacles, Dimension Door
. 3rd (3+1/day) Vampiric Touch (S), Fireball (DC 18), Fly, Haste
. 2nd (4+1/day) Command Undead (DC 17) (S), Flaming Sphere (DC 18; +1 CL), Glitterdust (DC 17), Levitate, Resist Energy (+1 CL)
. 1st (6+1/day) Ray of Enfeeblement (DC 16) (S), Feather Fall, Grease (DC 16), Infernal Healing, Protection from Evil [x2], Warp Sense (+1 CL)
. cantrips (at will) Acid Splash, Detect Magic (+1 CL), Message, Prestidigitation


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Reign of Winter Map Carrion Hill Map

You can use your religion bonus on the roll instead. But I somehow doubt it's higher than your planes. You'll have to look it up in a book I guess. You have one that might even know.


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Reign of Winter Map Carrion Hill Map

Initiative surprise!
Conor: 1d20 + 1 ⇒ (19) + 1 = 20
Jek: 1d20 + 2 ⇒ (12) + 2 = 14
Nik and friends: 1d20 + 6 ⇒ (1) + 6 = 7
Rinika: 1d20 + 3 ⇒ (7) + 3 = 10
Visages: 1d20 + 1 ⇒ (14) + 1 = 15

Surprise! round
Conor
Visages
Jek
Rinika
Nik and friends

Nik's CL for SR:

1: 1d20 + 7 ⇒ (8) + 7 = 15
2: 1d20 + 7 ⇒ (5) + 7 = 12
3: 1d20 + 7 ⇒ (6) + 7 = 13
4: 1d20 + 7 ⇒ (10) + 7 = 17
5: 1d20 + 7 ⇒ (11) + 7 = 18
6: 1d20 + 7 ⇒ (6) + 7 = 13
7: 1d20 + 7 ⇒ (1) + 7 = 8
8: 1d20 + 7 ⇒ (14) + 7 = 21

4, 5, 8 affected

Probably should just assume anything you target has SR from here on out.

Reflex saves:

4: 1d20 + 6 ⇒ (14) + 6 = 20
5: 1d20 + 6 ⇒ (14) + 6 = 20
8: 1d20 + 6 ⇒ (6) + 6 = 12

Nik tosses his spell and after a roar of scalding flame he sees the damage he's wrought. Just over half of the visages are unaffected at all! Only one was very badly burned with the other two only slightly singed. He has managed to completely destroy several of the eagle statues, a testament to his commitment of property damage.

Looking for Rinika's surprise round action and Conor will start round 1


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

now I remember why fireball isn't so hot xD
Still, felt good to throw all dem virtual dice :3
@Conor: Don't forget that you're within 60' of Jek, so you get a +5' move speed boost :3


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika sprouts her wings and remains hidden. It's a (Su) ability so I think it would still be quiet.


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

"Well, so much for stealth!" growls Conor as he starts striding to the cacophonous sounds of an exploding fireball, "I hope they got what they needed."

double move towards the sounds of explosions


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

even in heavy armor, Running (x3) is an option (over level non-rough terrain) if you don't mind being flat-footed for a round...


CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

I'm not sure we win this one... They have a lot of chances to dominate us. Are we counting on the squirrels?


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

probably true, but Conor's class is all about protecting his teammates, so he's gotta at least move forward a bit to make sure Nik and Rinika get clear before we Brave Sir Robin it away


Reign of Winter Map Carrion Hill Map

Keep in mind half the party is immune to dominate person. Honestly I didn't expect you to have Jek and Conor outside striking distance


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Also thee things don't seem super strong, we seem to have some nice open space and Jek has ride by attack and his super lance ... Even if Conor does get dominated again, he'll never catch you!


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Does Conor have protection? Asking for a friend. from evil? That's an easy anti-dominate.


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

sure would have been a good idea to prepare today, eh? No, he doesn't have it prepared today.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Nik has two ^^
Those I did remember. Still not sure how I forgot the fireball, haha.


Reign of Winter Map Carrion Hill Map

Glitter-eye calls out in surprisingly good common while tossing an acorn at one of the visages, "Your muscles are as soggy as a used tea bag!" Suddenly the bark underneath Yggdrasil reaches up and grabs at the visages' lower extremities.

Spellcraft DC 18:
Glittereye just cast Entangle

Reflex DC14:
1: 1d20 + 6 ⇒ (20) + 6 = 26
2: 1d20 + 6 ⇒ (13) + 6 = 19
3: 1d20 + 6 ⇒ (4) + 6 = 10
4: 1d20 + 6 ⇒ (8) + 6 = 14
5: 1d20 + 6 ⇒ (14) + 6 = 20
6: 1d20 + 6 ⇒ (4) + 6 = 10
7: 1d20 + 6 ⇒ (7) + 6 = 13
8: 1d20 + 6 ⇒ (11) + 6 = 17

3: 1d20 + 2 ⇒ (19) + 2 = 21
6: 1d20 + 2 ⇒ (17) + 2 = 19
7: 1d20 + 2 ⇒ (8) + 2 = 10
7: 1d20 + 2 ⇒ (12) + 2 = 14
7: 1d20 + 6 ⇒ (9) + 6 = 15

Claw vs Glitter eye: 1d20 + 7 ⇒ (11) + 7 = 18
Slashing: 1d6 + 2 ⇒ (2) + 2 = 4
Claw vs Glitter eye: 1d20 + 7 ⇒ (9) + 7 = 16
Slashing: 1d6 + 2 ⇒ (5) + 2 = 7

The visages that were grasped by Yggdrasil tear themselves free and all but one rises to the level of the branch you're standing on. Two of the visages tear into Glittereye with their claws while the rest seemingly stare at Nik.

Round 1
Conor
Visages
Jek <----------
Rinika <----------
Nik and friends <----------
Glittereye

Round 2
Conor <----------
Visages
Jek
Rinika
Nik and friends
Glittereye


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Crap. Should've whispered to the squirrel too... Well, this will probably be better than my hug-of-doom plan.

"Get out of there! I can hold 'em still and maybe crush the unlife out of 'em!" Nik shouts. He then casts Black Tentacles on the bit of branch next to 7 of the 8 monsters before stepping back fifteen feet.
CMB of the TENTACLES vs all 7 of 'em: 1d20 + 7 + 4 + 1 ⇒ (10) + 7 + 4 + 1 = 22 please tell me they have less than 23 CMD <3
Damage if they have less than 23 CMD: 1d6 + 4 ⇒ (5) + 4 = 9 I think this is also one roll for the whole spell, but I'm not sure...

Black Tentacles should last 'till the bottom of round 7, I believe...
Also, Nik moved 15' right, so that's why the tentacles can reach as far as they do :3
Also, it's weird finding the overlap between a 20' radius circle that starts at a point and a 170' radius circle that starts at a square...

Spells etc:

before this post

Supernatural Abilities
. 8/8 Power Over Undead (30' burst; DC 17 will)
. (1 at a time) Corpse Companion

Spell-like Abilities
. 8/8 Bolster (Undead) (+2 profane on attacks and saves; 1 temp hp/HD; +2 turn resistance; 3 round duration)
. 1/1 Pyrotechnics (DC 14)

Spells Prepared:
. 4th (2+1/day) Vampiric Touch (S), Black Tentacles, Dimension Door
. 3rd (3+1/day) Vampiric Touch (S), Fireball (DC 18), Fly, Haste
. 2nd (4+1/day) Command Undead (DC 17) (S), Flaming Sphere (DC 18; +1 CL), Glitterdust (DC 17), Levitate, Resist Energy (+1 CL)
. 1st (6+1/day) Ray of Enfeeblement (DC 16) (S), Feather Fall, Grease (DC 16), Infernal Healing, Protection from Evil [x2], Warp Sense (+1 CL)
. cantrips (at will) Acid Splash, Detect Magic (+1 CL), Message, Prestidigitation


Reign of Winter Map Carrion Hill Map

Nik needs to give me a Will save vs mind affecting before I resolve his turn. You moved after the tentacles?


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

aw hells...
Yup, Nik is going to try to retreat slightly (15' to the right) after the tentacles are grabbing at smoky not-ghosts

Will vs... probably doom, haha: 1d20 + 5 ⇒ (2) + 5 = 7

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